twinaphex
3ff237e278
Cleanups
2019-08-09 16:26:58 +02:00
twinaphex
70e54b2763
Get rid of unnecessary functions
2019-08-02 18:25:21 +02:00
twinaphex
d28cadef01
Cleanups; turn more functions into static functions
2019-07-27 04:13:33 +02:00
twinaphex
65b4c2595e
Update set keyboard mapping code for input driver
2019-07-27 02:21:24 +02:00
twinaphex
abcfcca1d2
Merge dynamic.c into retroarch.c
2019-07-10 09:54:25 +02:00
twinaphex
6ff25fea2b
Move macros
2019-07-09 16:36:29 +02:00
twinaphex
9c73d3305d
Insert input_joypad_pressed into drivers themselves
2019-06-23 18:20:48 +02:00
twinaphex
6bc1802914
Move run_ahead.c to retroarch.c - most of the runloop
...
should now be self-contained in one file. Allows us to
turn more functions static, remove more extraneous functions
that just consisted of a single line (mostly getters/setters), etc.
2019-06-20 09:30:44 +02:00
twinaphex
68cbd5048c
Convert input_conv_analog_id_to_bind into macro
2019-06-19 05:16:24 +02:00
twinaphex
b9c33713b4
Merge input_driver.c with retroarch.c
2019-06-17 18:59:56 +02:00
twinaphex
b6fd875230
(input_driver.c) Simplifications
2019-04-21 15:48:56 +02:00
twinaphex
f6fec009d2
input_config_get_prefix becomes static function
2019-04-21 07:56:20 +02:00
twinaphex
af2805406d
Move more functionality to input_driver.c ; make more functions static
2019-04-21 07:30:14 +02:00
twinaphex
270e95bc97
Turn a lot of input_config_parse functions static
2019-04-21 06:42:13 +02:00
Brad Parker
10df615d14
add "Send Debug Info" option under Help
2019-03-07 19:17:54 -05:00
twinaphex
ebae7ebc79
Input driver - Get rid of 'own driver' mechanism
2019-02-27 17:17:34 +01:00
Rob Loach
fa875692c3
Added menu toggle for 'Down+Select'
2019-01-28 11:43:57 -05:00
Twinaphex
cb596aec3a
Merge pull request #7820 from meepingsnesroms/master
...
Buttons are only 16 bits so only use uint16_t to prevent wasting 6 bytes
2019-01-13 04:55:34 +01:00
twinaphex
c98b2e2292
Buildfixes and more static code analysis warning fixes
2019-01-10 22:24:43 +01:00
Twinaphex
40997473ed
Merge branch 'master' into orbis2
2019-01-08 20:18:08 +01:00
orbea
bfc366decc
Squeeze extra blank lines with cat(1).
...
Example:
find . -type f -iname '*.c' | while read -r i; do
cat -s "$i" > "$i.new"
mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
Francisco José García García
9c5a934529
[ORBIS] Untested input driver
2018-12-30 01:29:34 +01:00
krzys-h
f6c8a0c5c2
Add UWP input driver
...
Keyboard, mouse and touch support: done
2018-12-28 22:09:30 +01:00
meepingsnesroms
a6f097c873
Buttons are only 16 bits so only use uint16_t to prevent wasting 6 bytes
2018-12-25 14:33:43 -08:00
Brad Parker
458bb9fbb5
add option to toggle menu by holding down start button
2018-12-19 14:53:17 -05:00
Francisco Javier Trujillo Mata
0880bd00b0
PS2 is compiling with null drivers
2018-11-09 22:40:50 +01:00
twinaphex
527228e571
Add L + R Menu toggle
2018-10-01 01:36:53 +02:00
twinaphex
4f2c108088
Add another toggle
2018-10-01 00:21:07 +02:00
Twinaphex
467aa30131
Cleanups
2018-06-21 07:26:05 +02:00
gblues
6eebbe4213
Build fix for PC
...
