bsnes/higan/processor/v30mz/registers.cpp

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auto V30MZ::getAcc(Size size) -> uint16 {
if(size == Byte) return r.al;
if(size == Word) return r.ax;
unreachable;
}
auto V30MZ::setAcc(Size size, uint16 data) -> void {
if(size == Byte) r.al = data;
if(size == Word) r.ax = data;
}
auto V30MZ::Registers::byte(uint3 r) -> uint8& {
switch(r) {
case 0: return al;
case 1: return cl;
case 2: return dl;
case 3: return bl;
case 4: return ah;
case 5: return ch;
case 6: return dh;
case 7: return bh;
} unreachable;
}
auto V30MZ::Registers::word(uint3 r) -> uint16& {
switch(r) {
case 0: return ax;
case 1: return cx;
case 2: return dx;
case 3: return bx;
case 4: return sp;
case 5: return bp;
case 6: return si;
case 7: return di;
} unreachable;
}
auto V30MZ::Registers::segment(uint2 r) -> uint16& {
switch(r) {
case 0: return es;
case 1: return cs;
case 2: return ss;
case 3: return ds;
} unreachable;
}
//
V30MZ::Registers::Flags::operator uint16() const {
return m << 15 | 1 << 14 | 1 << 13 | 1 << 12
| v << 11 | d << 10 | i << 9 | b << 8
| s << 7 | z << 6 | h << 4 | p << 2
| 1 << 1 | c << 0;
}
auto V30MZ::Registers::Flags::operator=(uint16 data) {
m = (uint1)(data >> 15);
v = (uint1)(data >> 11);
d = (uint1)(data >> 10);
i = (uint1)(data >> 9);
b = (uint1)(data >> 8);
s = (uint1)(data >> 7);
z = (uint1)(data >> 6);
h = (uint1)(data >> 4);
p = (uint1)(data >> 2);
c = (uint1)(data >> 0);
return *this;
}