bsnes/higan/fc/apu/triangle.cpp

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auto APU::Triangle::clockLength() -> void {
if(haltLengthCounter == 0) {
if(lengthCounter > 0) lengthCounter--;
}
}
auto APU::Triangle::clockLinearLength() -> void {
if(reloadLinear) {
linearLengthCounter = linearLength;
} else if(linearLengthCounter) {
linearLengthCounter--;
}
if(haltLengthCounter == 0) reloadLinear = false;
}
auto APU::Triangle::clock() -> uint8 {
uint8 result = stepCounter & 0x0f;
if((stepCounter & 0x10) == 0) result ^= 0x0f;
if(lengthCounter == 0 || linearLengthCounter == 0) return result;
if(--periodCounter == 0) {
stepCounter++;
periodCounter = period + 1;
}
return result;
}
auto APU::Triangle::power() -> void {
reset();
}
auto APU::Triangle::reset() -> void {
lengthCounter = 0;
linearLength = 0;
haltLengthCounter = 0;
period = 0;
periodCounter = 1;
stepCounter = 0;
linearLengthCounter = 0;
reloadLinear = 0;
}