Commit Graph

338 Commits

Author SHA1 Message Date
twinaphex 3ff237e278 Cleanups 2019-08-09 16:26:58 +02:00
twinaphex 70e54b2763 Get rid of unnecessary functions 2019-08-02 18:25:21 +02:00
twinaphex d28cadef01 Cleanups; turn more functions into static functions 2019-07-27 04:13:33 +02:00
twinaphex 65b4c2595e Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
twinaphex abcfcca1d2 Merge dynamic.c into retroarch.c 2019-07-10 09:54:25 +02:00
twinaphex 6ff25fea2b Move macros 2019-07-09 16:36:29 +02:00
twinaphex 9c73d3305d Insert input_joypad_pressed into drivers themselves 2019-06-23 18:20:48 +02:00
twinaphex 6bc1802914 Move run_ahead.c to retroarch.c - most of the runloop
should now be self-contained in one file. Allows us to
turn more functions static, remove more extraneous functions
that just consisted of a single line (mostly getters/setters), etc.
2019-06-20 09:30:44 +02:00
twinaphex 68cbd5048c Convert input_conv_analog_id_to_bind into macro 2019-06-19 05:16:24 +02:00
twinaphex b9c33713b4 Merge input_driver.c with retroarch.c 2019-06-17 18:59:56 +02:00
twinaphex b6fd875230 (input_driver.c) Simplifications 2019-04-21 15:48:56 +02:00
twinaphex f6fec009d2 input_config_get_prefix becomes static function 2019-04-21 07:56:20 +02:00
twinaphex af2805406d Move more functionality to input_driver.c ; make more functions static 2019-04-21 07:30:14 +02:00
twinaphex 270e95bc97 Turn a lot of input_config_parse functions static 2019-04-21 06:42:13 +02:00
Brad Parker 10df615d14 add "Send Debug Info" option under Help 2019-03-07 19:17:54 -05:00
twinaphex ebae7ebc79 Input driver - Get rid of 'own driver' mechanism 2019-02-27 17:17:34 +01:00
Rob Loach fa875692c3
Added menu toggle for 'Down+Select' 2019-01-28 11:43:57 -05:00
Twinaphex cb596aec3a
Merge pull request #7820 from meepingsnesroms/master
Buttons are only 16 bits so only use uint16_t to prevent wasting 6 bytes
2019-01-13 04:55:34 +01:00
twinaphex c98b2e2292 Buildfixes and more static code analysis warning fixes 2019-01-10 22:24:43 +01:00
Twinaphex 40997473ed
Merge branch 'master' into orbis2 2019-01-08 20:18:08 +01:00
orbea bfc366decc Squeeze extra blank lines with cat(1).
Example:

find . -type f -iname '*.c' | while read -r i; do
  cat -s "$i" > "$i.new"
  mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
Francisco José García García 9c5a934529 [ORBIS] Untested input driver 2018-12-30 01:29:34 +01:00
krzys-h f6c8a0c5c2 Add UWP input driver
Keyboard, mouse and touch support: done
2018-12-28 22:09:30 +01:00
meepingsnesroms a6f097c873 Buttons are only 16 bits so only use uint16_t to prevent wasting 6 bytes 2018-12-25 14:33:43 -08:00
Brad Parker 458bb9fbb5 add option to toggle menu by holding down start button 2018-12-19 14:53:17 -05:00
Francisco Javier Trujillo Mata 0880bd00b0 PS2 is compiling with null drivers 2018-11-09 22:40:50 +01:00
twinaphex 527228e571 Add L + R Menu toggle 2018-10-01 01:36:53 +02:00
twinaphex 4f2c108088 Add another toggle 2018-10-01 00:21:07 +02:00
Twinaphex 467aa30131 Cleanups 2018-06-21 07:26:05 +02:00
gblues 6eebbe4213 Build fix for PC
== DETAILS
Hooray for conditional compile directives.

Moving things around broke things in unexpected ways on non-WiiU builds.

Well, not *completely* unexpected. But still.

Changes:

- Move some typedefs around to avoid circular include dependencies
- Include the file where the HID driver definition got moved to

== TESTING
- verified build for Wii U still runs successfully
- did a local build without any errors (some weird warnings, but since they
  happen in code I didn't change, I'm assuming they're pre-existing?)
2018-04-15 00:04:49 -07:00
gblues fb5b31faf3 Merge branch 'master' into gblues/hid 2018-04-14 14:18:03 -07:00
twinaphex a82bb0ec94 Create special type input_bits_t 2018-04-08 20:21:12 +02:00
radius d8d22a9c40 remap-redux part2: simplify this code a bit, still not working 2018-04-08 12:13:47 -05:00
gblues 9bc5a15c2d Enable pads to register in any order
== DETAILS

Whereas the last commit had a hack (that disabled the wiimote
driver in the process), this has.. well, a *different* hack that
allows pads to register in any order.

