mirror of https://github.com/LIJI32/SameBoy.git
1568 lines
56 KiB
C
1568 lines
56 KiB
C
#include <stdbool.h>
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#include <stdio.h>
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#include <signal.h>
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#include <ctype.h>
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#include <unistd.h>
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#include <errno.h>
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#include <limits.h>
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#include <OpenDialog/open_dialog.h>
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#include <SDL.h>
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#include <Core/gb.h>
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#include "utils.h"
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#include "gui.h"
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#include "shader.h"
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#include "audio/audio.h"
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#include "console.h"
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#include <fcntl.h>
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#ifdef _WIN32
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#include <Windows.h>
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#include "windows_associations.h"
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#endif
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static bool stop_on_start = false;
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GB_gameboy_t gb;
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static bool paused = false;
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static uint32_t pixel_buffer_1[256 * 224], pixel_buffer_2[256 * 224];
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static uint32_t *active_pixel_buffer = pixel_buffer_1, *previous_pixel_buffer = pixel_buffer_2;
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static bool underclock_down = false, rewind_down = false, do_rewind = false, rewind_paused = false, turbo_down = false;
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static bool rapid_a = false, rapid_b = false;
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static uint8_t rapid_a_count = 0, rapid_b_count = 0;
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static double clock_mutliplier = 1.0;
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char *filename = NULL;
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static typeof(free) *free_function = NULL;
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static char *battery_save_path_ptr = NULL;
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static SDL_GLContext gl_context = NULL;
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static bool console_supported = false;
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bool uses_gl(void)
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{
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return gl_context;
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}
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void rerender_screen(void)
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{
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render_texture(active_pixel_buffer, configuration.blending_mode? previous_pixel_buffer : NULL);
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#ifdef _WIN32
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/* Required for some Windows 10 machines, god knows why */
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render_texture(active_pixel_buffer, configuration.blending_mode? previous_pixel_buffer : NULL);
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#endif
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}
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void set_filename(const char *new_filename, typeof(free) *new_free_function)
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{
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if (filename && free_function) {
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free_function(filename);
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}
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filename = (char *) new_filename;
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free_function = new_free_function;
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GB_rewind_reset(&gb);
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}
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static char *completer(const char *substring, uintptr_t *context)
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{
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if (!GB_is_inited(&gb)) return NULL;
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char *temp = strdup(substring);
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char *ret = GB_debugger_complete_substring(&gb, temp, context);
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free(temp);
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return ret;
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}
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static void log_callback(GB_gameboy_t *gb, const char *string, GB_log_attributes_t attributes)
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{
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CON_attributes_t con_attributes = {0,};
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con_attributes.bold = attributes & GB_LOG_BOLD;
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con_attributes.underline = attributes & GB_LOG_UNDERLINE;
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if (attributes & GB_LOG_DASHED_UNDERLINE) {
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while (*string) {
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con_attributes.underline ^= true;
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CON_attributed_printf("%c", &con_attributes, *string);
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string++;
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}
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}
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else {
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CON_attributed_print(string, &con_attributes);
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}
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}
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static void handle_eof(void)
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{
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CON_set_async_prompt("");
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char *line = CON_readline("Quit? [y]/n > ");
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if (line[0] == 'n' || line[0] == 'N') {
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free(line);
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CON_set_async_prompt("> ");
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}
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else {
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exit(0);
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}
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}
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static char *input_callback(GB_gameboy_t *gb)
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{
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if (CON_no_csi_mode()) {
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fprintf(stdout, "> ");
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fflush(stdout);
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}
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#ifdef _WIN32
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DWORD pid;
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GetWindowThreadProcessId(GetForegroundWindow(), &pid);
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if (pid == GetCurrentProcessId()) {
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BringWindowToTop(GetConsoleWindow());
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}
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#endif
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retry: {
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CON_set_async_prompt("Stopped> ");
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char *ret = CON_readline_async();
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if (!ret) {
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#ifdef _WIN32
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HWND window = GetConsoleWindow();
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if (pending_command == GB_SDL_HIDE_DEBUGGER_COMMAND || !window) return strdup("c");
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ShowWindow(window, SW_SHOW);
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#endif
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SDL_Event event;
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SDL_WaitEvent(&event);
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if (pending_command == GB_SDL_QUIT_COMMAND) {
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return strdup("c");
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}
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switch (event.type) {
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case SDL_DISPLAYEVENT:
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update_swap_interval();
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break;
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case SDL_WINDOWEVENT: {
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if (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
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screen_manually_resized = true;
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update_viewport();
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}
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if (event.window.type == SDL_WINDOWEVENT_MOVED
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#if SDL_COMPILEDVERSION > 2018
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|| event.window.type == SDL_WINDOWEVENT_DISPLAY_CHANGED
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#endif
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) {
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update_swap_interval();
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}
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rerender_screen();
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break;
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}
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case SDL_QUIT:
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pending_command = GB_SDL_QUIT_COMMAND;
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return strdup("c");
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case SDL_KEYDOWN:
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fputc('\a', stdout);
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fflush(stdout);
