Commit Graph

266 Commits

Author SHA1 Message Date
twinaphex 606e37fcbd Cleanups 2016-09-11 15:07:07 +02:00
twinaphex 7a36ea7d1c Silence warnings 2016-09-08 06:11:02 +02:00
twinaphex 642e46779b Cleanups 2016-09-06 23:59:43 +02:00
twinaphex 075aea2289 Header include cleanups 2016-09-06 00:56:00 +02:00
Twinaphex ef43a573a3 Silence warnings 2016-09-05 07:28:55 +02:00
twinaphex 1a241fa9ce Rewrite this 2016-09-05 07:22:44 +02:00
twinaphex 815c0eb3ee Remove header includes 2016-09-01 05:46:10 +02:00
twinaphex 4791174ea3 (MSVC 2003) Fixes 2006-01-17 06:11:55 +01:00
Logan McNaughton 2daf102111 Fix GLES3 compling 2016-08-07 22:33:07 -06:00
twinaphex fb9a2eea95 Remove one useless HAVE_OPENGLES2 ifdef, and remove some wrong
defines
2016-08-07 04:35:38 +02:00
Hans-Kristian Arntzen 96818a297c Vulkan: Fix validation errors with OriginalHistory.
For some reason, OriginalHistory blit happened inside a render pass.
Also add more TRANSFER_SRC_BIT caps to images as they might have to be
copied to history.
2016-08-07 01:09:15 +02:00
Hans-Kristian Arntzen fb407796e9 Vulkan: Add push constant support to slang.
Usually, the UBO is very small, so we can fit everything in fast-access
uniforms.
2016-08-02 12:51:30 +02:00
Hans-Kristian Arntzen 00de5aa2f0 Vulkan: Filter out duplicated parameters. 2016-08-01 22:10:14 +02:00
Hans-Kristian Arntzen efd3067903 Vulkan: Hook up shader parameters. 2016-08-01 22:10:14 +02:00
Hans-Kristian Arntzen a50c204d5e Vulkan: Begin parsing parameters. 2016-08-01 22:10:14 +02:00
Hans-Kristian Arntzen efee5d131a Vulkan: Make glslang shaders debuggable.
Properly handle file names, includes, etc to make
error reports somewhat more sane.
2016-08-01 14:27:23 +02:00
Hans-Kristian Arntzen bdcbc56507 Vulkan: Fix validation errors. 2016-07-31 19:59:36 +02:00
Hans-Kristian Arntzen e61ec38543 Vulkan: Mipmapped FBOs work. 2016-07-31 19:52:15 +02:00
Hans-Kristian Arntzen a48ba6c68b Vulkan: Add mipmapping support to Framebuffer class. 2016-07-31 19:23:42 +02:00
Hans-Kristian Arntzen 9a613ef8bf Vulkan: Actually bind correct part of the UBO. 2016-07-31 18:25:42 +02:00
Hans-Kristian Arntzen c0e752c53c Persistently map filter chain UBO. 2016-07-31 18:19:35 +02:00
Hans-Kristian Arntzen 10e864b26b Hook up wrapping modes. 2016-07-31 16:32:55 +02:00
Hans-Kristian Arntzen 4ac9ebd579 Vulkan: Allow configuring mip/wrap/filter for LUTs.
LUTs are feature complete with CGP now.
2016-07-31 16:16:47 +02:00
Hans-Kristian Arntzen e846bd4955 Vulkan: Hook up preliminary support for mip/wrapping modes. 2016-07-31 15:42:57 +02:00
Hans-Kristian Arntzen e57997bb82 Make image barriers hit the entire mipchain. 2016-07-31 13:05:07 +02:00
Hans-Kristian Arntzen cbca9513ab Basic LUT work. 2016-07-31 13:01:31 +02:00
Hans-Kristian Arntzen f208bba41e Add USER semantic to match user textures. 2016-07-31 12:39:07 +02:00
Hans-Kristian Arntzen d39a3619d6 Begin implementation of LUTs in Vulkan. 2016-07-31 12:26:14 +02:00
Hans-Kristian Arntzen e35191765c Vulkan: Fix PassOutput.
Oddly enough it worked during testing, but turns out it was never set
:')
2016-07-23 23:39:57 +02:00
Hans-Kristian Arntzen 4b7cadbae7 Vulkan: Fix silly bug with alias handling. 2016-07-23 23:23:22 +02:00
Hans-Kristian Arntzen 2174f7d99b Vulkan: Fix wrong error handling for missing file.
Apparently 0/1 is returned instead of 0/-1.
2016-07-23 21:59:17 +02:00
Hans-Kristian Arntzen 1e9e1fc885 Vulkan: Update SPIRV-Cross.
Fixes reflection issues which have been fixed in recent spirv-cross.
2016-07-15 22:12:57 +02:00
twinaphex 2a9bf91e0d Use MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE 2016-06-29 02:40:05 +02:00
Hans-Kristian Arntzen 54c1759f45 Vulkan: Make a more general purpose symbol loader.
Avoids painful manual loading and wrapping function pointers everywhere
...

Reusable for cores, so move to libretro-common.
Also update built-in Vulkan headers.
2016-06-26 13:10:58 +02:00
Hans-Kristian Arntzen b013a9c863 Vulkan: Replace prebaked shaders with glslc -mfmt=c.
Far more clean and avoids illegal punning.
2016-06-25 14:55:03 +02:00
Hans-Kristian Arntzen de36f572d1 Vulkan: Fix more validation issues. 2016-06-25 14:01:10 +02:00
twinaphex 883d9ff6b5 Add HAVE_SHADERPIPELINE define 2016-06-07 00:00:28 +02:00
twinaphex c1f9d7b498 (shader_glsl.c) Fix dereference after null check warnings 2016-06-05 19:02:13 +02:00
twinaphex 01390f8ceb Use retro_common_api.h 2016-06-03 08:06:49 +02:00
twinaphex 42971febba Fix resource leaks (pointed out by Coverity) 2016-05-24 22:01:43 +02:00
twinaphex 01e3362f21 Remove unused variable 2016-05-16 07:52:26 +02:00
twinaphex 8de39f261c (GLSL) Remove unused variables 2016-05-16 05:58:00 +02:00
twinaphex b4abec5181 Cleanups 2016-05-15 19:59:03 +02:00
twinaphex d63e7defb5 (GLSL) Remove more code 2016-05-15 19:58:02 +02:00
twinaphex 67d08f6790 Restore glsl_set_params 2016-05-15 19:56:53 +02:00
twinaphex c15ec92c83 (Cg) set_params - don't use set_uniform_parameter function - fixes PS3 port 2016-05-15 19:03:39 +02:00
twinaphex 2f69c20e39 Revert "(Shaders) Get rid of third parameter"
This reverts commit 52d6a21e55.
2016-05-15 17:26:23 +02:00
twinaphex 52d6a21e55 (Shaders) Get rid of third parameter 2016-05-15 17:22:55 +02:00
twinaphex f0b99edafc Prevent some warnings/errors from occurring with MESA_DEBUG 2016-05-12 04:29:36 +02:00
twinaphex dde471e001 Rename gfx_ structs 2016-05-10 02:39:09 +02:00