Note that due to the initialization routines, the gamepad will still
likely always get slot 0. Not sure if this can be overridden via config
or not.

== TESTING

Tested locally with GC adapter
2018-04-01 18:52:26 -07:00
gblues 0100d58ffb WIP: evolve driver implementation
== DETAILS

I've created the concept of a hid_driver_instance_t which is basically
a central place to store the hid pad driver, hid subsystem driver,
the pad list, and the instance data for the above in a central location.

The HID pad device drivers can use it to perform HID operations in a
generic manner.

This is more-or-less a pause point so I can catch up with upstream.

== TESTING

Haven't tested this yet. Compiles without warnings though!
2018-03-29 23:37:11 -07:00
twinaphex 5139241e87 Fix Python codepath 2018-02-19 09:11:33 +01:00
Toad King 21d928ba0e add joypad driver for emscripten 2018-01-14 00:15:30 -06:00
radius 3b334b60d6 add display name and config name to autoconf 2018-01-11 17:06:14 -05:00
gblues 0ae7ffe0d3 Clean up dumb compile warnings, fix crash bug
== DETAILS

- the free() method of the hid_driver_t interface needs its
  parameter defined as const in order for the compiler to stop
  complaining about losing const-ness.
- if a joypad list is created with <MAX_USERS slots in it, the
  destroy() function will crash because it assumes there are MAX_USERS
  entries.

  To do this, the allocate function creates n+1 slots, and gives the
  last slot a canary value that the destroy() method can then watch for
  when iterating through the list.
2017-12-30 04:43:27 +01:00
gblues 661e5bf50b Implement new functions in hid_driver_t in WiiU driver
== DETAILS

This implements the WiiU-specific functions.

Since the wiiu_hid_t data structure contains the handle and interface
index, the method signatures can be simplified quite a bit. And since
(at least for now) we want these to be synchronous, we don't need to
expose the callback parameters.
2017-12-30 04:41:19 +01:00
gblues 678c4093c1 Start adapting the dual shock 3 driver to use the new driver format.
== DETAILS

The handshake stuff is derived from the old HID2VPAD, just in knowing
what data goes in what report.

- Added the HID_REPORT_ flags to syshid.h
- Renamed the generic "REPORT_TYPE" flags to be meaningful
- also fixed incorrect parameter list for set_protocol
== TESTING
The functions aren't implemented in wiiu_hid.c just yet,
so this is gonna crash if you try to run it.
2017-12-30 04:41:12 +01:00
gblues 5b37ced196 Update HID pad driver architecture
== DETAILS

The current HID implementation assumes a very low-level USB library
is being used. This causes a problem on Wii U, because the Cafe OS
only exposes a high-level interface.

To get these functions exposed to the HID pad drivers, I had to make
three changes:

1. I added the legacy "send_control" function to the HID driver
   interface
2. I modified the signature of pad_connection_pad_init() to send the
   driver pointer instead of the function pointer
3. I updated the HID pad drivers to keep the pointer to the driver
   instead of the function pointer, and updated the calls into the
   send_control function as appropriate
4. I updated the HID drivers to use the new pad init signature

== TESTING
Untested, in theory it should work without a hitch because at this
point all I've done is abstract things a little. I still need to
update the HID pad drivers to use the Wii U-specific calls as
appropriate.
2017-12-30 04:41:01 +01:00
gblues c1496a8600 WIP - reorganizing input data
== DETAILS

Looking at the apple input driver gave me an idea--moving the
HID driver into the wiiu_input_t data instead of piggy-backing
it off the wiiu_joypad driver.

- Remove changes to wiiu_joypad
- Add equivalent to wiiu_input

This is probably broke as hell. Haven't tried to compile.
2017-12-30 04:40:43 +01:00
gblues 1beba28d02 Only call HIDSetup/HidTeardown once
== DETAILS
I did a minimalist edit of the HID thread that stripped out all
HID* syscalls, and this stopped the crashing. I then re-added just
the HIDSetup() and HIDTeardown() calls, and the crash came back.