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break;
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default:
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break;
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}
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goto retry;
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}
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if (strcmp(ret, CON_EOF) == 0) {
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free(ret);
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handle_eof();
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goto retry;
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}
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else if (!CON_no_csi_mode()) {
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CON_attributes_t attributes = {.bold = true};
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CON_attributed_printf("> %s\n", &attributes, ret);
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}
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CON_set_async_prompt("> ");
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return ret;
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}
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}
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static char *async_input_callback(GB_gameboy_t *gb)
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{
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retry: {
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char *ret = CON_readline_async();
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if (ret && strcmp(ret, CON_EOF) == 0) {
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handle_eof();
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free(ret);
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goto retry;
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}
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else if (ret) {
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CON_attributes_t attributes = {.bold = true};
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CON_attributed_printf("> %s\n", &attributes, ret);
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}
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return ret;
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}
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}
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static char *captured_log = NULL;
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static void log_capture_callback(GB_gameboy_t *gb, const char *string, GB_log_attributes_t attributes)
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{
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size_t current_len = strlen(captured_log);
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size_t len_to_add = strlen(string);
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captured_log = realloc(captured_log, current_len + len_to_add + 1);
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memcpy(captured_log + current_len, string, len_to_add);
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captured_log[current_len + len_to_add] = 0;
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}
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static void *start_capturing_logs(void)
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{
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void *previous = captured_log;
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captured_log = malloc(1);
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captured_log[0] = 0;
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GB_set_log_callback(&gb, log_capture_callback);
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return previous;
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}
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static void end_capturing_logs(bool show_popup, bool should_exit, uint32_t popup_flags, const char *title, void *previous)
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{
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if (!previous) {
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GB_set_log_callback(&gb, console_supported? log_callback : NULL);
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}
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if (captured_log[0] != 0) {
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if (show_popup) {
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SDL_ShowSimpleMessageBox(popup_flags, title, captured_log, window);
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}
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if (should_exit) {
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exit(1);
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}
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}
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free(captured_log);
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captured_log = previous;
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}
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static void update_palette(void)
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{
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GB_set_palette(&gb, current_dmg_palette());
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}
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static void screen_size_changed(bool resize_window)
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{
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SDL_DestroyTexture(texture);
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texture = SDL_CreateTexture(renderer, SDL_GetWindowPixelFormat(window), SDL_TEXTUREACCESS_STREAMING,
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GB_get_screen_width(&gb), GB_get_screen_height(&gb));
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SDL_SetWindowMinimumSize(window, GB_get_screen_width(&gb), GB_get_screen_height(&gb));
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if (resize_window) {
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signed current_window_width, current_window_height;
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SDL_GetWindowSize(window, ¤t_window_width, ¤t_window_height);
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signed width = GB_get_screen_width(&gb) * configuration.default_scale;
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signed height = GB_get_screen_height(&gb) * configuration.default_scale;
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signed x, y;
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SDL_GetWindowPosition(window, &x, &y);
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SDL_SetWindowSize(window, width, height);
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SDL_SetWindowPosition(window, x - (width - current_window_width) / 2, y - (height - current_window_height) / 2);
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}
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update_viewport();
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}
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static void open_menu(void)
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{
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bool audio_playing = GB_audio_is_playing();
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if (audio_playing) {
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GB_audio_set_paused(true);
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}
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size_t previous_width = GB_get_screen_width(&gb);
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size_t previous_height = GB_get_screen_height(&gb);
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run_gui(true);
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rerender_screen();
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SDL_ShowCursor(SDL_DISABLE);
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if (audio_playing) {
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GB_audio_set_paused(false);
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}
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GB_set_color_correction_mode(&gb, configuration.color_correction_mode);
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GB_set_light_temperature(&gb, (configuration.color_temperature - 10.0) / 10.0);
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GB_set_interference_volume(&gb, configuration.interference_volume / 100.0);
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GB_set_border_mode(&gb, configuration.border_mode);
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update_palette();
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GB_set_highpass_filter_mode(&gb, configuration.highpass_mode);
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GB_set_rewind_length(&gb, configuration.rewind_length);
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GB_set_rtc_mode(&gb, configuration.rtc_mode);
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GB_set_turbo_cap(&gb, configuration.turbo_cap / 4.0);
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if (previous_width != GB_get_screen_width(&gb)) {
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signed current_window_width, current_window_height;
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SDL_GetWindowSize(window, ¤t_window_width, ¤t_window_height);
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screen_size_changed(current_window_width == previous_width * configuration.default_scale &&
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current_window_height == previous_height * configuration.default_scale);
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}
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}
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static void console_line_ready(void)
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{
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static SDL_Event event = {
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.type = SDL_USEREVENT
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};
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SDL_PushEvent(&event);
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}
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static void configure_console(void)
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{
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CON_set_async_prompt("> ");
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CON_set_repeat_empty(true);
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CON_set_line_ready_callback(console_line_ready);
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GB_set_log_callback(&gb, log_callback);
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GB_set_input_callback(&gb, input_callback);
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GB_set_async_input_callback(&gb, async_input_callback);
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}
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static void handle_events(GB_gameboy_t *gb)