== DETAILS
Hooray for conditional compile directives.
Moving things around broke things in unexpected ways on non-WiiU builds.
Well, not *completely* unexpected. But still.
Changes:
- Move some typedefs around to avoid circular include dependencies
- Include the file where the HID driver definition got moved to
== TESTING
- verified build for Wii U still runs successfully
- did a local build without any errors (some weird warnings, but since they
happen in code I didn't change, I'm assuming they're pre-existing?)
2018-04-15 00:04:49 -07:00
gblues
fb5b31faf3
Merge branch 'master' into gblues/hid
2018-04-14 14:18:03 -07:00
twinaphex
a82bb0ec94
Create special type input_bits_t
2018-04-08 20:21:12 +02:00
radius
d8d22a9c40
remap-redux part2: simplify this code a bit, still not working
2018-04-08 12:13:47 -05:00
gblues
9bc5a15c2d
Enable pads to register in any order
...
== DETAILS
Whereas the last commit had a hack (that disabled the wiimote
driver in the process), this has.. well, a *different* hack that
allows pads to register in any order.
Note that due to the initialization routines, the gamepad will still
likely always get slot 0. Not sure if this can be overridden via config
or not.
== TESTING
Tested locally with GC adapter
2018-04-01 18:52:26 -07:00
gblues
0100d58ffb
WIP: evolve driver implementation
...
== DETAILS
I've created the concept of a hid_driver_instance_t which is basically
a central place to store the hid pad driver, hid subsystem driver,
the pad list, and the instance data for the above in a central location.
The HID pad device drivers can use it to perform HID operations in a
generic manner.
This is more-or-less a pause point so I can catch up with upstream.
== TESTING
Haven't tested this yet. Compiles without warnings though!
2018-03-29 23:37:11 -07:00
twinaphex
5139241e87
Fix Python codepath
2018-02-19 09:11:33 +01:00
Toad King
21d928ba0e
add joypad driver for emscripten
2018-01-14 00:15:30 -06:00
radius
3b334b60d6
add display name and config name to autoconf
2018-01-11 17:06:14 -05:00
gblues
0ae7ffe0d3
Clean up dumb compile warnings, fix crash bug
...
== DETAILS
- the free() method of the hid_driver_t interface needs its
parameter defined as const in order for the compiler to stop
complaining about losing const-ness.
- if a joypad list is created with <MAX_USERS slots in it, the
destroy() function will crash because it assumes there are MAX_USERS
entries.
To do this, the allocate function creates n+1 slots, and gives the
last slot a canary value that the destroy() method can then watch for
when iterating through the list.
2017-12-30 04:43:27 +01:00
gblues
661e5bf50b
Implement new functions in hid_driver_t in WiiU driver
...
== DETAILS
This implements the WiiU-specific functions.
Since the wiiu_hid_t data structure contains the handle and interface
index, the method signatures can be simplified quite a bit. And since
(at least for now) we want these to be synchronous, we don't need to
expose the callback parameters.
2017-12-30 04:41:19 +01:00
gblues
678c4093c1
Start adapting the dual shock 3 driver to use the new driver format.
...
== DETAILS
The handshake stuff is derived from the old HID2VPAD, just in knowing
what data goes in what report.
- Added the HID_REPORT_ flags to syshid.h
- Renamed the generic "REPORT_TYPE" flags to be meaningful
- also fixed incorrect parameter list for set_protocol
== TESTING
The functions aren't implemented in wiiu_hid.c just yet,
so this is gonna crash if you try to run it.
2017-12-30 04:41:12 +01:00
gblues
5b37ced196
Update HID pad driver architecture
...
== DETAILS
The current HID implementation assumes a very low-level USB library
is being used. This causes a problem on Wii U, because the Cafe OS
only exposes a high-level interface.
