Commit Graph

2919 Commits

Author SHA1 Message Date
Mats 6de0fd4362
Fix HDR w/ Vulkan driver after reinit (#16270) 2024-02-21 08:39:26 -08:00
Ophidon 7b711214a7
Slang Subframe Shaders Feature (#16209)
Adds support for sub-frame shaders to vulkan/glcore/dx10-11-12.

Builds on the concept already present for frame duplication in use for BFI, to present multiple 'sub' frames per real frame to the shaders, so they can run at a higher framerate than the content framerate. Must be enabled via subframe shaders setting under synchronization settings to be active.

Will allow BFI to be implemented inside of the shaders, among any other use for the higher framerate shader authors can devise.

CurrentSubFrame and TotalSubFrames have been available inside the shaders to track what they want to do on an given subframe. TotalSubFrames will always be 1 when the setting is disabled (and when in menu/ff/pause). Framecount will not increment on sub-frames, as it does not for injected bfi frames now. Should not interfere with any existing shaders that do not check for subframes.
2024-02-09 03:12:55 -08:00
Eric Warmenhoven 79e43e2bd4
Fix many warnings (#16180)
Also change iOS/tvOS to use system zlib instead of compiling it in
2024-01-31 09:15:14 -08:00
Ophidon 72c901a90e
Squashed commit of the following: (#16142)
commit 793d41c303206b43932ddcefd44a45836def55eb
Author: Ophidon <jrogers2@gmail.com>
Date:   Fri Jan 19 23:12:31 2024 -0500

    Build Fix 2

    Move declarations of iterators.

commit c0e959b3d3cd773a66a17cfe034f08eaa53d525a
Author: Ophidon <jrogers2@gmail.com>
Date:   Fri Jan 19 22:57:01 2024 -0500

    Build Fix

    Help string was 14 characters too long for c89.

commit fc5506c7906bf82d6f88b7b0d7e4764d58d90622
Author: Ophidon <jrogers2@gmail.com>
Date:   Fri Jan 19 22:40:45 2024 -0500

    BFI Updates

    Significant BFI updates.

    - Adds BFI to dx10/11/12 in general.

    - Updates existing BFI menu option descriptions to be somewhat more clear in how to use correctly.

    - Adds Variable Strobe length via new 'Dark Frames' bfi sub-choice. Only valid at 180hz and above, as it must work with whole frames.

    - Algorithm to auto select 'decent' Dark Frames choice, for any given selected BFI refresh rate. Will also avoid defaults that can cause Image Retention at any Hz higher than 120. (Impossible to avoid at 120 if you have an affected screen... get an OLED :D ) .

    - Some sanity checking on selecting BFI or the other synchronizations options like Swap Interval > 1, that don't play well with BFI.
2024-01-19 23:11:31 -08:00
Eric Warmenhoven 0c1ee70ca0
iOS: Fix xrgb8888 in gl driver (#16013) 2023-12-18 01:18:03 -08:00
sonninnos 2463188fed
(D3D11+12) Improve 'Max Frame Latency' logging (#15911) 2023-11-15 13:18:31 -08:00
Eric Warmenhoven 7237b6acfc
Enable HDR support in iOS. (#15871)
* Enable HDR support in iOS.

* Enable HDR support in tvOS.
2023-11-06 00:50:14 -08:00
LibretroAdmin 466e82f55d
Update sdl2_gfx.c 2023-10-31 12:01:00 -07:00
libretroadmin 3718fed79d Buildfix 2023-09-06 03:16:47 +02:00
libretroadmin bef29c466b Remove unneeded video_driver_set_gpu_device_string/get_gpu_device_string 2023-09-06 03:08:48 +02:00
libretroadmin f53ada6489 Cleanups, style nits, try to reduce some more strlens, etc. 2023-08-17 18:20:45 +02:00
libretroadmin 4dd3b022f1 (CTR) Cut down on runloop_get_flags calls 2023-08-16 19:53:59 +02:00
libretroadmin c6c7c343df video_frame_info - more flags 2023-08-16 19:47:24 +02:00
libretroadmin bc41e0fdf4 video_frame_info - start passing flags 2023-08-16 19:17:23 +02:00
libretroadmin 0a96f9595c Explicit typecasts to bools for flags 2023-08-16 04:18:55 +02:00
libretroadmin 2d2cb04589 Merge video_coord_array.c into video_driver.c 2023-08-15 16:02:12 +02:00
libretroadmin 1765d491d1 Some minor cleanups - use size_t for return value of strlen,
extensions don't need 256-char arrays, etc.
2023-08-15 14:54:13 +02:00
libretroadmin c8e6506687 Fix --disable-menu errors 2023-08-14 23:36:19 +02:00
Cpod12 904e9fbe1d
Added 21:9 as an option to RGUI (#15572)
* added 21:9 as an option to RGUI