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{
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SDL_Event event;
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while (SDL_PollEvent(&event)) {
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switch (event.type) {
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case SDL_DISPLAYEVENT:
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update_swap_interval();
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break;
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case SDL_QUIT:
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pending_command = GB_SDL_QUIT_COMMAND;
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break;
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case SDL_DROPFILE: {
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if (GB_is_save_state(event.drop.file)) {
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dropped_state_file = event.drop.file;
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pending_command = GB_SDL_LOAD_STATE_FROM_FILE_COMMAND;
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}
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else {
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set_filename(event.drop.file, SDL_free);
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pending_command = GB_SDL_NEW_FILE_COMMAND;
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}
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break;
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}
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case SDL_WINDOWEVENT: {
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if (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
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screen_manually_resized = true;
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update_viewport();
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}
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if (event.window.type == SDL_WINDOWEVENT_MOVED
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#if SDL_COMPILEDVERSION > 2018
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|| event.window.type == SDL_WINDOWEVENT_DISPLAY_CHANGED
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#endif
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) {
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update_swap_interval();
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}
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break;
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}
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONUP: {
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if (GB_has_accelerometer(gb) && configuration.allow_mouse_controls) {
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GB_set_key_state(gb, GB_KEY_A, event.type == SDL_MOUSEBUTTONDOWN);
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}
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break;
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}
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case SDL_MOUSEMOTION: {
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if (GB_has_accelerometer(gb) && configuration.allow_mouse_controls) {
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signed x = event.motion.x;
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signed y = event.motion.y;
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convert_mouse_coordinates(&x, &y);
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x = SDL_max(SDL_min(x, 160), 0);
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y = SDL_max(SDL_min(y, 144), 0);
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GB_set_accelerometer_values(gb, (x - 80) / -80.0, (y - 72) / -72.0);
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}
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break;
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}
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case SDL_JOYDEVICEREMOVED:
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if (joystick && event.jdevice.which == SDL_JoystickInstanceID(joystick)) {
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SDL_JoystickClose(joystick);
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joystick = NULL;
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}
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case SDL_JOYDEVICEADDED:
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connect_joypad();
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break;
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case SDL_JOYBUTTONUP:
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case SDL_JOYBUTTONDOWN: {
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joypad_button_t button = get_joypad_button(event.jbutton.button);
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if ((GB_key_t) button < GB_KEY_MAX) {
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GB_set_key_state(gb, (GB_key_t) button, event.type == SDL_JOYBUTTONDOWN);
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}
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else if (button == JOYPAD_BUTTON_TURBO) {
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GB_audio_clear_queue();
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turbo_down = event.type == SDL_JOYBUTTONDOWN;
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GB_set_turbo_mode(gb, turbo_down, turbo_down && rewind_down);
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SDL_GL_SetSwapInterval(turbo_down? 0 : configuration.vsync_mode);
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}
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else if (button == JOYPAD_BUTTON_SLOW_MOTION) {
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underclock_down = event.type == SDL_JOYBUTTONDOWN;
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}
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else if (button == JOYPAD_BUTTON_REWIND) {
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rewind_down = event.type == SDL_JOYBUTTONDOWN;
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if (event.type == SDL_JOYBUTTONUP) {
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rewind_paused = false;
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}
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GB_set_turbo_mode(gb, turbo_down, turbo_down && rewind_down);
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SDL_GL_SetSwapInterval(turbo_down? 0 : configuration.vsync_mode);
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}
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else if (button == JOYPAD_BUTTON_MENU && event.type == SDL_JOYBUTTONDOWN) {
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open_menu();
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}
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else if ((button == JOYPAD_BUTTON_HOTKEY_1 || button == JOYPAD_BUTTON_HOTKEY_2) && event.type == SDL_JOYBUTTONDOWN) {
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hotkey_action_t action = configuration.hotkey_actions[button - JOYPAD_BUTTON_HOTKEY_1];
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switch (action) {
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case HOTKEY_NONE:
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break;
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case HOTKEY_PAUSE:
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paused = !paused;
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break;
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case HOTKEY_MUTE:
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GB_audio_set_paused(GB_audio_is_playing());
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break;
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case HOTKEY_RESET:
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pending_command = GB_SDL_RESET_COMMAND;
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break;
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case HOTKEY_QUIT:
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pending_command = GB_SDL_QUIT_COMMAND;
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break;
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default:
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command_parameter = (action - HOTKEY_SAVE_STATE_1) / 2 + 1;
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pending_command = ((action - HOTKEY_SAVE_STATE_1) % 2)? GB_SDL_LOAD_STATE_COMMAND:GB_SDL_SAVE_STATE_COMMAND;
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break;
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case HOTKEY_SAVE_STATE_10:
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command_parameter = 0;
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pending_command = GB_SDL_SAVE_STATE_COMMAND;
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break;
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case HOTKEY_LOAD_STATE_10:
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command_parameter = 0;
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pending_command = GB_SDL_LOAD_STATE_COMMAND;
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break;
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}
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}
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else if (button == JOYPAD_BUTTON_RAPID_A) {
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rapid_a = event.type == SDL_JOYBUTTONDOWN;
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rapid_a_count = 0;
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GB_set_key_state(gb, GB_KEY_A, event.type == SDL_JOYBUTTONDOWN);
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}
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else if (button == JOYPAD_BUTTON_RAPID_B) {
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rapid_b = event.type == SDL_JOYBUTTONDOWN;
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rapid_b_count = 0;
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GB_set_key_state(gb, GB_KEY_B, event.type == SDL_JOYBUTTONDOWN);
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}
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}
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break;
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|
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case SDL_JOYAXISMOTION: {
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static bool axis_active[2] = {false, false};
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static double accel_values[2] = {0, 0};
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static double axis_values[2] = {0, 0};
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joypad_axis_t axis = get_joypad_axis(event.jaxis.axis);
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if (axis == JOYPAD_AXISES_X) {
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if (GB_has_accelerometer(gb)) {
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accel_values[0] = event.jaxis.value / (double)32768.0;
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GB_set_accelerometer_values(gb, -accel_values[0], -accel_values[1]);