This smells like an OS bug. To work around it, I've put the
HIDSetup() and HIDTeardown() calls into the app init/shutdown
section, so they only get called once in the application lifetime
and not each time the input driver is initialized.
2017-12-30 04:40:15 +01:00
Nathan Strong e80d99dbae Delete controller_patcher; start on proper HID driver
== DETAILS

We discovered that the controller_patcher code was causing
the WiiU to intermittently crash when switching ROMs.

Changes:

- Completely extricates the controller_patcher code
- Create a skeleton wiiu_hid driver
- Wire up the build system to build/link it successfully

== TESTING

Has not been tested. Probably doesn't crash, since the
skeleton driver is just a copy of the null driver.
2017-12-30 04:38:57 +01:00
twinaphex a6afddae04 current_input_data and current_input are no longer globals 2017-12-29 23:03:25 +01:00
misson20000 6d2a7b1f26 Nintendo Switch (libtransistor) port 2017-12-29 00:10:01 +01:00
twinaphex 69f85556a3 Get rid of meta_key_pressed 2017-12-18 05:59:57 +01:00
David Walters 0d189ae067 Don't limit available input devices to user count. 2017-12-05 21:21:29 +00:00
David Walters c5bdc02d6f replace uint64_t with retro_bits_t* for pad buttons state 2017-11-28 10:04:34 +00:00
David Walters c733f96a16 listen for mouse buttons/wheel when binding input 2017-11-26 15:42:47 +00:00
David Walters 1d70fef70c load/save mbutton assignments to retroarch config 2017-11-26 11:54:10 +00:00
David Walters b190ac1943 Add 'mbutton' field to retro_keybind struct 2017-11-26 11:49:37 +00:00
David Walters 5be7921445 reimplement using retro_bits_t; pass by ref; raise bind limit to 256 2017-11-24 11:19:17 +00:00
David Walters 5294d43bf1 use C89 compatible comment style 2017-11-24 09:28:26 +00:00
David Walters b0e383d5f0 Extend input bind limit to 128 2017-11-23 23:04:09 +00:00
David Walters 795057bacf Support for RETRO_DEVICE_INDEX_ANALOG_BUTTON 2017-11-17 22:46:23 +00:00
twinaphex fcf6228dce Turn into char pointer array 2017-09-27 20:11:44 +02:00
twinaphex b79f95668b Turn it into char pointer array 2017-09-27 20:08:37 +02:00
radius fe8a0657b4 add input_mapper scafolding 2017-09-11 00:20:20 -05:00
twinaphex d1a41a742f Reduce joykey_label/joyaxis_label char arrays 2017-09-08 06:01:21 +02:00
twinaphex 44a1a429c8 Change type of pid/vid to uint16_t 2017-08-31 12:14:27 +02:00
twinaphex e16371b8a5 Merge input_config.c and input_driver.c 2017-08-31 02:25:04 +02:00
twinaphex d8f27886ad Reduce size of input driver ids to uint16_t - should be enough 2017-08-30 14:02:18 +02:00
twinaphex 5e0e970c92 Cleanups 2017-06-11 19:48:40 +02:00
twinaphex 0751cb238d Add HAVE_HID ifdefs 2017-06-11 18:12:38 +02:00
twinaphex 060753258a Combine input_driver.c and input_keyboard.c 2017-06-11 17:51:12 +02:00
twinaphex 612cb54cfe Merge input_hid_driver 2017-06-11 08:56:36 +02:00
twinaphex 5d78c2209f Remove obsolete header 2017-06-06 08:30:01 +02:00
twinaphex efdfb29d50 Turn input_joypad_is_pressed into static inline function 2017-06-06 08:12:53 +02:00
twinaphex f307135d1d Split up wayland input driver into separate driver; and
improve mouse support for menu
2017-06-06 07:34:33 +02:00
twinaphex 6b3dbff75f Merge input_driver.c and input_joypad_driver.c 2017-06-06 05:56:02 +02:00
twinaphex d7de9facc3 Simplify input_keys_pressed 2017-05-21 22:31:15 +02:00
twinaphex 77d83b4782 Cleanups 2017-05-21 21:55:20 +02:00
twinaphex f8f25602e8 Get rid of old_input variable 2017-05-21 21:24:01 +02:00
