twinaphex
b28c405377
Backport and rebase initial FPGA port that was done in 2017 (port
...
done for Z-Turn board) - has some outstanding issues such as
very slow framebuffer software rendering output that needs to
be overcome before this becomes usable - community help needed
2019-09-17 08:16:50 +02:00
twinaphex
861262ef3a
(network gfx) Cleanup
2019-09-17 05:04:57 +02:00
Brad Parker
c7c7d0988e
initial network video driver, sends raw frames over TCP
2019-09-17 04:18:44 +02:00
jdgleaver
3a680df733
(glcore) Ensure correct scaling of menu texture (RGUI)
2019-09-03 12:52:26 +01:00
Tor Arne Vestbø
af75ddd04a
metal: Draw video stats on top of overlay
2019-09-02 20:02:16 +02:00
Tor Arne Vestbø
204407b64a
metal: Set up correct viewport before rendering overlay
2019-09-02 18:02:30 +02:00
Tor Arne Vestbø
48d28aa734
metal: Split menu drawing out from core drawing
2019-09-02 18:02:30 +02:00
Tor Arne Vestbø
e6227f9898
Use correct uniforms when blitting menu frame with Metal
...
Fixes broken rgui with the Metal video driver.
2019-09-02 13:01:42 +02:00
Tor Arne Vestbø
a7723ba13f
Explicitly invalidate atlas buffer when rendering text with Metal
...
Fixes #9016
2019-09-01 18:46:26 +02:00
Brad Parker
4e9cd6ff3e
win32: set menubar language to same as config
2019-08-29 16:36:09 -04:00
twinaphex
2609747243
MSVC buildfix
2019-08-29 20:20:35 +02:00
twinaphex
718d65d95d
Take this out - too unsafe - fixes D3D12 driver
2019-08-29 12:30:56 +02:00
twinaphex
cb8107a154
remove video_context_driver_init_image_buffer
2019-08-29 11:26:28 +02:00
twinaphex
ca5e51f116
Remove video_context_driver_make_current
2019-08-29 11:13:17 +02:00
twinaphex
029f1c403e
Turn function static
2019-08-29 10:16:26 +02:00
twinaphex
967aae04c8
Cleanups
2019-08-29 09:55:27 +02:00
twinaphex
9a49da10e5
(WndProcCommon) Put this back in
2019-08-29 09:31:08 +02:00
twinaphex
df4f2a67e3
(Win32) Simplify WndProcCommon
2019-08-29 02:26:32 +02:00
twinaphex
5ca165379c
Cleanups
2019-08-29 01:45:44 +02:00
twinaphex
04f9b81fed
Cut down on some unnecessary wrapper functions
2019-08-29 00:02:50 +02:00
twinaphex
3a7515c82f
Cut down on code duplication
2019-08-28 23:58:15 +02:00
twinaphex
01cb2b8d44
Cleanup
2019-08-28 23:55:57 +02:00
twinaphex
d406fee72e
Remove video_context_driver_suppress_screensaver
2019-08-28 22:52:41 +02:00
twinaphex
c50cc7b010
Remove video_context_driver_show_mouse
2019-08-28 21:36:58 +02:00
twinaphex
aeedeb14a9
(Vita) Vita has no video context driver set, so this can go
2019-08-28 21:30:17 +02:00
twinaphex
fa3b927ece
Get rid of video_context_driver_get_proc_address
2019-08-28 21:26:43 +02:00
twinaphex
88720b540e
Get rid of video_context_driver_swap_interval
2019-08-28 21:12:51 +02:00
Sunderland93
8345f08f64
[Wayland] Remove deprecated wl_shell interface
2019-08-28 12:26:51 +04:00
twinaphex
a623a611f1
(Wayland) Untested - apply the same for Wayland
2019-08-24 20:51:12 +02:00
twinaphex
aa428e4a82
(X11) Better resizing of menu when window is resized
2019-08-24 20:50:06 +02:00
Twinaphex
6d0875e975
(OSX) Use new menu rescaling when resizing window
2019-08-24 20:36:06 +02:00
twinaphex
8780541de9
(Win32) Add deferred menu context reset - menu should properly rescale now
...