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}
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else if (configuration.use_faux_analog_inputs) {
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axis_values[0] = event.jaxis.value / (double)32768.0;
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}
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else if (event.jaxis.value > JOYSTICK_HIGH) {
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axis_active[0] = true;
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GB_set_use_faux_analog_inputs(gb, 0, false);
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GB_set_key_state(gb, GB_KEY_RIGHT, true);
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GB_set_key_state(gb, GB_KEY_LEFT, false);
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}
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else if (event.jaxis.value < -JOYSTICK_HIGH) {
|
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axis_active[0] = true;
|
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GB_set_use_faux_analog_inputs(gb, 0, false);
|
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GB_set_key_state(gb, GB_KEY_RIGHT, false);
|
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GB_set_key_state(gb, GB_KEY_LEFT, true);
|
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}
|
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else if (axis_active[0] && event.jaxis.value < JOYSTICK_LOW && event.jaxis.value > -JOYSTICK_LOW) {
|
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axis_active[0] = false;
|
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GB_set_key_state(gb, GB_KEY_RIGHT, false);
|
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GB_set_key_state(gb, GB_KEY_LEFT, false);
|
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}
|
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}
|
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else if (axis == JOYPAD_AXISES_Y) {
|
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if (GB_has_accelerometer(gb)) {
|
|
accel_values[1] = event.jaxis.value / (double)32768.0;
|
|
GB_set_accelerometer_values(gb, -accel_values[0], -accel_values[1]);
|
|
}
|
|
else if (configuration.use_faux_analog_inputs) {
|
|
axis_values[1] = event.jaxis.value / (double)32768.0;
|
|
}
|
|
else if (event.jaxis.value > JOYSTICK_HIGH) {
|
|
axis_active[1] = true;
|
|
GB_set_use_faux_analog_inputs(gb, 0, false);
|
|
GB_set_key_state(gb, GB_KEY_DOWN, true);
|
|
GB_set_key_state(gb, GB_KEY_UP, false);
|
|
}
|
|
else if (event.jaxis.value < -JOYSTICK_HIGH) {
|
|
axis_active[1] = true;
|
|
GB_set_use_faux_analog_inputs(gb, 0, false);
|
|
GB_set_key_state(gb, GB_KEY_DOWN, false);
|
|
GB_set_key_state(gb, GB_KEY_UP, true);
|
|
}
|
|
else if (axis_active[1] && event.jaxis.value < JOYSTICK_LOW && event.jaxis.value > -JOYSTICK_LOW) {
|
|
axis_active[1] = false;
|
|
GB_set_key_state(gb, GB_KEY_DOWN, false);
|
|
GB_set_key_state(gb, GB_KEY_UP, false);
|
|
}
|
|
}
|
|
if (configuration.use_faux_analog_inputs && !GB_has_accelerometer(gb)) {
|
|
GB_set_use_faux_analog_inputs(gb, 0, true);
|
|
GB_set_faux_analog_inputs(gb, 0, axis_values[0], axis_values[1]);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case SDL_JOYHATMOTION: {
|
|
uint8_t value = event.jhat.value;
|
|
int8_t updown =
|
|
value == SDL_HAT_LEFTUP || value == SDL_HAT_UP || value == SDL_HAT_RIGHTUP ? -1 : (value == SDL_HAT_LEFTDOWN || value == SDL_HAT_DOWN || value == SDL_HAT_RIGHTDOWN ? 1 : 0);
|
|
int8_t leftright =
|
|
value == SDL_HAT_LEFTUP || value == SDL_HAT_LEFT || value == SDL_HAT_LEFTDOWN ? -1 : (value == SDL_HAT_RIGHTUP || value == SDL_HAT_RIGHT || value == SDL_HAT_RIGHTDOWN ? 1 : 0);
|
|
|
|
GB_set_use_faux_analog_inputs(gb, 0, false);
|
|
GB_set_key_state(gb, GB_KEY_LEFT, leftright == -1);
|
|
GB_set_key_state(gb, GB_KEY_RIGHT, leftright == 1);
|
|
GB_set_key_state(gb, GB_KEY_UP, updown == -1);
|
|
GB_set_key_state(gb, GB_KEY_DOWN, updown == 1);
|
|
break;
|
|
};
|
|
|
|
case SDL_KEYDOWN:
|
|
switch (event_hotkey_code(&event)) {
|
|
case SDL_SCANCODE_ESCAPE: {
|
|
open_menu();
|
|
break;
|
|
}
|
|
case SDL_SCANCODE_C:
|
|
if (event.type == SDL_KEYDOWN && (event.key.keysym.mod & KMOD_CTRL)) {
|
|
pending_command = GB_SDL_DEBUGGER_INTERRUPT_COMMAND;
|
|
}
|
|
break;
|
|
|
|
case SDL_SCANCODE_R:
|
|
if (event.key.keysym.mod & MODIFIER) {
|
|
pending_command = GB_SDL_RESET_COMMAND;
|
|
paused = false;
|
|
}
|
|
break;
|
|
|
|
case SDL_SCANCODE_O: {
|
|
if (event.key.keysym.mod & MODIFIER) {
|
|
char *filename = do_open_rom_dialog();
|
|
if (filename) {
|
|
set_filename(filename, free);
|
|
pending_command = GB_SDL_NEW_FILE_COMMAND;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case SDL_SCANCODE_P:
|
|
if (event.key.keysym.mod & MODIFIER) {
|
|
paused = !paused;
|
|
}
|
|
break;
|
|
case SDL_SCANCODE_M:
|
|
if (event.key.keysym.mod & MODIFIER) {
|
|
#ifdef __APPLE__
|
|
// Can't override CMD+M (Minimize) in SDL
|
|
if (!(event.key.keysym.mod & KMOD_SHIFT)) {
|
|
break;
|
|
}
|
|
#endif
|
|
GB_audio_set_paused(GB_audio_is_playing());
|
|
}
|
|
break;
|
|
|
|
case SDL_SCANCODE_F:
|
|
if (event.key.keysym.mod & MODIFIER) {
|
|
if (!(SDL_GetWindowFlags(window) & SDL_WINDOW_FULLSCREEN_DESKTOP)) {
|
|
SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP);
|
|
}
|
|
else {
|
|
SDL_SetWindowFullscreen(window, 0);
|
|
}
|
|
update_swap_interval();
|
|
update_viewport();
|
|
screen_manually_resized = true;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
/* Save states */
|
|
if (event.key.keysym.scancode >= SDL_SCANCODE_1 && event.key.keysym.scancode <= SDL_SCANCODE_0) {
|
|
if (event.key.keysym.mod & MODIFIER) {
|
|
command_parameter = (event.key.keysym.scancode - SDL_SCANCODE_1 + 1) % 10;
|
|
|
|
if (event.key.keysym.mod & KMOD_SHIFT) {
|
|
pending_command = GB_SDL_LOAD_STATE_COMMAND;
|
|
}
|
|
else {
|
|
pending_command = GB_SDL_SAVE_STATE_COMMAND;
|
|
}
|
|
}
|
|
else if ((event.key.keysym.mod & KMOD_ALT) && event.key.keysym.scancode <= SDL_SCANCODE_4) {
|
|
GB_channel_t channel = event.key.keysym.scancode - SDL_SCANCODE_1;
|
|
bool state = !GB_is_channel_muted(gb, channel);
|
|
|
|
GB_set_channel_muted(gb, channel, state);
|
|
|
|
static char message[18];
|
|
sprintf(message, "Channel %d %smuted", channel + 1, state? "" : "un");
|
|
show_osd_text(message);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case SDL_KEYUP: // Fallthrough
|
|
if (event.key.keysym.scancode == configuration.keys[GB_CONF_KEYS_TURBO]) {
|
|
turbo_down = event.type == SDL_KEYDOWN;
|
|
GB_audio_clear_queue();
|
|
GB_set_turbo_mode(gb, turbo_down, turbo_down && rewind_down);
|
|
SDL_GL_SetSwapInterval(turbo_down? 0 : configuration.vsync_mode);
|
|
}
|
|
else if (event.key.keysym.scancode == configuration.keys_2[GB_CONF_KEYS2_REWIND]) {
|
|
rewind_down = event.type == SDL_KEYDOWN;
|
|
if (event.type == SDL_KEYUP) {
|
|
rewind_paused = false;
|
|
}
|
|
GB_set_turbo_mode(gb, turbo_down, turbo_down && rewind_down);
|
|
SDL_GL_SetSwapInterval(turbo_down? 0 : configuration.vsync_mode);
|
|
}
|
|
else if (event.key.keysym.scancode == configuration.keys_2[GB_CONF_KEYS2_UNDERCLOCK]) {
|
|
underclock_down = event.type == SDL_KEYDOWN;
|
|
}
|
|
else if (event.key.keysym.scancode == configuration.keys_2[GB_CONF_KEYS2_RAPID_A]) {
|
|
rapid_a = event.type == SDL_KEYDOWN;
|
|
rapid_a_count = 0;
|
|
GB_set_key_state(gb, GB_KEY_A, event.type == SDL_KEYDOWN);
|
|
}
|
|
else if (event.key.keysym.scancode == configuration.keys_2[GB_CONF_KEYS2_RAPID_B]) {
|
|
rapid_b = event.type == SDL_KEYDOWN;
|
|
rapid_b_count = 0;
|
|
GB_set_key_state(gb, GB_KEY_B, event.type == SDL_KEYDOWN);
|
|
}
|
|
else {
|
|
for (unsigned i = 0; i < GB_KEY_MAX; i++) {
|
|
if (event.key.keysym.scancode == configuration.keys[i]) {
|
|
if (i <= GB_KEY_DOWN) {
|
|
GB_set_use_faux_analog_inputs(gb, 0, false);
|
|
}
|
|
GB_set_key_state(gb, i, event.type == SDL_KEYDOWN);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static uint32_t rgb_encode(GB_gameboy_t *gb, uint8_t r, uint8_t g, uint8_t b)
|
|
{
|
|
return SDL_MapRGB(pixel_format, r, g, b);
|
|
}
|
|
|
|
static void vblank(GB_gameboy_t *gb, GB_vblank_type_t type)
|
|
{
|
|
if (underclock_down && clock_mutliplier > 0.5) {
|
|
clock_mutliplier -= 1.0/16;
|
|
GB_set_clock_multiplier(gb, clock_mutliplier);
|
|
}
|
|
else if (!underclock_down && clock_mutliplier < 1.0) {
|
|
clock_mutliplier += 1.0/16;
|
|
GB_set_clock_multiplier(gb, clock_mutliplier);
|
|
}
|
|
|
|
if (rapid_a) {
|
|
rapid_a_count++;
|
|
GB_set_key_state(gb, GB_KEY_A, !(rapid_a_count & 2));
|
|
}
|
|
if (rapid_b) {
|
|
rapid_b_count++;
|
|
GB_set_key_state(gb, GB_KEY_B, !(rapid_b_count & 2));
|
|
}
|
|
|
|
if (turbo_down) {
|
|
show_osd_text("Fast forward...");
|
|
}
|
|
else if (underclock_down) {
|
|
show_osd_text("Slow motion...");
|
|
}
|
|
else if (rewind_down) {
|
|
show_osd_text("Rewinding...");
|
|
}
|
|
|
|
if (osd_countdown && configuration.osd) {
|
|
unsigned width = GB_get_screen_width(gb);
|
|
unsigned height = GB_get_screen_height(gb);
|
|
draw_text(active_pixel_buffer,
|
|
width, height, 8, height - 8 - osd_text_lines * 12, osd_text,
|
|
rgb_encode(gb, 255, 255, 255), rgb_encode(gb, 0, 0, 0),
|
|
true);
|
|
osd_countdown--;
|
|
}
|
|
if (type != GB_VBLANK_TYPE_REPEAT) {
|
|
if (configuration.blending_mode) {
|
|
render_texture(active_pixel_buffer, previous_pixel_buffer);
|
|
uint32_t *temp = active_pixel_buffer;
|
|
active_pixel_buffer = previous_pixel_buffer;
|
|
previous_pixel_buffer = temp;
|
|
GB_set_pixels_output(gb, active_pixel_buffer);
|
|
}
|
|
else {
|
|
render_texture(active_pixel_buffer, NULL);
|
|
}
|
|
}
|
|
do_rewind = rewind_down;
|
|
handle_events(gb);
|
|
}
|
|
|
|
static void rumble(GB_gameboy_t *gb, double amp)
|
|
{
|
|
SDL_HapticRumblePlay(haptic, amp, 250);
|
|
}
|
|
|
|
static void debugger_interrupt(int ignore)
|
|
{
|
|
#ifndef _WIN32
|
|
if (!GB_is_inited(&gb)) {
|
|
exit(0);
|
|
}
|
|
if (GB_debugger_is_stopped(&gb)) {
|
|
pending_command = GB_SDL_QUIT_COMMAND;
|
|
console_line_ready(); // Force the debugger wait-loop to process the command
|
|
return;
|
|
}
|
|
#endif
|
|
pending_command = GB_SDL_DEBUGGER_INTERRUPT_COMMAND;
|
|
|
|
}
|
|
|
|
#ifndef _WIN32
|
|
static void debugger_reset(int ignore)
|
|
{
|
|
pending_command = GB_SDL_RESET_COMMAND;
|
|
}
|
|
#endif
|
|
|
|
static void gb_audio_callback(GB_gameboy_t *gb, GB_sample_t *sample)
|
|
{
|
|
if (turbo_down) {
|
|
static unsigned skip = 0;
|
|
skip++;
|
|
if (skip == GB_audio_get_frequency() / 8) {
|
|
skip = 0;
|
|
}
|
|
if (configuration.turbo_cap) {
|
|
if (skip > GB_audio_get_frequency() / 8 * 4 / configuration.turbo_cap) {
|
|
return;
|
|
}
|
|
}
|
|
else {
|
|
|
|
if (skip > GB_audio_get_frequency() / 16) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (GB_audio_get_queue_length() > GB_audio_get_frequency() / 8) { // Maximum lag of 0.125s
|
|
return;
|
|
}
|
|
|
|
if (configuration.volume != 100) {
|
|
sample->left = sample->left * configuration.volume / 100;
|
|
sample->right = sample->right * configuration.volume / 100;
|
|
}
|
|
|
|
GB_audio_queue_sample(sample);
|
|
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
static BOOL windows_console_handler(DWORD signal)
|
|
{
|
|
/*
|
|
Hack: prevents process termination on console close
|
|
https://twitter.com/yo_yo_yo_jbo/status/1904592584326218069
|
|
Thanks JBO!