To get these functions exposed to the HID pad drivers, I had to make
three changes:
1. I added the legacy "send_control" function to the HID driver
interface
2. I modified the signature of pad_connection_pad_init() to send the
driver pointer instead of the function pointer
3. I updated the HID pad drivers to keep the pointer to the driver
instead of the function pointer, and updated the calls into the
send_control function as appropriate
4. I updated the HID drivers to use the new pad init signature
== TESTING
Untested, in theory it should work without a hitch because at this
point all I've done is abstract things a little. I still need to
update the HID pad drivers to use the Wii U-specific calls as
appropriate.
2017-12-30 04:41:01 +01:00
gblues
c1496a8600
WIP - reorganizing input data
...
== DETAILS
Looking at the apple input driver gave me an idea--moving the
HID driver into the wiiu_input_t data instead of piggy-backing
it off the wiiu_joypad driver.
- Remove changes to wiiu_joypad
- Add equivalent to wiiu_input
This is probably broke as hell. Haven't tried to compile.
2017-12-30 04:40:43 +01:00
gblues
1beba28d02
Only call HIDSetup/HidTeardown once
...
== DETAILS
I did a minimalist edit of the HID thread that stripped out all
HID* syscalls, and this stopped the crashing. I then re-added just
the HIDSetup() and HIDTeardown() calls, and the crash came back.
This smells like an OS bug. To work around it, I've put the
HIDSetup() and HIDTeardown() calls into the app init/shutdown
section, so they only get called once in the application lifetime
and not each time the input driver is initialized.
2017-12-30 04:40:15 +01:00
Nathan Strong
e80d99dbae
Delete controller_patcher; start on proper HID driver
...
== DETAILS
We discovered that the controller_patcher code was causing
the WiiU to intermittently crash when switching ROMs.
Changes:
- Completely extricates the controller_patcher code
- Create a skeleton wiiu_hid driver
- Wire up the build system to build/link it successfully
== TESTING
Has not been tested. Probably doesn't crash, since the
skeleton driver is just a copy of the null driver.
2017-12-30 04:38:57 +01:00
twinaphex
a6afddae04
current_input_data and current_input are no longer globals
2017-12-29 23:03:25 +01:00
misson20000
6d2a7b1f26
Nintendo Switch (libtransistor) port
2017-12-29 00:10:01 +01:00
twinaphex
69f85556a3
Get rid of meta_key_pressed
2017-12-18 05:59:57 +01:00
David Walters
0d189ae067
Don't limit available input devices to user count.
2017-12-05 21:21:29 +00:00
David Walters
c5bdc02d6f
replace uint64_t with retro_bits_t* for pad buttons state
2017-11-28 10:04:34 +00:00
David Walters
c733f96a16
listen for mouse buttons/wheel when binding input
2017-11-26 15:42:47 +00:00
David Walters
1d70fef70c
load/save mbutton assignments to retroarch config
2017-11-26 11:54:10 +00:00
David Walters
b190ac1943
Add 'mbutton' field to retro_keybind struct
2017-11-26 11:49:37 +00:00
David Walters
5be7921445
reimplement using retro_bits_t; pass by ref; raise bind limit to 256
2017-11-24 11:19:17 +00:00
David Walters
5294d43bf1
use C89 compatible comment style
2017-11-24 09:28:26 +00:00
David Walters
b0e383d5f0
Extend input bind limit to 128
2017-11-23 23:04:09 +00:00
David Walters
795057bacf
Support for RETRO_DEVICE_INDEX_ANALOG_BUTTON
2017-11-17 22:46:23 +00:00
twinaphex
fcf6228dce
Turn into char pointer array
2017-09-27 20:11:44 +02:00
twinaphex
b79f95668b
Turn it into char pointer array
2017-09-27 20:08:37 +02:00
radius
fe8a0657b4
add input_mapper scafolding
2017-09-11 00:20:20 -05:00
twinaphex
d1a41a742f
Reduce joykey_label/joyaxis_label char arrays
2017-09-08 06:01:21 +02:00
twinaphex
44a1a429c8
Change type of pid/vid to uint16_t
2017-08-31 12:14:27 +02:00
twinaphex
e16371b8a5
Merge input_config.c and input_driver.c
2017-08-31 02:25:04 +02:00
twinaphex
d8f27886ad
Reduce size of input driver ids to uint16_t - should be enough
2017-08-30 14:02:18 +02:00
twinaphex
5e0e970c92
Cleanups
2017-06-11 19:48:40 +02:00
twinaphex
0751cb238d
Add HAVE_HID ifdefs
2017-06-11 18:12:38 +02:00
twinaphex
060753258a
Combine input_driver.c and input_keyboard.c
2017-06-11 17:51:12 +02:00
twinaphex
612cb54cfe
Merge input_hid_driver
2017-06-11 08:56:36 +02:00
twinaphex
5d78c2209f
Remove obsolete header
2017-06-06 08:30:01 +02:00
twinaphex
efdfb29d50
Turn input_joypad_is_pressed into static inline function
2017-06-06 08:12:53 +02:00
twinaphex
f307135d1d
Split up wayland input driver into separate driver; and
...
