twinaphex
cdcc068a18
(360 RMenu XUI) Rename rarch_quickmenu to rarch_video_options
2013-05-10 18:25:17 +02:00
twinaphex
c1757f7a3d
(360 RMenu XUI) Take out some unnecessary HXUIOBJs and just have a root_menu and
...
current_menu HXUIOBJ instead
2013-05-10 17:14:22 +02:00
twinaphex
70af692622
(360 RMenu XUI) Easier way to declare new XUI menu classes
2013-05-10 03:54:20 +02:00
twinaphex
0ca3a52172
(360) Move more video options from 'Settings' to 'Video Options'
2013-05-10 03:36:32 +02:00
twinaphex
388a2d9830
(360) HD XUI overlay better positioned for 4:3 screen - make
...
gamma correction toggle a 'restart app' option
2013-05-10 03:22:59 +02:00
twinaphex
c9d5f8ba67
(RMenu XUI) Make text bottom label work
2013-05-09 22:27:18 +02:00
twinaphex
75edb0fa43
(RMenu XUI) Have filebrowsers use the same XUI file
2013-05-09 21:46:13 +02:00
twinaphex
18fe85bc1b
(RMenu XUI) Restore rotation functionality + other tweaks
2013-05-09 20:24:58 +02:00
twinaphex
17ea68b9cd
(RMenu XUI) Implement more options in main menu
2013-05-09 20:07:12 +02:00
twinaphex
34ec600190
(RMenu XUI) Build fix
2013-05-09 18:46:06 +02:00
twinaphex
c5be3d957a
(RMenu XUI) Cleanups + indenting
2013-05-09 18:44:35 +02:00
twinaphex
1ba7659c3f
(RMenu XUI) Change rarch_main.xui into list view as well
2013-05-09 18:13:27 +02:00
twinaphex
4fc4c294c2
(360) Have 'controls' screen use same XUI screen as rarch_controls /
...
rarch_quickmenu - 'slider' will be reimplemented as a simple
list option
2013-05-09 15:13:09 +02:00
twinaphex
9f16c5eee5
(360 XUI) Start using the same XUI file for several screens (Quick Menu /
...
settings screen now use the same xui file only duplicated)
2013-05-09 13:25:02 +02:00
ToadKing
9b7bd42cc0
fix compiler warning
2013-05-08 19:12:18 -04:00
Themaister
7f88b51828
Split video and shader toggle options.
...
Fixes crashes when left/right was used on browser options.
2013-05-08 18:17:30 +02:00
twinaphex
b45ce8a998
(XUI) Use XuiUnregisterClass directly
2013-05-08 02:11:06 +02:00
Themaister
3b06905329
Update RGUI shader menu when a preset is loaded.
2013-05-06 16:41:31 +02:00
twinaphex
7067b2eeb1
(RMenu XUI) Have one common m_back
2013-05-06 03:05:21 +02:00
twinaphex
bbcd7b535b
(360 RMenu XUI) Programmatically fill in Input Options menu
2013-05-06 02:55:39 +02:00
twinaphex
21a50bdd65
(360 RMenu XUI) Use only one m_settingslist
2013-05-06 02:44:13 +02:00
twinaphex
1a3a86d824
(360 RMenu XUI) Programmatically fill in Quick Menu list
2013-05-06 02:40:15 +02:00
twinaphex
d481bc61fc
(360) Programmatically fill in XUI list for 'Settings'
2013-05-06 02:07:33 +02:00
twinaphex
7d075514b3
(360) Fix 'Default filter' labels
2013-05-06 01:22:15 +02:00
twinaphex
a4c9e7cffd
(360) Gamma correction toggle should no longer crash
2013-05-06 01:11:20 +02:00
twinaphex
dd1a0476d8
(360 RMenu XUI) Take out more unnecessary info messages
2013-05-06 00:57:29 +02:00
twinaphex
3e39c1ebef
(GX/RGUI) Build fix
2013-05-06 00:54:17 +02:00
twinaphex
900ee2e9ae
(XDK360) Get rid of no longer needed message queue messages
2013-05-06 00:47:22 +02:00
ToadKing
5e839e5d74
fix compile warnings
2013-05-05 16:19:27 -04:00
twinaphex
f2e8f1f1fd
(RGUI) Create Settings menu
2013-05-05 22:02:47 +02:00
ToadKing
858ad034c8
don't scroll tickers for entries not highlighted
2013-05-05 15:42:45 -04:00
twinaphex
87c59df6ea
(RMenu/XDK1) Build fixes
2013-05-05 21:16:34 +02:00
twinaphex
9d2d0e5844
(RMenu) Split up Shader Options into submenu - same as RGUI
2013-05-05 21:11:34 +02:00
twinaphex
e8ef68345b
(RMenu) Use more sane define names
2013-05-05 20:10:26 +02:00
twinaphex
c5e0c2ad2b
(RMenu) Update some labels
2013-05-05 17:38:20 +02:00
twinaphex
5f441fbd43
(XDK1) Shows rotation option again on Xbox 1
2013-05-05 17:31:30 +02:00
twinaphex
26acc84596
(RMenu) Adjust amount of characters to consider as 'max' for ticker
...
for Xbox 1
2013-05-05 17:21:15 +02:00
twinaphex
84ed664fd1
(RMenu) Use menu_ticker_line for RMenu as well
2013-05-05 17:03:57 +02:00
twinaphex
40ba6cf9e2
(GX/RMenu) Have per-core configuration use g_extern.input_config_path - have
...
RMenu use it as well
2013-05-05 16:29:32 +02:00
twinaphex
6a1eb0c0b1
(PS3/RMenu) Move oskutil_handle to menu_common.h
2013-05-05 16:12:06 +02:00
twinaphex
9c3d943600
(RGUI/RMenu) Get rid of SRAM/Savestate dir enable - obsolete now
2013-05-05 16:02:57 +02:00
twinaphex
092b2625dd
(RMenu/RGUI) Drop MODE_MENU_INGAME
2013-05-05 15:20:45 +02:00
Themaister
1540cb9bba
Use ticker line across the board.
2013-05-05 11:31:43 +02:00
Themaister
65deccfcad
Refactor ticker line creation.
...
Move to menu_common. Can be reused.
2013-05-05 11:26:02 +02:00
Themaister
5b8257d62c
Add ticker line to settings in RGUI.
...
Adds a ticker line so that long paths can still display in full
without overflowing the terminal.
