bsnes/target-tomoko/program/media.cpp

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auto Program::loadMedia(string location) -> void {
location.transform("\\", "/");
if(!directory::exists(location)) return;
string type = suffixname(location).ltrim(".");
for(auto& emulator : emulators) {
for(auto& media : emulator->media) {
if(media.bootable == false) continue;
if(media.type != type) continue;
return loadMedia(*emulator, media, location);
}
}
}
auto Program::loadMedia(Emulator::Interface& _emulator, Emulator::Interface::Media& media, const string& location) -> void {
mediaPaths(0) = {userpath(), "Emulation/System/", media.name, ".sys/"};
mediaPaths(media.id) = location;
setEmulator(_emulator);
emulator().paletteUpdate(Emulator::Interface::PaletteMode::Standard);
emulator().load(media.id);
emulator().power();
presentation->setTitle(emulator().title());
}