twinaphex
c0f9c0dc6f
(RMenu) Get casts working for C99 as well - argh
2013-04-10 09:48:56 +02:00
twinaphex
9cabedca58
(RMenu) C++98 compatibility casts
2013-04-10 09:46:52 +02:00
twinaphex
5f24e5daf4
(RMenu) Put menu_texture and menu_panel textures on heap - free
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them for Xbox 1 after going out of the menu and into the game
2013-04-10 09:34:46 +02:00
twinaphex
9d6f4590e8
(RMenu XDK1) Updated RMenu for Xbox 1 to use new
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RGUI/RMenu rendering funtions
2013-04-10 06:54:16 +02:00
twinaphex
d313e9b8f9
(PS3 RMenu) RMenu now renders background texture the same way
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as RGUI
2013-04-10 06:22:37 +02:00
twinaphex
7cf75e5eb4
SETTING_EMU_SKIN action was mistakenly inside a HAVE_SHADER_MANAGER
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ifdef
2013-04-10 04:57:49 +02:00
twinaphex
af5dcd106a
(XDK1 RMenu) Show panel again even in low RAM mode
2013-04-10 04:54:22 +02:00
twinaphex
80390d8143
(XDK1 RMenu) Build fixes
2013-04-10 04:51:36 +02:00
twinaphex
43c9195a77
Get rid of rarch_position_t structure and move RMenu texture to
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rmenu.c instead of somewhere in g_extern global
2013-04-10 04:26:18 +02:00
twinaphex
7728e80e0f
(RMenu) Get rid of messy set_default_pos functions
2013-04-10 01:34:40 +02:00
twinaphex
6a87900f1a
(RMenu) Use HAVE_SHADER_MANAGER define for RMenu now as well
2013-04-10 00:47:14 +02:00
twinaphex
b91527749e
(RMenu) Some RMenu fixes - deal with overflow on 'pressed up'
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state in core options menu along with some other things
2013-04-09 09:58:26 +02:00
twinaphex
6a845dec64
(RMenu) Fix - Pops menu stack for a submenu - hack - needs a cleaner implementation
2013-04-09 09:16:23 +02:00
twinaphex
56de3696d0
(RMenu) Initial core options working - only FBA core currently shows
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'extra garbage' characters when updating a specific option -
"CPU Speed Overclock; 100%|110%|120%|130%|140%" etc - doesn't
happen in RGUI - could be the percentage sign
2013-04-09 08:55:54 +02:00
twinaphex
b02e9f374c
(RMenu) Further implement ingame_menu_core_options
2013-04-07 19:21:20 +02:00
twinaphex
3b82e779fe
(RMenu) Implement stub Core Options menu - real implementation
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tomorrow
2013-04-07 08:30:30 +02:00
twinaphex
b430ded254
(RMenu/Xbox 1) Hardcode some positioning values
2013-04-07 05:20:19 +02:00
twinaphex
4102d1cfb8
Make sinc resampler the default and remove Hermite - audio
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quality at high samplerates was too bad to be of any use
2013-04-07 03:41:06 +02:00
twinaphex
15eba51b22
(PS3) Get it at least compiling
2013-04-07 02:34:41 +02:00
twinaphex
909122122d
Take out obsolete console-style overscan options - just use
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Resize Mode instead
2013-04-07 01:23:10 +02:00
twinaphex
69c460bbec
(RMenu) Set 'selected' to FIRST_VIDEO_SETTING after selecting 'Change Game'
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in Ingame Menu
2013-04-07 00:31:12 +02:00
twinaphex
81896840f0
(RMenu) Remove ingame_menu function / make it part of select_setting
2013-04-06 23:49:28 +02:00
twinaphex
2ab049fd05
(Xbox 1) Addendum to 'always load panel' prior commit
2013-04-06 23:17:50 +02:00
twinaphex
ff19ff671d
(Xbox 1) Panel should always be loaded regardless of low RAM mode
2013-04-06 23:13:35 +02:00
twinaphex
bb0821b514
Remove screenshots_dir and cgp_dir from default_paths - cgp_dir
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is now the same as shaders_dir
2013-04-06 22:37:07 +02:00
twinaphex
bcbac5aac7
(RARCH_CONSOLE) Remove shader_dir from default_paths struct
2013-04-06 22:16:12 +02:00
twinaphex
cc05981455
(PS3/360) Now uses embedded shaders instead of stock shader from
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common-shaders
2013-04-06 21:53:03 +02:00
twinaphex
ec0e3e6087
(RMenu) Remove RMenu screenshot_dump function pointer - implement
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screenshot_dump instead for XDK1
2013-04-06 18:14:06 +02:00
twinaphex
1c5144f9bd
(RMenu) Move RMenu logic out of graphics driver context files
2013-04-06 17:44:07 +02:00
twinaphex
a2d9129782
Kill off set_fbo_state and get_fbo_state function pointers
2013-04-06 06:21:11 +02:00
twinaphex
eb0feac9e3
(PS3/All) Purge fixed-style shaders again - this time avoiding
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breakage on PS3. Maister -you will need to redo shader_parse.c
again though - and this time I need to test it on PS3 to avoid
a regression that happened two pages prior again
2013-04-06 05:46:09 +02:00
twinaphex
4f1cd6a5ee
Revert "(PS3) Remove fixed shader slots"
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This reverts commit f58a038a5f
.
