ToadKing
4782522dbd
(WII) fix RGUI controls
...
(CONSOLES) fix logging
2013-04-12 09:19:02 -04:00
twinaphex
5a9194a95c
(360) Cleanup shader_hlsl.c
2013-04-12 15:14:34 +02:00
twinaphex
0ef62f24c4
(360 RMenu XUI) Cleanups
2013-04-12 15:03:31 +02:00
twinaphex
d53d92967c
(360 RMenu XUI) Works now with refactored filebrowser
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code
2013-04-12 14:23:25 +02:00
twinaphex
26c765a559
(XDK1) Strip platform_xdk.h
2013-04-12 13:41:07 +02:00
twinaphex
3b4ee38245
(XDK1) Remove some unused XDK1 I/O code
2013-04-12 13:27:10 +02:00
twinaphex
2b3334fc23
(RMenu) use memcpy/memset to copy over/flush from one struct to another
...
(for pop_menu_stack/push_menu_stack purposes)
2013-04-12 12:41:49 +02:00
twinaphex
f8a040e286
(Filebrowser) Refactor filebrowser - get rid of second filebrowser
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instance in rmenu.c
2013-04-12 12:25:36 +02:00
twinaphex
345a9c77e8
(Filebrowser) Don't expose filebrowser_get_current_path function
2013-04-12 10:33:55 +02:00
twinaphex
54ec513e7e
(Filebrowser) Cleanup to directory_parse
2013-04-12 10:07:47 +02:00
twinaphex
8d8abcbdc5
(RMenu XUI) Move to new filebrowser dir popping logic
2013-04-12 09:58:16 +02:00
twinaphex
4e188a0e00
(Wii/RGUI) Take out QUIT_KEY button combo shortcuts - current
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RGUI works such that it goes directly into the ingame menu
after pressing menu toggle and you can quit from there.
2013-04-12 09:28:12 +02:00
Themaister
97095852f0
Should fix Wii and shader manager.
2013-04-12 09:08:07 +02:00
ToadKing
ded105746c
fix RGUI file browser
2013-04-11 21:00:13 -04:00
twinaphex
e75ed86fde
(Filebrowser) Cleanups
2013-04-12 00:27:00 +02:00
twinaphex
459a371982
(RMenu) Slimmer filebrowser dir popping
2013-04-12 00:16:23 +02:00
twinaphex
9d53311e33
(Filebrowser) Get rid of unnecessary filebrowser_init
2013-04-11 23:00:01 +02:00
twinaphex
63020f42d7
(Android) Some leftover Android garbage that was never expanded upon - scrub
2013-04-11 17:31:46 +02:00
twinaphex
30e190bdae
Remove superfluous wcstombs / mbstowcs wrappers
2013-04-11 17:18:23 +02:00
twinaphex
74edbf7339
(RMenu XUI / 360) Made RMenu XUI independent of MODE_MENU_DRAW - MODE_MENU_DRAW
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removed
2013-04-11 16:38:41 +02:00
Themaister
91c8fea8e9
Fix crash in shader browser.
2013-04-11 16:15:09 +02:00
Themaister
aebb2cb52e
Add initial GLSL loading in RGUI.
2013-04-11 16:15:09 +02:00
twinaphex
a49fe27d21
(GX) Make Wii/Gamecube gx_video no longer depend on MODE_MENU_DRAW
2013-04-11 16:10:09 +02:00
twinaphex
7bb9f0d288
(RMenu) No longer rely on MODE_MENU_DRAW
2013-04-11 15:29:43 +02:00
twinaphex
ea969282f4
(XDK1 RMenu) Don't call texture_image_render for panel anymore in rmenu.c
2013-04-11 15:05:42 +02:00
twinaphex
0f60833cac
(RMenu) Do video rendering in RMenu after input - same as RGUI - will also
...
avoid having to 'skip' video swap when doing the render cached
frame call
2013-04-11 15:00:58 +02:00
twinaphex
8c777110f7
(RMenu) Run glClear or equivalent function at start of driver_frame function
...
so that we can use rarch_render_cached_frame for menu purposes at
all times (instead of doing explicit clearing in our menu loops
beforehand for low-RAM modes where no menu texture is being drawn
but we don't want ghosting in the picture)
2013-04-11 13:42:02 +02:00
twinaphex
1171b7576a
Get rid of set_blend callback - the rgui draw texture function is
...
now in charge of making sure texture is properly blended - note
to OV2/maister - test if this breaks D3D9 PC driver and if so
fix accordingly
2013-04-11 13:13:37 +02:00
CatalystG
a54c377e6f
(BlackBerry) Fix BB10 this time. Previous change didn't work on both.
