2012-06-18 10:13:51 +00:00
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#ifndef NALL_INVOKE_HPP
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#define NALL_INVOKE_HPP
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//void invoke(const string &name, const string& args...);
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//if a program is specified, it is executed with the arguments provided
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//if a file is specified, the file is opened using the program associated with said file type
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//if a folder is specified, the folder is opened using the associated file explorer
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//if a URL is specified, the default web browser is opened and pointed at the URL requested
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//path environment variable is always consulted
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//execution is asynchronous (non-blocking); use system() for synchronous execution
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2013-04-09 13:31:46 +00:00
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#include <nall/intrinsics.hpp>
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2012-06-18 10:13:51 +00:00
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#include <nall/string.hpp>
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2013-04-09 13:31:46 +00:00
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#if defined(PLATFORM_WINDOWS)
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2012-06-18 10:13:51 +00:00
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#include <nall/windows/utf8.hpp>
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#endif
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namespace nall {
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2013-04-09 13:31:46 +00:00
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#if defined(PLATFORM_WINDOWS)
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2012-06-18 10:13:51 +00:00
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2013-05-02 11:25:45 +00:00
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template<typename... Args> inline void invoke(const string& name, Args&&... args) {
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2012-06-18 10:13:51 +00:00
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lstring argl(std::forward<Args>(args)...);
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2013-07-29 09:42:45 +00:00
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for(auto& arg : argl) if(arg.find(" ")) arg = {"\"", arg, "\""};
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Update to v093r02 release.
byuu says:
Changelog:
- nall: fixed major memory leak in string class
- ruby: video shaders support #define-based settings now
- phoenix/GTK+: support > 256x256 icons for window / task bar / alt-tab
- sfc: remove random/ and config/, merge into system/
- ethos: delete higan.png (48x48), replace with higan512.png (512x512)
as new higan.png
- ethos: default gamma to 100% (no color adjustment)
- ethos: use "Video Shaders/Display Emulation/" instead of "Video
Shaders/Emulation/"
- use g++ instead of g++-4.7 (g++ -v must be >= 4.7)
- use -std=c++11 instead of -std=gnu++11
- applied a few patches from Debian upstream to make their packaging job
easier
So because colors are normalized in GLSL, I won't be able to offer video
shaders absolute color literals. We will have to perform basic color
conversion inside the core.
As such, the current plan is to create some sort of Emulator::Settings
interface. With that, I'll connect an option for color correction, which
will be on by default. For FC/SFC, that will mean gamma correction
(darker / stronger colors), and for GB/GBC/GBA, it will mean simulating
the weird brightness levels of the displays. I am undecided on whether
to use pea soup green for the GB or not. By not doing so, it'll be
easier for the display emulation shader to do it.
2013-11-09 11:45:54 +00:00
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string arguments = argl.merge(" ");
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2012-06-18 10:13:51 +00:00
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ShellExecuteW(NULL, NULL, utf16_t(name), utf16_t(arguments), NULL, SW_SHOWNORMAL);
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}
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Update to v094r08 release.
byuu says:
Lots of changes this time around. FreeBSD stability and compilation is
still a work in progress.
FreeBSD 10 + Clang 3.3 = 108fps
FreeBSD 10 + GCC 4.7 = 130fps
Errata 1: I've been fighting that god-damned endian.h header for the
past nine WIPs now. The above WIP isn't building now because FreeBSD
isn't including headers before using certain types, and you end up with
a trillion error messages. So just delete all the endian.h includes from
nall/intrinsics.hpp to build.
Errata 2: I was trying to match g++ and g++47, so I used $(findstring
g++,$(compiler)), which ends up also matching clang++. Oops. Easy fix,
put Clang first and then else if g++ next. Not ideal, but oh well. All
it's doing for now is declaring -fwrapv twice, so you don't have to fix
it just yet. Probably just going to alias g++="g++47" and do exact
matching instead.
Errata 3: both OpenGL::term and VideoGLX::term are causing a core dump
on BSD. No idea why. The resources are initialized and valid, but
releasing them crashes the application.