when we do a Win32 window resize
2019-08-24 20:03:09 +02:00
twinaphex
86410cc3b0
(CoreText) Buildfix
2019-08-24 16:57:23 +02:00
jdgleaver
f85c0737e4
(3DS) Build fix
2019-08-24 14:37:45 +01:00
twinaphex
02dccb0396
(OSX) Buildfix for C89_BUILD
2019-08-24 08:51:33 +02:00
twinaphex
b9d7be372f
(CoreText) Check first if path is valid
2019-08-24 03:35:23 +02:00
Twinaphex
714e3ddc2a
(SBT font driver) Check first if font files exist before
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we try to open them
2019-08-24 03:30:32 +02:00
twinaphex
0dc73f2c8e
Prevent calling FT_New_Face if path is not valid
2019-08-24 03:25:46 +02:00
LazyBumHorse
a882901e39
save unmodified auto-shaders as a reference instead of a copy, see:
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- implement #reference directive for auto-shaders
- replace usual preset saving and loading functions with video_shader_read_preset() and video_shader_write_preset()
- apply saved presets automatically for console menus
- move auto-shader saving logic from menus into menu_shader.c menu_shader_manager_save_auto_preset()
- refactor menu_shader_manager_save_preset() into menu_shader_manager_save_preset_internal()
2019-08-22 16:57:28 +02:00
twinaphex
d52c573e13
Merge slang_preprocess.cpp into slang_process.cpp
2019-08-18 18:55:22 +02:00
twinaphex
0905c8d2ed
(shader_gl_core.cpp) Simplify some code
2019-08-18 18:32:01 +02:00
twinaphex
d48b5b78f8
Cleanups
2019-08-18 18:05:26 +02:00
twinaphex
aaeff6c888
Move C code over to glslang_util.c
2019-08-18 18:01:21 +02:00
twinaphex
3aa1a03a08
glslang_util cleanups
2019-08-18 14:40:26 +02:00
LazyBumHorse
719555bae1
Overhaul shader loading logic, add --set-shader CLI option
2019-08-17 15:20:51 +02:00
Twinaphex
3bc5c15526
Merge pull request #9309 from LazyBumHorse/fix_vulkan_gpu_list
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fix handling of vulkan_gpu_list
2019-08-15 18:17:56 +02:00
LazyBumHorse
3c6a46d95d
fix handling of vulkan_gpu_list (use after free, not always being initialized)
2019-08-15 17:52:24 +02:00
twinaphex
6c671faed6
Start preparing for menu_widgets_ready to be moved to retroarch.c
2019-08-15 14:20:51 +02:00
LazyBumHorse
f51e50a423
fix logging on Windows sometimes not being null-terminated
2019-08-15 13:39:19 +02:00
twinaphex
980be6dba3
(GL2) Cleanups
2019-08-14 16:40:47 +02:00
Twinaphex
accae545b0
Merge pull request #9279 from LazyBumHorse/fix_glhigh
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workaround for glcore crash with Mesa
2019-08-13 22:00:28 +02:00
Themaister
f957bf0d16
Validate non-causal filter chain for texture inputs.
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We only validated for UBO inputs apparently.
2019-08-13 13:57:20 +02:00
twinaphex
3585d56067
(Vita2D) video_driver_get_size was used for no reason here
2019-08-13 12:34:34 +02:00
twinaphex
dc3711b35f
(GX2) video_driver_get_size was used for no reason here
2019-08-13 12:33:09 +02:00
twinaphex
d43b26348b
(Vulkan) Don't use video_driver_get_size
2019-08-13 12:28:16 +02:00
twinaphex
e43c55bef3
(GLCore) Don't use video_driver_get_size
2019-08-13 12:23:02 +02:00
twinaphex
c3d624267b
(GL) Start avoiding usage of video_driver_get_size
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from within video drivers
2019-08-13 12:14:53 +02:00
twinaphex
558e50b5a0
Get rid of unused code libdbgfont
2019-08-13 11:42:46 +02:00
LazyBumHorse
907bea6abb
destroy leaked context
2019-08-12 23:05:44 +02:00
twinaphex
4a09f66c7b
(GL drivers) Cleanups
2019-08-12 22:04:27 +02:00
LazyBumHorse
010df00d74
workaround for Mesa crash when trying unsupported OpenGL versions
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also fixes attribs sometimes being garbled
2019-08-12 21:08:22 +02:00
twinaphex
ed6f682754
Make code more similar to gl2 video driver
2019-08-12 21:07:12 +02:00
twinaphex
fdd45f1f6b
(glcore) memset is unnecessary
2019-08-12 20:55:46 +02:00
twinaphex
2a631bd031
(glcore) Turn this into macro
2019-08-12 20:52:33 +02:00
twinaphex
69a195fc5c
Cleanups
2019-08-12 19:35:36 +02:00
twinaphex
3ae447420e
Cleanups
2019-08-12 19:33:50 +02:00
jdgleaver
5ac152a5f3
(glslang_util) Remove C++ 'isms' (where possible)
2019-08-12 13:10:50 +01:00
twinaphex
a45c9b6eb4
Duplicate aspect ratio code that was being ran twice
2019-08-12 12:52:40 +02:00
Twinaphex
a88b357817
Merge pull request #9250 from bparker06/gl_highest
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opengl: loop through highest available versions to find a working one
2019-08-09 17:09:13 +02:00
twinaphex
ecbd58d3af
Small cleanup
2019-08-08 17:04:45 +02:00
twinaphex
faa55b4dff
glslang_read_shader_file - potential leak here
2019-08-08 16:55:39 +02:00
twinaphex
b282125107
Revert "Refactor code for glslang shader presets - buffer entire file"
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This reverts commit 0fee6a9ef4
.
