twinaphex
6f7b38221e
(RGUI) Compile in Shader Manager as well for GLSL and HLSL
2013-04-07 23:24:24 +02:00
twinaphex
b02e9f374c
(RMenu) Further implement ingame_menu_core_options
2013-04-07 19:21:20 +02:00
Themaister
b62a2b602a
More work on RGUI shader manager.
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Still a long way to go, but shows most of the intended interface.
2013-04-07 16:45:05 +02:00
Themaister
651e088deb
Start adding skeleton for shader manager.
2013-04-07 15:46:36 +02:00
Themaister
a5722aef3a
Fix RGUI rewind setting.
2013-04-07 15:15:16 +02:00
Themaister
4cdfcf30d5
Refactor set_rgui_texture.
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More generic and avoids poking directly into RGUI state.
2013-04-07 14:07:45 +02:00
twinaphex
3b82e779fe
(RMenu) Implement stub Core Options menu - real implementation
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tomorrow
2013-04-07 08:30:30 +02:00
twinaphex
b430ded254
(RMenu/Xbox 1) Hardcode some positioning values
2013-04-07 05:20:19 +02:00
twinaphex
4102d1cfb8
Make sinc resampler the default and remove Hermite - audio
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quality at high samplerates was too bad to be of any use
2013-04-07 03:41:06 +02:00
twinaphex
229891db59
(360) Build fix
2013-04-07 03:00:08 +02:00
twinaphex
15eba51b22
(PS3) Get it at least compiling
2013-04-07 02:34:41 +02:00
twinaphex
909122122d
Take out obsolete console-style overscan options - just use
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Resize Mode instead
2013-04-07 01:23:10 +02:00
twinaphex
69c460bbec
(RMenu) Set 'selected' to FIRST_VIDEO_SETTING after selecting 'Change Game'
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in Ingame Menu
2013-04-07 00:31:12 +02:00
twinaphex
81896840f0
(RMenu) Remove ingame_menu function / make it part of select_setting
2013-04-06 23:49:28 +02:00
twinaphex
2ab049fd05
(Xbox 1) Addendum to 'always load panel' prior commit
2013-04-06 23:17:50 +02:00
twinaphex
ff19ff671d
(Xbox 1) Panel should always be loaded regardless of low RAM mode
2013-04-06 23:13:35 +02:00
twinaphex
bb0821b514
Remove screenshots_dir and cgp_dir from default_paths - cgp_dir
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is now the same as shaders_dir
2013-04-06 22:37:07 +02:00
twinaphex
bcbac5aac7
(RARCH_CONSOLE) Remove shader_dir from default_paths struct
2013-04-06 22:16:12 +02:00
twinaphex
cc05981455
(PS3/360) Now uses embedded shaders instead of stock shader from
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common-shaders
2013-04-06 21:53:03 +02:00
twinaphex
ec0e3e6087
(RMenu) Remove RMenu screenshot_dump function pointer - implement
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screenshot_dump instead for XDK1
2013-04-06 18:14:06 +02:00
twinaphex
1c5144f9bd
(RMenu) Move RMenu logic out of graphics driver context files
2013-04-06 17:44:07 +02:00
twinaphex
a2d9129782
Kill off set_fbo_state and get_fbo_state function pointers
2013-04-06 06:21:11 +02:00
twinaphex
f94ddb2eab
(RMenu) Remove now redundant enum ID
2013-04-06 05:58:26 +02:00
twinaphex
eb0feac9e3
(PS3/All) Purge fixed-style shaders again - this time avoiding
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breakage on PS3. Maister -you will need to redo shader_parse.c
again though - and this time I need to test it on PS3 to avoid
a regression that happened two pages prior again
2013-04-06 05:46:09 +02:00
twinaphex
4f1cd6a5ee
Revert "(PS3) Remove fixed shader slots"
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This reverts commit f58a038a5f
.
2013-04-06 03:54:57 +02:00
twinaphex
cbb300f863
Revert "(RMenu XUI) Take out fixed second pass shader slot"
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This reverts commit a61437c3db
.
2013-04-06 03:54:47 +02:00
twinaphex
cbfe5ff111
Revert "More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,"
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This reverts commit 7155dd9ca9
.
2013-04-06 03:53:57 +02:00
twinaphex
09c123859d
Revert "(RMenu) take out no longer used HAVE_FBO ifdef"
...
This reverts commit 5f6601ac7e
.
2013-04-06 03:53:18 +02:00
twinaphex
5f6601ac7e
(RMenu) take out no longer used HAVE_FBO ifdef
2013-04-06 00:24:11 +02:00
twinaphex
7155dd9ca9
More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,
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etc
2013-04-06 00:16:10 +02:00
twinaphex
a61437c3db
(RMenu XUI) Take out fixed second pass shader slot
2013-04-06 00:03:09 +02:00
twinaphex
f58a038a5f
(PS3) Remove fixed shader slots
2013-04-05 23:58:30 +02:00
Themaister
cf92211254
Update overlay when in RGUI.
