Commit Graph

1366 Commits

Author SHA1 Message Date
twinaphex f6c8aba119 Move video_context_driver_update_window_title to video_driver_frame 2017-05-13 18:58:13 +02:00
twinaphex f928e57064 Combine video_context_driver.c and video_driver.c 2017-05-09 01:25:59 +02:00
twinaphex bac9973354 Cleanups 2017-05-09 00:58:01 +02:00
Andrew 858e15b837 Fix performance issue with max_swapchain_images
This fixes a performance problem introduced in my last commit when
max_swapchain_images == 3.

In my last commit I incorrectly stated the 3rd buffer was not being
used, after doing some additional testing I realized I was mistaken,
it can indeed be used due to the used page tracking.

Reverting that portion of my previous commit.
2017-05-05 16:58:17 -07:00
Andrew 01e25bd5c7 Fix max_swapchain_images and do some additional cleanup
When max_swapchain_images was originally added it worked properly,
but was subsequently broken by using the value to specify the number
of buffers allocated.

Due to how the dispmanx driver works, only 2 buffers are ever actually
used, so the 3rd buffer in the "swapchain" ended up doing nothing.

Fix this by restoring it to the original intent, that is, if
max_swapchain_images <= 2 wait for vsync after the flip (reducing
lag), otherwise wait at the last possible moment (increasing lag).

Additionally, fix up some unnecessary void* usage where type safety
could be maintained.
2017-05-04 18:45:59 -07:00
Andrew a1d094e64e Minor race fix and small cleanup to dispmanx_gfx
It's unlikely it was causing issues, but another race existed in the
dispmanx driver, it incremented the pending page count after sending the
update request.

If a context switch happened between sending the update and incrementing
the page count, the vsync callback would decrement it from 0 and cause
the uint to overflow.

Throw in a minor C89 fix and some whitespace fixups too.
2017-04-29 17:09:07 -07:00
twinaphex 4d419b2b56 (sdl_gfx.c) Update 2017-04-29 18:47:29 +02:00
twinaphex 60242e161a Buildfix 2017-04-29 18:45:58 +02:00
twinaphex dd83b4a043 (Vita) Buildfix 2017-04-29 17:52:16 +02:00
twinaphex e84adb504f Don't try to call video_driver_is_threaded from outside
gfx/video_driver.c - only exception right now - menu_display.c
2017-04-29 16:52:52 +02:00
twinaphex 91abbdd4f1 video_viewport_get_custom will never be NULL 2017-04-29 16:22:07 +02:00
twinaphex c8bf28842f Get rid of some calls to video_driver_viewport_get_custom 2017-04-29 16:11:31 +02:00
twinaphex 2322e77795 Add to video_frame_info 2017-04-29 16:07:02 +02:00
twinaphex 6930262ec2 Update/buildfixes 2017-04-29 12:44:45 +02:00
Francisco José García García afe173c883 [VITA] Really fix build 2017-04-29 12:02:26 +02:00
Twinaphex ccd4bdbd60 Merge pull request #4862 from andrewlxer/master
Fix dispmanx triple buffering race and re-enable triple buffering
2017-04-29 11:16:51 +02:00
Francisco José García García f7c56ddda3 [VITA] Fix build 2017-04-29 09:06:49 +02:00
Andrew 301a094ef9 Avoid potential dispmanx_gfx driver lockup
The dispmanx driver had a small race wherein if the vsync completed
between checking for a free page and waiting on the condvar, it would
hang forever waiting for a condition that would never fire.

