Commit Graph

3692 Commits

Author SHA1 Message Date
Andre Leiradella c007298494 fixed the achievements list menu 2015-11-08 13:51:14 -02:00
Andre Leiradella 8700450410 list cheevos in the frontend menu 2015-11-08 13:19:54 -02:00
twinaphex 3d1038c1d5 (menu_hash_es.c) Some fixes 2015-11-08 04:18:34 +01:00
Twinaphex 805d7c5f12 Merge pull request #2363 from IlDucci/master
Updating Spanish translation
2015-11-08 04:12:52 +01:00
radius f980e424b6 disable the entry until it's properly implemented 2015-11-07 22:11:16 -05:00
radius b8ae27625b implement an example function to print the achievements 2015-11-07 22:11:15 -05:00
radius f2b951accf add Achievement List to the quick menu 2015-11-07 22:11:14 -05:00
IlDucci 5c2c3153b8 Updating Spanish translation
Updating with the latest changes/new lines
2015-11-08 01:52:54 +01:00
twinaphex a9b7636ddb Abstract away GL code in menu behind display driver interface 2015-11-08 01:30:07 +01:00
twinaphex 37e450c94c devices_mask no longer needed 2015-11-07 20:44:40 +01:00
twinaphex d9fe9b23d7 Cleanups 2015-11-07 20:22:26 +01:00
twinaphex 9bb87f276c Use just one label descriptor setting 2015-11-07 16:11:30 +01:00
twinaphex 92e6b56fe3 Remove input bind mode 2015-11-07 14:37:44 +01:00
twinaphex 61623dcdce Able to bind both keyboard and joypad keys now 2015-11-07 14:33:18 +01:00
Jean-André Santoni 23fee02883 (XMB) Hack to prevent icon overlapping when adding or removing shaders and cheap passes 2015-11-07 11:47:02 +07:00
Jean-André Santoni 6792e74ad5 (XMB) Prevent an animation bug during scanning 2015-11-07 10:36:37 +07:00
Jean-André Santoni 15683523d3 (GLUI) Code refactoring 2015-11-05 17:52:37 +07:00
Jean-André Santoni 9943002424 (GLUI) Refactor mui_draw_scrollbar 2015-11-05 17:42:36 +07:00
Jean-André Santoni d91462fd53 (GLUI) Refactor shadow height, make shadow height independant of header height 2015-11-05 17:27:00 +07:00
Jean-André Santoni 1ab7a65597 (GLUI) Style nits 2015-11-05 17:22:14 +07:00
Jean-André Santoni 279fb29d77 (GLUI) Refactor background alpha 2015-11-05 17:19:42 +07:00
Jean-André Santoni e4cabe833e (GLUI) Code refactoring 2015-11-05 17:14:51 +07:00
Jean-André Santoni 77e482cf8e (GLUI) Use unsigned instead of int when possible 2015-11-05 17:09:00 +07:00
Jean-André Santoni 7259bf5303 (GLUI) Style nits 2015-11-05 17:05:26 +07:00
Jean-André Santoni 0af5d405e4 (GLUI) Rename all materialui_ to mui_, materialui was too long 2015-11-05 16:55:32 +07:00
Jean-André Santoni 13d6710272 (GLUI) Rename all GLUI_ to MUI_ 2015-11-05 16:53:14 +07:00
Jean-André Santoni 992d58bd8c (GLUI) Fix code style 2015-11-05 16:51:14 +07:00
Jean-André Santoni 67b47e29f0 (GLUI) Make vertical centering of text independant of the line height. Fixes the vertical centering of the title in the header when header_height differs from line_height. Also fixes the vertical placement of help messages. 2015-11-05 16:33:49 +07:00
Jean-André Santoni 51f18ef151 (XMB) Fix all wrong icon positions when changing the window size 2015-11-04 05:17:21 +07:00
twinaphex f59df8b9df Revert "(XMB) Fix a display bug on 16:9 displays caused by an optimization"
This reverts commit a467af48cf.