2013-05-05 11:17:27 +02:00
Themaister
e88b3204bc
Clarify Hard VSync wording.
...
Can use Hard Sync even without VSync.
2013-05-05 09:54:54 +02:00
twinaphex
de1f159178
(RMenu) Change title of 'Screenshot Mode' to 'Take Screenshot' - same as
...
RGUI
2013-05-05 04:48:06 +02:00
twinaphex
2c557c1eef
(RMenu) Menu now more or less synced with RGUI's menu ordering
2013-05-05 04:42:06 +02:00
twinaphex
ed97079b89
(RMenu) Path settings submenu
2013-05-05 03:41:41 +02:00
twinaphex
a0b07c8d7d
(RMenu) Fix labels
2013-05-05 02:58:48 +02:00
twinaphex
374a8c065d
(RMenu) Move input settings to submenu
2013-05-05 00:27:55 +02:00
twinaphex
2ac2df09d4
(RMenu) Sync name labels with that of RGUI
2013-05-05 00:27:55 +02:00
Themaister
a12d163bde
Move Video Options out of shader manager branch.
2013-05-04 23:44:50 +02:00
Themaister
fdfdb43ada
Move shader settings to their own sub-menu.
2013-05-04 23:44:50 +02:00
twinaphex
57949c7c46
(RMenu) Cleanups
2013-05-04 23:26:54 +02:00
Themaister
086db7c24a
Remove RATE_CONTROL in RGUI.
...
It's redundant as 0.000 delta disables it anyways.
2013-05-04 23:20:38 +02:00
twinaphex
58899bbbf2
(RGUI) Fixup config file 'option'
2013-05-04 22:54:17 +02:00
Themaister
f5d4008018
Check g_settings.video.hard_sync per frame.
...
Don't use hard_sync default in RGUI.
2013-05-04 22:49:06 +02:00
twinaphex
6992ab8943
(RGUI) Add placeholder rate control option - needs way to be 'enabled'
...
/ 'disabled' ingame
2013-05-04 22:47:14 +02:00
twinaphex
d447dba432
(RGUI) Add Vsync and Hard sync options
2013-05-04 22:29:22 +02:00
twinaphex
f1d55b9360
(RGUI) Add Path options (note - not yet changeable - we will need 'scrolling'
...
if a label on the right side is too long to fit the screen - something
like a 'ticker' that increments the text from right to left by one
character per frame)
2013-05-04 21:17:47 +02:00
twinaphex
7c21bb1496
(RGUI) Split up 'disk options' into Disk submenu
2013-05-04 19:26:34 +02:00
twinaphex
f93513113d
(RGUI) Split up audio options into 'Audio Options' submenu
2013-05-04 19:00:57 +02:00
Themaister
e3d78af36c
Fix off-by-one bug.
...
Rename "Device No." to Player to clarify a bit.
2013-05-04 17:03:06 +02:00
Themaister
254d9b36d6
Flush RGUI menu stack correctly.
...
Menu stack wasn't flushed out correctly on ROM load.
2013-05-04 16:56:44 +02:00
twinaphex
a5f89d88ce
(RGUI) Make 'input' into its own category (should have been done from the start
...
really)
2013-05-04 16:48:53 +02:00
twinaphex
e6b3bb079b
(RMenu/RGUI) Add rgui->current_pad
2013-05-04 16:15:05 +02:00
Themaister
946a2a2fc1
Update rgui->load_no_rom in the right place.
2013-05-04 14:55:29 +02:00
Themaister
13f0a8548f
Fix crash when rgui->info.library_name is NULL.
...
If retroarch was started with g_settings.libretro as a directory, and a
ROM loaded. Going into RGUI would see g_settings.libretro as a directory
and rgui->info wouldn't be properly initialized.
Fixed by updating g_settings.libretro if a specific core is resolved.
2013-05-04 14:32:00 +02:00
Themaister
1dfcc8a2b0
Fix MSVC2010 build.
2013-05-04 00:59:59 +02:00
Themaister
175e657071
Clear out load_no_rom after rom load.
2013-05-02 15:43:11 +02:00
Themaister
99990173cc
Can load without ROM in RGUI (HAVE_DYNAMIC).
...
Not sure how this will work on RARCH_CONSOLE, but it'll probably be
checked for in startup on core load somehow and either start in menu or args->no_rom.
2013-05-02 14:46:05 +02:00
Themaister
2f61e3c65d
Fix punctuation.
2013-05-01 16:49:23 +02:00
ToadKing
a2247272ef
add back in ROM load failure message
2013-04-30 21:45:02 -04:00
Themaister
81e8a51728
Should fix RMenu zip support.
2013-05-01 01:18:01 +02:00
Themaister
e2229ec3c3
Use strcasecmp in extension checking.
2013-04-30 23:58:49 +02:00
Themaister
c87e79556d
Add zip extensions to RMenu as well.
2013-04-30 23:48:14 +02:00
Themaister
1d9eea880a
Add zip as extension in RGUI file browser.
2013-04-30 23:36:29 +02:00
Themaister
19f5d53b9d
Fix capitalization.
2013-04-29 22:02:46 +02:00
ToadKing
210afcb23f
(RGUI) fix ROM loading message not appearing
2013-04-29 16:01:41 -04:00
twinaphex
eeaa53b127
(XDK1/RMenu) Build fix
2013-04-29 17:08:24 +02:00
Themaister
1cab391be8
Add SRAM autosave option to RGUI.
2013-04-29 16:12:15 +02:00
Themaister
e15ba44c50
Drop ROM history if config_path isn't set.
...
Avoid loading and saving history from/to a potential broken path.
2013-04-29 14:12:39 +02:00
twinaphex
6cee86c768
(RMenu) Get rid of main_wrap savestate_dir/sram_dir
2013-04-29 05:44:32 +02:00
twinaphex
b0968790c6
(RMenu) Add preliminary Load Game History - now just need to
...
properly set up rarch_console_exec for arg passing (PS3/Xbox 1/360)
2013-04-29 05:17:22 +02:00
twinaphex
7eafb676e3
(RMenu) Cleanups
2013-04-29 04:55:49 +02:00
twinaphex
51aa5b170f
(RMenu) Fixes/cleanups
2013-04-29 03:59:48 +02:00
twinaphex
86628d3462
Add param to load_menu_game_history - rgui->selection_ptr is
...
unused yet in RMenu/RMenu XUI, so need to pass a param to function
2013-04-29 03:10:26 +02:00
twinaphex
4a772c3fa8
(Wii) Working Load Game History
2013-04-29 03:05:46 +02:00
twinaphex
ebda8425dc
(Wii) Ability to use custom libogc library
2013-04-28 18:37:55 +02:00
twinaphex
3b5c85f485
(CONSOLE) Fixes history list on console when g_extern.fullpath
...
does not point to a ROM path
2013-04-28 17:30:08 +02:00
twinaphex
775ed24633
Fix for consoles in load_game_menu_prepare
2013-04-28 16:58:58 +02:00
twinaphex
63ba647018
Move all of the code to menu_common.c to avoid code duplication
...
across frontends
2013-04-28 16:38:13 +02:00
Themaister
ca5db6d5b7
Include config.h correctly.
