(D3D12) Remove unused function
This commit is contained in:
parent
bf370ce284
commit
fe8221a259
|
@ -1539,12 +1539,6 @@ static void d3d12_init_base(d3d12_video_t* d3d12)
|
|||
#endif /* DEVICE_DEBUG */
|
||||
}
|
||||
|
||||
static inline void d3d12_release_descriptor_heap(d3d12_descriptor_heap_t* heap)
|
||||
{
|
||||
free(heap->map);
|
||||
Release(heap->handle);
|
||||
}
|
||||
|
||||
static void d3d12_init_descriptor_heap(D3D12Device device, d3d12_descriptor_heap_t* out)
|
||||
{
|
||||
device->lpVtbl->CreateDescriptorHeap(device, &out->desc, uuidof(ID3D12DescriptorHeap), (void**)&out->handle);
|
||||
|
|
Loading…
Reference in New Issue