* reverted files that weren't supposed to be changed

* fixed issue with 21:9 not showing in the menu and corrected buffer width
2023-08-12 05:51:12 -07:00
GABO1423 0a510d7055
(UWP) Fix d3d12 Driver in Debug Builds (#15567) 2023-08-09 01:37:20 -07:00
sonninnos f1c144ea50
(XMB) Color + background adjustments (#15556)
* (XMB) Color + background adjustments

* (XMB) Improve font selector
2023-08-06 09:17:38 +02:00
libretroadmin 770b9920f5 Cleanups:
* No implicit memsets for texture_image
* Replace some calls with concatenated strlcpys
* Some style nits
2023-07-18 16:46:54 +02:00
libretroadmin 2eee87f714 (Vulkan) Cleanups 2023-07-18 00:08:55 +02:00
libretroadmin 11d5775318 (D3D12) Get rid of some implicit memsets 2023-07-17 23:45:34 +02:00
libretroadmin 62e4779fee (D3D12) Get rid of some implicit memsets 2023-07-17 23:12:40 +02:00
libretroadmin ae4e5d34f8 Get rid of some implicit memsets 2023-07-17 19:51:18 +02:00
libretroadmin f8bda96fa4 (Vulkan) Get rid of some implicit memsets 2023-07-17 17:30:17 +02:00
libretroadmin f1c651053f - Use VK_FALSE/VK_TRUE consistently for Vulkan structts
- Some minuscule changes to file_path.c
2023-07-17 15:27:34 +02:00
libretroadmin be65a13102 Cut down on update_title code duplication 2023-07-16 08:00:49 +02:00
libretroadmin 57906892d8 Revert "On mobile in portrait mode, don't override custom viewport"
This reverts commit 6a1320bcfb.
2023-06-21 08:37:19 +02:00
libretroadmin bdc398d79f - Safer code - use strlcpy where possible instead of manual character
assignments for strings longer than 2 chars
- Use strlcpy concatenation instead of strlcat
- Make sure that what remains of iteration of the '_len' variable
for manual char assignment
is done in a safer way so mistakes are less possible
2023-06-20 16:33:55 +02:00
libretroadmin c0d3b8f14b Buildfix for X11 - rename win32_suppress_screensaver to
win32_suspend_screensaver
2023-06-20 11:56:25 +02:00
libretroadmin 5e2bfcbe09 x11_show_mouse and win32_get_video_output_size - get rid of duplicate
code
2023-06-20 11:46:00 +02:00
libretroadmin 08ba0b53c6 Standardize x11_suspend_screensaver 2023-06-20 11:37:29 +02:00
Bernhard Schelling 4518b117c9 Fix build error "conflicting types for ‘drm_free’"
Function name conflicts with different function in drm_free drm_common.h
2023-06-19 18:17:50 +02:00
libretroadmin e8242253a7 Reduce strlcat calls where possible 2023-06-19 06:00:10 +02:00
libretroadmin 0517354181 * replace more strlcat calls with strlcpy
* Get rid of unnecessary string copies by clever usage of strlcpy
* Get rid of unnecessary temp variables when not needed
2023-06-18 22:37:01 +02:00
libretroadmin 631301b3f7 * Cut down on strlcat calls when possible and replace them with clever
usage of strlcpy (when position/offset of previous strlcpy/snprintf call
is known. strlcat implementation in libretro-common makes implicit strlen
call, using strlcpy avoids this
* Reduce a bunch of local char variables by use of said clever usage,
should save up on local stack size usage
2023-06-18 12:06:12 +02:00
libretroadmin b8951de6fd (GX2) Cleanups 2023-06-15 13:34:08 +02:00
libretroadmin d342a4a04a Signedness warning fixes 2023-06-14 23:25:50 +02:00
libretroadmin 246cceeb27 Silence more signedness warnings 2023-06-14 19:51:31 +02:00
Grisly Glee 4202f8650d
Fix trivial signedness warnings (#15377)
* Fix trivial signedness warnings