2013-04-28 15:25:22 +02:00
twinaphex
5aa4101620
(Menu) Move MODE_LOAD_GAME mechanics to upper function rarch_main
2013-04-28 15:00:37 +02:00
twinaphex
8768a69bc6
Move history_free and history_init to higher-level menu_common.c
2013-04-28 03:48:35 +02:00
Themaister
d70a7df8ae
Fix CXX_BUILD.
2013-04-28 02:01:25 +02:00
Themaister
ecbda2497c
Fix some casing consistencies.
2013-04-28 01:52:58 +02:00
Themaister
62e2586116
Fixups to display in history.
2013-04-28 01:47:20 +02:00
Themaister
5293f0e1fc
Begin intergrating ROM history.
2013-04-28 01:47:20 +02:00
Themaister
901516d283
Load history.
2013-04-28 01:44:39 +02:00
Themaister
30ac2ebfcf
Start in settings menu on menu entry.
2013-04-28 01:44:39 +02:00
Themaister
2ccea2299d
Add initial ROM history.
2013-04-28 01:44:38 +02:00
twinaphex
582cfce1f8
(RGUI) Move all video settings over to 'Video Options' submenu
2013-04-28 01:41:38 +02:00
twinaphex
370ed0cef4
(RGUI) Move first video option ('Rotate') to Video Options submenu
2013-04-28 01:04:34 +02:00
twinaphex
c02725f091
(RGUI) Rename SHADER MANAGER to VIDEO OPTIONS - build it in when
...
HAVE_SHADER_MANAGER is not defined as well
2013-04-28 00:32:25 +02:00
twinaphex
11e2577a87
(RMenu XUI) Add menu toggle hack for now
2013-04-27 22:49:43 +02:00
twinaphex
cd9c6aa95d
Drop delay_timer
2013-04-27 21:27:41 +02:00
twinaphex
6b6dd4fc4e
(RMenu) Fixes rotation
2013-04-27 18:37:05 +02:00
twinaphex
40ac65f8ef
(RMenu) Cleanups
2013-04-27 18:09:47 +02:00
twinaphex
e61ef2322c
(RMenu) fixes menu toggle
2013-04-27 17:44:39 +02:00
twinaphex
c92585e6a3
(RMenu) Sligtly better menu toggle but still screwed up
2013-04-27 16:49:39 +02:00
Themaister
bd1f4ce72d
Go back to settings menu after appending disk.
2013-04-27 16:48:17 +02:00
twinaphex
74b5b8549e
(RMenu) Drop ifndef for RMenu
2013-04-27 16:40:01 +02:00
twinaphex
19b8877e18
(RMenu )(Very glitchy) menu toggle
2013-04-27 16:22:26 +02:00
Themaister
767ad59857
Support disk append.
2013-04-27 15:49:29 +02:00
twinaphex
3dba1b2cb4
(RMenu) Menu pop/push stack refactors
2013-04-27 15:42:33 +02:00
twinaphex
28eaf7b128
(RARCH_CONSOLE) Build fix
2013-04-27 15:07:59 +02:00
twinaphex
3b2d41360c
(RMenu) Initial 'doing menu toggle' without delay timers
2013-04-27 14:52:39 +02:00
Themaister
f918191d3c
Add basic disk swapping to RGUI.
2013-04-27 13:29:01 +02:00
Themaister
3bb7280b46
Can change libretro device on the fly.
2013-04-27 12:57:34 +02:00
Themaister
9e2392051d
Refactor libretro device type handling.
...
Show devices in RGUI.
2013-04-27 12:32:30 +02:00
Hans-Kristian Arntzen
6871d42ee9
Merge pull request #189 from Themaister/joypad-autoconfig
...
Joypad autoconfig.
2013-04-27 01:07:20 -07:00
twinaphex
5f449fc870
(RMenu) Add Settings link to Quick Menu
2013-04-27 03:50:42 +02:00
Themaister
f637a89423
Can toggle devices in run time on PC.
...
Drop some input options if set_keybinds isn't implemented. Only adds
confusion.
2013-04-27 00:37:20 +02:00
Themaister
ac6c576d29
Drop dependency on delay_timer in RGUI.
2013-04-26 23:52:29 +02:00
Themaister
9a3875d99a
Don't hardcode new delay timers in RGUI.
...
Delay timers are reset in driver.c.
2013-04-26 20:16:58 +02:00
Themaister
66a1c01419
Make device name show up in RGUI.
2013-04-26 00:22:12 +02:00
twinaphex
0addc6d885
(RMenu) Use proper extensions
2013-04-24 18:58:07 +02:00
twinaphex
34619412bc
(RARCH_CONSOLE) Get rid of video_stop_func
2013-04-24 16:08:18 +02:00
twinaphex
1e22908756
(RGUI) Cleaner rotation label
2013-04-23 23:25:05 +02:00
twinaphex
36d34871fb
(RMenu) Change ingame menu ordering to match RGUI's
2013-04-23 23:22:50 +02:00
twinaphex
fa3da2eff4
(RMenu XUI) Fix build
2013-04-23 22:38:00 +02:00
twinaphex
fda5db7476
(CONSOLE) Get rid of system_deinit_save and system_post_init
2013-04-23 01:55:00 +02:00
twinaphex
e303156ffc
(RMenu) Fix title at bootup
2013-04-22 22:25:57 +02:00
twinaphex
7a2c78ae68
Start unifying global init/deinit code for console
2013-04-22 22:16:46 +02:00
Themaister
911f782c50
Fix BB build.
2013-04-22 20:25:00 +02:00
Themaister
14f8291e57
Display core version in RGUI as well.
2013-04-22 20:16:26 +02:00
Themaister
7e4ef13520
Get core information when statically linked.