2013-04-04 23:10:38 +02:00
Themaister
7c3e4ef12d
Fix unsigned bug in RGUI.
2013-04-04 22:27:16 +02:00
Themaister
d7797f8497
Core options work in RGUI.
2013-04-04 22:08:23 +02:00
Themaister
435eec44f0
Start adding core options to RGUI.
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Broken atm.
2013-04-04 21:48:09 +02:00
Themaister
262b867ae0
Update MSVC2010 build.
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Add RGUI, add folder query for Windows, fix GL HW render bug.
2013-04-04 20:25:41 +02:00
twinaphex
896d5d66d6
(RGUI) Add 'Change Game' option to RGUI Settings
2013-04-04 04:56:04 +02:00
twinaphex
52d6c0158f
(RMenu) Fixes INGAME_MENU_CHANGE_GAME
2013-04-01 09:53:31 +02:00
twinaphex
f5667f0297
(RMenu) Fixed 'Change Game' action
2013-04-01 09:38:16 +02:00
twinaphex
5d3949c610
(RMenu) Rewritten ingame menu
2013-04-01 09:18:30 +02:00
twinaphex
6f8a008d1b
(RMenu) Change menu labels
2013-04-01 06:31:17 +02:00
twinaphex
684197ee77
(RGUI) Sets and resets MODE_MENU_INGAME flag for whenever we go
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in and out of Settings
2013-03-31 06:15:56 +02:00
twinaphex
241ed9286a
(RGUI) Menu toggle now goes to 'Settings' screen by default when
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already ingame - will make the 'home screen' configurable to either
filebrowser or settings menu later on
2013-03-31 06:04:32 +02:00
twinaphex
d2521204a0
(RMenu) Change 'Return to menu' to 'Change game'
2013-03-31 01:47:00 +01:00
twinaphex
57b4de45a3
(RMenu) Can now use L3 + R3 to exit ingame menu
2013-03-30 19:56:16 +01:00
twinaphex
43a4979dc9
(360) RMenu XUI build fix
2013-03-30 08:16:58 +01:00
twinaphex
58a98e3043
(GX RGUI) Resolution additions for Wii - by request
2013-03-30 05:38:22 +01:00
twinaphex
426b3a255d
Revert "(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could" -
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going to do this better
This reverts commit 8b4e6bed93
.
2013-03-29 01:55:08 +01:00
twinaphex
8b4e6bed93
(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could
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be added to PC as well)
2013-03-28 20:59:49 +01:00
twinaphex
fa80fbf5bb
(RMenu) select_setting - cleanups
2013-03-26 15:26:16 +01:00
twinaphex
d58122c655
(RMenu) select_setting refactor pt. 2 - don't put array of struct
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on heap anymore
2013-03-26 15:15:38 +01:00
twinaphex
32791fe59c
(RMenu) Refactor of select_setting
2013-03-26 15:06:08 +01:00
twinaphex
7d9ca5bf6a
(RMenu) Rewrite select_setting
2013-03-26 08:15:48 +01:00
twinaphex
0fb415fa82
(RMenu) Move pressed_down/pressed_up logic inside for loop - select_settings
2013-03-26 00:23:05 +01:00
twinaphex
d1b691a696
(RMenu) Take input states out of rmenu_state
2013-03-25 22:37:40 +01:00
twinaphex
f0794daa34
(RMenu) Pass input states by value instead of by reference
2013-03-25 22:31:09 +01:00
twinaphex
9b893e2154
(RMenu) More cleanups pt. 2
2013-03-25 21:55:42 +01:00
twinaphex
afda4b1a63
(RMenu) More cleanups
2013-03-25 21:24:51 +01:00
twinaphex
8568246454
(RMenu) Clean up init_filebrowser and free_filebrowser - make part of
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RMenu
2013-03-25 21:01:04 +01:00
twinaphex
fee0d9d77a
Embed menu_stack into rmenu.c
2013-03-25 20:41:53 +01:00
twinaphex
d57484e6eb
Revert "(RMenu) RMenu cleanups pt. 3"
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This reverts commit bcc5f906b6
.