2013-04-10 21:25:38 -04:00
CatalystG
fdcc6e2087
(BlackBerry) Fix PlayBook crash after selecting a game from RGUI
2013-04-10 20:27:49 -04:00
Themaister
acd3b481be
Let RGUI CGP be used across driver reinit.
2013-04-10 21:04:28 +02:00
twinaphex
2c29884d7d
(RMenu) Don't break menu stack when shortcut exiting from screenshot mode
2013-04-10 19:12:25 +02:00
twinaphex
37b90574ac
(PS3 RMenu) Fullblown shader manager support - still unsure whether
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I'm setting FBO values right though - maister - please code review
the FBO scaling incrementing/decrementing logic
2013-04-10 15:57:36 +02:00
twinaphex
adbfa4af90
(RMenu) Get rid of checks for main_is_init (for load/save CGP)
2013-04-10 13:24:56 +02:00
twinaphex
872c0a8133
(RMenu XDK1) Build fix
2013-04-10 13:24:27 +02:00
twinaphex
ad31643b51
(PS3 RMenu) Add initial options to Shader Manager - Load CGP function
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works
2013-04-10 13:17:01 +02:00
twinaphex
c52530d03e
(RMenu) Stub Shader Manager menu in - now to fill it in
2013-04-10 11:20:28 +02:00
twinaphex
4c0da898ae
(RMenu) Simplify some more lengthy strings that won't fit on 640x480
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screen
2013-04-10 10:20:27 +02:00
twinaphex
65bc6850d5
(RMenu) shorter descriptions so that they fit on Xbox 1 resolution
2013-04-10 10:15:03 +02:00
twinaphex
a871b6da54
(XDK) Remove texture_image_free - will have to manually do freeing
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memory management without a public function for Xbox
2013-04-10 09:59:29 +02:00
twinaphex
de31ccef3e
Revert "(XDK1 RMenu) Free up tmpBrowser for every switch between game and menu as well"
...
This reverts commit 4fa02a1952
.
2013-04-10 09:57:13 +02:00
twinaphex
4fa02a1952
(XDK1 RMenu) Free up tmpBrowser for every switch between game and menu as well
2013-04-10 09:49:04 +02:00
twinaphex
c0f9c0dc6f
(RMenu) Get casts working for C99 as well - argh
2013-04-10 09:48:56 +02:00
twinaphex
9cabedca58
(RMenu) C++98 compatibility casts
2013-04-10 09:46:52 +02:00
twinaphex
5f24e5daf4
(RMenu) Put menu_texture and menu_panel textures on heap - free
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them for Xbox 1 after going out of the menu and into the game
2013-04-10 09:34:46 +02:00
twinaphex
22ce22ca14
(360) Take out obsolete resampler type option
2013-04-10 07:55:59 +02:00
twinaphex
87d0843b13
(360) RMenu XUI now goes through the same RGUI functions for
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rendering
2013-04-10 07:47:11 +02:00
twinaphex
9d6f4590e8
(RMenu XDK1) Updated RMenu for Xbox 1 to use new
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RGUI/RMenu rendering funtions
2013-04-10 06:54:16 +02:00
twinaphex
d313e9b8f9
(PS3 RMenu) RMenu now renders background texture the same way
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as RGUI
2013-04-10 06:22:37 +02:00
twinaphex
7cf75e5eb4
SETTING_EMU_SKIN action was mistakenly inside a HAVE_SHADER_MANAGER
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ifdef
2013-04-10 04:57:49 +02:00
twinaphex
af5dcd106a
(XDK1 RMenu) Show panel again even in low RAM mode
2013-04-10 04:54:22 +02:00
twinaphex
80390d8143
(XDK1 RMenu) Build fixes
2013-04-10 04:51:36 +02:00
twinaphex
43c9195a77
Get rid of rarch_position_t structure and move RMenu texture to
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rmenu.c instead of somewhere in g_extern global
2013-04-10 04:26:18 +02:00
twinaphex
7728e80e0f
(RMenu) Get rid of messy set_default_pos functions
2013-04-10 01:34:40 +02:00
twinaphex
6a87900f1a
(RMenu) Use HAVE_SHADER_MANAGER define for RMenu now as well
2013-04-10 00:47:14 +02:00
Themaister
37a276af9b
Load RGUI CGP on startup.
2013-04-09 21:48:03 +02:00
Themaister
d2f9eb300b
Clarify error message.
2013-04-09 21:41:38 +02:00
Themaister
a8f2317400
Can apply shaders in RGUI.
...
Kinda hoky, but basics seem to be down now.
2013-04-09 21:39:02 +02:00
Themaister
fc353f0582
Pop menu stack correctly after picking shader.
