Gregor Richards
2104ac44d9
Fixed server mode changes.
2018-01-05 14:24:43 -05:00
Gregor Richards
6eaaaef995
Minor bugfixes in input resolution.
2018-01-05 14:24:43 -05:00
Gregor Richards
2794031d12
Improved reemulation to not replay unread frames if they haven't changed.
2018-01-05 14:24:43 -05:00
Gregor Richards
74901e6161
Whoops, missed one refactor rename.
2018-01-05 14:24:43 -05:00
Gregor Richards
6946ea1bd3
Netplay support for multiple local devices.
2018-01-05 14:24:43 -05:00
Gregor Richards
95bbd914f1
Fixed >2-player issues with multi-input.
2018-01-05 14:24:43 -05:00
Gregor Richards
ed320fd914
Adding and removing players
...
The new input handling makes adding and removing players more
complicated, since data can be present that's not expected from the
connected clients list, or absent that's expected in the list but
actually shouldn't be there.
2018-01-05 14:24:43 -05:00
Gregor Richards
39243a8d40
Configurable sharing mode.
2018-01-05 14:24:43 -05:00
Gregor Richards
abf045ef0e
Made device requests (badly) configurable.
2018-01-05 14:24:43 -05:00
Gregor Richards
7af7616d3d
New initial connection header and support for inter-version connections.
2018-01-05 14:24:43 -05:00
Gregor Richards
fe80c4ce2c
Added real pad sharing modes.
2018-01-05 14:24:43 -05:00
Gregor Richards
e4029b72c1
Rename things back after renaming for refactoring.
2018-01-05 14:24:42 -05:00
Gregor Richards
b897ba4e30
Re-fixed input simulation.
2018-01-05 14:24:42 -05:00
Gregor Richards
8c551f3990
Fixing some counters.
2018-01-05 14:24:42 -05:00
Gregor Richards
d1ca90e136
Get rid of this FIXME.
2018-01-05 14:24:42 -05:00
Gregor Richards
ed69916e59
First cut of input changes (not yet working)
2018-01-05 14:24:42 -05:00
Gregor Richards
6d4119690d
First step (not yet compiling) of changing around Netplay input.
2018-01-05 14:24:42 -05:00
radius
7bdd8e945a
show the frontend name and CPU architecture on netplay rooms
2017-12-17 11:51:50 -05:00
gblues
6904101c44
Clean up trailing whitespace
...
== DETAILS
Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
Alcaro
485ad9f6f7
add missing %s
2017-11-27 17:15:21 +01:00
Alcaro
0f695f074f
#5802
...
aren't most of the memdesc fields size_t aka uintptr_t rather than uint64_t? whatever, good enough
2017-11-27 17:07:31 +01:00
twinaphex
311b786279
Silence Coverity warning
2017-11-27 04:34:45 +01:00
twinaphex
493d442f8c
Silence some warnings
2017-11-26 22:43:58 +01:00
radius
3991f9b316
add frontend name to netplay announce
2017-11-26 13:40:08 -05:00
twinaphex
9875bbbd7d
Silence some Coverity warnings
2017-11-26 01:06:48 +01:00
radius
e10aee3f1d
get a proper error
2017-11-19 21:04:58 -05:00
radius
34934b169c
silence coverity warning
2017-11-19 17:34:15 -05:00
radius
b32a69889e
console buildfix
2017-11-19 16:21:26 -05:00
radius
8dfc585c59
fix another leak
2017-11-19 13:07:51 -05:00
radius
c5dfa314ad
fix leak
2017-11-19 12:43:13 -05:00
radius
11611acbe4
use correct size here
2017-11-19 09:43:51 -05:00
radius
9b673152f7
fix C89 errors
2017-11-19 09:41:36 -05:00
radius
149469515f
Fix lan rooms
...