2019-08-08 16:36:34 +02:00
twinaphex
83c113cb59
Cleanups
2019-08-08 14:57:28 +02:00
twinaphex
211e664e5d
(GX2) Cleanups
2019-08-08 14:54:21 +02:00
twinaphex
0fee6a9ef4
Refactor code for glslang shader presets - buffer entire file
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into memory before passing it on
2019-08-08 04:55:22 +02:00
Brad Parker
db53e54b15
cleanup
2019-08-07 14:46:47 -04:00
Brad Parker
b97069aa6d
opengl: remove unnecessary second check for requested version at the end, add ES1/2 version checks when built with ES3, add 3.1/3.0 version checks
2019-08-07 12:24:24 -04:00
jdgleaver
bcfc5db7d8
(video_shader_parse) Optimise parsing of (non-slang) shader parameters
2019-08-07 17:19:18 +01:00
Brad Parker
7b96ee1a31
windows buildfix
2019-08-06 22:01:49 -04:00
Brad Parker
1c1db0a7de
opengl: add missing 4.x versions to try, fail early if requestion version does not work
2019-08-06 17:53:15 -04:00
Brad Parker
7479245875
opengl: loop through highest available versions to find a working one, only do hwapi check on glx/wgl for now
2019-08-05 10:46:17 -04:00
Brad Parker
cb2be97e7d
fix unused warning, add extra info to cdrom print
2019-07-31 17:51:58 -04:00
twinaphex
65b4c2595e
Update set keyboard mapping code for input driver
2019-07-27 02:21:24 +02:00
twinaphex
81d276fa11
(D3D9 HLSL) Fix two warnings with cxx_BUILD
2019-07-26 17:29:53 +02:00
twinaphex
453cc3dcbd
(video context driver) has_Windowed can be degraded to a simple
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boolean variable
2019-07-26 06:23:20 +02:00
twinaphex
dfc85f5908
Simplify win32_has_process
2019-07-26 06:10:02 +02:00
LazyBumHorse
5e0aba0589
Revert "(UWP) UWP cannot deal with relative paths, turn them into absolute"
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This reverts commit 8b0f083a4e
.
2019-07-25 14:31:18 +02:00
Twinaphex
52ef1af14e
Merge pull request #9137 from LazyBumHorse/realpath
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replace realpath() by custom code which does not resolve symlinks
2019-07-24 22:20:38 +02:00
orbea
779fbabc79
Fix CXX_BUILD=1 with libsixel.
2019-07-22 14:24:40 -07:00
Roman Fomin
e01095a51b
Fix maintaining aspect ratio
2019-07-23 01:33:43 +07:00
LazyBumHorse
6285c05948
add resolve_symlinks parameter to path_resolve_realpath() and cleanup playlist_resolve_path()
2019-07-22 13:44:35 +02:00
Twinaphex
1661f86ec0
Merge pull request #9154 from LazyBumHorse/shader_paths
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simplify video_shader_read_conf_preset() calls
2019-07-22 01:21:47 +02:00
orbea
e13ec54dc6
Fix --disable-overlay.