2013-04-09 21:23:34 +02:00
Themaister
16b8bff6a7
Can browse for shader files.
...
Directory stack is not popped correctly however.
Pathnames are not correctly truncated in browser either. Looks kinda
ugly atm.
2013-04-09 21:01:43 +02:00
Themaister
fdf7a443ad
More work on shader manager.
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Mostly missing filebrowser for shaders now.
2013-04-09 19:43:24 +02:00
twinaphex
b91527749e
(RMenu) Some RMenu fixes - deal with overflow on 'pressed up'
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state in core options menu along with some other things
2013-04-09 09:58:26 +02:00
twinaphex
6a845dec64
(RMenu) Fix - Pops menu stack for a submenu - hack - needs a cleaner implementation
2013-04-09 09:16:23 +02:00
twinaphex
56de3696d0
(RMenu) Initial core options working - only FBA core currently shows
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'extra garbage' characters when updating a specific option -
"CPU Speed Overclock; 100%|110%|120%|130%|140%" etc - doesn't
happen in RGUI - could be the percentage sign
2013-04-09 08:55:54 +02:00
CatalystG
e2c6a5d3a8
(BlackBerry) Build fix
2013-04-08 21:36:28 -04:00
twinaphex
99945f43a6
(RGUI) Fix RGUI 'Core' setting
2013-04-08 01:51:39 +02:00
twinaphex
035e9d2624
(RGUI) Fix RGUI actions
2013-04-07 23:43:07 +02:00
twinaphex
c57b8f26a6
(RGUI) Fix 'Change Game' in RGUI
2013-04-07 23:39:52 +02:00
twinaphex
6f7b38221e
(RGUI) Compile in Shader Manager as well for GLSL and HLSL
2013-04-07 23:24:24 +02:00
twinaphex
b02e9f374c
(RMenu) Further implement ingame_menu_core_options
2013-04-07 19:21:20 +02:00
Themaister
b62a2b602a
More work on RGUI shader manager.
...
Still a long way to go, but shows most of the intended interface.
2013-04-07 16:45:05 +02:00
Themaister
651e088deb
Start adding skeleton for shader manager.
2013-04-07 15:46:36 +02:00
Themaister
a5722aef3a
Fix RGUI rewind setting.
2013-04-07 15:15:16 +02:00
Themaister
4cdfcf30d5
Refactor set_rgui_texture.
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More generic and avoids poking directly into RGUI state.
2013-04-07 14:07:45 +02:00
twinaphex
3b82e779fe
(RMenu) Implement stub Core Options menu - real implementation
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tomorrow
2013-04-07 08:30:30 +02:00
twinaphex
b430ded254
(RMenu/Xbox 1) Hardcode some positioning values
2013-04-07 05:20:19 +02:00
twinaphex
4102d1cfb8
Make sinc resampler the default and remove Hermite - audio
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quality at high samplerates was too bad to be of any use
2013-04-07 03:41:06 +02:00
twinaphex
229891db59
(360) Build fix
2013-04-07 03:00:08 +02:00
twinaphex
15eba51b22
(PS3) Get it at least compiling
2013-04-07 02:34:41 +02:00
twinaphex
909122122d
Take out obsolete console-style overscan options - just use
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Resize Mode instead
2013-04-07 01:23:10 +02:00
twinaphex
69c460bbec
(RMenu) Set 'selected' to FIRST_VIDEO_SETTING after selecting 'Change Game'
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in Ingame Menu
2013-04-07 00:31:12 +02:00
twinaphex
81896840f0
(RMenu) Remove ingame_menu function / make it part of select_setting
2013-04-06 23:49:28 +02:00
twinaphex
2ab049fd05
(Xbox 1) Addendum to 'always load panel' prior commit
2013-04-06 23:17:50 +02:00
twinaphex
ff19ff671d
(Xbox 1) Panel should always be loaded regardless of low RAM mode
2013-04-06 23:13:35 +02:00
twinaphex
bb0821b514
Remove screenshots_dir and cgp_dir from default_paths - cgp_dir
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is now the same as shaders_dir
2013-04-06 22:37:07 +02:00
twinaphex
bcbac5aac7
(RARCH_CONSOLE) Remove shader_dir from default_paths struct
2013-04-06 22:16:12 +02:00
twinaphex
cc05981455
(PS3/360) Now uses embedded shaders instead of stock shader from
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common-shaders
2013-04-06 21:53:03 +02:00
twinaphex
142c6335c9
(Cg/PS3) Embed menu shader
2013-04-06 21:05:30 +02:00
twinaphex
129d54a478
Standardize frontends
2013-04-06 19:10:26 +02:00
twinaphex
ec0e3e6087
(RMenu) Remove RMenu screenshot_dump function pointer - implement
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screenshot_dump instead for XDK1
2013-04-06 18:14:06 +02:00
twinaphex
1c5144f9bd
(RMenu) Move RMenu logic out of graphics driver context files
2013-04-06 17:44:07 +02:00
twinaphex
a2d9129782
Kill off set_fbo_state and get_fbo_state function pointers
2013-04-06 06:21:11 +02:00
twinaphex
f94ddb2eab
(RMenu) Remove now redundant enum ID
2013-04-06 05:58:26 +02:00
twinaphex
eb0feac9e3
(PS3/All) Purge fixed-style shaders again - this time avoiding
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breakage on PS3. Maister -you will need to redo shader_parse.c
again though - and this time I need to test it on PS3 to avoid
a regression that happened two pages prior again
2013-04-06 05:46:09 +02:00
twinaphex
4f1cd6a5ee
Revert "(PS3) Remove fixed shader slots"
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This reverts commit f58a038a5f
.
