SameBoy/SDL
Lior Halphon 44a35e57f6 Avoid GCC false positives 2024-04-14 00:22:14 +03:00
..
audio Replace XAudio 2.7 and 2.9 with the redistrib version of XAudio 2.9 2024-01-06 17:41:24 +02:00
audio.c Replace XAudio 2.7 and 2.9 with the redistrib version of XAudio 2.9 2024-01-06 17:41:24 +02:00
background.bmp Visual refresh, update copyright year, crush PNGs 2022-02-24 00:38:27 +02:00
configuration.c Fixing a wrong default 2023-02-05 12:58:50 +02:00
configuration.h Use #pragma once for include guards, use #import exclusively on Obj-C files 2023-06-09 14:44:57 +03:00
console.c Be consistent with hex casing 2022-02-13 16:58:44 +02:00
console.h New console readline-like interface for the SDL port 2021-09-09 00:13:09 +03:00
font.c SDL cheats 2023-02-09 20:49:01 +02:00
font.h Use #pragma once for include guards, use #import exclusively on Obj-C files 2023-06-09 14:44:57 +03:00
gui.c Fix menu layout in bordered/SGB mode, in the SDL port 2024-01-06 18:45:18 +02:00
gui.h Automatically disable VSync on displays lower than 60Hz 2023-12-23 16:34:40 +02:00
main.c Avoid GCC false positives 2024-04-14 00:22:14 +03:00
opengl_compat.c Include the canonical SDL2 path, which drops the SDL2/ prefix. 2019-12-10 00:56:34 -07:00
opengl_compat.h Use #pragma once for include guards, use #import exclusively on Obj-C files 2023-06-09 14:44:57 +03:00
shader.c A flag to disable OpenGL, better and more stable handling of no-OpenGL mode 2021-05-06 00:23:46 +03:00
shader.h Use #pragma once for include guards, use #import exclusively on Obj-C files 2023-06-09 14:44:57 +03:00
utils.c Avoid GCC false positives 2024-04-14 00:22:14 +03:00
utils.h Use #pragma once for include guards, use #import exclusively on Obj-C files 2023-06-09 14:44:57 +03:00