2019-07-21 10:26:42 -07:00
LazyBumHorse
f8b92770d4
simplify video_shader_read_conf_preset() calls
2019-07-21 18:15:28 +02:00
twinaphex
b33eb9bacf
Cleanups
2019-07-21 12:13:04 +02:00
Twinaphex
6704a66a57
Merge pull request #9144 from yoshisuga/macos_fix_shader_ref
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macos: fix call to video_shader_read_conf_preset
2019-07-21 00:36:14 +02:00
twinaphex
b6b22a9a32
More shader refactors - make sure we can compile entirely
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without shader support if HAVE_CG, HAVE_GLSL, HAVE_SLANG
and HAVE_HLSL are all not defined
2019-07-21 00:34:07 +02:00
Yoshi Sugawara
f292a5b9cb
macos: fix call to video_shader_read_conf_preset
2019-07-20 12:08:37 -10:00
Twinaphex
388c4857d3
Merge pull request #9140 from LazyBumHorse/shader_paths
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much improved handling of relative shader paths
2019-07-20 21:54:58 +02:00
twinaphex
14dfb91a60
Buildfix for C89
2019-07-20 21:33:09 +02:00
LazyBumHorse
2245af23e9
much improved handling of relative shader paths
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- save texture paths in relative format as well
- always write portable relative paths on Windows using '/' instead of '\'
- remove an ancient piece of code that could sometimes fail loading relative paths
- fix absolute path handling between different drives for Windows
- integrate video_shader_resolve_relative() into video_shader_parse_* functions
2019-07-20 18:29:46 +02:00
twinaphex
a0060182e3
Add more ifdefs covering HAVE_THREADS and HAVE_AUDIOMIXER
2019-07-20 16:09:39 +02:00
twinaphex
d905986a52
Rename functions - change rarch_ prefix to retroarch_
2019-07-20 12:43:43 +02:00
twinaphex
ac47f54a8e
(Win32) Not sure why menubar was disabled when threaded video is
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enabled, going to assume enabling it is thread-safe
2019-07-20 11:45:28 +02:00
twinaphex
c4c7a1b8cc
(Vulkan) Dehardcode application name
2019-07-19 20:12:12 +02:00
twinaphex
b747bb22f4
Properly dehardcode program name now
2019-07-19 20:08:45 +02:00
twinaphex
b04e057b5d
Revert "(Win32/Vulkan) Dehardcode more program name strings"
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This reverts commit 5cefcb8327
.
2019-07-19 19:39:43 +02:00
twinaphex
5cefcb8327
(Win32/Vulkan) Dehardcode more program name strings
2019-07-19 19:27:24 +02:00
Twinaphex
db6a4f8368
(UI Companion) Get rid of unused iterate function callback
2019-07-19 13:59:07 +02:00
twinaphex
4c69dad0ce
Define DEFAULT_MAX_PADS inside config.def.h - get rid of the messy
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MAX_PADS macros everywhere
2019-07-19 12:55:38 +02:00
twinaphex
44efbd47c2
Prevent null pointer dereference
2019-07-18 21:00:35 +02:00
twinaphex
da29fd61bb
(shader_vulkan.cpp) Fix another 'declaration hides parameter' warning
2019-07-18 19:25:25 +02:00
twinaphex
b2946f4f1e
egl_swap_buffers - be safer
2019-07-18 18:54:26 +02:00
twinaphex
18e67c12c7
(GLSL) Set prg ID to 0 after running glDeleteProgram
2019-07-18 18:31:37 +02:00
twinaphex
0cdfd4c542
Use config_file_new_from_path_to_string entirely
2019-07-18 16:15:02 +02:00
twinaphex
c0787accc3
Use config_file_new_from_path_to_string
2019-07-18 12:13:09 +02:00
twinaphex
41a2fabb4e
Create config_file_new_from_path_to_string
2019-07-18 12:03:50 +02:00
LazyBumHorse
208d23b39d
fix hanging window under Windows 7 with threaded video
2019-07-17 23:27:43 +02:00
Twinaphex
5dca2234cd
Merge pull request #9094 from alphanu1/master
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Updates Porches and Super width
2019-07-13 07:47:14 +02:00
twinaphex
b7a85d392f
Silence warnings
2019-07-12 16:31:16 +02:00
twinaphex
27a65714f2
Remove some globals
2019-07-12 00:21:31 +02:00
alphanu1
df301bcbe7
Updates Porches and Super width
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Updates Porches and Super width Calculation
