2012-06-18 10:13:51 +00:00
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#ifndef NALL_WINDOWS_REGISTRY_HPP
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#define NALL_WINDOWS_REGISTRY_HPP
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#include <nall/platform.hpp>
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#include <nall/string.hpp>
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#include <shlwapi.h>
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2013-04-14 08:52:47 +00:00
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#undef interface
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2012-06-18 10:13:51 +00:00
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#ifndef KEY_WOW64_64KEY
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#define KEY_WOW64_64KEY 0x0100
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#endif
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#ifndef KEY_WOW64_32KEY
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#define KEY_WOW64_32KEY 0x0200
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#endif
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#ifndef NWR_FLAGS
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#define NWR_FLAGS KEY_WOW64_64KEY
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#endif
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#ifndef NWR_SIZE
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#define NWR_SIZE 4096
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#endif
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namespace nall {
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struct registry {
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2013-05-02 11:25:45 +00:00
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static bool exists(const string& name) {
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2012-06-18 10:13:51 +00:00
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lstring part = name.split("/");
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HKEY handle, rootKey = root(part.take(0));
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string node = part.take();
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Update to v093r02 release.
byuu says:
Changelog:
- nall: fixed major memory leak in string class
- ruby: video shaders support #define-based settings now
- phoenix/GTK+: support > 256x256 icons for window / task bar / alt-tab
- sfc: remove random/ and config/, merge into system/
- ethos: delete higan.png (48x48), replace with higan512.png (512x512)
as new higan.png
- ethos: default gamma to 100% (no color adjustment)
- ethos: use "Video Shaders/Display Emulation/" instead of "Video
Shaders/Emulation/"
- use g++ instead of g++-4.7 (g++ -v must be >= 4.7)
- use -std=c++11 instead of -std=gnu++11
- applied a few patches from Debian upstream to make their packaging job
easier
So because colors are normalized in GLSL, I won't be able to offer video
shaders absolute color literals. We will have to perform basic color
conversion inside the core.
As such, the current plan is to create some sort of Emulator::Settings
interface. With that, I'll connect an option for color correction, which
will be on by default. For FC/SFC, that will mean gamma correction
(darker / stronger colors), and for GB/GBC/GBA, it will mean simulating
the weird brightness levels of the displays. I am undecided on whether
to use pea soup green for the GB or not. By not doing so, it'll be
easier for the display emulation shader to do it.
2013-11-09 11:45:54 +00:00
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string path = part.merge("\\");
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2012-06-18 10:13:51 +00:00
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if(RegOpenKeyExW(rootKey, utf16_t(path), 0, NWR_FLAGS | KEY_READ, &handle) == ERROR_SUCCESS) {
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wchar_t data[NWR_SIZE] = L"";
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DWORD size = NWR_SIZE * sizeof(wchar_t);
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2013-03-15 13:11:33 +00:00
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LONG result = RegQueryValueExW(handle, utf16_t(node), nullptr, nullptr, (LPBYTE)&data, (LPDWORD)&size);
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2012-06-18 10:13:51 +00:00
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RegCloseKey(handle);
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if(result == ERROR_SUCCESS) return true;
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}
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return false;
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}
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2013-05-02 11:25:45 +00:00
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static string read(const string& name) {
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2012-06-18 10:13:51 +00:00
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lstring part = name.split("/");
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HKEY handle, rootKey = root(part.take(0));
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string node = part.take();
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Update to v093r02 release.
byuu says:
Changelog:
- nall: fixed major memory leak in string class
- ruby: video shaders support #define-based settings now
- phoenix/GTK+: support > 256x256 icons for window / task bar / alt-tab
- sfc: remove random/ and config/, merge into system/
- ethos: delete higan.png (48x48), replace with higan512.png (512x512)
as new higan.png
- ethos: default gamma to 100% (no color adjustment)
- ethos: use "Video Shaders/Display Emulation/" instead of "Video
Shaders/Emulation/"
- use g++ instead of g++-4.7 (g++ -v must be >= 4.7)
- use -std=c++11 instead of -std=gnu++11
- applied a few patches from Debian upstream to make their packaging job
easier
So because colors are normalized in GLSL, I won't be able to offer video
shaders absolute color literals. We will have to perform basic color
conversion inside the core.