* Followup on trivial signedness warnings
2023-06-14 04:43:11 +02:00
Grisly Glee 6f0c48b4c4
Clean up gfx driver interface structs (#15379) 2023-06-14 04:42:34 +02:00
Grisly Glee a2285de73e
Have sdl2 gfx driver use "nearest" scaling in menus (#15366) 2023-06-11 06:35:45 +02:00
Grisly Glee 1150e2b8f7
Fix xvideo gfx driver (#15365)
* Add menu support to xvideo gfx driver, making it usable

* Disable xvideo gfx driver by default
2023-06-11 02:21:42 +02:00
libretroadmin 0093817da1 (PSL1GHT) Buildfix 2023-06-05 00:49:18 +02:00
libretroadmin 2fa9e5cbb1 (D3D10) Cleanups for render_line and style nits 2023-06-04 02:00:40 +02:00
libretroadmin 691c09ef09 (Video drivers) Small cleanups/optimizations to render_line - hose
out some variables that are never subject to change
2023-06-03 20:56:19 +02:00
libretroadmin eb509b8d8e get_line_metrics always implemented for font rendering backend, take
out code parts for hypotheticla font rendering backends that don't implement
it
2023-06-03 18:34:47 +02:00
libretroadmin 51a8150e45 Do away with some NULL checks for font rendering backend 2023-06-03 17:21:19 +02:00
libretroadmin 31751a3945 Cleanups 2023-06-01 22:52:05 +02:00
libretroadmin f49bfd2262 (CTR) Buildfix 2023-06-01 22:19:08 +02:00
libretroadmin c1166ee823 Cleanups 2023-06-01 21:34:34 +02:00
libretroadmin f3fe46393c Cleanups 2023-06-01 20:29:05 +02:00
libretroadmin 27aeb314a1 merge d3d8_common.c into d3d8.c 2023-06-01 20:14:19 +02:00
libretroadmin 36cf7f00a8 Cleanups 2023-06-01 19:59:11 +02:00
libretroadmin 0a06ace36e (vita) Fix vita2d_init symbol conflict 2023-06-01 02:30:45 +02:00
libretroadmin e51d1a3d2a Get rid of some old libtransistor files/codepaths 2023-06-01 00:08:00 +02:00
libretroadmin 0ee2f93ca4 Combine gfx_display files into video drivers 2023-05-31 23:58:06 +02:00
libretroadmin d1b9badf41 Rename common files to _defines.h 2023-05-31 22:46:34 +02:00
libretroadmin 2bf08f5457 vulkan_font_render_msg - don't use video_st 2023-05-31 22:01:00 +02:00
libretroadmin f08958dbc1 Move inline functions to files that actually need them,
move enums at the top of the header files
2023-05-31 21:50:07 +02:00
libretroadmin 7402d6ec94 (D3D11/D3D12) Small cleanups/micro-opts 2023-05-31 20:51:03 +02:00
libretroadmin 29584b9960 Move d3d8_texture_new to d3d8.c and make it static 2023-05-31 19:43:20 +02:00
libretroadmin 923b756926 Turn inline function into macro and move it to vulkan.c 2023-05-31 19:38:49 +02:00
libretroadmin 40fb10fd4e - Move Vulkan common functions over to vulkan.c
- Fix some platforms
2023-05-31 19:32:33 +02:00
libretroadmin 4f6010bea7 COmbine font raster files and video driver files 2023-05-31 19:03:45 +02:00
libretroadmin 696dae6e70 Refactor away some video driver functions 2023-05-31 01:09:38 +02:00
libretroadmin e70eb9ded2 Refactor video_driver_cached_frame_has_valid_framebuffer 2023-05-31 00:39:01 +02:00
libretroadmin 3737b99b05 Cleanups 2023-05-30 22:10:03 +02:00
libretroadmin de63016bd3 (xshm_gfx) Silence warning 2023-05-30 21:29:21 +02:00
libretroadmin c09fb6d95d Cleanups 2023-05-30 12:19:53 +02:00
libretroadmin 85011c782e move vulkan context driver code to vulkan.c 2023-05-29 19:13:47 +02:00
Eric Warmenhoven 6a1320bcfb On mobile in portrait mode, don't override custom viewport 2023-05-27 02:50:32 +02:00
libretroadmin b2582f443f Move macro outside of HAVE_OVERLAY 2023-05-11 17:03:02 +02:00
libretroadmin e613d05da7 Remove some gfx_display_{set|get}_ functions 2023-05-08 22:17:18 +02:00
libretroadmin ced83c41e6 (Font) Less casting 2023-05-07 21:13:44 +02:00
libretroadmin 2304faf7f0 (D3D12) Undo commit a79dc19b6c - allows us to
set RGUI aspect ratio again and internal upscale - going from upscaling
to no upscaling causes a crash though
2023-05-07 05:41:25 +02:00
libretroadmin 5ac380ec39 (D3D10) Fix RGUI 2023-05-07 03:50:18 +02:00
libretroadmin fe8221a259 (D3D12) Remove unused function 2023-05-06 03:18:11 +02:00
libretroadmin c400fa761c (UI companion driver) Remove unused notify_content_loaded 2023-04-27 03:02:00 +02:00
libretroadmin 08d1b847fd (D3D12) Go through local variables for graphics command list 2023-04-25 14:08:21 +02:00
libretroadmin dcefb6e028 (D3D12) Get rid of the small inline wrapper functions 2023-04-24 18:11:26 +02:00
libretroadmin 238f887931 Get rid of initial for loop C89 noncompliance
* uwp_main.c - code style cleanups
2023-04-23 10:47:09 +02:00
aliaspider 50b9454f69
d3d12: enable blending when drawing the menu. (#15181) 2023-04-11 06:56:48 +01:00
libretroadmin d48bd7244a Libretro API update - add new context hardware render enums - enables
autodetection of DX12 for PS2 core
2023-04-11 00:54:02 +02:00
aliaspider a79dc19b6c
D3D12: move fence signaling out of d3d12_gfx_sync. (#15179) 2023-04-10 16:37:36 +02:00
aliaspider 0adbd6905f
add D3D12 HW_render support. (#15177) 2023-04-10 01:08:44 +01:00
OsirizX 6cc05ab5ce
(PSL1GHT) Add overlay support (#15149) 2023-04-04 15:05:59 +01:00
libretroadmin 223f063894 Simplify win32_common.c 2023-04-03 20:26:04 +02:00
aliaspider d3fad528ce
fix memory corruption in d3d11_gfx_init. (#15139) 2023-03-27 16:04:55 +01:00
barbudreadmon 1fb9853a93
(Shaders) pass rotation index to shaders (#15136) 2023-03-26 21:20:27 +01:00
andymcca 989359479c
Fix no on-screen notifications (#15052)
This was broken in commit 083b14b85c - my bad, as I forgot to re-add the call to sdl_render_msg when reorganising sdl_gfx_frame!
2023-03-03 17:51:29 +01:00
Gabriel Morazán 9b2a4e6c88
(UWP/Xbox) Major Build Overhaul (#15040)
* (UWP) Major Build Overhaul

