bsnes/higan/processor/arm/registers.hpp

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struct GPR {
uint32 data;
function<void ()> modify;
inline operator uint32() const { return data; }
inline GPR& operator=(uint32 n) { data = n; if(modify) modify(); return *this; }
inline GPR& operator=(const GPR& source) { return operator=(source.data); }
inline GPR& operator &=(uint32 n) { return operator=(data & n); }
inline GPR& operator |=(uint32 n) { return operator=(data | n); }
inline GPR& operator ^=(uint32 n) { return operator=(data ^ n); }
inline GPR& operator +=(uint32 n) { return operator=(data + n); }
inline GPR& operator -=(uint32 n) { return operator=(data - n); }
inline GPR& operator *=(uint32 n) { return operator=(data * n); }
inline GPR& operator /=(uint32 n) { return operator=(data / n); }
inline GPR& operator %=(uint32 n) { return operator=(data % n); }
inline GPR& operator<<=(uint32 n) { return operator=(data << n); }
inline GPR& operator>>=(uint32 n) { return operator=(data >> n); }
};
struct PSR {
bool n; //negative
bool z; //zero
bool c; //carry
bool v; //overflow
bool i; //irq
bool f; //fiq
bool t; //thumb
unsigned m; //mode
inline operator uint32() const {
return (n << 31) + (z << 30) + (c << 29) + (v << 28)
+ (i << 7) + (f << 6) + (t << 5) + (m << 0);
}
inline PSR& operator=(uint32 d) {
n = d & (1 << 31);
z = d & (1 << 30);
c = d & (1 << 29);
v = d & (1 << 28);
i = d & (1 << 7);
f = d & (1 << 6);
t = d & (1 << 5);
m = d & 31;
return *this;
}
void serialize(serializer&);
};
struct Pipeline {
bool reload;
struct Instruction {
uint32 address;
uint32 instruction;
};
Instruction execute;
Instruction decode;
Instruction fetch;
};
struct Processor {
enum class Mode : unsigned {
USR = 0x10, //user
FIQ = 0x11, //fast interrupt request
IRQ = 0x12, //interrupt request
SVC = 0x13, //supervisor (software interrupt)
ABT = 0x17, //abort
UND = 0x1b, //undefined
SYS = 0x1f, //system
};
GPR r0, r1, r2, r3, r4, r5, r6, r7;
struct USR {
GPR r8, r9, r10, r11, r12, sp, lr;
} usr;
struct FIQ {
GPR r8, r9, r10, r11, r12, sp, lr;
PSR spsr;
} fiq;
struct IRQ {
GPR sp, lr;
PSR spsr;
} irq;
struct SVC {
GPR sp, lr;
PSR spsr;
} svc;
struct ABT {
GPR sp, lr;
PSR spsr;
} abt;
struct UND {
GPR sp, lr;
PSR spsr;
} und;
GPR pc;
PSR cpsr;
bool carryout;
bool sequential;
bool irqline;
GPR *r[16];
PSR *spsr;
void power();
void setMode(Mode);
};
Processor processor;
Pipeline pipeline;
bool crash;
void pipeline_step();
alwaysinline GPR& r(unsigned n) { return *processor.r[n]; }
alwaysinline PSR& cpsr() { return processor.cpsr; }
alwaysinline PSR& spsr() { return *processor.spsr; }
alwaysinline bool& carryout() { return processor.carryout; }
alwaysinline bool& sequential() { return processor.sequential; }
alwaysinline uint32 instruction() { return pipeline.execute.instruction; }
alwaysinline Processor::Mode mode() { return (Processor::Mode)processor.cpsr.m; }
alwaysinline bool privilegedmode() const { return (Processor::Mode)processor.cpsr.m != Processor::Mode::USR; }
alwaysinline bool exceptionmode() const { return privilegedmode() && (Processor::Mode)processor.cpsr.m != Processor::Mode::SYS; }