bsnes/higan/ms/system/peripherals.cpp

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Peripherals peripherals;
auto Peripherals::unload() -> void {
delete controllerPort1;
delete controllerPort2;
controllerPort1 = nullptr;
controllerPort2 = nullptr;
}
auto Peripherals::reset() -> void {
connect(ID::Port::Controller1, settings.controllerPort1);
connect(ID::Port::Controller2, settings.controllerPort2);
}
auto Peripherals::connect(uint port, uint device) -> void {
cpu.peripherals.reset();
if(Model::MasterSystem()) {
if(port == ID::Port::Controller1) {
settings.controllerPort1 = device;
if(!system.loaded()) return;
delete controllerPort1;
switch(device) { default:
case ID::Device::None: controllerPort1 = new Controller(ID::Port::Controller1); break;
case ID::Device::Gamepad: controllerPort1 = new Gamepad(ID::Port::Controller1); break;
}
}
if(port == ID::Port::Controller2) {
settings.controllerPort2 = device;
if(!system.loaded()) return;
delete controllerPort2;
switch(device) { default:
case ID::Device::None: controllerPort2 = new Controller(ID::Port::Controller2); break;
case ID::Device::Gamepad: controllerPort2 = new Gamepad(ID::Port::Controller2); break;
}
}
cpu.peripherals.append(controllerPort1);
cpu.peripherals.append(controllerPort2);
}
}