|
|
*/
|
|
if (signal == CTRL_C_EVENT) {
|
|
/* Only happens in no-csi mode */
|
|
pending_command = GB_SDL_DEBUGGER_INTERRUPT_COMMAND;
|
|
TerminateThread(GetCurrentThread(), 0);
|
|
}
|
|
|
|
pending_command = GB_SDL_HIDE_DEBUGGER_COMMAND;
|
|
console_line_ready();
|
|
TerminateThread(GetCurrentThread(), 0);
|
|
return false;
|
|
}
|
|
|
|
static void initialize_windows_console(void)
|
|
{
|
|
if (AllocConsole()) {
|
|
SetConsoleTitle("SameBoy Debugger Console");
|
|
freopen("CONIN$", "r", stdin);
|
|
setvbuf(stdin, NULL, _IONBF, 0);
|
|
freopen("CONOUT$", "w", stdout);
|
|
setvbuf(stdout, NULL, _IONBF, 0);
|
|
freopen("CONOUT$", "w", stderr);
|
|
setvbuf(stderr, NULL, _IONBF, 0);
|
|
|
|
console_supported = CON_start(completer);
|
|
if (console_supported) {
|
|
configure_console();
|
|
}
|
|
|
|
/* I would set a callback via SetConsoleCtrlHandler, but the function (CtrlRoutine) that
|
|
eventually calls our callback takes a lock and doesn't release it (as it expects the
|
|
process to exit afterwards). The solution is to take a more violent approach and hook
|
|
it instead. */
|
|
|
|
#if defined(__x86_64__) || defined(__i386__)
|
|
uint8_t *patch_address = (void *)(GetProcAddress(GetModuleHandleA("KernelBase.dll"), "CtrlRoutine") ?:
|
|
GetProcAddress(GetModuleHandleA("Kernel32.dll"), "CtrlRoutine"));
|
|
#else
|
|
uint8_t *patch_address = NULL;
|
|
#endif
|
|
if (!patch_address) {
|
|
EnableMenuItem(GetSystemMenu(GetConsoleWindow(), false), SC_CLOSE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
|
|
}
|
|
else {
|
|
DWORD old_protection;
|
|
VirtualProtect(patch_address, 0x20, PAGE_READWRITE, &old_protection);
|
|
if (sizeof(&windows_console_handler) == 8) {
|
|
*(patch_address++) = 0x48; // movabs
|
|
}
|
|
*(patch_address++) = 0xb8; // mov
|
|
(*(uintptr_t *)patch_address) = (uintptr_t)&windows_console_handler;
|
|
patch_address += sizeof(&windows_console_handler);
|
|
// jmp rax/eax
|
|
*(patch_address++) = 0xff;
|
|
*(patch_address++) = 0xe0;
|
|
VirtualProtect(patch_address, 0x20, old_protection, &old_protection);
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
static bool doing_hot_swap = false;
|
|
static bool handle_pending_command(void)
|
|
{
|
|
switch (pending_command) {
|
|
case GB_SDL_LOAD_STATE_COMMAND:
|
|
case GB_SDL_SAVE_STATE_COMMAND: {
|
|
char save_path[strlen(filename) + 5];
|
|
char save_extension[] = ".s0";
|
|
save_extension[2] += command_parameter;
|
|
replace_extension(filename, strlen(filename), save_path, save_extension);
|
|
|
|
void *previous = start_capturing_logs();
|
|
bool success;
|
|
if (pending_command == GB_SDL_LOAD_STATE_COMMAND) {
|
|
int result = GB_load_state(&gb, save_path);
|
|
if (result == ENOENT) {
|
|
char save_extension[] = ".sn0";
|
|
save_extension[3] += command_parameter;
|
|
replace_extension(filename, strlen(filename), save_path, save_extension);
|
|
start_capturing_logs();
|
|
result = GB_load_state(&gb, save_path);
|
|
}
|
|
success = result == 0;
|
|
}
|
|
else {
|
|
success = GB_save_state(&gb, save_path) == 0;
|
|
}
|
|
end_capturing_logs(true,
|
|
false,
|
|
success? SDL_MESSAGEBOX_INFORMATION : SDL_MESSAGEBOX_ERROR,
|
|
success? "Notice" : "Error",
|
|
previous);
|
|
if (success) {
|
|
show_osd_text(pending_command == GB_SDL_LOAD_STATE_COMMAND? "State loaded" : "State saved");
|
|
}
|
|
return false;
|
|
}
|
|
|
|
case GB_SDL_LOAD_STATE_FROM_FILE_COMMAND: {
|
|
void *previous = start_capturing_logs();
|
|
bool success = GB_load_state(&gb, dropped_state_file) == 0;
|
|
end_capturing_logs(true,
|
|
false,
|
|
success? SDL_MESSAGEBOX_INFORMATION : SDL_MESSAGEBOX_ERROR,
|
|
success? "Notice" : "Error",
|
|
previous);
|
|
SDL_free(dropped_state_file);
|
|
if (success) {
|
|
show_osd_text("State loaded");
|
|
}
|
|
return false;
|
|
}
|
|
|
|
case GB_SDL_NO_COMMAND:
|
|
return false;
|
|
|
|
case GB_SDL_CART_SWAP_COMMAND:
|
|
doing_hot_swap = true;
|
|
case GB_SDL_RESET_COMMAND:
|
|
case GB_SDL_NEW_FILE_COMMAND:
|
|
GB_save_battery(&gb, battery_save_path_ptr);
|
|
return true;
|
|
|
|
case GB_SDL_QUIT_COMMAND:
|
|
GB_save_battery(&gb, battery_save_path_ptr);
|
|
exit(0);
|
|
case GB_SDL_DEBUGGER_INTERRUPT_COMMAND:
|
|
if (!GB_is_inited(&gb)) exit(0);
|
|
|
|
#ifdef _WIN32
|
|
initialize_windows_console();
|
|
#endif
|
|
|
|
/* ^C twice to exit */
|
|
if (GB_debugger_is_stopped(&gb)) {
|
|
#ifndef _WIN32
|
|
GB_save_battery(&gb, battery_save_path_ptr);
|
|
exit(0);
|
|
#else
|
|
break;
|
|
#endif
|
|
}
|
|
if (console_supported) {
|
|
CON_print("^C\n");
|
|
}
|
|
GB_debugger_break(&gb);
|
|
break;
|
|
#if _WIN32
|
|
case GB_SDL_HIDE_DEBUGGER_COMMAND:
|
|
HWND console_window = GetConsoleWindow();
|
|
ShowWindow(console_window, SW_HIDE);
|
|
FreeConsole();
|
|
SDL_RaiseWindow(window);
|
|
break;
|
|
#endif
|
|
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void load_boot_rom(GB_gameboy_t *gb, GB_boot_rom_t type)
|
|
{
|
|
static const char *const names[] = {
|
|
[GB_BOOT_ROM_DMG_0] = "dmg0_boot.bin",
|
|
[GB_BOOT_ROM_DMG] = "dmg_boot.bin",
|
|
[GB_BOOT_ROM_MGB] = "mgb_boot.bin",
|
|
[GB_BOOT_ROM_SGB] = "sgb_boot.bin",
|
|
[GB_BOOT_ROM_SGB2] = "sgb2_boot.bin",
|
|
[GB_BOOT_ROM_CGB_0] = "cgb0_boot.bin",
|
|
[GB_BOOT_ROM_CGB] = "cgb_boot.bin",
|
|
[GB_BOOT_ROM_CGB_E] = "cgbE_boot.bin",
|
|
[GB_BOOT_ROM_AGB_0] = "agb0_boot.bin",
|
|
[GB_BOOT_ROM_AGB] = "agb_boot.bin",
|
|
};
|
|
bool use_built_in = true;
|
|
if (configuration.bootrom_path[0]) {
|
|
static char path[PATH_MAX + 1];
|
|
snprintf(path, sizeof(path), "%s/%s", configuration.bootrom_path, names[type]);
|
|
use_built_in = GB_load_boot_rom(gb, path);
|
|
}
|
|
if (use_built_in) {
|
|
void *previous = start_capturing_logs();
|
|
if (GB_load_boot_rom(gb, resource_path(names[type]))) {
|
|
if (type == GB_BOOT_ROM_CGB_E) {
|
|
end_capturing_logs(false, false, 0, NULL, previous);
|
|
load_boot_rom(gb, GB_BOOT_ROM_CGB);
|
|
return;
|
|
}
|
|
if (type == GB_BOOT_ROM_AGB_0) {
|
|
end_capturing_logs(false, false, 0, NULL, previous);
|
|
load_boot_rom(gb, GB_BOOT_ROM_AGB);
|
|
return;
|
|
}
|
|
}
|
|
end_capturing_logs(true, false, SDL_MESSAGEBOX_ERROR, "Error", previous);
|
|
}
|
|
}
|
|
|
|
static bool is_path_writeable(const char *path)
|
|
{
|
|
if (!access(path, W_OK)) return true;
|
|
int fd = creat(path, 0644);
|
|
if (fd == -1) return false;
|
|
close(fd);
|
|
unlink(path);
|
|
return true;
|
|
}
|
|
|
|