I'm hoping this is what was causing the triple buffering lockups. In
my testing with it re-enabled and this fix, things are stable (and
much more performant than with triple buffering disabled).
2017-04-28 20:24:36 -07:00
Andrew 253c8cd997 Revert "DISPMANX: Disable triple buffering for now, for stability reasons."
This reverts commit 0b75671c21.
2017-04-28 20:20:43 -07:00
twinaphex 552845a94d Buildfixes 2017-04-29 02:39:32 +02:00
twinaphex 6d8789f4c1 (GX) Buildfix 2017-04-29 02:03:17 +02:00
twinaphex e6ab06a701 Move path variables 2017-04-29 00:39:29 +02:00
twinaphex f0c2d786ae Update arrays struct 2017-04-28 22:59:13 +02:00
twinaphex 87106b03c1 (3DS) Buildfix 2017-04-28 22:14:34 +02:00
twinaphex 05e4ec733e Move uint variables 2017-04-28 21:03:04 +02:00
twinaphex 4ef0809931 (GX) Another buildfix 2017-04-28 15:29:54 +02:00
twinaphex 684e83ef30 Updates 2017-04-28 15:19:39 +02:00
twinaphex 0da40fb3aa Move all float settings 2017-04-28 14:57:55 +02:00
twinaphex ed53be7c81 Move all bool settings 2017-04-28 14:11:34 +02:00
twinaphex cc095e56fc Start refactoring bool variables 2017-04-28 00:53:20 +02:00
twinaphex 2a13af52fc Revert "video_init function - video_info_t should not be const -"
This reverts commit c8bcbad4a7.
2017-04-24 12:25:14 +02:00
twinaphex e5b38315fe Revert "Add real_width and real_height to video_info struct - let"
This reverts commit 831ea1a507.
2017-04-24 12:25:07 +02:00
twinaphex 8a215ce30e Revert "Cut down on another video_driver_set_size call"
This reverts commit b951c84e01.
2017-04-24 12:24:55 +02:00
twinaphex b951c84e01 Cut down on another video_driver_set_size call 2017-04-24 12:23:09 +02:00
twinaphex 831ea1a507 Add real_width and real_height to video_info struct - let
the drivers set this depending on the video width/height they
get back from the video context driver
2017-04-24 12:18:28 +02:00
twinaphex c8bcbad4a7 video_init function - video_info_t should not be const -
try to set video_driver_width/video_driver_height outside
of video driver init function
2017-04-24 12:03:21 +02:00
twinaphex 5a3b78bad3 Get rid of more performance counters 2017-04-24 11:24:16 +02:00
twinaphex d06c963a19 Get rid of PERF_ENABLE blocks 2017-04-24 11:20:30 +02:00
twinaphex 365c7f9c8b (Video drivers) Cleanups 2017-04-24 10:08:32 +02:00
twinaphex 8efa2b146e Add this to d3d_alive 2017-04-24 09:44:15 +02:00
twinaphex 34852e159a Cut down on amount of times video_driver_build_info is called 2017-04-23 22:20:11 +02:00
twinaphex aea00f1e00 Use memcmp instead of string_is_equal for more instances 2017-04-23 12:17:51 +02:00
twinaphex 0f2a6f3dd2 Don't use performance counters in GL/Vulkan/video thread wrapper
unless PERF_ENABLE is defined
2017-04-23 11:31:11 +02:00
twinaphex a88284897b (D3D) Use C-style allocation for d3d->menu 2017-04-23 09:38:44 +02:00
twinaphex aa2c29ac8b (exynos_gfx.c) Use memcmp 2017-04-22 09:34:30 +02:00
twinaphex 6ebd4e139e Rewrite more string_is_equal call invocations as memcmp 2017-04-22 08:51:16 +02:00
twinaphex 5bfc513af4 Buildfixes 2017-04-19 02:03:01 +02:00
twinaphex 7790fc3647 MOve renderchain files to dir 2017-04-19 01:51:05 +02:00
twinaphex 32c91baca6 Move read_viewport and viewport_info to render_chain_gl_legacy.c 2017-04-19 01:25:34 +02:00
twinaphex 0c5a87b1d7 Create scaler_ctx_scale_direct 2017-04-16 11:03:29 +02:00
twinaphex 257410d058 Turn matrix_4x4_multiply into macro 2017-04-16 07:55:02 +02:00
twinaphex 32cebbbcba Turn more matrix_4x4 functions into macros 2017-04-16 04:00:20 +02:00
twinaphex fbd6d0ebc6 Turn more matrix 4x4 functions into macros 2017-04-16 03:53:07 +02:00
twinaphex 7f4b490fdb Prevent implicit memsets with struct video_viewport 2017-04-15 19:43:52 +02:00
twinaphex 55a0b7d1a9 Create default_ortho static variable 2017-03-25 10:22:57 +01:00
twinaphex 7d79e367f9 (GL) Prevent implicit memset; some other general cleanups 2017-03-25 10:18:24 +01:00
twinaphex d77c209c85 Cleanups 2017-03-25 10:13:18 +01:00
twinaphex a72cdb77ad Update logs 2017-03-24 01:33:22 +01:00
twinaphex 396857db9a Update logs 2017-03-24 01:28:58 +01:00
twinaphex 1b27c3dec1 Make some log messages more consistent 2017-03-24 00:28:21 +01:00
Twinaphex b7b3b2cb5f Try to prevent truckload of warnings on iOS 2017-02-26 10:33:03 +01:00
hunterk a1124b8ded (Vulkan) add bokeh menu shader for vulkan 2017-02-20 22:59:05 -06:00
twinaphex 0d873b6da1 (Vulkan) Add fancy snow for Vulkan 2017-02-20 21:51:58 +01:00
twinaphex 962149ef63 (Vulkan) Add pipeline_snow 2017-02-20 21:25:40 +01:00
Hans-Kristian Arntzen 2d88530c98 Vulkan: Simple snow pipeline works.
Some other fixes too.
2017-02-20 20:53:59 +01:00
aliaspider 461d6ed3e0 (WiiU) use the TV resolution instead of the gamepad resolution for
viewport settings. fixes #4655
2017-02-17 15:06:48 +01:00
vanfanel 0b75671c21 DISPMANX: Disable triple buffering for now, for stability reasons. 2017-02-12 19:27:59 +01:00
Nicolas Adenis-Lamarre 9993435cf9 sdl2 renderer: remove the random flashing black borders
on the batocera linux distribution (https://github.com/nadenislamarre/batocera.linux),
retroarch gives some flashing black borders sometimes when running a game.
It looks like sometimes the rendering is done without clearing the screen causing
this flashing effect.

Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2017-02-08 22:31:26 +01:00
Brad Parker 373535f329 DOS: improve color accuracy and scaling, thanks to aliaspider 2017-02-08 00:17:12 -05:00
Brad Parker 0bdcdac2da DOS: scale menu frame to fit screen 2017-02-05 15:23:38 -05:00
Brad Parker 3dfe93b13f DOS: swap red/blue in rgui menu frame 2017-01-31 18:10:27 -05:00
Brad Parker 2661d5556b DOS: fix image scaling and colors for 16-bit core video 2017-01-30 13:51:41 -05:00
Brad Parker 343ac9fea7 DOS: scale 16-bit core video to fit screen 2017-01-29 00:48:22 -05:00
twinaphex 0d3703bc13 (Vita) Buildfix 2017-01-25 18:39:55 +01:00
twinaphex 0a7538f1b8 Create menu_display_get_fb_size 2017-01-25 18:32:16 +01:00
twinaphex 374fd57270 Remove the few performance counters that depend on runloop_ctl 2017-01-25 18:15:58 +01:00
twinaphex a9164b7124 Try to use performance counter plus functions in most cases 2017-01-25 17:12:43 +01:00
twinaphex 6661c0fb94 Rewrite performance counter stop/start/init into macros 2017-01-25 16:53:06 +01:00
twinaphex 3a4963b474 (vita2d_gfx.c) Cleanups 2017-01-24 14:08:28 +01:00
twinaphex 19d2649c61 Update psp1_gfx.c 2017-01-24 14:04:12 +01:00
twinaphex 93812f58ba We don't need the settings variable here 2017-01-24 14:02:09 +01:00
vanfanel ae3cdaccb9 DISPMANX: Add missing include and remove redundant one. 2017-01-24 13:58:55 +01:00
Twinaphex 7aaf193810 Merge pull request #4492 from aliaspider/master
(Wii) another fix devkitpro r29.
2017-01-24 01:26:06 +01:00
aliaspider 3a6e49311f (Wii) use C version of guMtxConcat (ps_guMtxConcat broken in devkitpro
r29).
2017-01-24 01:23:18 +01:00
Brad Parker 7c41903ecb GDI: fix color rendering of RGUI menu 2017-01-23 14:50:31 -05:00
aliaspider 021b510452 (WiiU) refactors/cleanups. 2017-01-23 16:14:05 +01:00
The Last Cabra 0e542037d8 Merge branch 'master' into master 2017-01-23 15:16:19 +01:00
twinaphex e0a560f60a Turn C++ comments into C comments 2017-01-23 01:37:19 +01:00
twinaphex a104c73738 Go back to this 2017-01-22 23:19:35 +01:00
twinaphex 8698525f86 Only show the frame when libretro_running is true 2017-01-22 21:42:42 +01:00
twinaphex 2f504b4057 (gfx/drivers) Get rid of remaining runloop.h / runloop_ctl
references inside gfx/drivers
2017-01-22 18:17:48 +01:00
twinaphex d4b7edff4a Cut down on menu_driver_ctl usage from within video drivers 2017-01-22 17:30:32 +01:00
Brad Parker 9d3c20929a DOS: vga palette looks ok now 2017-01-22 10:47:11 -05:00
Brad Parker 5c83e993ba DOS: use custom VGA color palette, rgui looks nice but still is not green 2017-01-22 10:47:11 -05:00
Brad Parker 89fc14d165 DOS: horizontal scale test 2017-01-22 10:47:11 -05:00
Brad Parker c4bfa6b0d2 DOS: initial VGA int13 graphics driver 2017-01-22 10:47:11 -05:00
twinaphex 96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
twinaphex 57f8c637bf Cut down on runloop_ctl calls inside gfx/drivers 2017-01-22 12:38:20 +01:00
Brad Parker 0290f4713c caca: fix font alignment 2017-01-21 15:39:35 -05:00
twinaphex b97b40af75 (vg.c) Buildfix 2017-01-21 18:54:13 +01:00
twinaphex c8141123d6 (GX) Cleanup warnings 2017-01-21 00:55:21 +01:00
xhp-creations 577ee09727 (WIIU) fix rotation of menu
(WIIU) fix rotation of menu
