Updated Overlay image configuration (markdown)
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@ -70,6 +70,9 @@ The format is:
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`button` corresponds to the input event being generated. The names are the same as in the general input config, e.g. input_player1_start would translate to start here. overlay_next is a special bind designed to swap to the next overlay, or wrap around to the first one.
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For an up-to-date view of what buttons are called, check:
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https://github.com/Themaister/RetroArch/blob/master/input/input_common.c#L499
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`position_x` and `position_y` are the x and y coordinates in pixels of the source image for the center of the button.
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`hitbox_type` describes which type of shape the button has. `radial` (circle, ellipsis) and `rect` (rectangular) shapes are supported.
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