twinaphex a35e452ec3 Use trigger_input only for menu 2017-05-21 21:19:07 +02:00
twinaphex 68ecade37d Revert "Call button combo toggle for quick menu toggle from runloop_check_state"
This reverts commit 4d4b00f877.
2017-05-21 20:57:36 +02:00
twinaphex 4d4b00f877 Call button combo toggle for quick menu toggle from runloop_check_state 2017-05-21 20:53:33 +02:00
Zoran Vuckovic 1bc945e3dc Add Windows raw input driver 2017-05-18 18:48:41 +02:00
twinaphex 2906bec7a8 Create input_driver_get_uint 2017-05-11 07:36:21 +02:00
twinaphex ef8094836f Create input_driver_get_float 2017-05-10 07:07:06 +02:00
twinaphex d9c5013d42 Pass settings struct around 2017-05-06 06:46:48 +02:00
twinaphex bdaf00032e Add comments 2017-01-26 02:49:42 +01:00
twinaphex be617c530b Expand input_keys_pressed 2017-01-25 04:31:55 +01:00
Brad Parker 57949227df DOS: initial input/joypad driver 2017-01-24 00:55:58 -05:00
twinaphex 96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
twinaphex 8bd12368ef Pass joypad_driver name to input_driver_init function and make
sure we don't need to access the settings struct from the
input driver
2017-01-10 17:59:48 +01:00
twinaphex d48141041d Pass joypad_info to input_state function callback - less
settings pointer grabbing
2017-01-10 17:40:21 +01:00
Hans-Kristian Arntzen b2059dcb79 Implement basic Wayland keyboard and mouse. 2016-12-17 20:28:08 +01:00
twinaphex e32d93d886 Remove functions 2016-12-07 08:14:04 +01:00
twinaphex 04a3c3f15e Remove unused function input_driver_unset_flushing_input 2016-12-07 08:11:59 +01:00
twinaphex a12d0d082d Move input_translate_coord_viewport to video_driver.c 2016-12-07 08:07:11 +01:00
twinaphex e3620278a8 Add HAVE_MENU ifdefs for menu code 2016-12-07 03:16:34 +01:00
twinaphex 4b1c24adf9 - Move input flushing hack to input_keys_pressed functions
- Move menu binding state hack to menu_input_keys_pressed
2016-12-06 20:50:29 +01:00
twinaphex 77df0ef3ae Rebase input_key_pressed/input_menu_keys_pressed 2016-12-06 18:12:35 +01:00
Adriano Moura 6b99eeaf88 Implements a hotkey for toggling mouse grabbing, hiding and hotkey blocking. Usefull for playing tyrquake with kb/m. 2016-12-06 03:32:28 -02:00
twinaphex b7ea2306af Remove unused input_driver_unset_hotkey_block 2016-12-05 05:40:51 +01:00
twinaphex ecbfc7fd8a (input_driver.c) Cleanups 2016-12-05 05:34:38 +01:00
twinaphex 2ba311274e Simplify input_translate_coord_viewport 2016-12-05 05:18:36 +01:00
twinaphex bbbcc97f57 Simplify input_push_analog_dpad 2016-12-04 22:20:47 +01:00
twinaphex 6cdb823bb4 Turn input_push_analog_dpad into macro 2016-12-04 21:37:47 +01:00
twinaphex 85aa88f665 Simplify input_push_analog_dpad 2016-12-04 21:30:50 +01:00
twinaphex 185925cf3a Update input_pop_analog_pads 2016-12-04 21:08:49 +01:00
twinaphex c19a6dd018 Turn input_pop_analog_dpad into macro 2016-12-04 20:23:52 +01:00
twinaphex 80798ab924 Remove hacky 'OSK Keyboard' overlay 2016-11-27 02:46:09 +01:00
twinaphex ce98a4dd19 Get rid of now unused input_driver_key_pressed 2016-10-29 04:57:28 +02:00
twinaphex f778bee856 Add input_menu_keys_pressed to master 2016-10-27 06:38:02 +02:00
aliaspider a4d745a471 preliminary port to the wiiu platform 2016-10-27 01:34:10 +01:00
twinaphex 948b206b60 Get rid of using hardcoded labels 2016-10-25 19:50:03 +02:00
twinaphex 8cc5b09428 Get rid of slow wrapper function input_driver_state 2016-10-23 04:38:08 +02:00