2013-03-25 20:19:43 +01:00
twinaphex
bcc5f906b6
(RMenu) RMenu cleanups pt. 3
2013-03-25 19:04:23 +01:00
twinaphex
986806ca78
(RMenu) RMenu cleanups pt. 2
2013-03-25 18:36:15 +01:00
twinaphex
5a8aa57ae9
(RMenu) Cleanups
2013-03-25 17:47:47 +01:00
twinaphex
f004e98f85
(RMenu) Fix build
2013-03-25 08:06:40 +01:00
twinaphex
c9e2dd937d
(Android) Update overlays - now adds an RGUI toggle button
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(RMenu PS3) Clean up some unneeded function callbacks
2013-03-25 03:07:58 +01:00
twinaphex
6905a38476
(PC) Fix RGUI build
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(RGUI) Swap Start and Select buttons - Start is more commonly
found on gamepads than Select - Start does 'settings screen switch'
now and Select does 'reset to default' setting
2013-03-24 06:45:35 +01:00
twinaphex
9a1cbdce85
(RGUI) Add 'Resume Game' option
2013-03-24 06:32:42 +01:00
twinaphex
0fa8c04984
Remove menu_settings.c
2013-03-23 19:34:38 +01:00
twinaphex
9058143953
Move create_menu_item_label to rmenu_xui.cpp
2013-03-23 18:11:03 +01:00
Squarepusher
c9673dbae6
Merge pull request #162 from CatalystG/bb_rgui
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(BlackBerry) Add initial in-game RGUI support.
2013-03-23 09:48:13 -07:00
twinaphex
6d8871c76c
Combine menu_settings_set and menu_settings_set_default and
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move to settings.c
2013-03-23 17:21:42 +01:00
CatalystG
f6c2c2c57d
(BlackBerry) Add initial in-game RGUI support.
2013-03-23 12:21:30 -04:00
twinaphex
82d80cf24f
(PS3) Multiman cleanups
2013-03-23 05:17:39 +01:00
twinaphex
8fb9ab16d4
(GX) Fix build
2013-03-22 17:49:37 +01:00
twinaphex
70ac48a685
(iOS) Compile griffin.c - meancoot - check out if everything still
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works in the iOS port
2013-03-19 05:57:51 +01:00
twinaphex
a8a277ec3b
(RMenu) Cleanups
2013-03-18 18:31:14 +01:00
twinaphex
93522723b0
(RMenu) Replace more snprintfs in rmenu.c
2013-03-18 18:05:15 +01:00
twinaphex
2dc3adcde3
(Filebrowser) Remove redundant filebrowser_get_current_dir
2013-03-18 05:25:18 +01:00
twinaphex
cf7f868e0a
(RMenu) Replace more snprintfs with strlcpy
2013-03-18 05:11:36 +01:00
twinaphex
8930afd11c
(RMENU) Replace snprintfs with strlcpy
2013-03-18 03:49:54 +01:00
twinaphex
8abe9802b5
(RGUI) Replace as much snprintfs with strlcpy as possible
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for safety reasons
2013-03-18 02:01:14 +01:00
Themaister
aa24755956
Make initial RGUI directory configurable.
2013-03-17 21:39:28 +01:00
Themaister
374975da34
Move core selection to top on PC.
2013-03-17 21:23:28 +01:00
Themaister
94ece08f44
Core selection works on PC/RGUI.
2013-03-17 21:18:56 +01:00
Themaister
e3c85b174c
Can toggle rewind enable in runtime.
2013-03-16 14:28:34 +01:00
twinaphex
92fba644b7
(RGUI) Ditch GX naming convention for menu bind IDs
2013-03-16 14:20:11 +01:00
Themaister
7b716ac837
Fix unsecure snprintf.
2013-03-16 12:28:25 +01:00
Themaister
1aca911fe3
Fix file browser on PC.
2013-03-16 11:16:55 +01:00
Themaister
8f6f35b2d9
Poll overlay on PC in RGUI.
2013-03-16 11:06:03 +01:00
Themaister
8360dff3ca
Fix RGUI input on PC, but ugly.
2013-03-16 11:01:47 +01:00
Themaister
aa1275a22d
Check explicitly for video_poke interface.
2013-03-16 10:47:01 +01:00
Themaister
12cc1c43d4
Can almost run RGUI on PC.
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Input in menu is broken. Binds are set up wrongly for PC.
2013-03-16 10:35:22 +01:00
Themaister
15099f8e4f
RGUI builds on PC.
2013-03-16 09:55:08 +01:00
twinaphex
11b2ca07b5
(RMenu) Build fix
2013-03-15 02:26:34 +01:00
twinaphex
0166ce4585
(RGUI) RGUI input code now no longer GEKKO-specific
2013-03-15 01:22:52 +01:00
twinaphex
375aa08e58
Remove rarch_conole_input - runtime button remapping should have
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no more RARCH_CONSOLE dependencies
2013-03-14 21:55:10 +01:00
twinaphex
fd05b5a25c
rarch_input_set_keybind refactored away - input driver's set_keybinds
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function now provides the functionality
2013-03-14 15:01:36 +01:00
twinaphex
53e1154bc4
(RMenu XUI) Build fixes
2013-03-14 02:37:14 +01:00