Commit Graph

  • a3b64b794a Implement CreateProgram Isaac Marovitz 2023-10-10 14:14:28 -0400
  • c8a74fcccc Fix fragment output color Isaac Marovitz 2023-10-10 13:43:57 -0400
  • 80688f28b9 Set TargetLanguage for Metal to MSL Isaac Marovitz 2023-10-10 13:26:49 -0400
  • 91651897ec Fix IoMap variable names Isaac Marovitz 2023-10-09 11:33:28 -0400
  • 3ab4b0a8b1 Fix ETC2 PTA formats Isaac Marovitz 2023-10-09 11:20:23 -0400
  • 198566ce5c Partial TextureQuerySamples Isaac Marovitz 2023-10-09 11:16:33 -0400
  • 9a50e13375 Fix instructions Isaac Marovitz 2023-10-09 11:12:04 -0400
  • 74e2e37502 LDR ASTC Isaac Marovitz 2023-08-30 19:53:19 +0100
  • a7294f9b34 Get build working again (values likely wrong) Isaac Marovitz 2023-08-30 19:35:57 +0100
  • 87bf31d425 dotnet format Isaac Marovitz 2023-08-30 19:25:12 +0100
  • 7d7d32e9bc Back to where we were Isaac Marovitz 2023-08-15 14:17:00 +0100
  • 6a1a72b328 Boot TOTK Isaac Marovitz 2023-08-14 12:17:22 +0100
  • 2285fe90bb Boot Sonic Mania Isaac Marovitz 2023-08-14 12:12:44 +0100
  • 7bdff7895d Update for new Shader IR format Isaac Marovitz 2023-08-12 15:12:35 +0100
  • 6193271fb6 Update src/Ryujinx.Graphics.Metal/Pipeline.cs Isaac Marovitz 2023-08-07 12:42:41 +0100
  • 39c190c4e1 Vertex Input Attributes Isaac Marovitz 2023-08-04 23:51:24 -0400
  • 9c3b053679 More Shader Gen Stuff Isaac Marovitz 2023-08-03 23:21:22 -0400
  • 10adb54f0c Fix Metal Validation Error Isaac Marovitz 2023-08-03 19:01:34 -0400
  • 5ef4aa171e SDL2 Headless Metal Backend support Isaac Marovitz 2023-08-03 17:32:04 -0400
  • 04758f8753 Easier capture stuff Isaac Marovitz 2023-08-03 17:04:59 -0400
  • 228508acad Define MaxFramesPerCapture Isaac Marovitz 2023-08-03 16:53:53 -0400
  • daa00aa019 Cleanup encoder getting + Fix capture overflow Isaac Marovitz 2023-08-03 16:47:10 -0400
  • 3e6d7231cf Formatting Isaac Marovitz 2023-08-03 14:50:49 -0400
  • 686582c291 Start of MSL instructions Isaac Marovitz 2023-08-03 11:51:11 -0400
  • bbc286400c Warn when generating unsupported shader Isaac Marovitz 2023-08-03 09:21:32 -0400
  • bf36461cd4 Pass sampler to Blit shader Isaac Marovitz 2023-08-03 08:58:14 -0400
  • a6dd6d7fe2 Shader comments Isaac Marovitz 2023-08-03 08:50:36 -0400
  • 45782ac377 HelperShaders class Isaac Marovitz 2023-08-03 08:48:41 -0400
  • 2f9d68dfad Undertale boots Isaac Marovitz 2023-08-02 21:53:49 -0400
  • 92b5f25fe1 Check if packed depth is supported Isaac Marovitz 2023-08-02 21:32:41 -0400
  • e7ea69290c Fix RGB Seizure Isaac Marovitz 2023-08-02 21:18:28 -0400
  • d30806faa2 Barry is here mashallah Isaac Marovitz 2023-08-02 20:32:59 -0400
  • 9ed9d54b8e Seizure my beloved is working Isaac Marovitz 2023-08-02 19:56:59 -0400
  • f42a0d4199 SetData Isaac Marovitz 2023-08-02 15:57:57 -0400
  • 08990ab56c Look ma no crash Isaac Marovitz 2023-08-01 22:36:07 -0400
  • 67f66cca17 Whitespace Isaac Marovitz 2023-07-31 17:44:01 -0400
