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ShuriZma
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bsnes
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65c4011bec
bsnes
/
higan
/
sfc
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chip
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bsx
/
bsx.hpp
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Update to v074r09 release. byuu says: This WIP fixes up the last bit from the old memory mapping system, the BS-X Satellaview town cartridge now has a static memory mapper that is dynamically decoded based on register settings. Tested with BS Town + BS Zelda, and I can get in-game just fine. The mapping code is actually a lot more readable this way, too.
2011-01-22 08:18:03 +00:00
#
include
"satellaview/satellaview.hpp"
#
include
"cartridge/cartridge.hpp"
#
include
"flash/flash.hpp"