Changelog:
- nall/Makefile is more flexible with overriding $(compiler), so you can
build with GCC or Clang on BSD (defaults to GCC now)
- PLATFORM_X was renamed to PLATFORM_XORG, and it's also declared with
PLATFORM_LINUX or PLATFORM_BSD
- PLATFORM_XORG probably isn't the best name ... still thinking about
what best to call LINUX|BSD|SOLARIS or ^(WINDOWS|MACOSX)
- fixed a few legitimate Clang warning messages in nall
- Compiler::VisualCPP is ugly as hell, renamed to Compiler::CL
- nall/platform includes nall/intrinsics first. Trying to move away from
testing for _WIN32, etc directly in all files. Work in progress.
- nall turns off Clang warnings that I won't "fix", because they aren't
broken. It's much less noisy to compile with warnings on now.
- phoenix gains the ability to set background and foreground colors on
various text container widgets (GTK only for now.)
- rewrote a lot of the MSU1 code to try and simplify it. Really hope
I didn't break anything ... I don't have any MSU1 test ROMs handy
- SNES coprocessor audio is now mixed as sclamp<16>(system_sample
+ coprocessor_sample) instead of sclamp<16>((sys + cop) / 2)
- allows for greater chance of aliasing (still low, SNES audio is
quiet), but doesn't cut base system volume in half anymore
- fixed Super Scope and Justifier cursor colors
- use input.xlib instead of input.x ... allows Xlib input driver to be
visible on Linux and BSD once again
- make install and make uninstall must be run as root again; no longer
using install but cp instead for BSD compatibility
- killed $(DESTDIR) ... use make prefix=$DESTDIR$prefix instead
- you can now set text/background colors for the loki console via (eg):
- settings.terminal.background-color 0x000000
- settings.terminal.foreground-color 0xffffff
2014-02-24 09:39:09 +00:00
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#elif defined(PLATFORM_XORG)
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2012-06-18 10:13:51 +00:00
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2013-05-02 11:25:45 +00:00
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template<typename... Args> inline void invoke(const string& name, Args&&... args) {
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2012-06-18 10:13:51 +00:00
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pid_t pid = fork();
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if(pid == 0) {
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2013-05-02 11:25:45 +00:00
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const char* argv[1 + sizeof...(args) + 1];
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const char** argp = argv;
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2012-06-18 10:13:51 +00:00
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lstring argl(std::forward<Args>(args)...);
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*argp++ = (const char*)name;
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Update to v094r09 release.
byuu says:
This will easily be the biggest diff in the history of higan. And not in
a good way.
* target-higan and target-loki have been blown away completely
* nall and ruby massively updated
* phoenix replaced with hiro (pretty near a total rewrite)
* target-higan restarted using hiro (just a window for now)
* all emulation cores updated to compile again
* installation changed to not require root privileges (installs locally)
For the foreseeable future (maybe even permanently?), the new higan UI
will only build under Linux/BSD with GTK+ 2.20+. Probably the most
likely route for Windows/OS X will be to try and figure out how to build
hiro/GTK on those platforms, as awful as that would be. The other
alternative would be to produce new UIs for those platforms ... which
would actually be a good opportunity to make something much more user
friendly.
Being that I just started on this a few hours ago, that means that for
at least a few weeks, don't expect to be able to actually play any
games. Right now, you can pretty much just compile the binary and that's
it. It's quite possible that some nall changes didn't produce
compilation errors, but will produce runtime errors. So until the UI can
actually load games, we won't know if anything is broken. But we should
mostly be okay. It was mostly just trim<1> -> trim changes, moving to
Hash::SHA256 (much cleaner), and patching some reckless memory copy
functions enough to compile.
Progress isn't going to be like it was before: I'm now dividing my time
much thinner between studying and other hobbies.
My aim this time is not to produce a binary for everyone to play games
on. Rather, it's to keep the emulator alive. I want to be able to apply
critical patches again. And I would also like the base of the emulator
to live on, for use in other emulator frontends that utilize higan.
2015-02-26 10:10:46 +00:00
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for(auto& arg : argl) *argp++ = (const char*)arg;
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2012-06-18 10:13:51 +00:00
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*argp++ = nullptr;
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if(execvp(name, (char* const*)argv) < 0) {
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execlp("xdg-open", "xdg-open", (const char*)name, nullptr);
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}
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exit(0);
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}
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}
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2013-04-09 13:31:46 +00:00
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#else
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2013-05-02 11:25:45 +00:00
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template<typename... Args> inline void invoke(const string& name, Args&&... args) {
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2013-04-09 13:31:46 +00:00
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}
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2012-06-18 10:13:51 +00:00
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#endif
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}
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#endif
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