  • 956425943f TODO Isaac Marovitz 2023-07-29 01:20:15 -0400
  • 7202bd070a BeginComputePass Isaac Marovitz 2023-07-29 01:18:51 -0400
  • 2477326df7 SetDepthTest Isaac Marovitz 2023-07-29 00:46:13 -0400
  • 023670cfee SetStencilTest Isaac Marovitz 2023-07-29 00:30:08 -0400
  • f09ab42731 Forgot depth Isaac Marovitz 2023-07-29 00:14:21 -0400
  • 5550d59198 Texture usage Isaac Marovitz 2023-07-29 00:07:54 -0400
  • 9ae482d11b CopyBuffer to Buffer Isaac Marovitz 2023-07-28 23:56:33 -0400
  • b23a6cbe91 CopyTo Buffer Isaac Marovitz 2023-07-28 23:50:00 -0400
  • a0dd90001d SetData without region Isaac Marovitz 2023-07-28 23:35:55 -0400
  • 857d720c12 Rewrite SetData for GPU Isaac Marovitz 2023-07-28 23:33:09 -0400
  • 8cffe3faef Clear Buffer Isaac Marovitz 2023-07-28 16:51:07 -0400
  • 5b18ff534f Use Ryujinx Logger Isaac Marovitz 2023-07-28 16:39:14 -0400
  • bf78d2f77e One encoder at a time Isaac Marovitz 2023-07-28 16:23:13 -0400
  • 93158a624a Fix byte alignment Isaac Marovitz 2023-07-28 15:09:40 -0400
  • d054ed3736 Finish SetData /w region Isaac Marovitz 2023-07-28 15:04:35 -0400
  • 9541e34016 Spoof Counters Isaac Marovitz 2023-07-28 13:29:26 -0400
  • cdad6f19cc BufferAccess Isaac Marovitz 2023-07-28 11:59:07 -0400
  • 483f9dfec0 Delete and Get Data from Buffer Isaac Marovitz 2023-07-28 11:55:52 -0400
  • 23bfcca421 Bump SharpMetal Isaac Marovitz 2023-07-28 08:31:46 -0400
  • 74626c282a Start Texture region-based CopyTo Isaac Marovitz 2023-07-28 08:20:15 -0400
  • d2e9f1c7a9 IoMap Isaac Marovitz 2023-07-28 00:29:05 -0400
  • 1034cddc4c Fix error Isaac Marovitz 2023-07-27 23:37:03 -0400
  • 052b4b7f79 Renderer cleanup Isaac Marovitz 2023-07-27 23:36:04 -0400
  • 6cfb1c38f7 Texture Copys Isaac Marovitz 2023-07-27 22:54:24 -0400
  • 4a0f575593 Texture, Pipeline, Sample, Renderer Improvements Isaac Marovitz 2023-07-27 21:51:20 -0400
  • f39708a805 Start Metal Backend Isaac Marovitz 2024-08-31 22:42:56 +0200
  • 04545ec814 Missing bounds check gdkchan 2024-09-15 02:14:43 -0300
  • 8be4c0268d New format incompatible alias gdkchan 2024-09-14 22:14:20 -0300
  • 5553c22059 Delete old image format override code gdkchan 2024-09-14 22:12:03 -0300
  • 4d9575f76b Allow creating texture aliases on texture pool gdkchan 2024-09-14 21:45:24 -0300
  • c6f9af9a9f
    Merge c42c30d7ef into 2f36a6665c Nicolas Abram 2024-09-14 21:40:35 +0200
  • 96fbdc813b Merge branch 'Dram-Stuff' of https://github.com/MaxLastBreath/Ryujinx into Dram-Stuff MaxLastBreath 2024-09-14 18:55:24 +0300
  • 08d4bbaa91 Add DefaultTextureSizeCapacity and MemoryScaleFactor MaxLastBreath 2024-09-14 18:54:58 +0300
  • 34676b9643 AreaScaling: Remove left-over sharpening buffer. ZenoArrows 2024-09-14 16:31:13 +0200
  • 16511aaf08
    Merge remote-tracking branch 'origin/master' into feature/auto-load-extra-files Jimmy Reichley 2024-09-14 08:51:16 -0400