2013-04-06 03:54:57 +02:00
twinaphex
cbb300f863
Revert "(RMenu XUI) Take out fixed second pass shader slot"
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This reverts commit a61437c3db
.
2013-04-06 03:54:47 +02:00
twinaphex
cbfe5ff111
Revert "More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,"
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This reverts commit 7155dd9ca9
.
2013-04-06 03:53:57 +02:00
twinaphex
09c123859d
Revert "(RMenu) take out no longer used HAVE_FBO ifdef"
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This reverts commit 5f6601ac7e
.
2013-04-06 03:53:18 +02:00
twinaphex
5f6601ac7e
(RMenu) take out no longer used HAVE_FBO ifdef
2013-04-06 00:24:11 +02:00
twinaphex
7155dd9ca9
More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,
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etc
2013-04-06 00:16:10 +02:00
twinaphex
a61437c3db
(RMenu XUI) Take out fixed second pass shader slot
2013-04-06 00:03:09 +02:00
twinaphex
f58a038a5f
(PS3) Remove fixed shader slots
2013-04-05 23:58:30 +02:00
meancoot
ed01b57036
(iOS) Fix stale sram and state paths after loading a game through RGUI.
2013-04-05 12:09:33 -04:00
Themaister
cf92211254
Update overlay when in RGUI.
2013-04-04 23:10:38 +02:00
Themaister
7c3e4ef12d
Fix unsigned bug in RGUI.
2013-04-04 22:27:16 +02:00
Themaister
d7797f8497
Core options work in RGUI.
2013-04-04 22:08:23 +02:00
Themaister
435eec44f0
Start adding core options to RGUI.
...
Broken atm.
2013-04-04 21:48:09 +02:00
Themaister
262b867ae0
Update MSVC2010 build.
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Add RGUI, add folder query for Windows, fix GL HW render bug.
2013-04-04 20:25:41 +02:00
twinaphex
896d5d66d6
(RGUI) Add 'Change Game' option to RGUI Settings
2013-04-04 04:56:04 +02:00
meancoot
6d657d6fab
(iOS Thread) Make the pause menu's exit button work again
2013-04-03 12:08:27 -04:00
meancoot
ca4921d6c0
(iOS Thread) Use pthread, rather than Grand Central Dispatch, to create the emulator thread
2013-04-03 11:58:18 -04:00
meancoot
c778844852
(iOS Thread) Use an event queue to pass events (reset, state load, etc) to the retroarch thread
2013-04-02 22:38:33 -04:00
meancoot
1ab77945da
(iOS Thread) Handle the cases where the retroarch thread ends
2013-04-02 21:07:04 -04:00
meancoot
f4a3345f0b
(iOS Thread) Rough draft, needs a lot of work
2013-04-02 20:39:51 -04:00
twinaphex
52d6c0158f
(RMenu) Fixes INGAME_MENU_CHANGE_GAME
2013-04-01 09:53:31 +02:00
twinaphex
f5667f0297
(RMenu) Fixed 'Change Game' action
2013-04-01 09:38:16 +02:00
twinaphex
5d3949c610
(RMenu) Rewritten ingame menu
2013-04-01 09:18:30 +02:00
twinaphex
6f8a008d1b
(RMenu) Change menu labels
2013-04-01 06:31:17 +02:00
twinaphex
684197ee77
(RGUI) Sets and resets MODE_MENU_INGAME flag for whenever we go
...
in and out of Settings
2013-03-31 06:15:56 +02:00
twinaphex
241ed9286a
(RGUI) Menu toggle now goes to 'Settings' screen by default when
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already ingame - will make the 'home screen' configurable to either
filebrowser or settings menu later on
2013-03-31 06:04:32 +02:00
twinaphex
d2521204a0
(RMenu) Change 'Return to menu' to 'Change game'
2013-03-31 01:47:00 +01:00
twinaphex
57b4de45a3
(RMenu) Can now use L3 + R3 to exit ingame menu
2013-03-30 19:56:16 +01:00
twinaphex
43a4979dc9
(360) RMenu XUI build fix
2013-03-30 08:16:58 +01:00
twinaphex
58a98e3043
(GX RGUI) Resolution additions for Wii - by request
2013-03-30 05:38:22 +01:00
twinaphex
426b3a255d
Revert "(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could" -
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going to do this better
This reverts commit 8b4e6bed93
.
