Commit Graph

4082 Commits

Author SHA1 Message Date
Mark W. Kidd b17dd28ff2 consolidate and comment input_remapping.h 2021-07-06 16:13:43 -04:00
Mark W. Kidd 523d7d6ee8 consolidate input defines 2021-07-05 15:18:17 -04:00
Autechre e1270742b9
Merge pull request #12582 from markwkidd/input-drivers
add comments in order to document input_driver.h
2021-07-02 00:21:09 +02:00
Mark W. Kidd fb2b3695d9 remove unused enum input_device_type 2021-06-30 19:05:56 -04:00
Mark W. Kidd b0831bf1a0 comment documentation for input_driver.h 2021-06-29 20:12:44 -04:00
M4xw d00c2a6407 [Libnx] Style nits 2021-06-28 17:38:17 +02:00
p-sam ac8a977492 Replace deprecated HID APIs 2021-06-28 17:38:17 +02:00
p-sam 1bc588acbd Fix building with libnx 4.0.0 2021-06-28 17:38:17 +02:00
Grant d6a1c21fe1 udev fixes] 2021-06-26 23:09:47 +01:00
jdgleaver 3a82cf980d 'Analog to Digital Type' usability improvements 2021-06-23 14:28:45 +01:00
Autechre 7b47f5f49a
Merge pull request #12556 from sonninnos/winraw-mouse
(WINRAW) Mouse access violation fix
2021-06-23 00:19:37 +02:00
Grant c73592d379 skip mouse with no button errors and keep the rest 2021-06-22 23:00:50 +01:00
Grant 4ba0ba4c70 fix up logging that can confuse users 2021-06-22 22:06:19 +01:00
sonninnos 11dba60ea7 (WINRAW) Mouse access violation fix 2021-06-22 19:47:56 +03:00
Autechre bd937eb49f
Merge pull request #12536 from grant2258/udev
only add mouse if it has buttons and add vebose device friendly names
2021-06-22 17:23:19 +02:00
Autechre 6986caed5b
Merge pull request #11388 from pjft/dual-lightgun
Change udev driver for dual lightgun support in X11
2021-06-21 18:06:35 +02:00
Autechre 0a75b51b29
Merge pull request #12534 from jdgleaver/input-port-remapping
Add support for mapping multiple controllers to a single input device
2021-06-21 15:28:34 +02:00
jdgleaver 973f5cda6d Add support for mapping multiple controllers to a single input device 2021-06-21 12:42:38 +01:00
Grant 6e2709d62a cleanup 2021-06-19 08:47:35 +01:00
Grant eef86d5f72 fix game focus mode 2021-06-19 07:59:06 +01:00
Grant 863aaa5b9d Revert "fix game focus mode on udev as well"
This reverts commit 54eed63418.
2021-06-19 07:44:02 +01:00
Grant 54eed63418 fix game focus mode on udev as well 2021-06-19 07:00:09 +01:00
Grant 7915b040a9 only add mouse if it ha buttons and add vebose device friendly names 2021-06-18 03:55:25 +01:00
Mark W. Kidd f74fddf3fd do not duplicate port 0 mouse and gun inputs to other ports 2021-06-09 17:20:13 -04:00
Ben 4b2f27eff8 Ver 0.9.2 SR2 (Switchres API) Implimantation
Fixed SR close match refresh bug.
Added menu high resolution option.
Fixed desktop restore bug cuusing endless resolution change requests.
Fixed file conflicts
Added destop restore resolution back in for manu only.
Pulled Switchres fixes.
Added better PI rsolution support.

Ver 0.7 SR2 (Switchres API) Implimantation

Removed HH experimetal check. This is better done via teh switchres.ini at present.
Fixed refresh rate bug. Now new resolution and refesh is added correctly.
Removed SR deinit from menu restore. Meanu now stays at last content resolution.

Ver 0.6.2 SR2 (Switchres API) Implimantation

Fixed super resolution bug casuing abnormal video size and aspect ratio
Fixed logging issue casuing seg falts on RA exit

Ver 0.6 SR2 (Switchres API) Implimantation

Ver 0.2 SR2 (Switchres API) Implimantation

Added forced super resolutions.
Added Multi-monitor/monitor selection support.
Added desktop resolution restore when switching back to menu only.
Added new menu items for 31KHz standard and 120hz monitor profiles.
Added new menu item INI. load monitor profile from switchrss.ini.
Fixed winraw driver. Coordinates new refreshed after a resolution change.
Fixed Menu aspect ratio in super resolutions.
Removed static glabals. These have been added to videocrt_switch struct.

Ver 0.1 SR2 (Switchres API) Implimantation

Removed old CRTSwitchRes method. Added new SR2 API implimantaion.
Resolution swithcing is now done by switchres libs. Both Linux and Windows
working with native and super resolutions. Working multi-monitor support
with monitor index selection. Working 31KHz support with standard and 120Hxz
modes. The monitor index selection is still done via the RA UI. Only choose
native and 15KHz form the CRT options in the RA UI as all options are now set
in the switchres.ini. All other CRT optoins in the RA UI currently do nothing.

Added SR wrapper to fix compile issues. Added back RPi functionality

Fixed windows resize/scaling issues on resolution change

Thanks @Calamity no more need for crt_switch_driver_refresh()

Fix broken case after prevous commit

Monitor preset options 15/31KHz now active. Added new meu option.

