mirror of https://github.com/bsnes-emu/bsnes.git
71bda4144a
byuu says: Up to 211 opcodes implemented, with the caveat that the four opcodes that make up group 3 and group 4 don't do anything yet. Both groups seem to have some "illegal" instructions in them, so that'll be "fun". I have a new mechanic in place for opcode prefixes, but it could use some work still. I also only have it working to override ModRM mem addressing, but of course it does it in a lot of other places like the string operations. Making it about 5.5 million instructions into Gunpey now, but of course that doesn't mean much. Could be going off the rails at any point due to CPU bugs or unimplemented ports. Riviera's still crashing. |
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higan | ||
hiro | ||
icarus | ||
libco | ||
nall | ||
ruby | ||
shaders |