2013-04-06 03:54:57 +02:00
twinaphex
cbfe5ff111
Revert "More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,"
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This reverts commit 7155dd9ca9
.
2013-04-06 03:53:57 +02:00
twinaphex
09c123859d
Revert "(RMenu) take out no longer used HAVE_FBO ifdef"
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This reverts commit 5f6601ac7e
.
2013-04-06 03:53:18 +02:00
twinaphex
5f6601ac7e
(RMenu) take out no longer used HAVE_FBO ifdef
2013-04-06 00:24:11 +02:00
twinaphex
7155dd9ca9
More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,
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etc
2013-04-06 00:16:10 +02:00
twinaphex
f58a038a5f
(PS3) Remove fixed shader slots
2013-04-05 23:58:30 +02:00
twinaphex
52d6c0158f
(RMenu) Fixes INGAME_MENU_CHANGE_GAME
2013-04-01 09:53:31 +02:00
twinaphex
f5667f0297
(RMenu) Fixed 'Change Game' action
2013-04-01 09:38:16 +02:00
twinaphex
5d3949c610
(RMenu) Rewritten ingame menu
2013-04-01 09:18:30 +02:00
twinaphex
6f8a008d1b
(RMenu) Change menu labels
2013-04-01 06:31:17 +02:00
twinaphex
d2521204a0
(RMenu) Change 'Return to menu' to 'Change game'
2013-03-31 01:47:00 +01:00
twinaphex
57b4de45a3
(RMenu) Can now use L3 + R3 to exit ingame menu
2013-03-30 19:56:16 +01:00
twinaphex
426b3a255d
Revert "(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could" -
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going to do this better
This reverts commit 8b4e6bed93
.
2013-03-29 01:55:08 +01:00
twinaphex
8b4e6bed93
(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could
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be added to PC as well)
2013-03-28 20:59:49 +01:00
twinaphex
fa80fbf5bb
(RMenu) select_setting - cleanups
2013-03-26 15:26:16 +01:00
twinaphex
d58122c655
(RMenu) select_setting refactor pt. 2 - don't put array of struct
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on heap anymore
2013-03-26 15:15:38 +01:00
twinaphex
32791fe59c
(RMenu) Refactor of select_setting
2013-03-26 15:06:08 +01:00
twinaphex
7d9ca5bf6a
(RMenu) Rewrite select_setting
2013-03-26 08:15:48 +01:00
twinaphex
0fb415fa82
(RMenu) Move pressed_down/pressed_up logic inside for loop - select_settings
2013-03-26 00:23:05 +01:00
twinaphex
d1b691a696
(RMenu) Take input states out of rmenu_state
2013-03-25 22:37:40 +01:00
twinaphex
f0794daa34
(RMenu) Pass input states by value instead of by reference
2013-03-25 22:31:09 +01:00
twinaphex
9b893e2154
(RMenu) More cleanups pt. 2
2013-03-25 21:55:42 +01:00
twinaphex
afda4b1a63
(RMenu) More cleanups
2013-03-25 21:24:51 +01:00
twinaphex
8568246454
(RMenu) Clean up init_filebrowser and free_filebrowser - make part of
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RMenu
2013-03-25 21:01:04 +01:00
twinaphex
fee0d9d77a
Embed menu_stack into rmenu.c
2013-03-25 20:41:53 +01:00
twinaphex
d57484e6eb
Revert "(RMenu) RMenu cleanups pt. 3"
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This reverts commit bcc5f906b6
.