twinaphex e2b16a1f15 Use straight uint64_t types for input states 2016-10-22 17:03:20 +02:00
twinaphex 4b807b482f Create runloop_poll 2016-10-20 02:17:17 +02:00
twinaphex 93d98069b2 Cleanups 2016-09-12 16:45:26 +02:00
twinaphex 4571dc33fc header include cleanups 2016-09-05 17:29:19 +02:00
twinaphex 64d6e0facf (Vita) Implement proper gamepad menu toggle combo for Vita, and remove
old hack
2016-08-02 16:48:54 +02:00
twinaphex d77dd4f0d3 Add enums for gamepad menu toggle combos 2016-08-02 16:45:50 +02:00
twinaphex e0114e08ba Add type to retro_input_t 2016-06-25 09:05:56 +02:00
twinaphex 3dff698644 Turn retro_input_t into struct 2016-06-25 09:04:00 +02:00
twinaphex 7ce2ac082a Use retro_common_api.h 2016-06-03 05:54:21 +02:00
twinaphex 725c202498 Remove input_driver_ctl 2016-05-08 23:12:04 +02:00
twinaphex 2fee5edba4 Move linefeed enable enums to input_keyboard.c 2016-03-23 06:18:09 +01:00
twinaphex 2e080967b0 Reimplement grab mouse code a bit - we really need to drastically
rewrite this
2016-03-14 14:37:18 +01:00
twinaphex c14e281544 (Win32) Buildfix 2016-02-26 22:45:30 +01:00
twinaphex 0f8f980c8f Start reimplementing Zarch joypad input 2016-02-26 22:29:10 +01:00
twinaphex 6d8ee1f8d4 Remove input_driver_data_ptr_is_same 2016-02-13 07:40:02 +01:00
twinaphex 24bafd7ab9 Create RARCH_INPUT_CTL_GRAB_MOUSE 2016-02-13 07:36:45 +01:00
twinaphex 347a18cb30 Update input headers 2016-01-10 04:33:01 +01:00
twinaphex 4727ddb52d Create RARCH_INPUT_CTL_KEY_PRESSED 2015-12-10 12:47:36 +01:00
twinaphex 4ef98894a2 Header include cleanups 2015-12-06 21:40:55 +01:00
twinaphex 351077dc78 Start reimplementing audio/video/input driver deiniting 2015-12-04 14:30:59 +01:00
twinaphex 67518b3c6c Move input_driver_block_hotkey to input_driver_ctl as static
local variable
2015-12-04 08:24:43 +01:00
twinaphex 22d64ae3dc move driver->remote and driver->command to input_driver.c 2015-11-30 23:06:47 +01:00
twinaphex 0b24618cd5 Move driver->command to input_driver.c 2015-11-30 22:56:41 +01:00
twinaphex fc85cc46d1 Fix CXX_BUILD 2015-11-30 03:32:34 +01:00
twinaphex 871713dd9d Move driver->keyboard_linefeed_enable to input_driver.c 2015-11-30 03:23:35 +01:00
twinaphex d4e88324ac Move driver->osk_enable to input_driver.c 2015-11-30 03:14:26 +01:00
twinaphex df9f0fc6d1 Move input_data_own to input_driver.c 2015-11-29 20:34:35 +01:00
twinaphex 7a6f444823 No more references to driver->input from outside 2015-11-29 19:07:02 +01:00
twinaphex 83ba8f0545 (input_driver.c) Cleanups 2015-11-29 18:59:49 +01:00
twinaphex 5e1b2b3bfa Move driver->input_data to input_driver.c 2015-11-29 18:18:25 +01:00
twinaphex 1c867cedf0 Move nonblock_state to input_driver.c (NOTE: we probably need
to relocate this later on)
2015-11-29 17:53:11 +01:00
twinaphex 6fd6288337 Move block_libretro_input to input_driver.c 2015-11-29 17:33:29 +01:00
twinaphex 253649b0cf Move flushing_input to input_driver.c 2015-11-29 17:23:30 +01:00
twinaphex 9a743ec357 Create input_driver_key_pressed 2015-11-29 16:45:38 +01:00
twinaphex 3b903adea1 Don't try to access driver->input_data from outside 2015-11-28 18:26:05 +01:00
twinaphex be71e654f3 Create input_driver_get_data_ptr 2015-11-28 18:22:05 +01:00
twinaphex ed71129ee6 Create RARCH_INPUT_CTL_HAS_CAPABILITIES 2015-11-28 17:54:50 +01:00
twinaphex 28e035ec6b Move functiosn around 2015-11-28 02:09:11 +01:00
twinaphex cb98cbc1bf Create RARCH_INPUT_CTL_POLL 2015-11-25 20:39:46 +01:00
twinaphex 77e4faf5ea Move code around 2015-11-25 18:53:54 +01:00
