(D3D12) Remove unused function

This commit is contained in:
libretroadmin 2023-05-06 03:18:11 +02:00
parent bf370ce284
commit fe8221a259
1 changed files with 0 additions and 6 deletions

View File

@ -1539,12 +1539,6 @@ static void d3d12_init_base(d3d12_video_t* d3d12)
#endif /* DEVICE_DEBUG */
}
static inline void d3d12_release_descriptor_heap(d3d12_descriptor_heap_t* heap)
{
free(heap->map);
Release(heap->handle);
}
static void d3d12_init_descriptor_heap(D3D12Device device, d3d12_descriptor_heap_t* out)
{
device->lpVtbl->CreateDescriptorHeap(device, &out->desc, uuidof(ID3D12DescriptorHeap), (void**)&out->handle);