improve mouse support for menu
2017-06-06 07:34:33 +02:00
twinaphex
6b3dbff75f
Merge input_driver.c and input_joypad_driver.c
2017-06-06 05:56:02 +02:00
twinaphex
d7de9facc3
Simplify input_keys_pressed
2017-05-21 22:31:15 +02:00
twinaphex
77d83b4782
Cleanups
2017-05-21 21:55:20 +02:00
twinaphex
f8f25602e8
Get rid of old_input variable
2017-05-21 21:24:01 +02:00
twinaphex
a35e452ec3
Use trigger_input only for menu
2017-05-21 21:19:07 +02:00
twinaphex
68ecade37d
Revert "Call button combo toggle for quick menu toggle from runloop_check_state"
...
This reverts commit 4d4b00f877
.
2017-05-21 20:57:36 +02:00
twinaphex
4d4b00f877
Call button combo toggle for quick menu toggle from runloop_check_state
2017-05-21 20:53:33 +02:00
Zoran Vuckovic
1bc945e3dc
Add Windows raw input driver
2017-05-18 18:48:41 +02:00
twinaphex
2906bec7a8
Create input_driver_get_uint
2017-05-11 07:36:21 +02:00
twinaphex
ef8094836f
Create input_driver_get_float
2017-05-10 07:07:06 +02:00
twinaphex
d9c5013d42
Pass settings struct around
2017-05-06 06:46:48 +02:00
twinaphex
bdaf00032e
Add comments
2017-01-26 02:49:42 +01:00
twinaphex
be617c530b
Expand input_keys_pressed
2017-01-25 04:31:55 +01:00
Brad Parker
57949227df
DOS: initial input/joypad driver
2017-01-24 00:55:58 -05:00
twinaphex
96c8ca5a09
Header update #1
2017-01-22 13:40:32 +01:00
twinaphex
8bd12368ef
Pass joypad_driver name to input_driver_init function and make
...
sure we don't need to access the settings struct from the
input driver
2017-01-10 17:59:48 +01:00
twinaphex
d48141041d
Pass joypad_info to input_state function callback - less
...
settings pointer grabbing
2017-01-10 17:40:21 +01:00
Hans-Kristian Arntzen
b2059dcb79
Implement basic Wayland keyboard and mouse.
2016-12-17 20:28:08 +01:00
twinaphex
e32d93d886
Remove functions
2016-12-07 08:14:04 +01:00
twinaphex
04a3c3f15e
Remove unused function input_driver_unset_flushing_input
2016-12-07 08:11:59 +01:00
twinaphex
a12d0d082d
Move input_translate_coord_viewport to video_driver.c
2016-12-07 08:07:11 +01:00
twinaphex
e3620278a8
Add HAVE_MENU ifdefs for menu code
2016-12-07 03:16:34 +01:00
twinaphex
4b1c24adf9
- Move input flushing hack to input_keys_pressed functions
...