2017-01-20 11:22:30 -05:00
xhp-creations a8232f1b46 (WIIU) add rotation support
(WIIU) add rotation support
2017-01-20 10:29:53 -05:00
vanfanel 7ae7e2eaee DISPMANX: now waiting for free pages after issuing flip, instead of before, to avoid input lag. 2017-01-20 14:59:14 +01:00
twinaphex 30c7754029 Buildfix 2017-01-20 14:37:02 +01:00
twinaphex 58a47e860a Add use_rgba member to video_frame_info_t 2017-01-20 14:04:50 +01:00
twinaphex 0b8037d893 (360) Fix typo 2017-01-19 20:35:23 +01:00
Brad Parker a54ea9ad88 show titlebar again for remaining drivers 2017-01-19 18:08:39 +00:00
Brad Parker c0e55cba37 window title fix for SDL 2017-01-19 17:51:22 +00:00
twinaphex 7cce305c06 Add header for sdl_gfx.c 2017-01-19 17:48:03 +01:00
twinaphex fe84312340 Add some header includes 2017-01-19 17:20:42 +01:00
twinaphex 27ae782a8e (CTR) Add this header 2017-01-19 17:17:20 +01:00
twinaphex 0d33888a24 (dispmanx_gfx.c) Cleanups 2017-01-19 16:50:09 +01:00
twinaphex e0ff0541a2 Pass video_info pointer to font drivers 2017-01-19 16:30:40 +01:00
Twinaphex 7961bf6d23 Merge pull request #4455 from libretro/refactor
Video driver changes
2017-01-19 15:59:23 +01:00
twinaphex 9d1de5c974 Rewrite video_context_driver_set_resize 2017-01-19 14:31:57 +01:00
Brad Parker b44c8c9995 store buffer for window title, only update actual title when it changes 2017-01-19 00:33:52 -05:00
Twinaphex 78e06ca07f Cleanup variables 2017-01-19 00:11:29 +01:00
twinaphex 1a30cfea09 Remove more video_driver_get_size calls 2017-01-18 23:13:19 +01:00
twinaphex 55b8b8c244 Reduce amount of calls to video_driver_get_size 2017-01-18 23:07:05 +01:00
twinaphex c5445d2980 Reduce amount of times video_driver_get_size is called 2017-01-18 23:02:24 +01:00
twinaphex f4adbd04ae (gl.c) Reduce amount of time video_driver_get_size is called inside
gl_frame
2017-01-18 22:55:03 +01:00
twinaphex 1981c4b83e Typo fix 2017-01-18 22:25:11 +01:00
twinaphex d010a852e4 Call menu_driver_frame once per video_frame call 2017-01-18 22:20:47 +01:00
twinaphex bf511b72e6 Create menu_driver_frame 2017-01-18 21:23:18 +01:00
Alcaro 31d93cc4b7 Fix #4449 2017-01-18 19:00:38 +01:00
twinaphex a6a4808e94 Refactor frame monitor code 2017-01-18 17:41:27 +01:00
twinaphex 0354ced675 Style nits 2017-01-17 19:02:49 +01:00
twinaphex 4743230b09 Some header includes shouldn't be system includes 2017-01-17 18:15:11 +01:00
twinaphex 7931436f5b Apply xerpi diff 2017-01-17 18:12:23 +01:00
twinaphex 724b68d5cb (gdi_gfx.c) Style nits 2017-01-17 10:54:48 +01:00
Brad Parker 5eaf00b39d GDI: fix rendering of 32-bit color cores 2017-01-16 20:41:09 -05:00
Brad Parker e4bdc5ce8b GDI: remove unused code and fix menu toggle in rgui and xmb 2017-01-16 20:41:09 -05:00
Brad Parker e1f4db8081 Win2000 buildfixes 2017-01-16 20:41:08 -05:00
Brad Parker 7acfa39fb9 GDI: MSVC2010 build fix 2017-01-16 20:41:08 -05:00
Brad Parker 8d9a43eec6 GDI: pitch seems to be reported wrong? this looks correct now 2017-01-16 20:41:07 -05:00
Brad Parker c09996cd22 GDI: don't need to store the padding 2017-01-16 20:41:07 -05:00
Brad Parker d6300a7946 GDI: video correctly fills the screen now, but resolution is poor. why is it scaled down by half? 2017-01-16 20:41:07 -05:00