  • e87ce0209a Resolve validation error sunshineinabox 2024-09-14 01:12:35 -0700
  • 02f6f23468
    Merge 3c0e90f047 into 2f36a6665c Reilly Brogan 2024-09-14 08:12:52 +0530
  • 6e132e9fd7 Style correction sunshineinabox 2024-09-13 15:28:21 -0700
  • bc14efe5f1 Avoid setting the dynamic state for feedback loop if it is not set avoids validation error. Also linewidth value is ignored if dynamic state is supported. sunshineinabox 2024-09-13 15:22:05 -0700
  • 85b05444ba
    Merge branch 'master' into Dram-Stuff MaxLastBreath 2024-09-13 21:06:58 +0300
  • b557dc805b Missed line sunshineinabox 2024-09-13 10:44:39 -0700
  • 2d0c1c3a1c Code review suggestions sunshineinabox 2024-09-13 08:13:44 -0700
  • 0d3623c846
    Merge d64f8f742a into 2f36a6665c Isaac Marovitz 2024-09-12 22:30:29 -0400
  • 8cc9a7ea23
    Merge e911876f76 into 2f36a6665c Frog Business 2024-09-12 22:30:00 -0400
  • 40e05b4879 PR feedback gdkchan 2024-09-12 18:31:27 -0300
  • 2f36a6665c
    Implement Arm32 VSHLL and QADD16 instructions (#7301) 1.1.1386 gdkchan 2024-09-12 18:22:30 -0300
  • cad45cfb56 Fix Formatting MaxLastBreath 2024-09-12 19:36:52 +0300
  • 139d1a1494 Merge branch 'Dram-Stuff' of https://github.com/MaxLastBreath/Ryujinx into Dram-Stuff MaxLastBreath 2024-09-12 19:22:52 +0300
  • 3db4cbb9a9 Format MaxLastBreath 2024-09-12 19:22:48 +0300
  • 099cc21a81
    Update AutoDeleteCache.cs MaxLastBreath 2024-09-12 11:37:23 +0300
  • 1e6f499995
    Delete src/src.sln MaxLastBreath 2024-09-12 08:03:42 +0300
  • 2f5be2c6ee Change to float Multiplier, in-case it needs fine-tuning. MaxLastBreath 2024-09-12 07:49:44 +0300
  • ab03806257 Dynamic Texture Cache (WIP) MaxLastBreath 2024-09-12 07:32:49 +0300
  • 92a4212070 AreaScaling: Force the alpha to 1 when storing the pixel. ZenoArrows 2024-09-11 20:38:21 +0200
  • 69ea40f1d6 AreaScaling: Delete unused scaleX/scaleY uniforms. ZenoArrows 2024-09-11 12:33:00 +0200
  • 579404df68 Merge branch 'Dram-Stuff' of https://github.com/MaxLastBreath/Ryujinx into Dram-Stuff MaxLastBreath 2024-09-11 15:33:40 +0300
  • 0326aa6082 Update AutoDeleteCache.cs MaxLastBreath 2024-09-11 15:33:38 +0300
  • 4e41995ed1
    Merge branch 'Ryujinx:master' into Dram-Stuff MaxLastBreath 2024-09-11 13:18:09 +0300
  • ae11117cec Add Texture Size Capacity and 8GB Dram Build MaxLastBreath 2024-09-11 13:17:21 +0300
  • bc86c9cf22 AreaScaling: Delete unused sharpening level member. ZenoArrows 2024-09-11 10:26:01 +0200
  • 1d44802b05 AreaScaling: Replace texture() by texelFetch() and use integer vectors. ZenoArrows 2024-09-11 09:58:19 +0200
  • 0cec218cc2 Fixup Vulkan and OpenGL project files. ZenoArrows 2024-09-10 19:16:04 +0200
  • 968b8986a1 Convert tabs to spaces in area scaling shaders ZenoArrows 2024-09-10 19:11:33 +0200
  • bc2afd7e3e ShaderHelper: Merge the two CompileProgram functions. ZenoArrows 2024-09-10 19:07:39 +0200