As such, the current plan is to create some sort of Emulator::Settings
interface. With that, I'll connect an option for color correction, which
will be on by default. For FC/SFC, that will mean gamma correction
(darker / stronger colors), and for GB/GBC/GBA, it will mean simulating
the weird brightness levels of the displays. I am undecided on whether
to use pea soup green for the GB or not. By not doing so, it'll be
easier for the display emulation shader to do it.
2013-11-09 11:45:54 +00:00
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string path = part.merge("\\");
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2012-06-18 10:13:51 +00:00
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if(RegOpenKeyExW(rootKey, utf16_t(path), 0, NWR_FLAGS | KEY_READ, &handle) == ERROR_SUCCESS) {
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wchar_t data[NWR_SIZE] = L"";
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DWORD size = NWR_SIZE * sizeof(wchar_t);
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2013-03-15 13:11:33 +00:00
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LONG result = RegQueryValueExW(handle, utf16_t(node), nullptr, nullptr, (LPBYTE)&data, (LPDWORD)&size);
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2012-06-18 10:13:51 +00:00
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RegCloseKey(handle);
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if(result == ERROR_SUCCESS) return (const char*)utf8_t(data);
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}
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return "";
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}
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2013-05-02 11:25:45 +00:00
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static void write(const string& name, const string& data = "") {
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2012-06-18 10:13:51 +00:00
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lstring part = name.split("/");
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HKEY handle, rootKey = root(part.take(0));
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string node = part.take(), path;
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DWORD disposition;
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for(unsigned n = 0; n < part.size(); n++) {
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path.append(part[n]);
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2013-03-15 13:11:33 +00:00
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if(RegCreateKeyExW(rootKey, utf16_t(path), 0, nullptr, 0, NWR_FLAGS | KEY_ALL_ACCESS, nullptr, &handle, &disposition) == ERROR_SUCCESS) {
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2012-06-18 10:13:51 +00:00
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if(n == part.size() - 1) {
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RegSetValueExW(handle, utf16_t(node), 0, REG_SZ, (BYTE*)(wchar_t*)utf16_t(data), (data.length() + 1) * sizeof(wchar_t));
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}
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RegCloseKey(handle);
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}
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path.append("\\");
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}
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}
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2013-05-02 11:25:45 +00:00
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static bool remove(const string& name) {
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2012-06-18 10:13:51 +00:00
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lstring part = name.split("/");
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HKEY rootKey = root(part.take(0));
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string node = part.take();
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Update to v093r02 release.
byuu says:
Changelog:
- nall: fixed major memory leak in string class
- ruby: video shaders support #define-based settings now
- phoenix/GTK+: support > 256x256 icons for window / task bar / alt-tab
- sfc: remove random/ and config/, merge into system/
- ethos: delete higan.png (48x48), replace with higan512.png (512x512)
as new higan.png
- ethos: default gamma to 100% (no color adjustment)
- ethos: use "Video Shaders/Display Emulation/" instead of "Video
Shaders/Emulation/"
- use g++ instead of g++-4.7 (g++ -v must be >= 4.7)
- use -std=c++11 instead of -std=gnu++11
- applied a few patches from Debian upstream to make their packaging job
easier
So because colors are normalized in GLSL, I won't be able to offer video
shaders absolute color literals. We will have to perform basic color
conversion inside the core.
As such, the current plan is to create some sort of Emulator::Settings
interface. With that, I'll connect an option for color correction, which
will be on by default. For FC/SFC, that will mean gamma correction
(darker / stronger colors), and for GB/GBC/GBA, it will mean simulating
the weird brightness levels of the displays. I am undecided on whether
to use pea soup green for the GB or not. By not doing so, it'll be
easier for the display emulation shader to do it.