Brad Parker 0ee3f39d76 GDI: no more flicker 2017-01-16 20:41:07 -05:00
Brad Parker f51472395a GDI: fix bad color due to reading as RGB555 instead of 565 2017-01-16 20:41:07 -05:00
Brad Parker 6b89064242 GDI: no more alternating black lines, but now video only takes up half the window 2017-01-16 20:41:07 -05:00
Brad Parker acd6826df9 GDI: stretch video output to fill window 2017-01-16 20:41:07 -05:00
Brad Parker 69bac11f02 GDI: fix window not clearing on every frame, requires both FillRect calls and InvalidateRect 2017-01-16 20:41:06 -05:00
Brad Parker 6c62901ae5 GDI: fix window not responding, but menu corruption still happens if set_gdi_pixel_format is called 2017-01-16 20:41:06 -05:00
Brad Parker bdc68e679f GDI: flip image and render text after other graphics 2017-01-16 20:41:06 -05:00
Brad Parker 6fe2a974a5 GDI: does not freeze after a few seconds anymore, but the window still freezes when moving the mouse into it 2017-01-16 20:41:06 -05:00
Brad Parker 8eba18a54f GDI: xmb draws for a few seconds and then freezes 2017-01-16 20:41:06 -05:00
Brad Parker 90ef57948c GDI testing 2017-01-16 20:41:06 -05:00
Brad Parker 177d811475 GDI driver partially visible with RGUI/game now, need to figure out why it isn't totally visible. Also need to stretch the frame, swap red/blue and flip vertically. 2017-01-16 20:41:05 -05:00
Brad Parker 49d7be9813 MSVC GDI buildfix 2017-01-16 20:41:05 -05:00
Brad Parker 2c6a24653c testing 2017-01-16 20:41:04 -05:00
Brad Parker e6d7116da0 create GDI window 2017-01-16 20:41:04 -05:00
Brad Parker 05c37bd39f initial GDI driver skeleton 2017-01-16 20:41:04 -05:00
Brad Parker c283c1eaf4 disable shader dialog until video_threaded issues are fixed 2017-01-16 19:26:28 -05:00
Twinaphex 105fa863ec Merge pull request #4418 from vanfanel/master
DISPMANX: Put guard back in to avoid potential lockups!
2017-01-15 13:55:58 +01:00
vanfanel 5a1e8d55fb DISPMANX: Put guard back in to avoid potential lockups! 2017-01-15 13:47:30 +01:00
Twinaphex 35df333ac4 Merge pull request #4417 from vanfanel/master
DISPMANX: implement pitch alignment for better videocore blitting per…
2017-01-14 23:08:07 +01:00
vanfanel 869a050a18 DISPMANX: implement pitch alignment for better videocore blitting performance 2017-01-14 23:01:05 +01:00
twinaphex 69ebda74c4 FIx shader 2017-01-14 22:48:02 +01:00
radius 33863714ab speed this up a bit 2017-01-14 15:54:56 -05:00
vanfanel 8640522073 DISPMANX: remove commented line 2017-01-14 15:56:54 +01:00
vanfanel da640aaa28 DISPMANX: Honor swapchain setting properly 2017-01-14 15:54:20 +01:00
vanfanel f0c2826994 DISPMANX: Fix refreshrate calculation by updating menu surface asynchronously 2017-01-14 14:38:18 +01:00
twinaphex 8c9e0405fb Create video_driver_build_info 2017-01-13 16:09:32 +01:00
Matthew Wolff f6284721d8 Fix forgotten parameter of video_monitor_get_fps 2017-01-12 23:40:58 -06:00
twinaphex c1c35c5120 More platform build fixes 2017-01-10 21:15:52 +01:00
twinaphex f233745483 (SDL gfx) Buildfix 2017-01-10 21:01:13 +01:00
twinaphex f1ef1a6a59 (GX) Buildfix 2017-01-10 20:18:49 +01:00
twinaphex 76ae7ac4a0 Cleanup some of the video drivers - add some members to
