GDI: fix rendering of 32-bit color cores
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@ -212,7 +212,7 @@ static bool gdi_gfx_frame(void *data, const void *frame,
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bmp_old = (HBITMAP)SelectObject(memDC, bmp);
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info->bmiHeader.biBitCount = bits;
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info->bmiHeader.biWidth = pitch / 2;
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info->bmiHeader.biWidth = pitch / (bits / 8);
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info->bmiHeader.biHeight = -height;
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info->bmiHeader.biPlanes = 1;
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info->bmiHeader.biSize = sizeof(BITMAPINFOHEADER) + (3 * sizeof(RGBQUAD));
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