- Move menu binding state hack to menu_input_keys_pressed
2016-12-06 20:50:29 +01:00
twinaphex
77df0ef3ae
Rebase input_key_pressed/input_menu_keys_pressed
2016-12-06 18:12:35 +01:00
Adriano Moura
6b99eeaf88
Implements a hotkey for toggling mouse grabbing, hiding and hotkey blocking. Usefull for playing tyrquake with kb/m.
2016-12-06 03:32:28 -02:00
twinaphex
b7ea2306af
Remove unused input_driver_unset_hotkey_block
2016-12-05 05:40:51 +01:00
twinaphex
ecbfc7fd8a
(input_driver.c) Cleanups
2016-12-05 05:34:38 +01:00
twinaphex
2ba311274e
Simplify input_translate_coord_viewport
2016-12-05 05:18:36 +01:00
twinaphex
bbbcc97f57
Simplify input_push_analog_dpad
2016-12-04 22:20:47 +01:00
twinaphex
6cdb823bb4
Turn input_push_analog_dpad into macro
2016-12-04 21:37:47 +01:00
twinaphex
85aa88f665
Simplify input_push_analog_dpad
2016-12-04 21:30:50 +01:00
twinaphex
185925cf3a
Update input_pop_analog_pads
2016-12-04 21:08:49 +01:00
twinaphex
c19a6dd018
Turn input_pop_analog_dpad into macro
2016-12-04 20:23:52 +01:00
twinaphex
80798ab924
Remove hacky 'OSK Keyboard' overlay
2016-11-27 02:46:09 +01:00
twinaphex
ce98a4dd19
Get rid of now unused input_driver_key_pressed
2016-10-29 04:57:28 +02:00
twinaphex
f778bee856
Add input_menu_keys_pressed to master
2016-10-27 06:38:02 +02:00
aliaspider
a4d745a471
preliminary port to the wiiu platform
2016-10-27 01:34:10 +01:00
twinaphex
948b206b60
Get rid of using hardcoded labels
2016-10-25 19:50:03 +02:00
twinaphex
8cc5b09428
Get rid of slow wrapper function input_driver_state
2016-10-23 04:38:08 +02:00
twinaphex
e2b16a1f15
Use straight uint64_t types for input states
2016-10-22 17:03:20 +02:00
twinaphex
4b807b482f
Create runloop_poll
2016-10-20 02:17:17 +02:00
twinaphex
93d98069b2
Cleanups
2016-09-12 16:45:26 +02:00
twinaphex
4571dc33fc
header include cleanups
2016-09-05 17:29:19 +02:00
twinaphex
64d6e0facf
(Vita) Implement proper gamepad menu toggle combo for Vita, and remove
...
old hack
2016-08-02 16:48:54 +02:00
twinaphex
d77dd4f0d3
Add enums for gamepad menu toggle combos
2016-08-02 16:45:50 +02:00
twinaphex
e0114e08ba
Add type to retro_input_t
2016-06-25 09:05:56 +02:00
twinaphex
3dff698644
Turn retro_input_t into struct
2016-06-25 09:04:00 +02:00
twinaphex
7ce2ac082a
Use retro_common_api.h
2016-06-03 05:54:21 +02:00
twinaphex
725c202498
Remove input_driver_ctl
2016-05-08 23:12:04 +02:00
twinaphex
2fee5edba4
Move linefeed enable enums to input_keyboard.c
2016-03-23 06:18:09 +01:00
twinaphex
2e080967b0
Reimplement grab mouse code a bit - we really need to drastically
...