2013-04-22 20:10:22 +02:00
Themaister
c146206d30
Allow game selection directly if core is set.
...
Don't require core to be loaded if it's found in g_settings.libretro.
2013-04-22 16:58:00 +02:00
Themaister
45357cabdf
Fix version rendering in RGUI.
2013-04-21 18:56:17 +02:00
Themaister
b40933ba3b
Allow core selection to traverse directories.
...
Drop use of RGUI_FILE_DEVICE as it adds many extra special casing for no
real gain.
2013-04-21 18:22:28 +02:00
Themaister
1f96c5aeb3
Don't spam apply_state_changes in RGUI.
2013-04-21 15:43:14 +02:00
Themaister
96c0fbc8bc
Fix #ifdef for fullscreen toggle.
2013-04-21 11:15:30 +02:00
Themaister
bb36aecadb
Fix MSVC 2010 build.
2013-04-21 10:05:26 +02:00
Themaister
b3eca2bb68
Fix back button in Core Options.
2013-04-21 01:25:56 +02:00
Themaister
4681fe2578
Fix casing consistency.
2013-04-21 00:11:55 +02:00
Themaister
610f33962a
Add fullscreen toggle to RGUI.
...
Drop hotkey handling. Needed to add delay timer hackery in that case.
2013-04-21 00:01:49 +02:00
Themaister
43dc80c430
Don't push a file list before settings.
...
Not really needed, and is a source for confusion.
2013-04-20 23:37:57 +02:00
Themaister
4f7d3b5ea0
Add custom viewport + integer scale mode.
2013-04-20 12:48:33 +02:00
Themaister
7120e5842d
Add integer scale to RGUI.
2013-04-20 11:48:26 +02:00
Themaister
be01a0ea59
Refactor aspect ratio handling.
...
Rework aspect ratio handling in RGUI.
Custom viewports work on PC. Ensure that aspect_ratio_idx persist
through reentrancy. Change ASPECT_RATIO_AUTO to ASPECT_RATIO_SQUARE to
better signal that it's the square pixel option.
Add ASPECT_RATIO_CONFIG as an option to use config file defined aspect
ratio.
2013-04-20 10:56:04 +02:00
twinaphex
c68d3fd512
(RMenu) Reduce calls to browser_update
2013-04-20 00:47:21 +02:00
twinaphex
419620a49e
(360) Add viewport hack for now so that XUI doesn't get
...
cut off depending on the viewport of the game
2013-04-19 23:22:58 +02:00
twinaphex
0f067fd093
(RMenu XUI) Start unwrapping macros
2013-04-19 21:50:19 +02:00
twinaphex
dca93a406d
(360) Improve menu_iterate_xui
2013-04-19 21:04:08 +02:00
twinaphex
b7e71f17b8
(RMenu/RGUI) Move menu_iterate to upper-layer menu_common
2013-04-19 17:53:01 +02:00
twinaphex
dd9e6029c2
(RMenu/RGUI) Make menu_iterate almost the same in both RGUI and RMenu - now we
...
can start moving it to the upper layer
2013-04-19 17:34:46 +02:00
twinaphex
2cef7466a8
(RMenu/RGUI) Don't set first delay timer
2013-04-19 00:52:37 +02:00
twinaphex
576aafd5e4
(360) Drop setting timer_delay on deinit: in rmenu_iterate
2013-04-19 00:32:13 +02:00
twinaphex
a979cba13c
(RMenu/RGUI) Standardization pt. 1
2013-04-18 23:00:27 +02:00
twinaphex
16a40af173
(RGUI) Move menu_stack code back into rgui.c
2013-04-18 22:22:25 +02:00
twinaphex
fbb82177f3
(RMenu XUI) Build fix
2013-04-18 19:09:38 +02:00
twinaphex
24e3f0d2ee
(RMenu/RGUI) Move DEVICE_NAV_* enums to menu_common.h
2013-04-18 19:08:17 +02:00
twinaphex
798f40b6a1
(RMenu/RMenu XUI) Move browser_update to upper-layer menu_common.c -
...
use same function for both RMenu and RMenu XUI
2013-04-18 19:05:43 +02:00
twinaphex
1f6d3a8610
(RMenu XUI) Build fix
2013-04-18 18:39:52 +02:00
twinaphex
96f2ecce20
(RMenu/RGUI) Move filebrowser/menu stack initialization to upper-layer
...
menu_init() function
2013-04-18 18:33:03 +02:00
twinaphex
5b35feddae
(RMenu/RGUI) Free rgui and filebrowser in upper-layer menu_free() function
2013-04-18 17:29:04 +02:00
twinaphex
bc4bd6b684
(RMenu XUI) Use rgui->browser
2013-04-18 17:27:11 +02:00
twinaphex
d18e6d1315
(RMenu XUI) Don't use CXuiControl anymore
2013-04-18 17:18:34 +02:00
twinaphex
44661638b6
(RMenu XUI) Use m_controlnoslider directly
2013-04-18 16:52:30 +02:00
twinaphex
c1f6f097df
Use m_controlslist directly
2013-04-18 16:47:49 +02:00
twinaphex
3580d3fe67
(Rmenu XUI) Use m_list directly
2013-04-18 16:35:50 +02:00
twinaphex
e3ee31cdb5
(RMenu XUI) Use m_settingslist directly
2013-04-18 16:26:46 +02:00
twinaphex
7b8709c61a
(RMenu XUI) Use m_quickmenulist directly
2013-04-18 16:14:39 +02:00
twinaphex
a6d7026cc5
(RMenu XUI) Use XuiTextElementSetText directly
2013-04-18 16:04:10 +02:00
twinaphex
ca6e661663
(Rmenu XUI) Use XuiSceneNavigateForward
2013-04-18 15:48:13 +02:00
twinaphex
b746d56e5c
(RMenu XUI) Start using some non-OOP functions
2013-04-18 15:33:25 +02:00
twinaphex
0127f5eadd
(RMenu/RGUI) menu_init - check for NULL return value and fail gracefully
...
if so
2013-04-18 15:14:19 +02:00
twinaphex
ab5092d643
(RMenu XUI) Build fix
2013-04-18 15:11:28 +02:00
twinaphex
a2fc2b1e4f
(RMenu XUI) Use menu_common
2013-04-18 15:04:09 +02:00
twinaphex
7c4b730e51
(RMenu/RGUI) Move menu_init/menu_free to menu_common.c
2013-04-18 14:58:47 +02:00
Themaister
41573976b0
Fix ROM loading in RGUI.