2015-11-03 11:32:32 +01:00
Jean-André Santoni b1aba23216 (GLUI) Reset selection on tab switch 2015-11-03 17:06:53 +07:00
Jean-André Santoni dff0031145 (XMB) Use the same timedate format as PS3 XMB 2015-11-03 12:36:20 +07:00
twinaphex ea103fa7ec Should hopefully fix all compilation problems 2015-11-02 23:37:16 +01:00
twinaphex 66c980210f (MaterialUI) Fix mixed declaration warnings 2015-11-02 23:35:41 +01:00
twinaphex 848a060562 Some CXX_BUILD fixes 2015-11-02 23:33:02 +01:00
twinaphex 65670e08ff Change GRfloat instances to float 2015-11-02 23:26:03 +01:00
twinaphex c2f044d30f Add fallback for menu_display_get_default_mvp 2015-11-02 23:24:45 +01:00
twinaphex 66914232ab Replace most instances of GLUI (except for ident string) with
HAVE_MATERIALUI
2015-11-02 23:23:54 +01:00
twinaphex df8c6952df Get rid of some messy code 2015-11-02 23:12:08 +01:00
twinaphex 1d911ac29b (XMB) Get rid of forward declarations 2015-11-02 22:56:05 +01:00
twinaphex 1225fce93b Create menu_display_get_tex_coords 2015-11-02 22:54:05 +01:00
twinaphex 2a100d730c (Menu) Have default tex coords array 2015-11-02 22:46:23 +01:00
twinaphex 8e5a2fdc77 Have one default vertex coord array in menu_display.c 2015-11-02 22:37:29 +01:00
twinaphex b90c78251d Turn menu_video_get_ident into static function 2015-11-02 22:27:19 +01:00
twinaphex 7b35620859 (Menu) Simplify code 2015-11-02 22:25:39 +01:00
twinaphex ab230f5169 Fix warnings 2015-11-02 22:12:43 +01:00
twinaphex 5e2ba2bdfc Cleanup 2015-11-02 22:11:01 +01:00
twinaphex a4eb49430c Create menu_display_texture_load and menu_display_texture_unload 2015-11-02 22:06:51 +01:00
twinaphex c461b920c2 (Menu) Header cleanups 2015-11-02 21:53:51 +01:00
twinaphex 6d02a19a3a menu_display.c - cleanup 2015-11-02 20:51:14 +01:00
twinaphex 76f82082b1 Cleanup 2015-11-02 20:48:57 +01:00
twinaphex 3be9b2752b (GLUI) Start renaming 'glui' 'materialui' under the hood 2015-11-02 20:46:22 +01:00
twinaphex 71ca469cda GL totally abstracted away now from menu drivers 2015-11-02 20:41:42 +01:00
twinaphex ecffd040e2 (GLUI) Cleanups 2015-11-02 20:06:05 +01:00
twinaphex b0d1434940 Remove gl_t pointer grabbing in xmb_frame 2015-11-02 20:03:16 +01:00
twinaphex 080213f5b3 More cleanups - almost completely remove gl_t * usage 2015-11-02 20:02:06 +01:00
twinaphex b34fb9e081 Add scaling steps to menu_display_matrix4x4_rotate_z too 2015-11-02 19:47:25 +01:00
twinaphex d970f16106 (XMB) Cleanups 2015-11-02 19:41:10 +01:00
twinaphex 1b4f19ab87 Cleanup xmb_draw_cursor 2015-11-02 19:38:53 +01:00
twinaphex 699b5f7f3f Create menu_display_matrix4x4_rotate_z 2015-11-02 19:34:01 +01:00
twinaphex 5b15ed2b60 Don't pass gl_t pointer to menu_display functions 2015-11-02 19:11:09 +01:00
twinaphex 7c69249e63 Don't use arguments for blend_begin/blend_end 2015-11-02 19:07:36 +01:00
twinaphex c8cb03e412 Get rid of some gl_t * pointers 2015-11-02 19:04:20 +01:00
twinaphex 10051a657c Simplify menu_display_draw_frame 2015-11-02 18:55:05 +01:00
twinaphex b1c66c5dec (GLUI) Cleanup 2015-11-02 18:47:19 +01:00
twinaphex 6516fc783b Start making menu drivers depend less on gl handle 2015-11-02 18:41:51 +01:00
twinaphex d132cfac7c Make Android hack tinto generic hack for detecting the correct
core info file with the right core name
2015-11-02 17:38:44 +01:00
twinaphex 869ebb3733 (menu) Add include header 2015-11-02 16:12:25 +01:00
Twinaphex fcb0c434ff Merge pull request #2330 from fr500/master
Add new icon alternatives, add extra info to debug panel
2015-11-02 08:24:28 +01:00
radius 93583dc334 update information panel 2015-11-01 22:09:46 -05:00
radius b1d66e86ea fix trailing spaces 2015-11-01 21:20:55 -05:00
twinaphex b5a1cb6d12 Move enum to menu_input.c 2015-11-01 22:57:13 +01:00
twinaphex ae2dca3587 Cleanup menu_input.h some more 2015-11-01 22:45:17 +01:00
twinaphex 60f7a26f53 Move variable out of header 2015-11-01 22:43:54 +01:00
twinaphex 7372885922 (menu_input.h) Move struct definitions out of header file 2015-11-01 22:42:26 +01:00
twinaphex 159e9c1910 Revert "Don't use the same vertex array in every menu driver"
This reverts commit eefc33ef07.