rewrite this
2016-03-14 14:37:18 +01:00
twinaphex
c14e281544
(Win32) Buildfix
2016-02-26 22:45:30 +01:00
twinaphex
0f8f980c8f
Start reimplementing Zarch joypad input
2016-02-26 22:29:10 +01:00
twinaphex
6d8ee1f8d4
Remove input_driver_data_ptr_is_same
2016-02-13 07:40:02 +01:00
twinaphex
24bafd7ab9
Create RARCH_INPUT_CTL_GRAB_MOUSE
2016-02-13 07:36:45 +01:00
twinaphex
347a18cb30
Update input headers
2016-01-10 04:33:01 +01:00
twinaphex
4727ddb52d
Create RARCH_INPUT_CTL_KEY_PRESSED
2015-12-10 12:47:36 +01:00
twinaphex
4ef98894a2
Header include cleanups
2015-12-06 21:40:55 +01:00
twinaphex
351077dc78
Start reimplementing audio/video/input driver deiniting
2015-12-04 14:30:59 +01:00
twinaphex
67518b3c6c
Move input_driver_block_hotkey to input_driver_ctl as static
...
local variable
2015-12-04 08:24:43 +01:00
twinaphex
22d64ae3dc
move driver->remote and driver->command to input_driver.c
2015-11-30 23:06:47 +01:00
twinaphex
0b24618cd5
Move driver->command to input_driver.c
2015-11-30 22:56:41 +01:00
twinaphex
fc85cc46d1
Fix CXX_BUILD
2015-11-30 03:32:34 +01:00
twinaphex
871713dd9d
Move driver->keyboard_linefeed_enable to input_driver.c
2015-11-30 03:23:35 +01:00
twinaphex
d4e88324ac
Move driver->osk_enable to input_driver.c
2015-11-30 03:14:26 +01:00
twinaphex
df9f0fc6d1
Move input_data_own to input_driver.c
2015-11-29 20:34:35 +01:00
twinaphex
7a6f444823
No more references to driver->input from outside
2015-11-29 19:07:02 +01:00
twinaphex
83ba8f0545
(input_driver.c) Cleanups
2015-11-29 18:59:49 +01:00
twinaphex
5e1b2b3bfa
Move driver->input_data to input_driver.c
2015-11-29 18:18:25 +01:00
twinaphex
1c867cedf0
Move nonblock_state to input_driver.c (NOTE: we probably need
...
to relocate this later on)
2015-11-29 17:53:11 +01:00
twinaphex
6fd6288337
Move block_libretro_input to input_driver.c
2015-11-29 17:33:29 +01:00
twinaphex
253649b0cf
Move flushing_input to input_driver.c
2015-11-29 17:23:30 +01:00
twinaphex
9a743ec357
Create input_driver_key_pressed
2015-11-29 16:45:38 +01:00
twinaphex
3b903adea1
Don't try to access driver->input_data from outside
2015-11-28 18:26:05 +01:00
twinaphex
be71e654f3
Create input_driver_get_data_ptr
2015-11-28 18:22:05 +01:00
twinaphex
ed71129ee6
Create RARCH_INPUT_CTL_HAS_CAPABILITIES
2015-11-28 17:54:50 +01:00
twinaphex
28e035ec6b
Move functiosn around
2015-11-28 02:09:11 +01:00
twinaphex
cb98cbc1bf
Create RARCH_INPUT_CTL_POLL
2015-11-25 20:39:46 +01:00
twinaphex
77e4faf5ea
Move code around
2015-11-25 18:53:54 +01:00
twinaphex
9643edfac7
Create RARCH_INPUT_CTL_DESTROY
2015-11-25 18:49:37 +01:00
twinaphex
73ce9c0d23
Add another RARCH_INPUT_CTL_* command
2015-11-25 18:33:18 +01:00
twinaphex
92c0907e80
Create more RARCH_INPUT_CTL_* commands
2015-11-25 18:29:28 +01:00
twinaphex
14b2b8ada7
Start creating input_driver_ctl
2015-11-25 18:21:21 +01:00
twinaphex
08ae9df639
Merge input_sensor.c with input_driver.c
2015-11-25 03:29:18 +01:00
twinaphex
c9db73e944
Contain driver->input_data usage pt. 2
2015-11-25 03:25:31 +01:00
twinaphex
d2f771440b
Contain driver->input_data usage
2015-11-25 03:15:22 +01:00
twinaphex
f04f4c89c8
Turn another function static
2015-11-24 02:18:41 +01:00
Twinaphex
57e8cfe1f9
Totally reimplemented MFi support
2015-11-16 02:39:38 +01:00
twinaphex
22f85b11df
Don't need this anymore
2015-11-07 20:59:12 +01:00
twinaphex
e2ced6bd6a
Don't need this additional code anymore
2015-11-07 20:47:29 +01:00
twinaphex
6512e95945
Pass device input mask to menu_input_frame
2015-10-22 19:34:25 +02:00
twinaphex
1a20e19c51
We will now be able to know from which input device type the input
...
