mirror of https://github.com/bsnes-emu/bsnes.git
22 lines
298 B
C++
22 lines
298 B
C++
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struct SuperScope : Controller {
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uint2 data();
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void latch(bool data);
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SuperScope(bool port);
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//private:
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bool latched;
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unsigned counter;
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int x, y;
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bool trigger;
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bool cursor;
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bool turbo;
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bool pause;
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bool offscreen;
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bool turbolock;
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bool triggerlock;
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bool pauselock;
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};
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