* (UWP) Add Back Assets

GitHub Desktop is stupid and ignored these files

* (UWP) Fix D3D12 Regression
2023-03-01 14:13:24 +01:00
sonninnos 6622cbb69d
(D3D11/12) Cleanups (#15025) 2023-02-26 13:27:05 +01:00
libretroadmin 51d238875e Get rid of obsolete HAVE_VIDEO_LAYOUT - obsolete spec, was only
ever implemented for OpenGL2 driver, lots of code debt, best to
instead just keep improving the overlay system instead which is
already available for most video drivers
2023-02-23 21:03:41 +01:00
libretroadmin 581b9e0b0d (RSX) Updates to video driver 2023-02-23 16:11:01 +01:00
libretroadmin 7ebab640d7 Cleanups/style nits 2023-02-23 13:15:14 +01:00
OsirizX c0ccb8cda3
(PSL1GHT) Code cleanup (#15006)
* (PSL1GHT) Use RSX_SHADER_STOCK_BLEND and RSX_SHADER_MENU defines

* (PSL1GHT) Cleanup compiler warnings

* (PSL1GHT) Make sure we compile with librt
2023-02-22 08:14:38 +01:00
warmenhoven 9c2f908d44
Fix initial blurriness on Metal (#15002)
This reverts #14963 and part of #14942. Instead of forcing a size
change on mac the way we do on tvos, bring back the old way of making
two setContentSize calls.
2023-02-21 20:09:21 +01:00