video_info_t to reduce the need for accessing the settings
struct
2017-01-10 18:16:22 +01:00
twinaphex 0b03e95d95 We no longer need the settings struct inside gl_init 2017-01-10 18:08:05 +01:00
twinaphex 8bd12368ef Pass joypad_driver name to input_driver_init function and make
sure we don't need to access the settings struct from the
input driver
2017-01-10 17:59:48 +01:00
twinaphex c086a18ceb video_driver_frame_filter no longer needs to grab pointer to
settings
2017-01-09 15:46:40 +01:00
twinaphex 36fb6776b2 Don't grab settings pointer in video_monitor_get_fps function 2017-01-09 15:42:14 +01:00
twinaphex 35fefb1c09 Do away with yet more pointer grabbing of settings 2017-01-09 15:14:16 +01:00
twinaphex 6b3cc9068d Pass video_info to swap_buffers too 2017-01-09 14:59:15 +01:00
twinaphex 3d92ce140e Pass video_frame_info_t to update_window_title 2017-01-09 14:42:07 +01:00
twinaphex be2f921ee2 Don't use settings pointer inside video_frame function 2017-01-09 14:25:59 +01:00
Twinaphex 6b2601eb91 Merge pull request #4384 from fr500/master
small optimization by @aliaspider
2017-01-09 00:39:10 +01:00
radius 86e8c409fe small optimization by @aliaspider 2017-01-08 18:36:06 -05:00
twinaphex 68d484bf60 Set supports_rgba before calling image_texture_load 2017-01-08 21:49:23 +01:00
radius f87f7d026d improve readability a bit 2017-01-07 22:47:55 -05:00
twinaphex c57ab8f37a Add pipeline_bokeh to shader_glsl.c 2017-01-08 02:16:47 +01:00
twinaphex 09a83525a9 Add pipeline_bokeh.glsl.frag.h 2017-01-08 02:13:36 +01:00
vanfanel 7ba3ff9c12 DISPMANX: Fix hang when null frame is passed (TyrQuake core) 2017-01-05 23:47:33 +01:00
Logan McNaughton 34ad1555f1 Use this code for GLES2 and GLES3 2016-12-30 13:56:54 -07:00
Logan McNaughton 90a1c76abb This wasn't working on Android 2016-12-30 10:22:12 -07:00
Logan McNaughton f45a75fa98 Use RGBA for internal format 2016-12-26 13:00:38 -07:00
hunterk 5ec5b199f6 less invasive revert for blue/red swap 2016-12-25 20:22:28 -06:00
twinaphex 77e5cdbfde Revert "Rename runloop_msg_queue_push to video_driver_msg_queue_push"
This reverts commit ad7386913c.
2016-12-22 23:36:11 +01:00
twinaphex ad7386913c Rename runloop_msg_queue_push to video_driver_msg_queue_push
and move code to video_driver.c
2016-12-22 13:15:02 +01:00
Logan McNaughton 21779c87b8 Missed one of the texture formats 2016-12-20 10:10:23 -07:00
Logan McNaughton 3392f3996b Fix up some texture format code 2016-12-20 08:57:13 -08:00
twinaphex feae0823ce Prevent some implicit memsets 2016-12-17 14:40:06 +01:00
Logan McNaughton fc4c7529a1 Fix internal formats used with texture creation 2016-12-14 09:54:55 -08:00
twinaphex f9b019c83a Rename loadTexture to gl_load_texture_image 2016-12-14 16:59:16 +01:00
Logan McNaughton 8cd2566128 Simplify glTexImage2D/glTexStorage2D calls
Also add support for glTexStorage2DEXT (GLES2)
2016-12-14 07:29:37 -08:00
twinaphex 6a45541f24 (Vulkan) Rename pipeline files 2016-12-12 13:17:20 +01:00
twinaphex a94b15ac86 (Vulkan) Add pipeline snow simple shader 2016-12-12 05:21:38 +01:00
Arzed Five 18392a5e40 (XMB VK snow) Attempt to fix the Vulkan snow menu shader 2016-12-12 03:46:26 +00:00
twinaphex c0caae124e Prevent warning 2016-12-11 22:11:03 +01:00