2013-11-09 11:45:54 +00:00
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string path = part.merge("\\");
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2012-06-18 10:13:51 +00:00
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if(node.empty()) return SHDeleteKeyW(rootKey, utf16_t(path)) == ERROR_SUCCESS;
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return SHDeleteValueW(rootKey, utf16_t(path), utf16_t(node)) == ERROR_SUCCESS;
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}
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2013-05-02 11:25:45 +00:00
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static lstring contents(const string& name) {
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2012-06-18 10:13:51 +00:00
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lstring part = name.split("/"), result;
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HKEY handle, rootKey = root(part.take(0));
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part.remove();
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Update to v093r02 release.
byuu says:
Changelog:
- nall: fixed major memory leak in string class
- ruby: video shaders support #define-based settings now
- phoenix/GTK+: support > 256x256 icons for window / task bar / alt-tab
- sfc: remove random/ and config/, merge into system/
- ethos: delete higan.png (48x48), replace with higan512.png (512x512)
as new higan.png
- ethos: default gamma to 100% (no color adjustment)
- ethos: use "Video Shaders/Display Emulation/" instead of "Video
Shaders/Emulation/"
- use g++ instead of g++-4.7 (g++ -v must be >= 4.7)
- use -std=c++11 instead of -std=gnu++11
- applied a few patches from Debian upstream to make their packaging job
easier
So because colors are normalized in GLSL, I won't be able to offer video
shaders absolute color literals. We will have to perform basic color
conversion inside the core.
As such, the current plan is to create some sort of Emulator::Settings
interface. With that, I'll connect an option for color correction, which
will be on by default. For FC/SFC, that will mean gamma correction
(darker / stronger colors), and for GB/GBC/GBA, it will mean simulating
the weird brightness levels of the displays. I am undecided on whether
to use pea soup green for the GB or not. By not doing so, it'll be
easier for the display emulation shader to do it.
2013-11-09 11:45:54 +00:00
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string path = part.merge("\\");
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2012-06-18 10:13:51 +00:00
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if(RegOpenKeyExW(rootKey, utf16_t(path), 0, NWR_FLAGS | KEY_READ, &handle) == ERROR_SUCCESS) {
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DWORD folders, nodes;
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2013-03-15 13:11:33 +00:00
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RegQueryInfoKey(handle, nullptr, nullptr, nullptr, &folders, nullptr, nullptr, &nodes, nullptr, nullptr, nullptr, nullptr);
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2012-06-18 10:13:51 +00:00
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for(unsigned n = 0; n < folders; n++) {
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wchar_t name[NWR_SIZE] = L"";
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DWORD size = NWR_SIZE * sizeof(wchar_t);
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2013-03-15 13:11:33 +00:00
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RegEnumKeyEx(handle, n, (wchar_t*)&name, &size, nullptr, nullptr, nullptr, nullptr);
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2012-06-18 10:13:51 +00:00
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result.append({(const char*)utf8_t(name), "/"});
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}
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for(unsigned n = 0; n < nodes; n++) {
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wchar_t name[NWR_SIZE] = L"";
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DWORD size = NWR_SIZE * sizeof(wchar_t);
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2013-03-15 13:11:33 +00:00
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RegEnumValueW(handle, n, (wchar_t*)&name, &size, nullptr, nullptr, nullptr, nullptr);
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2012-06-18 10:13:51 +00:00
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result.append((const char*)utf8_t(name));
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}
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RegCloseKey(handle);
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}
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return result;
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}
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private:
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2013-05-02 11:25:45 +00:00
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static HKEY root(const string& name) {
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2012-06-18 10:13:51 +00:00
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if(name == "HKCR") return HKEY_CLASSES_ROOT;
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if(name == "HKCC") return HKEY_CURRENT_CONFIG;
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if(name == "HKCU") return HKEY_CURRENT_USER;
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if(name == "HKLM") return HKEY_LOCAL_MACHINE;
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if(name == "HKU" ) return HKEY_USERS;
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2013-03-15 13:11:33 +00:00
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return nullptr;
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2012-06-18 10:13:51 +00:00
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}
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};
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}
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#endif
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