bsnes/higan/target-loki/program/media.cpp

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auto Program::loadMedia(string location) -> void {
location.transform("\\", "/");
if(!location.endsWith("/")) location.append("/");
if(!directory::exists(location)) return;
string type = suffixname(location).ltrim(".", 1L);
for(auto& media : emulator->media) {
if(!media.bootable) continue;
if(media.type != type) continue;
return loadMedia(media, location);
}
}
auto Program::loadMedia(Emulator::Interface::Media& media, string location) -> void {
unloadMedia();
mediaPaths(0) = locate({media.name, ".sys/"});
mediaPaths(media.id) = location;
folderPaths.append(location);
emulator->set("Blur Emulation", false);
emulator->set("Color Emulation", false);
emulator->set("Scanline Emulation", false);
emulator->connect((uint)SFC::Device::Port::Controller1, (uint)SFC::Device::ID::Gamepad);
emulator->connect((uint)SFC::Device::Port::Controller2, (uint)SFC::Device::ID::None);
emulator->connect((uint)SFC::Device::Port::Expansion, (uint)SFC::Device::ID::None);
emulator->load(media.id);
emulator->power();
dsp.setResampler(DSP::ResampleEngine::Sinc);
dsp.setResamplerFrequency(96000.0);
double inputRatio = emulator->audioFrequency() / emulator->videoFrequency();
double outputRatio = 96000.0 / 60.0;
dsp.setFrequency(inputRatio / outputRatio * 96000.0);
presentation->setTitle(emulator->title());
}
auto Program::unloadMedia() -> void {
if(!emulator->loaded()) return;
emulator->unload();
mediaPaths.reset();
folderPaths.reset();
presentation->setTitle("");
}