RetroArch/gfx/context
twinaphex ffd68d4878 (Xbox) Seems that Xbox D3D does not free up all resources
for some reason and that they didn't anticipate full teardown/setup.
Not sure if I can confirm, but it has been hell so far trying to get
this to work. So, instead, implement a butt-ugly hack that forces
ownership over video/input lifetime state. Will properly refactor
the driver.*_data_own variables later so that this hack is less
ugly. Ideally we'd solve the teardown/setup problem but given this
is esoteric D3D gibberish - good luck debugging >_>
2014-05-30 01:48:55 +02:00
..
androidegl_ctx.c Take out image driver 2014-05-28 21:14:33 +02:00
apple_gl_ctx.c Take out image driver 2014-05-28 21:14:33 +02:00
bbqnx_ctx.c Take out image driver 2014-05-28 21:14:33 +02:00
d3d_ctx.cpp (Xbox) Seems that Xbox D3D does not free up all resources 2014-05-30 01:48:55 +02:00
drm_egl_ctx.c Fix fullscreen swapping with cached context cores. 2014-05-11 20:10:17 +02:00
emscriptenegl_ctx.c Update years on all license headers 2014-01-01 01:50:59 +01:00
glx_ctx.c Fix fullscreen swapping with cached context cores. 2014-05-11 20:10:17 +02:00
null_ctx.c Update more context backends ... 2014-03-09 17:11:06 +01:00
ps3_ctx.c Update more context backends ... 2014-03-09 17:11:06 +01:00
vc_egl_ctx.c Fix compile issue in VC context. 2014-03-15 16:04:23 +01:00
wgl_ctx.c Add core context support to X/EGL and KMS/EGL. 2014-04-20 13:54:29 +02:00
win32_common.c Update years on all license headers 2014-01-01 01:50:59 +01:00
win32_common.h Update years on all license headers 2014-01-01 01:50:59 +01:00
x11_common.c Take out image driver 2014-05-28 21:14:33 +02:00
x11_common.h Update years on all license headers 2014-01-01 01:50:59 +01:00
xegl_ctx.c Fix fullscreen swapping with cached context cores. 2014-05-11 20:10:17 +02:00