2013-03-25 20:19:43 +01:00
twinaphex
bcc5f906b6
(RMenu) RMenu cleanups pt. 3
2013-03-25 19:04:23 +01:00
twinaphex
986806ca78
(RMenu) RMenu cleanups pt. 2
2013-03-25 18:36:15 +01:00
twinaphex
5a8aa57ae9
(RMenu) Cleanups
2013-03-25 17:47:47 +01:00
twinaphex
f004e98f85
(RMenu) Fix build
2013-03-25 08:06:40 +01:00
twinaphex
c9e2dd937d
(Android) Update overlays - now adds an RGUI toggle button
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(RMenu PS3) Clean up some unneeded function callbacks
2013-03-25 03:07:58 +01:00
twinaphex
0fa8c04984
Remove menu_settings.c
2013-03-23 19:34:38 +01:00
twinaphex
9058143953
Move create_menu_item_label to rmenu_xui.cpp
2013-03-23 18:11:03 +01:00
twinaphex
6d8871c76c
Combine menu_settings_set and menu_settings_set_default and
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move to settings.c
2013-03-23 17:21:42 +01:00
twinaphex
82d80cf24f
(PS3) Multiman cleanups
2013-03-23 05:17:39 +01:00
twinaphex
a8a277ec3b
(RMenu) Cleanups
2013-03-18 18:31:14 +01:00
twinaphex
93522723b0
(RMenu) Replace more snprintfs in rmenu.c
2013-03-18 18:05:15 +01:00
twinaphex
2dc3adcde3
(Filebrowser) Remove redundant filebrowser_get_current_dir
2013-03-18 05:25:18 +01:00
twinaphex
cf7f868e0a
(RMenu) Replace more snprintfs with strlcpy
2013-03-18 05:11:36 +01:00
twinaphex
8930afd11c
(RMENU) Replace snprintfs with strlcpy
2013-03-18 03:49:54 +01:00
twinaphex
11b2ca07b5
(RMenu) Build fix
2013-03-15 02:26:34 +01:00
twinaphex
375aa08e58
Remove rarch_conole_input - runtime button remapping should have
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no more RARCH_CONSOLE dependencies
2013-03-14 21:55:10 +01:00
twinaphex
fd05b5a25c
rarch_input_set_keybind refactored away - input driver's set_keybinds
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function now provides the functionality
2013-03-14 15:01:36 +01:00
twinaphex
ede829c354
Refactor set_default_keybinds callback into set_keybinds - remove
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set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
2013-03-14 02:24:57 +01:00
twinaphex
4fa8d0f3c6
(Android) Rewritten input_autodetect- now implements set_default_keybinds
2013-03-13 23:17:33 +01:00
twinaphex
ece717f2cc
Rename set_default_keybind_lut to set_default_keybinds
2013-03-13 16:30:01 +01:00
twinaphex
4bd0999940
Remove rarch_input_set_default_keybinds - merge with function
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pointer set_default_keybind_lut
2013-03-13 16:06:13 +01:00
twinaphex
d67e96c603
(RARCH_CONSOLE) Remove rarch_default_libretro_keybind_name_lut
2013-03-13 03:27:21 +01:00
twinaphex
17022672fc
(Filebrowser) Clea up filebrowser code
2013-03-13 02:52:41 +01:00
twinaphex
713aa0ecbe
(Input) Remove dpad_emulation_name_lut
2013-03-13 01:07:27 +01:00
twinaphex
b4108eb343
Add set_osd_msg to video_poke
2013-03-11 21:42:02 +01:00
twinaphex
63883a1131
Combine render_msg and render_msg_place with params argument
2013-03-11 20:05:05 +01:00
twinaphex
039fc644d5
Revert "Menu toggle without delay timers (more testing might be needed -"
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This reverts commit 54a6175a55
.
2013-03-11 02:07:50 +01:00
twinaphex
dcf14aae38
Revert "(RMenu) Attempt same glitch fix as in RGUI for 'exit immediately"
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This reverts commit 95342e7638
.
2013-03-11 02:07:11 +01:00
twinaphex
95342e7638
(RMenu) Attempt same glitch fix as in RGUI for 'exit immediately
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on first menu toggle press'
2013-03-11 01:51:50 +01:00
twinaphex
54a6175a55
Menu toggle without delay timers (more testing might be needed -
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tested on PS3 RMenu and seemed to work well enough)
2013-03-11 01:12:19 +01:00
twinaphex
7be75b29dc
(PS3/XDK) Remove gfx_ctx_set_overscan
2013-03-10 20:13:06 +01:00
twinaphex
ae9ddf362b
(Xbox 1) Make xdk_ctx independent of HAVE_RMENU
2013-03-10 16:29:08 +01:00
twinaphex
92573940bd
Move rmenu_set_default_pos to rmenu.c
2013-03-10 15:52:36 +01:00
twinaphex
d74b7156fa
Move more RMenu stuff to rmenu.c and out of the context drivers
2013-03-10 15:23:34 +01:00
twinaphex
59ff094b3b
Add set_blend to video_poke interface
2013-03-10 03:53:42 +01:00
twinaphex
91e3355268
(RMenu) Use video_poke interface for RMenu as well
2013-03-10 02:58:55 +01:00
twinaphex
04c9b14b7e
Remove S_DELAY macros
2013-03-09 22:21:53 +01:00
twinaphex
43d865cc5e
Rename rmenu_settings to menu_settings
2013-03-09 22:19:25 +01:00
twinaphex
b4fad2dab2
(RGUI) Get rid of rmenu_ namespace
2013-03-09 22:15:20 +01:00
twinaphex
e7f206be79
Revert "Move rmenu_settings.c to settings.c + add header file"
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This reverts commit b827075d55
.
2013-03-09 17:09:40 +01:00
twinaphex
b827075d55
Move rmenu_settings.c to settings.c + add header file
2013-03-09 17:00:52 +01:00
twinaphex
5e53be4b25
Rename rmenu_iterate to menu_iterate
2013-03-09 16:22:11 +01:00
twinaphex
34515fd7f5
(RARCH_CONSOLE) Integrate rarch-console_video into gfx_common
2013-03-09 03:20:59 +01:00