static void debugger_reload_callback(GB_gameboy_t *gb)
|
|
{
|
|
size_t path_length = strlen(filename);
|
|
char extension[4] = {0,};
|
|
if (path_length > 4) {
|
|
if (filename[path_length - 4] == '.') {
|
|
extension[0] = tolower((unsigned char)filename[path_length - 3]);
|
|
extension[1] = tolower((unsigned char)filename[path_length - 2]);
|
|
extension[2] = tolower((unsigned char)filename[path_length - 1]);
|
|
}
|
|
}
|
|
if (strcmp(extension, "isx") == 0) {
|
|
GB_load_isx(gb, filename);
|
|
}
|
|
else {
|
|
GB_load_rom(gb, filename);
|
|
}
|
|
|
|
GB_load_battery(gb, battery_save_path_ptr);
|
|
|
|
GB_debugger_clear_symbols(gb);
|
|
GB_debugger_load_symbol_file(gb, resource_path("registers.sym"));
|
|
|
|
char symbols_path[path_length + 5];
|
|
replace_extension(filename, path_length, symbols_path, ".sym");
|
|
GB_debugger_load_symbol_file(gb, symbols_path);
|
|
|
|
GB_reset(gb);
|
|
}
|
|
|
|
static GB_model_t model_to_use(void)
|
|
{
|
|
typeof(configuration.model) gui_model = configuration.model;
|
|
if (gui_model == MODEL_AUTO) {
|
|
uint8_t *rom = GB_get_direct_access(&gb, GB_DIRECT_ACCESS_ROM, NULL, NULL);
|
|
if (!rom) {
|
|
gui_model = MODEL_CGB;
|
|
}
|
|
else if (rom[0x143] & 0x80) { // Has CGB features
|
|
gui_model = MODEL_CGB;
|
|
}
|
|
else if (rom[0x146] == 3) { // Has SGB features
|
|
gui_model = MODEL_SGB;
|
|
}
|
|
else if (rom[0x14B] == 1) { // Nintendo-licensed (most likely has boot ROM palettes)
|
|
gui_model = MODEL_CGB;
|
|
}
|
|
else if (rom[0x14B] == 0x33 &&
|
|
rom[0x144] == '0' &&
|
|
rom[0x145] == '1') { // Ditto
|
|
gui_model = MODEL_CGB;
|
|
}
|
|
else {
|
|
gui_model = MODEL_DMG;
|
|
}
|
|
}
|
|
|
|
return (GB_model_t [])
|
|
{
|
|
[MODEL_DMG] = GB_MODEL_DMG_B,
|
|
[MODEL_CGB] = GB_MODEL_CGB_0 + configuration.cgb_revision,
|
|
[MODEL_AGB] = configuration.agb_revision,
|
|
[MODEL_MGB] = GB_MODEL_MGB,
|
|
[MODEL_SGB] = (GB_model_t [])
|
|
{
|
|
[SGB_NTSC] = GB_MODEL_SGB_NTSC,
|
|
[SGB_PAL] = GB_MODEL_SGB_PAL,
|
|
[SGB_2] = GB_MODEL_SGB2,
|
|
}[configuration.sgb_revision],
|
|
}[gui_model];
|
|
}
|
|
|
|
static void run(void)
|
|
{
|
|
SDL_ShowCursor(SDL_DISABLE);
|
|
GB_model_t model;
|
|
pending_command = GB_SDL_NO_COMMAND;
|
|
restart:;
|
|
model = model_to_use();
|
|
bool should_resize = !screen_manually_resized;
|
|
signed current_window_width, current_window_height;
|
|
SDL_GetWindowSize(window, ¤t_window_width, ¤t_window_height);
|
|
|
|
|
|
if (GB_is_inited(&gb)) {
|
|
should_resize =
|
|
current_window_width == GB_get_screen_width(&gb) * configuration.default_scale &&
|
|
current_window_height == GB_get_screen_height(&gb) * configuration.default_scale;
|
|
|
|
if (doing_hot_swap) {
|
|
doing_hot_swap = false;
|
|
}
|
|
else {
|
|
GB_switch_model_and_reset(&gb, model);
|
|
}
|
|
}
|
|
else {
|
|
GB_init(&gb, model);
|
|
|
|
GB_set_boot_rom_load_callback(&gb, load_boot_rom);
|
|
GB_set_vblank_callback(&gb, (GB_vblank_callback_t) vblank);
|
|
GB_set_pixels_output(&gb, active_pixel_buffer);
|
|
GB_set_rgb_encode_callback(&gb, rgb_encode);
|
|
GB_set_rumble_callback(&gb, rumble);
|
|
GB_set_rumble_mode(&gb, configuration.rumble_mode);
|
|
GB_set_sample_rate(&gb, GB_audio_get_frequency());
|
|
GB_set_color_correction_mode(&gb, configuration.color_correction_mode);
|
|
GB_set_light_temperature(&gb, (configuration.color_temperature - 10.0) / 10.0);
|
|
GB_set_interference_volume(&gb, configuration.interference_volume / 100.0);
|
|
update_palette();
|
|
if ((unsigned)configuration.border_mode <= GB_BORDER_ALWAYS) {
|
|
GB_set_border_mode(&gb, configuration.border_mode);
|
|
}
|
|
GB_set_highpass_filter_mode(&gb, configuration.highpass_mode);
|
|
GB_set_rewind_length(&gb, configuration.rewind_length);
|
|
GB_set_rtc_mode(&gb, configuration.rtc_mode);
|
|
GB_set_turbo_cap(&gb, configuration.turbo_cap / 4.0);
|
|
GB_set_update_input_hint_callback(&gb, handle_events);
|
|
GB_apu_set_sample_callback(&gb, gb_audio_callback);
|
|
|
|
if (console_supported) {
|
|
configure_console();
|
|
}
|
|
|
|
GB_debugger_set_reload_callback(&gb, debugger_reload_callback);
|
|
}
|
|
if (stop_on_start) {
|
|
stop_on_start = false;
|
|
GB_debugger_break(&gb);
|
|
}
|
|
|
|
bool error = false;
|
|
GB_debugger_clear_symbols(&gb);
|
|
void *previous = start_capturing_logs();
|
|
size_t path_length = strlen(filename);
|
|
char extension[4] = {0,};
|
|
if (path_length > 4) {
|
|
if (filename[path_length - 4] == '.') {
|
|
extension[0] = tolower((unsigned char)filename[path_length - 3]);
|
|
extension[1] = tolower((unsigned char)filename[path_length - 2]);
|
|
extension[2] = tolower((unsigned char)filename[path_length - 1]);
|
|
}
|
|
}
|
|
if (strcmp(extension, "isx") == 0) {
|
|
error = GB_load_isx(&gb, filename);
|
|
/* Configure battery */
|
|
char battery_save_path[path_length + 5]; /* At the worst case, size is strlen(path) + 4 bytes for .sav + NULL */
|
|
replace_extension(filename, path_length, battery_save_path, ".ram");
|
|
battery_save_path_ptr = battery_save_path;
|
|
GB_load_battery(&gb, battery_save_path);
|
|
}
|
|
else {
|
|
GB_load_rom(&gb, filename);
|
|
}
|
|
GB_model_t updated_model = model_to_use(); // Could change after loading ROM with auto setting
|
|
if (model != updated_model) {
|
|
model = updated_model;
|
|
GB_switch_model_and_reset(&gb, model);
|
|
}
|
|
|
|
if (should_resize) {
|
|
signed width = GB_get_screen_width(&gb) * configuration.default_scale;
|
|
signed height = GB_get_screen_height(&gb) * configuration.default_scale;
|
|
signed x, y;
|
|
SDL_GetWindowPosition(window, &x, &y);
|
|
SDL_SetWindowSize(window, width, height);
|
|
SDL_SetWindowPosition(window, x - (width - current_window_width) / 2, y - (height - current_window_height) / 2);
|
|
}
|
|
|
|
/* Configure battery */
|
|
char battery_save_path[path_length + 5]; /* At the worst case, size is strlen(path) + 4 bytes for .sav + NULL */
|
|
replace_extension(filename, path_length, battery_save_path, ".sav");
|
|
battery_save_path_ptr = battery_save_path;
|
|
GB_load_battery(&gb, battery_save_path);
|
|
if (GB_save_battery_size(&gb)) {
|
|
if (!is_path_writeable(battery_save_path)) {
|
|
GB_log(&gb, "The save path for this ROM is not writeable, progress will not be saved.\n");
|
|
}
|
|
}
|
|
|
|
char cheat_path[path_length + 5];
|
|
replace_extension(filename, path_length, cheat_path, ".cht");
|
|
// Remove all cheats before loading, so they're cleared even if loading fails.