...
menu_input_process() was skipped, so MODE_INIT wasn't set.
2013-04-18 09:44:47 +02:00
twinaphex
54725d009c
(RMenu/RGUI) Use similar defines for menu
2013-04-18 02:48:18 +02:00
twinaphex
84f80dc2c1
(RMenu/RGUI) Create menu_common to tie RMenu/RGUI more closely together
2013-04-17 23:31:49 +02:00
twinaphex
161dd5741f
(RGUI/RMenu) Standardize somewhat
2013-04-17 21:11:13 +02:00
twinaphex
99358421f1
(RMenu XUI) Don't increment g_extern.frame_count in
...
menu_iterate
2013-04-16 14:37:45 +02:00
twinaphex
892a8b1d48
(RMenu XUI) Take out msg_queue_pull in menu_iterate
2013-04-16 14:31:12 +02:00
Themaister
a0f7a184fd
Avoid potential segfaults if files are deleted.
...
Potentially, on a refresh, selection_ptr could be out of range
if files have been removed.
2013-04-16 12:32:03 +02:00
twinaphex
6f226c1c01
(RMenu) Drop msg_queue_pull from menu_iterate
2013-04-16 02:13:53 +02:00
Themaister
46f1374a27
Refactor selection_ptr push/pop logic.
...
Should make more sense now.
2013-04-16 01:53:07 +02:00
twinaphex
c0deb826de
(RMenu) Backport shader_manager_init to RMenu
2013-04-16 01:27:43 +02:00
twinaphex
909e1fadc8
(RMenu) Refactors - create rmenu_iterate - try to make
...
menu_iterate / menu_free / menu_init as much like RGUI as possible
2013-04-16 01:10:53 +02:00
twinaphex
71faee1d4d
(RMenu) Fix logic error in applying CGP changes
2013-04-16 00:16:26 +02:00
Themaister
2c8ddeb109
Add gfx_shader_resolve_relative.
...
Translates relative paths (from CGP) into absolute paths,
suitable for loading files, and saving cgp some place else.
2013-04-15 23:48:25 +02:00
Themaister
4c15814bf7
Ensure that terminal doesn't get overflowed.
2013-04-14 23:27:15 +02:00
Themaister
2853e50aa2
Move Hardware Filtering to GEKKO ifdef.
2013-04-14 23:17:48 +02:00
Themaister
8c58ff191a
Fix strange use of pointers in screenshot code.
2013-04-14 23:14:38 +02:00
Themaister
926707ae44
Avoid needless branch.
2013-04-14 23:05:25 +02:00
Themaister
f8ac159fc2
Properly set RGUI shader struct on init.
...
Use g_settings.video.shader_path if configured.
2013-04-14 22:59:36 +02:00
Themaister
6373819a16
Use default shader type correctly.
...
Don't hardcode Cg as it's not supported everywhere.
2013-04-14 22:48:35 +02:00
Themaister
c9a02273bb
Check for fullscreen in RGUI.
2013-04-14 16:40:17 +02:00
Themaister
829840b415
Fallback in RGUI if libretro_path isn't set.
2013-04-14 16:34:42 +02:00
Themaister
5e45c31f06
Set selection_ptr when calling OPEN_FILEBROWSER.
2013-04-14 16:29:35 +02:00
twinaphex
6e56c552b4
(RMenu) Use g_settings.video.shader_path - properly set g_settings.video.shader_enable
...
based on return of video_set_shader_func - remove g_extern.file_state.cgp_path
2013-04-14 15:43:02 +02:00
twinaphex
f9c383e86e
(RMenu/XDK1) Fix some warnings
2013-04-14 14:59:36 +02:00
twinaphex
c1f6b80be9
(RMenu) Draw menu panel for currently selected Core option
2013-04-14 12:52:39 +02:00
Themaister
ca5ff43b6f
Add default filtering option to RGUI.
2013-04-14 01:45:33 +02:00
Themaister
241d55ccbf
Add CGP preset load to RGUI.
2013-04-14 01:27:13 +02:00
twinaphex
23fff4cb9d
(RMenu) Xbox build fix
2013-04-13 23:51:13 +02:00
twinaphex
0fa54e6db0
(RMenu) Need to call set_texture_frame when menu texture changes as well
2013-04-13 22:43:59 +02:00
twinaphex
b006f01029
(RMenu) Do set_texture_frame only once in menu_init - solves busy loop
...
problem with XMB overlay
2013-04-13 22:38:57 +02:00
twinaphex
08f5ee4dc0
(RMenu) Shader Manager build fix
2013-04-13 22:20:02 +02:00
twinaphex
4586b12173
(RMenu) Fix Shader Manager bug
2013-04-13 22:07:20 +02:00
twinaphex
e575e3acc7
(RMenu) Pop menu behavior management
2013-04-13 21:40:48 +02:00
twinaphex
16c984b5e0
(RMenu) Cleanups
2013-04-13 19:13:00 +02:00
twinaphex
a7a4b071c4
(RMenu) Cleanups to select_setting
2013-04-13 18:56:05 +02:00
twinaphex
a4ae3f0679
(RMenu) Don't use item struct anymore
2013-04-13 18:47:42 +02:00
twinaphex
5a7f6b4471
(RMenu) Less verbose help messages, less clutter
2013-04-13 18:10:39 +02:00
twinaphex
1485da361b
(RMenu XUI) Build fix
2013-04-13 17:07:47 +02:00
twinaphex
6824617031
(XDK1/RMenu) Build fix
2013-04-13 17:00:46 +02:00
twinaphex
e9fb07e352
(RMenu) ifndef HW_TEXTURE_FILTER so that Hardware Filtering only appears
...
for devices with fixed-function GPUs
2013-04-13 16:53:58 +02:00
Themaister
c17714ffbb
Add full screen mode to set_texture_enable.
2013-04-13 16:49:25 +02:00
twinaphex
53d5678b85
(RMenu) Take out RMENU_LOW_RAM_MODE
2013-04-13 16:32:40 +02:00
twinaphex
34a66a45ea
(RMenu) Only set y member of menu_panel
2013-04-13 15:53:44 +02:00
twinaphex
6b01ce78cc
(XDK1) Reduce menu image to 320x240 and upscale to 640x480 -
...
to hell with how this looks - it saves over 2MB of RAM - you
try and justify that over stupid eye candy on an outdated
console and I'll call you a damn fool
2013-04-13 15:19:57 +02:00
twinaphex
6b94b53bfc
(XDK1) Reduced size of menu panel PNG - SFA3 now fits into RAM
2013-04-13 14:55:11 +02:00
Themaister
e389220df8
Refactor frame_counter.