2015-11-01 22:35:19 +01:00
twinaphex eefc33ef07 Don't use the same vertex array in every menu driver 2015-11-01 22:24:10 +01:00
twinaphex b0c94e22fb (GLUI) Remove unused variable 2015-11-01 21:47:36 +01:00
twinaphex ea5f8ec4d2 (GLUI) Cleanup comments 2015-11-01 21:02:45 +01:00
twinaphex 4ccf0839a5 (GLUI) Only change opacity of white_transp_bg when wallpaper is loaded 2015-11-01 21:01:26 +01:00
twinaphex 840306103c Take out unnecessary menu entries for GLUI now that the tabs work
for both mouse and pointer
2015-11-01 20:52:56 +01:00
twinaphex 9607c4fe5d This still works 2015-11-01 20:50:06 +01:00
twinaphex e896799352 Make menu_input_get_ptr a static function now 2015-11-01 20:47:20 +01:00
twinaphex b5855fa49c Backport changes to RGUI too 2015-11-01 20:45:29 +01:00
twinaphex 1e53e3e19a Backport pointer_tap changes 2015-11-01 20:44:04 +01:00
Twinaphex 5287e46e57 Revert "(Menu) Make the mouse left click and the pointer tap use the same cod…" 2015-11-01 20:35:43 +01:00
Twinaphex 9bc28461f3 Merge pull request #2325 from lakkatv/material
(Menu) Make the mouse left click and the pointer tap use the same cod…
2015-11-01 20:26:11 +01:00
Jean-André Santoni 5b51124b62 (Menu) Make the mouse left click and the pointer tap use the same codepath 2015-11-02 02:22:21 +07:00
twinaphex a43fe491f3 Need to restore initial values for glClearColor at end 2015-11-01 20:07:23 +01:00
Twinaphex a07cfd4915 Merge pull request #2324 from lakkatv/material
(GLUI) Tap on tabs
2015-11-01 19:52:09 +01:00
twinaphex 399d1e8fb7 Implement menu_display_clear_color 2015-11-01 19:49:19 +01:00
Jean-André Santoni 4f784a189f (Menu) Implement taps on tabs 2015-11-02 01:44:45 +07:00
twinaphex 0d6ea9c0ff Don't need gl->shader->use calls anymore 2015-11-01 19:35:32 +01:00
twinaphex e9ba2caac7 Rename blending functions 2015-11-01 19:28:12 +01:00
twinaphex 9f3a8dd432 (GLUI) Blend cursor 2015-11-01 19:26:24 +01:00
twinaphex 2b087f3be0 No longer do blending inside menu_display_draw_frame 2015-11-01 19:24:35 +01:00
Jean-André Santoni bd99e952d6 (Menu) Move pointer_tap on the menu driver side 2015-11-02 01:17:06 +07:00
Jean-André Santoni 2f56d5f2d6 (Menu) Refactor pointer_tap 2015-11-02 01:05:33 +07:00
twinaphex 5cabb8111a Enable the mouse by default on Windows and OSX 2015-11-01 16:38:04 +01:00
Twinaphex a752a24f98 Merge pull request #2323 from lakkatv/material
(GLUI) Fix a display bug on switches
2015-11-01 16:26:38 +01:00