|
|
GB_remove_all_cheats(&gb);
|
|
GB_load_cheats(&gb, cheat_path, false);
|
|
|
|
end_capturing_logs(true, error, SDL_MESSAGEBOX_WARNING, "Warning", previous);
|
|
|
|
static char start_text[64];
|
|
static char title[17];
|
|
GB_get_rom_title(&gb, title);
|
|
sprintf(start_text, "SameBoy v" GB_VERSION "\n%s\n%08X", title, GB_get_rom_crc32(&gb));
|
|
show_osd_text(start_text);
|
|
|
|
/* Configure symbols */
|
|
GB_debugger_load_symbol_file(&gb, resource_path("registers.sym"));
|
|
|
|
char symbols_path[path_length + 5];
|
|
replace_extension(filename, path_length, symbols_path, ".sym");
|
|
GB_debugger_load_symbol_file(&gb, symbols_path);
|
|
|
|
screen_size_changed(false);
|
|
|
|
/* Run emulation */
|
|
while (true) {
|
|
if (paused || rewind_paused) {
|
|
SDL_WaitEvent(NULL);
|
|
handle_events(&gb);
|
|
}
|
|
else {
|
|
if (do_rewind) {
|
|
GB_rewind_pop(&gb);
|
|
if (turbo_down) {
|
|
GB_rewind_pop(&gb);
|
|
}
|
|
if (!GB_rewind_pop(&gb)) {
|
|
rewind_paused = true;
|
|
}
|
|
do_rewind = false;
|
|
}
|
|
GB_run(&gb);
|
|
}
|
|
|
|
/* These commands can't run in the handle_event function, because they're not safe in a vblank context. */
|
|
if (handle_pending_command()) {
|
|
pending_command = GB_SDL_NO_COMMAND;
|
|
goto restart;
|
|
}
|
|
pending_command = GB_SDL_NO_COMMAND;
|
|
}
|
|
}
|
|
|
|
static char prefs_path[PATH_MAX + 1] = {0, };
|
|
|
|
static void save_configuration(void)
|
|
{
|
|
FILE *prefs_file = fopen(prefs_path, "wb");
|
|
if (prefs_file) {
|
|
fwrite(&configuration, 1, sizeof(configuration), prefs_file);
|
|
fclose(prefs_file);
|
|
}
|
|
}
|
|
|
|
static void stop_recording(void)
|
|
{
|
|
GB_stop_audio_recording(&gb);
|
|
}
|
|
|
|
static bool get_arg_flag(const char *flag, int *argc, char **argv)
|
|
{
|
|
for (unsigned i = 1; i < *argc; i++) {
|
|
if (strcmp(argv[i], flag) == 0) {
|
|
(*argc)--;
|
|
argv[i] = argv[*argc];
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static const char *get_arg_option(const char *option, int *argc, char **argv)
|
|
{
|
|
for (unsigned i = 1; i < *argc - 1; i++) {
|
|
if (strcmp(argv[i], option) == 0) {
|
|
const char *ret = argv[i + 1];
|
|
memmove(argv + i, argv + i + 2, (*argc - i - 2) * sizeof(argv[0]));
|
|
(*argc) -= 2;
|
|
return ret;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
#ifdef __APPLE__
|
|
#include <CoreFoundation/CoreFoundation.h>
|
|
static void enable_smooth_scrolling(void)
|
|
{
|
|
CFPreferencesSetAppValue(CFSTR("AppleMomentumScrollSupported"), kCFBooleanTrue, kCFPreferencesCurrentApplication);
|
|
}
|
|
#endif
|
|
|
|
static void handle_model_option(const char *model_string)
|
|
{
|
|
static const struct {
|
|
const char *name;
|
|
GB_model_t model;
|
|
const char *description;
|
|
} name_to_model[] = {
|
|
{"auto", -1, "Pick automatically"},
|
|
{"dmg-b", GB_MODEL_DMG_B, "Game Boy, DMG-CPU B"},
|
|
{"dmg", GB_MODEL_DMG_B, "Alias of dmg-b"},
|
|
{"sgb-ntsc", GB_MODEL_SGB_NTSC, "Super Game Boy (NTSC)"},
|
|
{"sgb-pal", GB_MODEL_SGB_PAL, "Super Game Boy (PAL)"},
|
|
{"sgb2", GB_MODEL_SGB2, "Super Game Boy 2"},
|
|
{"sgb", GB_MODEL_SGB, "Alias of sgb-ntsc"},
|
|
{"mgb", GB_MODEL_MGB, "Game Boy Pocket/Light"},
|
|
{"cgb-0", GB_MODEL_CGB_0, "Game Boy Color, CPU CGB"},
|
|
{"cgb-a", GB_MODEL_CGB_A, "Game Boy Color, CPU CGB A"},
|
|
{"cgb-b", GB_MODEL_CGB_B, "Game Boy Color, CPU CGB B"},
|
|
{"cgb-c", GB_MODEL_CGB_C, "Game Boy Color, CPU CGB C"},
|
|
{"cgb-d", GB_MODEL_CGB_D, "Game Boy Color, CPU CGB D"},
|
|
{"cgb-e", GB_MODEL_CGB_E, "Game Boy Color, CPU CGB E"},
|
|
{"cgb", GB_MODEL_CGB_E, "Alias of cgb-e"},
|
|
{"agb-a", GB_MODEL_AGB_A, "Game Boy Advance, CPU AGB A"},
|
|
{"agb", GB_MODEL_AGB_A, "Alias of agb-a"},
|
|
{"gbp-a", GB_MODEL_GBP_A, "Game Boy Player, CPU AGB A"},
|
|
{"gbp", GB_MODEL_GBP_A, "Alias of gbp-a"},
|
|
};
|
|
|
|
GB_model_t model = -1;
|
|
for (unsigned i = 0; i < sizeof(name_to_model) / sizeof(name_to_model[0]); i++) {
|
|
if (strcmp(model_string, name_to_model[i].name) == 00) {
|
|
model = name_to_model[i].model;
|
|
break;
|
|
}
|
|
}
|
|
if (model == -1) {
|
|
fprintf(stderr, "'%s' is not a valid model. Valid options are:\n", model_string);
|
|
for (unsigned i = 0; i < sizeof(name_to_model) / sizeof(name_to_model[0]); i++) {
|
|
fprintf(stderr, "%s - %s\n", name_to_model[i].name, name_to_model[i].description);
|
|
}
|
|
exit(1);
|
|
}
|
|
|
|
switch (model) {
|
|
case GB_MODEL_DMG_B:
|
|
configuration.model = MODEL_DMG;
|
|
break;
|
|
case GB_MODEL_SGB_NTSC:
|
|
configuration.model = MODEL_SGB;
|
|
configuration.sgb_revision = SGB_NTSC;
|
|
break;
|
|
case GB_MODEL_SGB_PAL:
|
|
configuration.model = MODEL_SGB;
|
|
configuration.sgb_revision = SGB_PAL;
|
|
break;
|
|
case GB_MODEL_SGB2:
|
|
configuration.model = MODEL_SGB;
|
|
configuration.sgb_revision = SGB_2;
|
|
break;
|
|
case GB_MODEL_MGB:
|
|
configuration.model = MODEL_DMG;
|
|
break;
|
|
case GB_MODEL_CGB_0:
|
|
case GB_MODEL_CGB_A:
|
|
case GB_MODEL_CGB_B:
|
|
case GB_MODEL_CGB_C:
|
|
case GB_MODEL_CGB_D:
|
|
case GB_MODEL_CGB_E:
|
|
configuration.model = MODEL_CGB;
|
|
configuration.cgb_revision = model - GB_MODEL_CGB_0;
|
|
break;
|
|
case GB_MODEL_AGB_A:
|
|
case GB_MODEL_GBP_A:
|
|
configuration.model = MODEL_AGB;
|
|
configuration.agb_revision = model;
|
|
break;
|
|
|
|
default:
|
|
configuration.model = MODEL_AUTO;
|
|
break;
|
|
}
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
/* raise is buggy and for some reason not always go through our signal handler, so
|
|
let's just place the implementation with a direct call to debugger_interrupt. */
|
|
int raise(int signal)
|
|
{
|
|
debugger_interrupt(signal);
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
#ifdef _WIN32
|
|
SetProcessDPIAware();
|
|
#endif
|
|
#ifdef __APPLE__
|
|
enable_smooth_scrolling();
|
|
#endif
|
|
|
|
const char *model_string = get_arg_option("--model", &argc, argv);
|
|
bool fullscreen = get_arg_flag("--fullscreen", &argc, argv) || get_arg_flag("-f", &argc, argv);
|
|
bool nogl = get_arg_flag("--nogl", &argc, argv);
|
|
stop_on_start = get_arg_flag("--stop-debugger", &argc, argv) || get_arg_flag("-s", &argc, argv);
|
|
|
|
|
|
if (argc > 2 || (argc == 2 && argv[1][0] == '-')) {
|
|
fprintf(stderr, "SameBoy v" GB_VERSION "\n");
|
|
fprintf(stderr, "Usage: %s [--fullscreen|-f] [--nogl] [--stop-debugger|-s] [--model <model>] <rom>\n", argv[0]);
|
|
exit(1);
|
|
}
|
|
|
|
if (argc == 2) {
|
|
filename = argv[1];
|
|
}
|
|
|
|
signal(SIGINT, debugger_interrupt);
|
|
#ifndef _WIN32
|
|
signal(SIGUSR1, debugger_reset);
|
|
#endif
|
|
|
|
if (SDL_Init(SDL_INIT_EVERYTHING & ~SDL_INIT_AUDIO) < 0) {
|
|
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
|
|
}
|
|
// This is, essentially, best-effort.