...
Graphics drivers get the task of updating this.
If threaded driver is used, main thread cannot update the counter
due to race conditions.
2013-04-13 14:28:12 +02:00
twinaphex
c51347c532
Drop MODE_VIDEO_SCREENSHOTS_ENABLE
2013-04-13 09:09:56 +02:00
ToadKing
4782522dbd
(WII) fix RGUI controls
...
(CONSOLES) fix logging
2013-04-12 09:19:02 -04:00
twinaphex
0ef62f24c4
(360 RMenu XUI) Cleanups
2013-04-12 15:03:31 +02:00
twinaphex
d53d92967c
(360 RMenu XUI) Works now with refactored filebrowser
...
code
2013-04-12 14:23:25 +02:00
twinaphex
2b3334fc23
(RMenu) use memcpy/memset to copy over/flush from one struct to another
...
(for pop_menu_stack/push_menu_stack purposes)
2013-04-12 12:41:49 +02:00
twinaphex
f8a040e286
(Filebrowser) Refactor filebrowser - get rid of second filebrowser
...
instance in rmenu.c
2013-04-12 12:25:36 +02:00
twinaphex
345a9c77e8
(Filebrowser) Don't expose filebrowser_get_current_path function
2013-04-12 10:33:55 +02:00
twinaphex
54ec513e7e
(Filebrowser) Cleanup to directory_parse
2013-04-12 10:07:47 +02:00
twinaphex
8d8abcbdc5
(RMenu XUI) Move to new filebrowser dir popping logic
2013-04-12 09:58:16 +02:00
twinaphex
4e188a0e00
(Wii/RGUI) Take out QUIT_KEY button combo shortcuts - current
...
RGUI works such that it goes directly into the ingame menu
after pressing menu toggle and you can quit from there.
2013-04-12 09:28:12 +02:00
Themaister
97095852f0
Should fix Wii and shader manager.
2013-04-12 09:08:07 +02:00
ToadKing
ded105746c
fix RGUI file browser
2013-04-11 21:00:13 -04:00
twinaphex
e75ed86fde
(Filebrowser) Cleanups
2013-04-12 00:27:00 +02:00
twinaphex
459a371982
(RMenu) Slimmer filebrowser dir popping
2013-04-12 00:16:23 +02:00
twinaphex
9d53311e33
(Filebrowser) Get rid of unnecessary filebrowser_init
2013-04-11 23:00:01 +02:00
twinaphex
30e190bdae
Remove superfluous wcstombs / mbstowcs wrappers
2013-04-11 17:18:23 +02:00
twinaphex
74edbf7339
(RMenu XUI / 360) Made RMenu XUI independent of MODE_MENU_DRAW - MODE_MENU_DRAW
...
removed
2013-04-11 16:38:41 +02:00
Themaister
91c8fea8e9
Fix crash in shader browser.
2013-04-11 16:15:09 +02:00
Themaister
aebb2cb52e
Add initial GLSL loading in RGUI.
2013-04-11 16:15:09 +02:00
twinaphex
a49fe27d21
(GX) Make Wii/Gamecube gx_video no longer depend on MODE_MENU_DRAW
2013-04-11 16:10:09 +02:00
twinaphex
7bb9f0d288
(RMenu) No longer rely on MODE_MENU_DRAW
2013-04-11 15:29:43 +02:00
twinaphex
ea969282f4
(XDK1 RMenu) Don't call texture_image_render for panel anymore in rmenu.c
2013-04-11 15:05:42 +02:00
twinaphex
0f60833cac
(RMenu) Do video rendering in RMenu after input - same as RGUI - will also
...
avoid having to 'skip' video swap when doing the render cached
frame call
2013-04-11 15:00:58 +02:00
twinaphex
8c777110f7
(RMenu) Run glClear or equivalent function at start of driver_frame function
...
so that we can use rarch_render_cached_frame for menu purposes at
all times (instead of doing explicit clearing in our menu loops
beforehand for low-RAM modes where no menu texture is being drawn
but we don't want ghosting in the picture)
2013-04-11 13:42:02 +02:00
twinaphex
1171b7576a
Get rid of set_blend callback - the rgui draw texture function is
...
now in charge of making sure texture is properly blended - note
to OV2/maister - test if this breaks D3D9 PC driver and if so
fix accordingly
2013-04-11 13:13:37 +02:00
Themaister
acd3b481be
Let RGUI CGP be used across driver reinit.
2013-04-10 21:04:28 +02:00
twinaphex
2c29884d7d
(RMenu) Don't break menu stack when shortcut exiting from screenshot mode
2013-04-10 19:12:25 +02:00
twinaphex
37b90574ac
(PS3 RMenu) Fullblown shader manager support - still unsure whether
...
I'm setting FBO values right though - maister - please code review
the FBO scaling incrementing/decrementing logic
2013-04-10 15:57:36 +02:00
twinaphex
adbfa4af90
(RMenu) Get rid of checks for main_is_init (for load/save CGP)
2013-04-10 13:24:56 +02:00
twinaphex
872c0a8133
(RMenu XDK1) Build fix
2013-04-10 13:24:27 +02:00
twinaphex
ad31643b51
(PS3 RMenu) Add initial options to Shader Manager - Load CGP function
...
works
2013-04-10 13:17:01 +02:00
twinaphex
c52530d03e
(RMenu) Stub Shader Manager menu in - now to fill it in
2013-04-10 11:20:28 +02:00
twinaphex
4c0da898ae
(RMenu) Simplify some more lengthy strings that won't fit on 640x480
...
screen
2013-04-10 10:20:27 +02:00
twinaphex
65bc6850d5
(RMenu) shorter descriptions so that they fit on Xbox 1 resolution
2013-04-10 10:15:03 +02:00
twinaphex
a871b6da54
(XDK) Remove texture_image_free - will have to manually do freeing
...
memory management without a public function for Xbox
2013-04-10 09:59:29 +02:00
twinaphex
de31ccef3e
Revert "(XDK1 RMenu) Free up tmpBrowser for every switch between game and menu as well"
...
This reverts commit 4fa02a1952
.