twinaphex 9643edfac7 Create RARCH_INPUT_CTL_DESTROY 2015-11-25 18:49:37 +01:00
twinaphex 73ce9c0d23 Add another RARCH_INPUT_CTL_* command 2015-11-25 18:33:18 +01:00
twinaphex 92c0907e80 Create more RARCH_INPUT_CTL_* commands 2015-11-25 18:29:28 +01:00
twinaphex 14b2b8ada7 Start creating input_driver_ctl 2015-11-25 18:21:21 +01:00
twinaphex 08ae9df639 Merge input_sensor.c with input_driver.c 2015-11-25 03:29:18 +01:00
twinaphex c9db73e944 Contain driver->input_data usage pt. 2 2015-11-25 03:25:31 +01:00
twinaphex d2f771440b Contain driver->input_data usage 2015-11-25 03:15:22 +01:00
twinaphex f04f4c89c8 Turn another function static 2015-11-24 02:18:41 +01:00
Twinaphex 57e8cfe1f9 Totally reimplemented MFi support 2015-11-16 02:39:38 +01:00
twinaphex 22f85b11df Don't need this anymore 2015-11-07 20:59:12 +01:00
twinaphex e2ced6bd6a Don't need this additional code anymore 2015-11-07 20:47:29 +01:00
twinaphex 6512e95945 Pass device input mask to menu_input_frame 2015-10-22 19:34:25 +02:00
twinaphex 1a20e19c51 We will now be able to know from which input device type the input
event comes from - i.e. keyboard or gamepad
2015-10-22 19:17:47 +02:00
twinaphex 8a6333ddc1 Move defines around 2015-09-24 21:23:16 +02:00
twinaphex 450c665619 Create meta_key_pressed 2015-07-17 03:31:51 +02:00
twinaphex a2af5252c1 Get rid of input_driver_key_pressed 2015-07-17 03:09:12 +02:00
twinaphex 117fd48f15 Get rid of some superfluous wrapper functions 2015-07-12 11:14:41 +02:00
twinaphex 0107be2485 (GX) Refactor controls 2015-07-12 01:58:43 +02:00
twinaphex e2d510e4f6 (GX) No longer depend on global pointer in input driver 2015-07-10 18:44:11 +02:00
Alcaro 97f8188969 Clean up some C99 longlongs. 2015-06-26 16:21:50 +02:00
twinaphex 0e046c2fbb Create input_driver_keyboard_mapping_is_blocked/input_driver_keyboard_mapping_set_block 2015-06-19 03:45:23 +02:00
twinaphex 3a7263020a Add grab_stdin function pointer to input driver - avoids threading
segfault at exit with linuxraw input driver to do with driver->stdin_claimed
2015-05-19 19:33:58 +02:00
twinaphex 8702141d90 (Cocoa) Start renaming input_apple to input_cocoa 2015-04-19 17:58:15 +02:00
twinaphex 8c6cce3945 Rename rarch_joypad_driver_t to input_device_driver_t 2015-04-14 16:37:59 +02:00
aliaspider 2045cee432 preliminary 3DS port. 2015-04-01 22:14:13 +01:00
twinaphex f5b2b8fdf7 Create input_driver_free 2015-03-23 07:15:41 +01:00
twinaphex 95664b038e Create input_driver_init 2015-03-23 07:07:28 +01:00
twinaphex 0d164162fc Create input_driver_grab_mouse 2015-03-23 04:31:11 +01:00
twinaphex 5f8407e16c Use input_driver_get_capabilities 2015-03-23 04:18:27 +01:00
twinaphex d9ba52e018 Create input_driver_get_joypad_driver 2015-03-23 03:40:09 +01:00
twinaphex c274ab94a0 Create input_driver_key_pressed 2015-03-23 03:22:57 +01:00
twinaphex 71e927020c Create input_driver_poll 2015-03-23 03:17:43 +01:00
twinaphex db1087ad33 Create input_driver_state 2015-03-23 03:04:05 +01:00
twinaphex 207181135c Create input_driver_keys_pressed 2015-02-15 01:19:06 +01:00
twinaphex 3ec9005c5c Move set_rumble function to input/input_driver.c 2015-01-19 04:16:43 +01:00
twinaphex 73a1f5afbb Rename input/overlay.c to input/input_overlay.c 2015-01-12 21:59:32 +01:00
twinaphex 4e5314b6bb Rename input_context.c to input_joypad_driver.c 2015-01-12 20:29:01 +01:00
twinaphex 487c5f58de Move input_driver.c to input/ 2015-01-12 18:39:27 +01:00