Squashed commit of the following:
commit 6e1fea3b16bb330ed2862eb00d2e911221c48a34
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 22:16:02 2017 -0500
use the baked in address instead of sockaddr
commit 84f2d389fd6352b3037f48c18d133d2f1063d461
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 22:05:57 2017 -0500
send replies
commit c6733009cc5a25e58391c5fc693b277ea27404b3
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 21:53:12 2017 -0500
send replies
commit a6816c9481f7ea89a3c97597233e54c6354716e7
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 21:46:55 2017 -0500
send replies
commit c2453b73ccafbd53192507affbc11d5f279c2e7c
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 21:26:34 2017 -0500
look for common interfaces
commit fb42e6470242689f5e6160149ef91f0f0abf068d
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 20:06:50 2017 -0500
send broadcasts in all interfaces
commit b7730596df9775fb815007689e9c7cc06b317b03
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 20:00:17 2017 -0500
send broadcasts in all interfaces
commit b620a78052d1b95e81d346f3e5efb233e0547793
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 14:30:31 2017 -0500
add more logging
commit c016c7d559cd631172a58f99cd3e1a1365965b8e
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 14:12:03 2017 -0500
update log messages
commit 0a49ba61f56f2ca483fa76c7a04f0709c68b95ad
Author: radius <andres.430@gmail.com>
Date: Sat Nov 18 13:50:47 2017 -0500
fix lan room listing for rooms > 1, allow connecting in arbitrary ports
2017-11-18 22:43:47 -05:00
Brad Parker
bbf6f2f451
fix "may be used uninitialized in this function" warning
2017-10-28 16:01:29 -04:00
Alcaro
b97853a536
Rename STRING_REP_ULONG to STRING_REP_USIZE
2017-10-02 22:51:51 +02:00
twinaphex
1e37aab49b
Cleanup
2017-09-30 16:59:14 +02:00
Brad Parker
0a1b3fedc0
VC6 support (targets NT 3.51)
2017-09-06 23:03:02 -04:00
twinaphex
e16371b8a5
Merge input_config.c and input_driver.c
2017-08-31 02:25:04 +02:00
Gregor Richards
584e12ed37
Fix disconnection not fully deinitializing Netplay.
2017-08-18 14:13:39 -04:00
twinaphex
e56250c84f
C89_BUILD fix
2017-08-17 01:41:30 +02:00
radius
6804432fa7
log address family, fix inet_ntop_compat
2017-08-15 21:03:59 -05:00
Brad Parker
c072894a93
netplay: show country next to lobby nickname
2017-07-29 02:24:11 +00:00
radius
84e0251a86
add retroarch version to lan announcement
2017-07-24 21:13:28 -05:00
radius
32525ea0d3
rename MITM with Relay
2017-07-24 20:54:33 -05:00
radius
f7f613a244
android buildfix
2017-07-24 20:13:53 -05:00
radius
e09075dc25
Add RetroArch version and use different icons for different room types
2017-07-24 20:13:52 -05:00
radius
6804540635
improve logging
2017-07-24 20:13:52 -05:00
radius
dcd71b403f
add RetroArch version to the netplay announcement
2017-07-24 06:14:34 +02:00
twinaphex
b11620e1eb
Add retro_timers.h/retro_math.h
2017-06-28 04:41:38 +02:00
Twinaphex
e2be9e659d
Silence some warnings
2017-06-08 02:44:38 +02:00
Gregor Richards
fb3c35dc9f
Handle forwarding of netplay state demotions correctly.
...
Netplay state demotions, i.e. changes from playing to spectating or
disconnected states, could cause chain disconnections of all other
clients. This was due to a bug in when MODE change messages were sent.
Clients rely on the server sending all messages in its own order, and as
a consequence, the server typically holds messages for retransmission
until they can be retransmitted at the correct time. MODE messages were
not held, so could be sent early. When they were sent early, this caused
other clients to panic and disconnect.
A smaller but much stupider secondary bug was also fixed, in which the
first connection could be dropped due simply to writing connections[0]
instead of connections[i] somewhere.
2017-06-06 21:35:09 -04:00
twinaphex
449483206f
Revert "New attempt to fix memory leaks of struct retro_system_info"
...
This reverts commit a1d3dd69dd
.
2017-05-30 01:44:49 +02:00
twinaphex
a1d3dd69dd
New attempt to fix memory leaks of struct retro_system_info
...
char variables
2017-05-29 22:24:10 +02:00
twinaphex
d2bc5e0454
Fix more ASAN errors
2017-05-29 02:21:56 +02:00
twinaphex
d8f1cf7b5a
Style nits
2017-05-28 18:03:11 +02:00
twinaphex
57273a545f
Be more careful here
2017-05-28 18:00:47 +02:00
aliaspider
b49d2a87ab
getaddrinfo error codes can also be positive.
2017-05-28 12:46:39 +01:00
aliaspider
934f7c58ba
(WiiU) enable networking.
2017-05-23 10:24:23 +01:00
Gregor Richards
2681352d53
Make sure we flush a netplay pause message, so it isn't forgotten.
2017-05-22 16:27:22 -04:00
Andrés
abd6dcd57f
Merge pull request #4952 from fr500/fixes
...
fix delimiter for mitm connect
2017-05-21 12:13:02 -05:00
radius
a09a1030c0
fix delimiter for mitm connect
2017-05-21 12:04:50 -05:00
twinaphex
aeddb18e31
Rewrite netplay checks
2017-05-21 14:18:10 +02:00
twinaphex
0bb1de9561
Cleanups
2017-05-21 09:16:45 +02:00
twinaphex
f51aa6e4ec
Add TODO/FIXME note
2017-05-17 09:10:58 +02:00
twinaphex
0aeb683444
Style nits/cleanups
2017-05-16 20:33:14 +02:00
twinaphex
944eff06b8
Cleanup
2017-05-16 20:25:54 +02:00
twinaphex
2562391167
Split up runloop message queue code from netplay_log_connection
2017-05-16 20:24:08 +02:00
twinaphex
eb409328ec
Style nits
2017-05-16 20:15:57 +02:00
radius
1de95c6413
further refinement of the netplay workflow
2017-05-16 00:18:29 -05:00
twinaphex
61a4e94649
Use string_is_equal_fast
2017-05-16 04:04:21 +02:00
Twinaphex
c035f9597a
Merge pull request #4921 from fr500/master
...