2013-04-10 09:57:13 +02:00
twinaphex
4fa02a1952
(XDK1 RMenu) Free up tmpBrowser for every switch between game and menu as well
2013-04-10 09:49:04 +02:00
twinaphex
c0f9c0dc6f
(RMenu) Get casts working for C99 as well - argh
2013-04-10 09:48:56 +02:00
twinaphex
9cabedca58
(RMenu) C++98 compatibility casts
2013-04-10 09:46:52 +02:00
twinaphex
5f24e5daf4
(RMenu) Put menu_texture and menu_panel textures on heap - free
...
them for Xbox 1 after going out of the menu and into the game
2013-04-10 09:34:46 +02:00
twinaphex
22ce22ca14
(360) Take out obsolete resampler type option
2013-04-10 07:55:59 +02:00
twinaphex
87d0843b13
(360) RMenu XUI now goes through the same RGUI functions for
...
rendering
2013-04-10 07:47:11 +02:00
twinaphex
9d6f4590e8
(RMenu XDK1) Updated RMenu for Xbox 1 to use new
...
RGUI/RMenu rendering funtions
2013-04-10 06:54:16 +02:00
twinaphex
d313e9b8f9
(PS3 RMenu) RMenu now renders background texture the same way
...
as RGUI
2013-04-10 06:22:37 +02:00
twinaphex
7cf75e5eb4
SETTING_EMU_SKIN action was mistakenly inside a HAVE_SHADER_MANAGER
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ifdef
2013-04-10 04:57:49 +02:00
twinaphex
af5dcd106a
(XDK1 RMenu) Show panel again even in low RAM mode
2013-04-10 04:54:22 +02:00
twinaphex
80390d8143
(XDK1 RMenu) Build fixes
2013-04-10 04:51:36 +02:00
twinaphex
43c9195a77
Get rid of rarch_position_t structure and move RMenu texture to
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rmenu.c instead of somewhere in g_extern global
2013-04-10 04:26:18 +02:00
twinaphex
7728e80e0f
(RMenu) Get rid of messy set_default_pos functions
2013-04-10 01:34:40 +02:00
twinaphex
6a87900f1a
(RMenu) Use HAVE_SHADER_MANAGER define for RMenu now as well
2013-04-10 00:47:14 +02:00
Themaister
37a276af9b
Load RGUI CGP on startup.
2013-04-09 21:48:03 +02:00
Themaister
d2f9eb300b
Clarify error message.
2013-04-09 21:41:38 +02:00
Themaister
a8f2317400
Can apply shaders in RGUI.
...
Kinda hoky, but basics seem to be down now.
2013-04-09 21:39:02 +02:00
Themaister
fc353f0582
Pop menu stack correctly after picking shader.
2013-04-09 21:23:34 +02:00
Themaister
16b8bff6a7
Can browse for shader files.
...
Directory stack is not popped correctly however.
Pathnames are not correctly truncated in browser either. Looks kinda
ugly atm.
2013-04-09 21:01:43 +02:00
Themaister
fdf7a443ad
More work on shader manager.
...
Mostly missing filebrowser for shaders now.
2013-04-09 19:43:24 +02:00
twinaphex
b91527749e
(RMenu) Some RMenu fixes - deal with overflow on 'pressed up'
...
state in core options menu along with some other things
2013-04-09 09:58:26 +02:00
twinaphex
6a845dec64
(RMenu) Fix - Pops menu stack for a submenu - hack - needs a cleaner implementation
2013-04-09 09:16:23 +02:00
twinaphex
56de3696d0
(RMenu) Initial core options working - only FBA core currently shows
...
'extra garbage' characters when updating a specific option -
"CPU Speed Overclock; 100%|110%|120%|130%|140%" etc - doesn't
happen in RGUI - could be the percentage sign
2013-04-09 08:55:54 +02:00
twinaphex
99945f43a6
(RGUI) Fix RGUI 'Core' setting
2013-04-08 01:51:39 +02:00
twinaphex
035e9d2624
(RGUI) Fix RGUI actions
2013-04-07 23:43:07 +02:00
twinaphex
c57b8f26a6
(RGUI) Fix 'Change Game' in RGUI
2013-04-07 23:39:52 +02:00
twinaphex
6f7b38221e
(RGUI) Compile in Shader Manager as well for GLSL and HLSL
2013-04-07 23:24:24 +02:00
twinaphex
b02e9f374c
(RMenu) Further implement ingame_menu_core_options
2013-04-07 19:21:20 +02:00
Themaister
b62a2b602a
More work on RGUI shader manager.
...
Still a long way to go, but shows most of the intended interface.
2013-04-07 16:45:05 +02:00
Themaister
651e088deb
Start adding skeleton for shader manager.
2013-04-07 15:46:36 +02:00
Themaister
a5722aef3a
Fix RGUI rewind setting.
2013-04-07 15:15:16 +02:00
Themaister
4cdfcf30d5
Refactor set_rgui_texture.
...
More generic and avoids poking directly into RGUI state.
2013-04-07 14:07:45 +02:00
twinaphex
3b82e779fe
(RMenu) Implement stub Core Options menu - real implementation
...
tomorrow
2013-04-07 08:30:30 +02:00
twinaphex
b430ded254
(RMenu/Xbox 1) Hardcode some positioning values
2013-04-07 05:20:19 +02:00
twinaphex
4102d1cfb8
Make sinc resampler the default and remove Hermite - audio
...
quality at high samplerates was too bad to be of any use
2013-04-07 03:41:06 +02:00
twinaphex
229891db59
(360) Build fix
2013-04-07 03:00:08 +02:00
twinaphex
15eba51b22
(PS3) Get it at least compiling
2013-04-07 02:34:41 +02:00
twinaphex
909122122d
Take out obsolete console-style overscan options - just use
...