|
|
// This function will not be called if the process is terminated in any way, anyhow.
|
|
atexit(SDL_Quit);
|
|
|
|
if ((console_supported = CON_start(completer))) {
|
|
CON_set_repeat_empty(true);
|
|
CON_printf("SameBoy v" GB_VERSION "\n");
|
|
}
|
|
else {
|
|
fprintf(stderr, "SameBoy v" GB_VERSION "\n");
|
|
}
|
|
|
|
strcpy(prefs_path, resource_path("prefs.bin"));
|
|
if (access(prefs_path, R_OK | W_OK) != 0) {
|
|
char *prefs_dir = SDL_GetPrefPath("", "SameBoy");
|
|
snprintf(prefs_path, sizeof(prefs_path) - 1, "%sprefs.bin", prefs_dir);
|
|
SDL_free(prefs_dir);
|
|
}
|
|
|
|
FILE *prefs_file = fopen(prefs_path, "rb");
|
|
if (prefs_file) {
|
|
fread(&configuration, 1, sizeof(configuration), prefs_file);
|
|
fclose(prefs_file);
|
|
|
|
/* Sanitize for stability */
|
|
configuration.color_correction_mode %= GB_COLOR_CORRECTION_MODERN_ACCURATE + 1;
|
|
configuration.scaling_mode %= GB_SDL_SCALING_MAX;
|
|
configuration.default_scale %= GB_SDL_DEFAULT_SCALE_MAX + 1;
|
|
configuration.blending_mode %= GB_FRAME_BLENDING_MODE_ACCURATE + 1;
|
|
configuration.highpass_mode %= GB_HIGHPASS_MAX;
|
|
configuration.sgb_revision %= SGB_MAX;
|
|
configuration.dmg_palette %= 5;
|
|
if (configuration.dmg_palette) {
|
|
configuration.gui_palette_enabled = true;
|
|
}
|
|
configuration.border_mode %= GB_BORDER_ALWAYS + 1;
|
|
configuration.rumble_mode %= GB_RUMBLE_ALL_GAMES + 1;
|
|
configuration.color_temperature %= 21;
|
|
configuration.bootrom_path[sizeof(configuration.bootrom_path) - 1] = 0;
|
|
configuration.cgb_revision %= GB_MODEL_CGB_E - GB_MODEL_CGB_0 + 1;
|
|
configuration.audio_driver[15] = 0;
|
|
configuration.dmg_palette_name[24] = 0;
|
|
// Fix broken defaults, should keys 12-31 should be unmapped by default
|
|
if (configuration.joypad_configuration[31] == 0) {
|
|
memset(configuration.joypad_configuration + 12 , -1, 32 - 12);
|
|
}
|
|
if ((configuration.agb_revision & ~GB_MODEL_GBP_BIT) != GB_MODEL_AGB_A) {
|
|
configuration.agb_revision = GB_MODEL_AGB_A;
|
|
}
|
|
}
|
|
|
|
if (configuration.model >= MODEL_MAX) {
|
|
configuration.model = MODEL_CGB;
|
|
}
|
|
|
|
if (configuration.default_scale == 0) {
|
|
configuration.default_scale = 2;
|
|
}
|
|
|
|
if (model_string) {
|
|
handle_model_option(model_string);
|
|
}
|
|
|
|
atexit(save_configuration);
|
|
atexit(stop_recording);
|
|
|
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
|
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
|
|
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
|
|
|
|
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS,
|
|
configuration.allow_background_controllers? "1" : "0");
|
|
|
|
window = SDL_CreateWindow("SameBoy v" GB_VERSION, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
|
|
(configuration.border_mode == GB_BORDER_ALWAYS? 256 : 160) * configuration.default_scale,
|
|
(configuration.border_mode == GB_BORDER_ALWAYS? 224 : 144) * configuration.default_scale,
|
|
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
|
|
if (window == NULL) {
|
|
fputs(SDL_GetError(), stderr);
|
|
exit(1);
|
|
}
|
|
SDL_SetWindowMinimumSize(window, 160, 144);
|
|
|
|
if (fullscreen) {
|
|
SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP);
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
configure_window_corners();
|
|
#endif
|
|
|
|
gl_context = nogl? NULL : SDL_GL_CreateContext(window);
|
|
|
|
GLint major = 0, minor = 0;
|
|
if (gl_context) {
|
|
glGetIntegerv(GL_MAJOR_VERSION, &major);
|
|
glGetIntegerv(GL_MINOR_VERSION, &minor);
|
|
update_swap_interval();
|
|
}
|
|
|
|
if (gl_context && major * 0x100 + minor < 0x302) {
|
|
SDL_GL_DeleteContext(gl_context);
|
|
gl_context = NULL;
|
|
}
|
|
|
|
if (gl_context == NULL) {
|
|
renderer = SDL_CreateRenderer(window, -1, 0);
|
|
texture = SDL_CreateTexture(renderer, SDL_GetWindowPixelFormat(window), SDL_TEXTUREACCESS_STREAMING, 160, 144);
|
|
pixel_format = SDL_AllocFormat(SDL_GetWindowPixelFormat(window));
|
|
}
|
|
else {
|
|
pixel_format = SDL_AllocFormat(SDL_PIXELFORMAT_ABGR8888);
|
|
}
|
|
|
|
GB_audio_init();
|
|
|
|
SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
|
|
|
|
if (!init_shader_with_name(&shader, configuration.filter)) {
|
|
init_shader_with_name(&shader, "NearestNeighbor");
|
|
}
|
|
update_viewport();
|
|
|
|
#ifdef _WIN32
|
|
if (!configuration.windows_associations_prompted) {
|
|
configuration.windows_associations_prompted = true;
|
|
save_configuration();
|
|
SDL_MessageBoxButtonData buttons[2] = {
|
|
{
|
|
.flags = SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT,
|
|
.buttonid = 0,
|
|
.text = "No",
|
|
},
|
|
{
|
|
.flags = SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT,
|
|
.buttonid = 1,
|
|
.text = "Yes",
|
|
},
|
|
};
|
|
SDL_MessageBoxData box = {
|
|
.title = "Associate SameBoy with Game Boy ROMs",
|
|
.message = "Would you like to associate SameBoy with Game Boy ROMs?\nThis can be also done later in the Options menu.",
|
|
.numbuttons = 2,
|
|
.buttons = buttons,
|
|
};
|
|
int button;
|
|
SDL_ShowMessageBox(&box, &button);
|
|
if (button) {
|
|
GB_do_windows_association();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
SDL_GL_SetSwapInterval(configuration.vsync_mode);
|
|
|
|
if (filename == NULL) {
|
|
stop_on_start = false;
|
|
run_gui(false);
|
|
}
|
|
else {
|
|
connect_joypad();
|
|
}
|
|
GB_audio_set_paused(false);
|
|
run(); // Never returns
|
|
return 0;
|
|
}
|