2013-03-29 01:55:08 +01:00
twinaphex
8b4e6bed93
(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could
...
be added to PC as well)
2013-03-28 20:59:49 +01:00
twinaphex
fa80fbf5bb
(RMenu) select_setting - cleanups
2013-03-26 15:26:16 +01:00
twinaphex
d58122c655
(RMenu) select_setting refactor pt. 2 - don't put array of struct
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on heap anymore
2013-03-26 15:15:38 +01:00
twinaphex
32791fe59c
(RMenu) Refactor of select_setting
2013-03-26 15:06:08 +01:00
twinaphex
7d9ca5bf6a
(RMenu) Rewrite select_setting
2013-03-26 08:15:48 +01:00
twinaphex
0fb415fa82
(RMenu) Move pressed_down/pressed_up logic inside for loop - select_settings
2013-03-26 00:23:05 +01:00
twinaphex
d1b691a696
(RMenu) Take input states out of rmenu_state
2013-03-25 22:37:40 +01:00
twinaphex
f0794daa34
(RMenu) Pass input states by value instead of by reference
2013-03-25 22:31:09 +01:00
twinaphex
9b893e2154
(RMenu) More cleanups pt. 2
2013-03-25 21:55:42 +01:00
twinaphex
afda4b1a63
(RMenu) More cleanups
2013-03-25 21:24:51 +01:00
twinaphex
8568246454
(RMenu) Clean up init_filebrowser and free_filebrowser - make part of
...
RMenu
2013-03-25 21:01:04 +01:00
twinaphex
fee0d9d77a
Embed menu_stack into rmenu.c
2013-03-25 20:41:53 +01:00
twinaphex
d57484e6eb
Revert "(RMenu) RMenu cleanups pt. 3"
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This reverts commit bcc5f906b6
.
2013-03-25 20:19:43 +01:00
twinaphex
bcc5f906b6
(RMenu) RMenu cleanups pt. 3
2013-03-25 19:04:23 +01:00
twinaphex
986806ca78
(RMenu) RMenu cleanups pt. 2
2013-03-25 18:36:15 +01:00
twinaphex
5a8aa57ae9
(RMenu) Cleanups
2013-03-25 17:47:47 +01:00
twinaphex
f004e98f85
(RMenu) Fix build
2013-03-25 08:06:40 +01:00
twinaphex
c9e2dd937d
(Android) Update overlays - now adds an RGUI toggle button
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(RMenu PS3) Clean up some unneeded function callbacks
2013-03-25 03:07:58 +01:00
twinaphex
a7ea3b3ec7
(Blackberry) Replace strcpy with strlcpy
2013-03-25 02:07:13 +01:00
CatalystG
1e58421c84
(BlackBerry) Get input overlay to show when booting to RGUI
2013-03-24 20:42:09 -04:00
twinaphex
6905a38476
(PC) Fix RGUI build
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(RGUI) Swap Start and Select buttons - Start is more commonly
found on gamepads than Select - Start does 'settings screen switch'
now and Select does 'reset to default' setting
2013-03-24 06:45:35 +01:00
twinaphex
9a1cbdce85
(RGUI) Add 'Resume Game' option
2013-03-24 06:32:42 +01:00
twinaphex
5c42e2fc98
(Libretro core management) Cleanups to libretro_install_core
2013-03-24 03:50:55 +01:00
twinaphex
fce2bdb3b2
Cleanups to libretro_install_core
2013-03-24 03:13:10 +01:00
twinaphex
1c332e42f8
Remove frontend_console.h header
2013-03-24 02:02:15 +01:00
twinaphex
82329cf097
(Blackberry) Starts up in RGUI mode now - should (hopefully) allow
...
for dynamic changing of libretro core and selection of ROM instead
of hardcoded paths.
2013-03-24 01:00:00 +01:00
twinaphex
0fa8c04984
Remove menu_settings.c
2013-03-23 19:34:38 +01:00
twinaphex
9058143953
Move create_menu_item_label to rmenu_xui.cpp
2013-03-23 18:11:03 +01:00
Squarepusher
c9673dbae6
Merge pull request #162 from CatalystG/bb_rgui
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(BlackBerry) Add initial in-game RGUI support.