Resize Mode instead
2013-04-07 01:23:10 +02:00
twinaphex
69c460bbec
(RMenu) Set 'selected' to FIRST_VIDEO_SETTING after selecting 'Change Game'
...
in Ingame Menu
2013-04-07 00:31:12 +02:00
twinaphex
81896840f0
(RMenu) Remove ingame_menu function / make it part of select_setting
2013-04-06 23:49:28 +02:00
twinaphex
2ab049fd05
(Xbox 1) Addendum to 'always load panel' prior commit
2013-04-06 23:17:50 +02:00
twinaphex
ff19ff671d
(Xbox 1) Panel should always be loaded regardless of low RAM mode
2013-04-06 23:13:35 +02:00
twinaphex
bb0821b514
Remove screenshots_dir and cgp_dir from default_paths - cgp_dir
...
is now the same as shaders_dir
2013-04-06 22:37:07 +02:00
twinaphex
bcbac5aac7
(RARCH_CONSOLE) Remove shader_dir from default_paths struct
2013-04-06 22:16:12 +02:00
twinaphex
cc05981455
(PS3/360) Now uses embedded shaders instead of stock shader from
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common-shaders
2013-04-06 21:53:03 +02:00
twinaphex
ec0e3e6087
(RMenu) Remove RMenu screenshot_dump function pointer - implement
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screenshot_dump instead for XDK1
2013-04-06 18:14:06 +02:00
twinaphex
1c5144f9bd
(RMenu) Move RMenu logic out of graphics driver context files
2013-04-06 17:44:07 +02:00
twinaphex
a2d9129782
Kill off set_fbo_state and get_fbo_state function pointers
2013-04-06 06:21:11 +02:00
twinaphex
f94ddb2eab
(RMenu) Remove now redundant enum ID
2013-04-06 05:58:26 +02:00
twinaphex
eb0feac9e3
(PS3/All) Purge fixed-style shaders again - this time avoiding
...
breakage on PS3. Maister -you will need to redo shader_parse.c
again though - and this time I need to test it on PS3 to avoid
a regression that happened two pages prior again
2013-04-06 05:46:09 +02:00
twinaphex
4f1cd6a5ee
Revert "(PS3) Remove fixed shader slots"
...
This reverts commit f58a038a5f
.
2013-04-06 03:54:57 +02:00
twinaphex
cbb300f863
Revert "(RMenu XUI) Take out fixed second pass shader slot"
...
This reverts commit a61437c3db
.
2013-04-06 03:54:47 +02:00
twinaphex
cbfe5ff111
Revert "More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,"
...
This reverts commit 7155dd9ca9
.
2013-04-06 03:53:57 +02:00
twinaphex
09c123859d
Revert "(RMenu) take out no longer used HAVE_FBO ifdef"
...
This reverts commit 5f6601ac7e
.
2013-04-06 03:53:18 +02:00
twinaphex
5f6601ac7e
(RMenu) take out no longer used HAVE_FBO ifdef
2013-04-06 00:24:11 +02:00
twinaphex
7155dd9ca9
More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,
...
etc
2013-04-06 00:16:10 +02:00
twinaphex
a61437c3db
(RMenu XUI) Take out fixed second pass shader slot
2013-04-06 00:03:09 +02:00
twinaphex
f58a038a5f
(PS3) Remove fixed shader slots
2013-04-05 23:58:30 +02:00
Themaister
cf92211254
Update overlay when in RGUI.
2013-04-04 23:10:38 +02:00
Themaister
7c3e4ef12d
Fix unsigned bug in RGUI.
2013-04-04 22:27:16 +02:00
Themaister
d7797f8497
Core options work in RGUI.
2013-04-04 22:08:23 +02:00
Themaister
435eec44f0
Start adding core options to RGUI.
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Broken atm.
2013-04-04 21:48:09 +02:00
Themaister
262b867ae0
Update MSVC2010 build.
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Add RGUI, add folder query for Windows, fix GL HW render bug.
2013-04-04 20:25:41 +02:00
twinaphex
896d5d66d6
(RGUI) Add 'Change Game' option to RGUI Settings
2013-04-04 04:56:04 +02:00
twinaphex
52d6c0158f
(RMenu) Fixes INGAME_MENU_CHANGE_GAME
2013-04-01 09:53:31 +02:00
twinaphex
f5667f0297
(RMenu) Fixed 'Change Game' action
2013-04-01 09:38:16 +02:00
twinaphex
5d3949c610
(RMenu) Rewritten ingame menu
2013-04-01 09:18:30 +02:00
twinaphex
6f8a008d1b
(RMenu) Change menu labels
2013-04-01 06:31:17 +02:00
twinaphex
684197ee77
(RGUI) Sets and resets MODE_MENU_INGAME flag for whenever we go
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in and out of Settings
2013-03-31 06:15:56 +02:00
twinaphex
241ed9286a
(RGUI) Menu toggle now goes to 'Settings' screen by default when
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already ingame - will make the 'home screen' configurable to either
filebrowser or settings menu later on
2013-03-31 06:04:32 +02:00
twinaphex
d2521204a0
(RMenu) Change 'Return to menu' to 'Change game'
2013-03-31 01:47:00 +01:00
twinaphex
57b4de45a3
(RMenu) Can now use L3 + R3 to exit ingame menu
2013-03-30 19:56:16 +01:00
twinaphex
43a4979dc9
(360) RMenu XUI build fix
2013-03-30 08:16:58 +01:00
twinaphex
58a98e3043
(GX RGUI) Resolution additions for Wii - by request
2013-03-30 05:38:22 +01:00
twinaphex
426b3a255d
Revert "(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could" -
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going to do this better
This reverts commit 8b4e6bed93
.
2013-03-29 01:55:08 +01:00
twinaphex
8b4e6bed93
(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could
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be added to PC as well)
2013-03-28 20:59:49 +01:00
twinaphex
fa80fbf5bb
(RMenu) select_setting - cleanups
2013-03-26 15:26:16 +01:00
twinaphex
d58122c655
(RMenu) select_setting refactor pt. 2 - don't put array of struct
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on heap anymore
2013-03-26 15:15:38 +01:00
twinaphex
32791fe59c
(RMenu) Refactor of select_setting
2013-03-26 15:06:08 +01:00
twinaphex
7d9ca5bf6a
(RMenu) Rewrite select_setting
2013-03-26 08:15:48 +01:00
twinaphex
0fb415fa82
(RMenu) Move pressed_down/pressed_up logic inside for loop - select_settings
2013-03-26 00:23:05 +01:00
twinaphex
d1b691a696
(RMenu) Take input states out of rmenu_state
2013-03-25 22:37:40 +01:00
twinaphex
f0794daa34
(RMenu) Pass input states by value instead of by reference
2013-03-25 22:31:09 +01:00
twinaphex
9b893e2154
(RMenu) More cleanups pt. 2
2013-03-25 21:55:42 +01:00
twinaphex
afda4b1a63
(RMenu) More cleanups
2013-03-25 21:24:51 +01:00
twinaphex
8568246454
(RMenu) Clean up init_filebrowser and free_filebrowser - make part of
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RMenu
2013-03-25 21:01:04 +01:00