NETPLAY menu improvements
2017-05-16 03:00:19 +02:00
radius
c783dbff28
remove some more code duplication, lan rooms now show up correctly on left-right
2017-05-15 19:45:23 -05:00
radius
a98033f375
make the --start netplay host-- entry context sensitive
2017-05-15 18:58:46 -05:00
twinaphex
bf3188eac4
Combine runloop_ctl and rarch_ctl
2017-05-15 05:06:23 +02:00
twinaphex
e2c7671e9f
Create rarch_menu_running/rarch_menu_running_finished
2017-05-15 04:31:40 +02:00
twinaphex
42ebe7a7ad
Merge runloop.c and retroarch.c
2017-05-11 09:11:46 +02:00
Andre Leiradella
78efeb6ae2
Fix griffin and HTTP server builds
2017-05-07 19:52:22 +01:00
twinaphex
de80671658
Simplify content_get_crc
2017-05-06 16:41:22 +02:00
twinaphex
33f2fe8029
Move cheevos.c to tasks/task_cheevos.c and add TODO/FIXME note
2017-05-06 05:50:46 +02:00
Jean-André Santoni
a2542590ef
Fix the truncated game name in LAN rooms
2017-04-29 23:41:02 +02:00
twinaphex
e6ab06a701
Move path variables
2017-04-29 00:39:29 +02:00
twinaphex
05e4ec733e
Move uint variables
2017-04-28 21:03:04 +02:00
twinaphex
7bbd20b31d
Move int settings
2017-04-28 19:12:48 +02:00
twinaphex
ed53be7c81
Move all bool settings
2017-04-28 14:11:34 +02:00
twinaphex
e1e83b17b7
Wrap settings->input.libretro_device
2017-04-25 17:14:46 +02:00
twinaphex
3ec5816259
Rewrite RUNLOOP_CTL_SYSTEM_INFO_GET
2017-04-23 16:41:26 +02:00
twinaphex
aea00f1e00
Use memcmp instead of string_is_equal for more instances
2017-04-23 12:17:51 +02:00
Gregor Richards
fbb508ab5e
Make rewind compatible with netplay.
...
This commit adds support for temporary desync in netplay. When frontend
features that can't be truly synced, in particular rewind, are used,
netplay is momentarily disabled. As soon as the feature finished, e.g. a
rewind ending, netplay resumes with a state load. For rewind, netplay
peers won't actually experience the effect of rewind, but they will load
the rewound state.
2017-04-18 15:25:58 -04:00
Brad Parker
c12cc8e5be
netplay: change lobby reannounce period to 600 frames
2017-03-07 12:29:51 -05:00
Brad Parker
bb362f307d
netplay: don't advertise over LAN or try to open a port with UPnP if we're using a MITM server
2017-03-06 21:39:03 -05:00
bparker06
ced1dc10c1
Merge pull request #4732 from GregorR/netplay-server-spectator-fix-2-electric-boogaloo
...
Yet another server-is-spectator bug. Don't ever ignore stalls if we're a client
2017-03-06 21:25:18 -05:00
Brad Parker
4f02450bf9
forgot extra storage for NULL byte
2017-03-06 21:10:27 -05:00
Gregor Richards
2f21a3e370
Yet another server-is-spectator bug. Don't ever ignore stalls if we're a
...
client
2017-03-06 20:13:26 -05:00
Brad Parker
d9c78c75f0
fix setting of netplay has_password in lobby announcement
2017-03-06 16:01:45 -05:00
Twinaphex
4b796ae740
Silence warnings
2017-03-06 12:12:00 +01:00
Brad Parker
6a68a01eb9
msvc2005 buildfix
2017-03-05 22:02:55 -05:00
Brad Parker
12a208f75e
merge reannounce bugfix from radius
2017-03-05 15:49:07 -05:00
Twinaphex
c343a88c10
Silence unused variable warnings
2017-03-05 20:30:14 +01:00
Brad Parker
c6b1a4bb48
join MITM server when host starts game, if the announcement requested MITM
2017-03-05 14:19:39 -05:00
Brad Parker
bf553fe65c
netplay: connect to MITM server instead of host IP if one is specified in lobby listing
2017-03-05 14:19:38 -05:00