event comes from - i.e. keyboard or gamepad
2015-10-22 19:17:47 +02:00
twinaphex
8a6333ddc1
Move defines around
2015-09-24 21:23:16 +02:00
twinaphex
450c665619
Create meta_key_pressed
2015-07-17 03:31:51 +02:00
twinaphex
a2af5252c1
Get rid of input_driver_key_pressed
2015-07-17 03:09:12 +02:00
twinaphex
117fd48f15
Get rid of some superfluous wrapper functions
2015-07-12 11:14:41 +02:00
twinaphex
0107be2485
(GX) Refactor controls
2015-07-12 01:58:43 +02:00
twinaphex
e2d510e4f6
(GX) No longer depend on global pointer in input driver
2015-07-10 18:44:11 +02:00
Alcaro
97f8188969
Clean up some C99 longlongs.
2015-06-26 16:21:50 +02:00
twinaphex
0e046c2fbb
Create input_driver_keyboard_mapping_is_blocked/input_driver_keyboard_mapping_set_block
2015-06-19 03:45:23 +02:00
twinaphex
3a7263020a
Add grab_stdin function pointer to input driver - avoids threading
...
segfault at exit with linuxraw input driver to do with driver->stdin_claimed
2015-05-19 19:33:58 +02:00
twinaphex
8702141d90
(Cocoa) Start renaming input_apple to input_cocoa
2015-04-19 17:58:15 +02:00
twinaphex
8c6cce3945
Rename rarch_joypad_driver_t to input_device_driver_t
2015-04-14 16:37:59 +02:00
aliaspider
2045cee432
preliminary 3DS port.
2015-04-01 22:14:13 +01:00
twinaphex
f5b2b8fdf7
Create input_driver_free
2015-03-23 07:15:41 +01:00
twinaphex
95664b038e
Create input_driver_init
2015-03-23 07:07:28 +01:00
twinaphex
0d164162fc
Create input_driver_grab_mouse
2015-03-23 04:31:11 +01:00
twinaphex
5f8407e16c
Use input_driver_get_capabilities
2015-03-23 04:18:27 +01:00
twinaphex
d9ba52e018
Create input_driver_get_joypad_driver
2015-03-23 03:40:09 +01:00
twinaphex
c274ab94a0
Create input_driver_key_pressed
2015-03-23 03:22:57 +01:00
twinaphex
71e927020c
Create input_driver_poll
2015-03-23 03:17:43 +01:00
twinaphex
db1087ad33
Create input_driver_state
2015-03-23 03:04:05 +01:00
twinaphex
207181135c
Create input_driver_keys_pressed
2015-02-15 01:19:06 +01:00
twinaphex
3ec9005c5c
Move set_rumble function to input/input_driver.c
2015-01-19 04:16:43 +01:00
twinaphex
73a1f5afbb
Rename input/overlay.c to input/input_overlay.c
2015-01-12 21:59:32 +01:00
twinaphex
4e5314b6bb
Rename input_context.c to input_joypad_driver.c
2015-01-12 20:29:01 +01:00
twinaphex
487c5f58de
Move input_driver.c to input/
2015-01-12 18:39:27 +01:00