2013-03-23 09:48:13 -07:00
twinaphex
6d8871c76c
Combine menu_settings_set and menu_settings_set_default and
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move to settings.c
2013-03-23 17:21:42 +01:00
CatalystG
f6c2c2c57d
(BlackBerry) Add initial in-game RGUI support.
2013-03-23 12:21:30 -04:00
twinaphex
82d80cf24f
(PS3) Multiman cleanups
2013-03-23 05:17:39 +01:00
twinaphex
adee2430b9
Move platform_inl.h to frontend_console.c
2013-03-23 04:35:30 +01:00
Themaister
ab93fa6bd2
Use more approriate namespacing.
...
Replace get_libretro_core_name namespacing.
2013-03-22 23:42:34 +01:00
twinaphex
f7e75d69fa
(Salamander) Split up Salamander into its own separate file
2013-03-22 21:27:34 +01:00
twinaphex
7e0afcf610
move get _libretro_core_name to dynamic.c
2013-03-22 20:54:33 +01:00
twinaphex
8fb9ab16d4
(GX) Fix build
2013-03-22 17:49:37 +01:00
twinaphex
7465b25483
block_config_read is set to true in config_set_defaults
2013-03-22 17:01:59 +01:00
twinaphex
fefb65b84a
(Blackberry) Move libscreen initialization to Blackberry graphics
...
context driver
2013-03-22 16:30:10 +01:00
twinaphex
3af61aeac7
(Blackberry) Get rid of bbutil - we don't need it
2013-03-20 01:27:05 +01:00
twinaphex
2e70c297e3
(Blackberry) Build fix
2013-03-20 01:17:10 +01:00
twinaphex
70ac48a685
(iOS) Compile griffin.c - meancoot - check out if everything still
...
works in the iOS port
2013-03-19 05:57:51 +01:00
twinaphex
a8a277ec3b
(RMenu) Cleanups
2013-03-18 18:31:14 +01:00
twinaphex
93522723b0
(RMenu) Replace more snprintfs in rmenu.c
2013-03-18 18:05:15 +01:00
twinaphex
2dc3adcde3
(Filebrowser) Remove redundant filebrowser_get_current_dir
2013-03-18 05:25:18 +01:00
twinaphex
cf7f868e0a
(RMenu) Replace more snprintfs with strlcpy
2013-03-18 05:11:36 +01:00
twinaphex
8930afd11c
(RMENU) Replace snprintfs with strlcpy
2013-03-18 03:49:54 +01:00
twinaphex
8abe9802b5
(RGUI) Replace as much snprintfs with strlcpy as possible
...
for safety reasons
2013-03-18 02:01:14 +01:00
Themaister
aa24755956
Make initial RGUI directory configurable.
2013-03-17 21:39:28 +01:00
Themaister
374975da34
Move core selection to top on PC.
2013-03-17 21:23:28 +01:00
Themaister
94ece08f44
Core selection works on PC/RGUI.
2013-03-17 21:18:56 +01:00
Themaister
af4bbb947d
Block config read after first main_init.
2013-03-17 16:02:11 +01:00
Themaister
2588e60180
Add relative-to-application querying to config.
2013-03-17 12:28:26 +01:00
Themaister
e3c85b174c
Can toggle rewind enable in runtime.
2013-03-16 14:28:34 +01:00
twinaphex
92fba644b7
(RGUI) Ditch GX naming convention for menu bind IDs
2013-03-16 14:20:11 +01:00
Themaister
7b716ac837
Fix unsecure snprintf.
2013-03-16 12:28:25 +01:00
Themaister
1aca911fe3
Fix file browser on PC.
2013-03-16 11:16:55 +01:00
Themaister
8f6f35b2d9
Poll overlay on PC in RGUI.
2013-03-16 11:06:03 +01:00
Themaister
8360dff3ca
Fix RGUI input on PC, but ugly.
2013-03-16 11:01:47 +01:00
Themaister
aa1275a22d
Check explicitly for video_poke interface.
2013-03-16 10:47:01 +01:00
Themaister
12cc1c43d4
Can almost run RGUI on PC.
...
Input in menu is broken. Binds are set up wrongly for PC.
2013-03-16 10:35:22 +01:00
Themaister
15099f8e4f
RGUI builds on PC.