2019-07-11 20:50:33 +01:00
twinaphex
bddfca940e
Add HAVE_GDI switch
2019-07-11 13:18:38 +02:00
twinaphex
e02ff9c40c
(Win32) Reimplement PeekMessage implementation - this should be at the
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start of the while loop
2019-07-11 03:49:33 +02:00
twinaphex
a867e3916e
(D3D9) Silence warning when neither HAVE_MENU or HAVE_OVERLAY
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is defined
2019-07-11 01:10:00 +02:00
twinaphex
dc40a2ab66
(Travis) Another Travis buildfix
2019-07-11 01:03:35 +02:00
twinaphex
d06ce4df13
Buildfix for Travis
2019-07-10 23:56:47 +02:00
twinaphex
278063d157
(CocoaGL) Silence warning when building without HAVE_VULKAN
2019-07-10 05:48:26 +02:00
twinaphex
1d6bae7b35
(Linux) fix --disable-overlay
2019-07-10 05:43:05 +02:00
twinaphex
09f5d2c95d
Fix compilation when configuring with --disable-overlay
2019-07-10 05:39:50 +02:00
twinaphex
f0f5c32b51
Remove state tracker - legacy code - we can revisit this later
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and integrate it in a way so that it scales across all drivers
2019-07-09 07:39:38 +02:00
jdgleaver
22e7252823
Normal2x/Scanline2x video filters: Fix misaligned address error
2019-07-05 10:52:56 +01:00
twinaphex
3cfa3ff1d8
Cleanups
2019-07-04 22:05:38 +02:00
twinaphex
6c2f65c585
Fix code analysis warnings
2019-07-04 21:54:51 +02:00
LazyBumHorse
f5497a4249
fix some bugs found through Clang Static Analyzer:
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- task_content.c, load_content_from_compressed_archive: fix use after free
- platform_win32/uwp: fix frontend_..._get_powerstate never returning FRONTEND_POWERSTATE_NONE
- platform_win32/uwp: fix whitespace
- cheevos.c: fix potential use after free in a loop, just to be save
2019-07-04 21:15:19 +02:00
Dwedit
81b6703912
Fix wrong reference count for D3D12 adapters (crash at close due to a destroyed adapter being released again)
2019-07-03 15:35:06 -05:00
Dwedit
10343d51b9
Small fixes for D3D12: Do not return false when enumerating, and add a null check for the Fence object
2019-07-02 19:46:02 -05:00
Twinaphex
dac33fca83
Merge pull request #9031 from stoofin/libvulkan1
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Fall back to libvulkan.so.1 if libvulkan.so isn't present
2019-06-29 14:39:04 +02:00
Twinaphex
5d56302a31
Merge pull request #9033 from yoshisuga/ios_remove_pause_indicator
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iOS: remove pause indicator
2019-06-29 12:12:32 +02:00
CatGreen90
550ea0f143
Update android_ctx.c ( #9032 )
2019-06-27 19:37:21 -05:00
stoofin
1b57cf6112
Fall back to libvulkan.so.1 if libvulkan.so isn't present
2019-06-27 14:08:14 -07:00
LazyBumHorse
c4530eb3f4
d3d9: add Cg/HLSL shader runtime check depending on the used renderchain
2019-06-25 10:57:46 +02:00
LazyBumHorse
17ec59ff21
enable Cg shader flag for d3d9
2019-06-24 23:41:05 +02:00
Twinaphex
f23497fd80
Merge pull request #9014 from LazyBumHorse/fix_d3d9
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fix d3d9 not rendering xmb and temporarily disable widgets due to segfault
2019-06-24 16:07:03 +02:00
LazyBumHorse
1f69f3960a
fix d3d9 not rendering xmb and temporarily disable widgets due to segfault
2019-06-24 15:42:55 +02:00
twinaphex
405d3fec67
(CXX_BUILD) Silence warning
2019-06-24 15:09:56 +02:00
Hans-Kristian Arntzen
135ff5e7a5
Fixup resource remapping in MSL/HLSL.
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Seemed rather sketchy, but this must be tested a bit.
2019-06-24 14:25:04 +02:00
Hans-Kristian Arntzen
50ea084385
Update SPIRV-Cross.
2019-06-24 13:42:46 +02:00
Twinaphex
596b375da5
Merge pull request #9001 from LazyBumHorse/metal_cocoa_flags
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fix shader flags for metal
2019-06-22 14:53:18 +02:00
LazyBumHorse
b8258a711a
workaround for metal not being able to poll shader flags during init
2019-06-22 14:22:34 +02:00