Lior Halphon
aff7f1706c
Add turbo cap options to the core and frontends, improve frame skipping, replace iOS' turbo speed option with the new turbo cap. Addresses #708 .
2025-07-04 14:41:34 +03:00
Lior Halphon
19a1e3ec1a
Add a vsync as an option to SDL, fixes #335
2025-06-08 20:19:09 +03:00
Lior Halphon
795fba1320
Merge branch 'master' into warn-sdl-init-error
2025-06-02 23:40:40 +03:00
Lior Halphon
cd82311c54
Apply auto-resizing also to border mode change
2025-04-04 14:16:54 +03:00
Lior Halphon
1d7ecb7f1b
^C before loading a ROM quits again
2025-03-30 19:41:07 +03:00
Lior Halphon
2b89923a6f
SDL now automatically resizes the window upon loading a ROM if it was not manually resized by the user
2025-03-30 00:52:56 +03:00
Lior Halphon
f1d52c53d3
Allow using joysticks as faux analog controllers
2025-03-29 14:52:01 +03:00
Lior Halphon
9096f629c9
Fix double ^C quit on non-Windows SDL builds
2025-03-28 13:11:26 +03:00
Lior Halphon
d50f9df974
Reset while being paused in SDL now unpauses
2025-03-28 13:11:04 +03:00
Lior Halphon
15215000f9
Major improvements to the SDL debugging interface, especially on Windows
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1. No more separate EXE for the debugger version, the console can be freely opened at any time with ^C, and closed freely without terminating the emulator
2. On all platforms, the SDL emulator window is no longer unresponsive while the debugger is waiting for an input
3. Pressing keys in the emulator window while the debugger is waiting for inputs will trigger a terminal bell
4. Async debugging now supports Windows 7, 8.x, and earlier builds of Windows 10
2025-03-27 23:45:51 +02:00
Lior Halphon
e2b22a0df6
Make it possible to disable rounded corners on Windows 11
2025-03-23 21:34:05 +02:00
Lior Halphon
29d8cca511
Keep moving and renaming things
2024-11-16 22:53:06 +02:00
Lior Halphon
fdc39f9bd6
Rename GB_log_attributes to GB_log_attributes_t
2024-11-16 16:53:06 +02:00
Lior Halphon
fc76063ec0
File associations & icons on Windows, use a manifest for themed dialogs
2024-11-15 16:17:42 +02:00
Lior Halphon
2dfde867a9
Syncing with the App Store branch
2024-11-08 14:53:16 +02:00
Lior Halphon
92f425655d
iOS cheats support
2024-09-07 01:25:11 +03:00
Lior Halphon
d97c2fb701
Add Rapid A/B to Cocoa and SDL, closes #589
2024-08-30 16:12:31 +03:00
Lior Halphon
b6c6b9ed54
Automatic model selection in the Cocoa and SDL frontends, closes #648
2024-08-25 14:36:48 +03:00
Lior Halphon
3116f63e37
Merge pull request #631 from laamaa/bugfix/wayland_crash_on_exit
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call SDL_Quit() on exit to prevent a crash on app exit with linux/wayland
2024-06-19 20:02:41 +03:00
Lior Halphon
496baafbf9
Explicit void casts is kind of unnecessary for a function that generally never fails.
2024-06-19 20:02:24 +03:00
Jonne Kokkonen
7f110c4415
Add notes to SDL_Quit atexit call
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Co-authored-by: Eldred Habert <eldredhabert0@gmail.com>
2024-06-15 20:33:26 +03:00
Lior Halphon
a3128d89c0
Support for a distinct CGB-E boot ROM, internal support for an distinct AGB-0 boot ROM
2024-06-09 22:49:49 +03:00
Jonne Kokkonen
ee3878e43a
call SDL_Quit() on exit to prevent a crash on wayland
2024-06-02 20:57:46 +03:00
Lior Halphon
44a35e57f6
Avoid GCC false positives
2024-04-14 00:22:14 +03:00
Lior Halphon
e89df2df43
Automatically disable VSync on displays lower than 60Hz
2023-12-23 16:34:40 +02:00
Lior Halphon
fcf31be735
Fix SDL controllers not automatically reconnecting. Fixes #563
2023-12-15 15:24:09 +02:00
Lior Halphon
9f56f5fee0
Switch the Windows build to x86-64
2023-12-12 00:26:13 +02:00
Hitomi Nakayama
d267d83cec
Added warning for SDL init failure
2023-10-12 17:57:33 -07:00
Jon
c709ea0d98
SIGHUP -> SIGUSR1
2023-08-04 13:53:58 -04:00
Jon
e40e254add
Add SIGHUP to reload to the SDL frontend
2023-08-02 11:35:01 -04:00
Lior Halphon
5b37d3c402
Add a debugger reset command, with a frontend-handled reload option. Closes #537
2023-04-11 12:02:32 +03:00
Lior Halphon
147341a1d4
Add model/revision selection CLI option to the SDL frontend, closes #533
2023-04-05 18:22:28 +03:00
Lior Halphon
4f8b081f82
SDL cheats
2023-02-09 20:49:01 +02:00
Lior Halphon
65a646f050
Expose an API to reset the rewind buffer, explicitly reset on ROM changes
2023-02-02 00:18:01 +02:00
Lior Halphon
51aa09517d
SDL cart swap
2022-09-17 13:57:38 +03:00
Lior Halphon
0ebfdb840a
Channel toggling in SDL
2022-09-16 12:20:23 +03:00
Lior Halphon
52ab200544
Accurately emulate CGB first frame behavior. Fixes #432 , fixes #482
2022-08-09 00:54:31 +03:00
Lior Halphon
3f7bcb9af2
Rename several color correction modes, add a new accurate mode
2022-07-30 13:32:40 +03:00
Lior Halphon
12655cb50c
Fix Windows build
2022-07-25 22:21:44 +03:00
Lior Halphon
ae14fcfbd7
Fix allow background controllers not working correctly on start up
2022-07-25 19:08:55 +03:00
Lior Halphon
c5362023c8
Fix false positives when detecting unwritable save paths
2022-07-25 00:26:42 +03:00
Lior Halphon
45bd5342e7
GBP support in SDL
2022-07-24 14:51:22 +03:00
Lior Halphon
5cd65f845d
Warn when progress can't be saved
2022-07-24 13:23:50 +03:00
Lior Halphon
2a29570f17
Merge remote-tracking branch 'origin/master' into openal
2022-07-23 13:41:35 +03:00
Lior Halphon
349114097b
Add joypad hotkeys to SDL
2022-07-19 23:55:34 +03:00
Maximilian Mader
91a2b459f9
Initialize the SDL audio system in the driver
2022-07-18 22:16:32 +02:00
Lior Halphon
a856566b54
Fixed GB_audio_get_queue_length to actually be the length rather than size, fixed XAudio2.7 audio overflow crash, changed the maximum lag limit to 1/8s rather than 1/4s. Closes #473
2022-07-18 21:56:47 +03:00
Lior Halphon
cbf1a5481f
Allow the SDL port to use custom palettes imported from Cocoa
2022-07-17 15:48:41 +03:00
Lior Halphon
9a966a5581
SDL GUI follows the DMG palette
2022-07-17 01:19:43 +03:00
Lior Halphon
f9401300b5
SDL – Add setting to allow background joypad control
2022-07-16 18:23:08 +03:00