2013-03-16 09:55:08 +01:00
twinaphex
11b2ca07b5
(RMenu) Build fix
2013-03-15 02:26:34 +01:00
twinaphex
0166ce4585
(RGUI) RGUI input code now no longer GEKKO-specific
2013-03-15 01:22:52 +01:00
twinaphex
375aa08e58
Remove rarch_conole_input - runtime button remapping should have
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no more RARCH_CONSOLE dependencies
2013-03-14 21:55:10 +01:00
twinaphex
fd05b5a25c
rarch_input_set_keybind refactored away - input driver's set_keybinds
...
function now provides the functionality
2013-03-14 15:01:36 +01:00
twinaphex
53e1154bc4
(RMenu XUI) Build fixes
2013-03-14 02:37:14 +01:00
twinaphex
ede829c354
Refactor set_default_keybinds callback into set_keybinds - remove
...
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
2013-03-14 02:24:57 +01:00
twinaphex
4fa8d0f3c6
(Android) Rewritten input_autodetect- now implements set_default_keybinds
2013-03-13 23:17:33 +01:00
twinaphex
ece717f2cc
Rename set_default_keybind_lut to set_default_keybinds
2013-03-13 16:30:01 +01:00
twinaphex
4bd0999940
Remove rarch_input_set_default_keybinds - merge with function
...
pointer set_default_keybind_lut
2013-03-13 16:06:13 +01:00
twinaphex
7edb3866f8
Move get_libretro_core_name to HAE_LIBRETRO_MANAGEMENT ifdef
2013-03-13 06:43:18 +01:00
twinaphex
c28bb3a3fd
Move init_console_drivers and uninit_console_drivers to driver.c
...
and rename them global_init_drivers and global_unit_drivers -
we'll need this for Blackberry, starting RetroArch with RGUI
at startup AND consoles
2013-03-13 04:16:56 +01:00
twinaphex
d67e96c603
(RARCH_CONSOLE) Remove rarch_default_libretro_keybind_name_lut
2013-03-13 03:27:21 +01:00
twinaphex
17022672fc
(Filebrowser) Clea up filebrowser code
2013-03-13 02:52:41 +01:00
twinaphex
afc90aa33d
(XDK) Cleanup xdk_resources.cpp
2013-03-13 01:51:03 +01:00
twinaphex
713aa0ecbe
(Input) Remove dpad_emulation_name_lut
2013-03-13 01:07:27 +01:00
twinaphex
545911d4da
(Input) Remove post_init and make it part of input_init
2013-03-13 00:34:46 +01:00
twinaphex
42bdd80ec4
Combine rarch_input_set_controls_default and post_init
2013-03-13 00:12:29 +01:00
twinaphex
9fb92127aa
(RGUI) rgui_list_push - changed first parameter to void*
2013-03-12 01:03:07 +01:00
twinaphex
e9d8b2848f
(RMenu XUI) Use video_poke set_osd_msg
2013-03-11 23:46:57 +01:00
twinaphex
b4108eb343
Add set_osd_msg to video_poke
2013-03-11 21:42:02 +01:00
twinaphex
63883a1131
Combine render_msg and render_msg_place with params argument
2013-03-11 20:05:05 +01:00
twinaphex
d9c3a99d0b
Update some credits
2013-03-11 07:13:11 +01:00
twinaphex
370fca304d
rarch_console.h - cut down on executable_extension variable as well
...
and move it to config.def.h
2013-03-11 06:59:53 +01:00
twinaphex
ce42e7fb65
Remove default_paths.salamander_file and make hardcoded constant
...
in config.def.h
2013-03-11 06:48:58 +01:00
twinaphex
4d062b869c
(RGUI) Use fill_pathname_join for core switching
2013-03-11 06:41:22 +01:00
twinaphex
5730f6487d
(RGUI) Use fill_pathname_join to get correct concatenated file paths
2013-03-11 06:23:14 +01:00
twinaphex
76482bcffe
(RGUI) No longer check for '..' and '.' - filtered out by
...
dir_list_new now
2013-03-11 06:05:01 +01:00
twinaphex
660e7297e8
(RGUI) Clean up more ifdefs
2013-03-11 05:34:25 +01:00
twinaphex
da48316d7f
(RGUI) Use dir_list_sort and get rid of RGUI sorting
2013-03-11 05:22:05 +01:00
twinaphex
91d35e2e41
(RGUI) Cut down on ifdef party
2013-03-11 04:57:17 +01:00
twinaphex
2a1bfde771
(RGUI) Remove folder_cb callback
2013-03-11 04:21:40 +01:00
twinaphex
435b281ff6
(RGUI) Renamed folder_buf to selection_buf, renamed path_stack to menu_stack
2013-03-11 03:56:06 +01:00
twinaphex
a7e651fe0c
(RGUI) Rename rgui->directory_ptr to rgui->selection_ptr
2013-03-11 03:53:28 +01:00
twinaphex
8601102cdd
(RGUI) Don't use path_buf anymore
2013-03-11 03:44:30 +01:00
twinaphex
05e306b599
Cleanups in RGUI file_list
2013-03-11 03:40:44 +01:00
twinaphex
b348e3f390
Rename ptr member to more sensible name 'size' and kill rgui_list_size
2013-03-11 03:31:19 +01:00
twinaphex
e06b125ab2
rgui_list_back and rgui_list_at renamed
2013-03-11 03:22:45 +01:00
twinaphex
50c2dd8e52
(RGUI) Replace RGUI_MENU_ITEM macros with rgui_list_push for clarity's sake
2013-03-11 02:51:33 +01:00
twinaphex
47b6eb262f
Revert "(RGUI) Add some patches for _WIN32 - still broken path handling"
...
This reverts commit d17a43220f
.
2013-03-11 02:08:09 +01:00
twinaphex
946bc52061
Revert "(RGUI) Add more WIN32 path handling fixes"
...
This reverts commit b942b76b3c
.
2013-03-11 02:08:00 +01:00
twinaphex
039fc644d5
Revert "Menu toggle without delay timers (more testing might be needed -"
...
This reverts commit 54a6175a55
.
2013-03-11 02:07:50 +01:00
twinaphex
edf600e0c7
Revert "don't immediately exit if we leave the menu by means other than the menu button"
...
This reverts commit 7bd8de8dbd
.
2013-03-11 02:07:38 +01:00
twinaphex
dcf14aae38
Revert "(RMenu) Attempt same glitch fix as in RGUI for 'exit immediately"
...
This reverts commit 95342e7638
.
2013-03-11 02:07:11 +01:00
twinaphex
95342e7638
(RMenu) Attempt same glitch fix as in RGUI for 'exit immediately
...
on first menu toggle press'
2013-03-11 01:51:50 +01:00
ToadKing
7bd8de8dbd
don't immediately exit if we leave the menu by means other than the menu button
2013-03-10 20:28:01 -04:00
twinaphex
54a6175a55
Menu toggle without delay timers (more testing might be needed -
...
tested on PS3 RMenu and seemed to work well enough)
2013-03-11 01:12:19 +01:00
twinaphex
cb2f2b706a
(RGUI) Add drive mappings for PS3
2013-03-11 00:26:55 +01:00
twinaphex
b942b76b3c
(RGUI) Add more WIN32 path handling fixes
2013-03-11 00:15:53 +01:00
twinaphex
d17a43220f
(RGUI) Add some patches for _WIN32 - still broken path handling
...
in directory_cb
2013-03-10 23:58:38 +01:00
twinaphex
e5ca995fac
(RGUI) Add checks in case set_rgui_texture is not bound
2013-03-10 23:18:34 +01:00
ToadKing
6a60d459d0
HAVE_SCREENSHOTS define in RGUI
2013-03-10 17:54:46 -04:00
twinaphex
71e9dd3a6a
(RGUI) Portable folder_cb code
2013-03-10 22:40:20 +01:00
twinaphex
bffdd1a439
(RGUI) Fix warnings
2013-03-10 21:20:36 +01:00
ToadKing
eb82bd2127
implement driver.current_msg
...
fix RGUI to no longer use driver.video_data casting
2013-03-10 16:02:10 -04:00
twinaphex
e6eb583b23
(RMenu XUI) Use get_fbo_state from video_poke
2013-03-10 20:20:14 +01:00
twinaphex
7be75b29dc
(PS3/XDK) Remove gfx_ctx_set_overscan
2013-03-10 20:13:06 +01:00
twinaphex
adc7c665e2
(RGUI) use apply_state_changes from video_poke interface - could
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cut down on device_ptr dependency if we implement viewport_info
for GX
2013-03-10 19:58:22 +01:00
Themaister
63d946c69f
Add set_rgui_texture interface to video_poke.
2013-03-10 19:14:28 +01:00
twinaphex
e741cc77c6
start/stop/restart ifdeffed for RARCH_CONSOLE instead of
...
HAVE_RMENU - transfer of control bypasses initialization of variables
in RGUI - issues fixed
2013-03-10 17:40:34 +01:00
twinaphex
96dd31fcf2
(RGUI Xbox 1) Down to 7 compiler errors
2013-03-10 16:49:37 +01:00
twinaphex
8d67705bc6
(Xbox 1) Build fix in rgui.c
2013-03-10 16:43:24 +01:00
twinaphex
a750cbd7f5
(RGUI) Don't use rgui_file_type_t - use unsigned instead
2013-03-10 16:40:36 +01:00
twinaphex
b54cf4cd87
(RGUI) Can't have VLAs for Xbox 1 / MSVC
2013-03-10 16:37:34 +01:00