Moitor persets can now be choosen fom the RA UI. 15KHz and 31KHz will set
arcade_15 and aracde_31 respectivly. New option INI, if this is chosen your
monitor preset will be selected from your switchres.ini file.

Added 3KHhz, 120Hz. for old RA users. Renamed 31KHz to 31 KHz,  Standard

Fixed winraw input coordinates after switching resolution.

Code cleanup

Fixed menu aspect ratio issue

Added menu resolution restore after closing content

Fixed aspect ratio after menu resolution restore.

code clean up

Fxed menu Resulition Restore Aspect Ratio. When SR uses non integer scalled resolution.

super width bug with restoring menu resolution fix

added super resolution check after setting desktop resolutoion variables

when menu active only sr_deinit() used to restore desktop mode.

Fixed menu sr_deinit bug. now setting sr_active false

Removed static globals, added them to video_switch struct

Fixex compile bug due to comment //

Fixed compile issues doe to c++ comments in teh switchres_wrapper.h

Temporarily removed SR2 logging to fix compile isses for c90

added logging back in. Removed support for winnt and osx

Added define for C89. Disabled SR if defined C89

Removed all RA compile fixes fro C89 C90 etc. Swithing now working again.

Put Switchres behind HAVE_SR2. HAVE_SR2=no by default. --enable-sr2

Ver 0.5 SR2 Implimentation.

Ver 0.4 SR2 Implimantation.

Bake SR inside RA

Removed temporary log files

Disable switchres when C89/C99 builds.

Removed C89 and C90 checks for SR

Fixed switchres_wrapper.h location

Ver 0.3 SR2 Implimenation

Dissable logging for C89 __STDC__

Fix For RPi

fixed missing EOL

fixed RPi function definition

added vidrocrt_switch stuct to RPI funcion

fixed xoffset for RPi

Removed old RPi function call

SR disabled for videocore until VC4 switching ported

Reverted back to state 5c8a56c Bake SR inside RA

Use native win32 api for threads.

Fix static lib linking
LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_

Added lidstc++ to makefile.common for switchres

Fixed RPi switching. Disabled Switchres for videocore unill it is ported.

removed RAA.log. Should not exist

Added check for when SR fails to set mode with an aspect ratio fix.

added video driver re init for RPi

GB, GBA and GBC core check, adjusted reseolutions and scale. Please turn on integer scalling in the RA UI

Added logas back in. Checking STDC verstion >= C11

Fixed c89 for loop declaration.

Code clean up. Added new functions

Fix resolution switching bug introduces with HH code clean up.

Fixed menu restore bug on closw content after code clean up

Moved SR logging to relevant RA logs

Update makefile. Checks for X11 and xrandr

fixed makefile

Use native win32 api for threads.

Fix static lib linking
LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_

Update switchres_wrapper.* header comments

Update year copyright

DRMKMS: build only if libdrm has the required version

XRANDR: build only if xrandr is available

Simplified maklefile

Fixed RPI compile error with unsued functions.

As before

Disable Griffin. No switching support available. Never has been

Removed log file 1

Added Win32 static define

Added SR source

Removed Videocore check on destroy SR

Moved SR deinit to trigger earlier on RA exit.

Fixed compile error after upstream rebase

Fixed aspect ration bug cused by super resolutions. Temporarily disbabled SR logging

Re inabled runtim eSR loggind. Disableed all RARCH logging on retro_deinit_drivers

Removed srdeinit from menu restore. Menu stays in current reolution until a fix can be found

Fixed refresh rate changes when no reolution change is detected.

Forgot to add teh resolution cahge in with the refresh change oops

Fixed endless no detection log.

Removed HH check. This can been better adjusted using the switchres.ini

fixed compile issue

Added better PI crt switching and fixed typo

Pulled Swicthres fixes. Updated desktop restore resolution.

removed unused makefile

Lockec menu refresh to 60hz

fixed missing new line

Fixed file conflicts

Forced 640x480@60 for menu

Added high resolution menu option

Removed item logg checker

Fixed typos

Removed unused functions

Fixed SR close match refesh bug.

Fixed typo
2021-06-04 08:32:56 -07:00
jdgleaver 8e54b4cec9 (Show Inputs on Overlay) DISABLE_MENU=1 buildfix + Qt settings update 2021-05-26 18:15:23 +01:00
Francisco José García García 87a7795331 [VITA] Fix input driver for PSTV 2021-05-21 10:54:02 +02:00
twinaphex 35543ecd91 Move defines files over to libretro-common 2021-05-18 22:15:04 +02:00
unknown de4343caeb PSL1GHT joypad restored 2021-05-16 20:04:43 +02:00
David Carlier 3b7e0a8db1 FreeBSD build fix proposal 2021-05-01 15:37:14 +01:00
Szunti 3191fec54c Fix crash in sdl input driver when analogs are bound. 2021-04-22 03:20:39 +02:00
twinaphex cfe9d60f51 Get rid of button_is_pressed 2021-04-15 06:55:35 +02:00
twinaphex 3841fecc59 Cleanups 2021-04-11 17:01:13 +02:00
twinaphex f1cf5ceb82 (input drivers) Cut down on code duplication 2021-04-11 16:31:46 +02:00
twinaphex 05a2623875 (udev input) Cut down on code duplication 2021-04-11 06:37:49 +02:00
twinaphex 1f506615d3 (x11_input.c) Cut down on code duplication 2021-04-11 06:29:36 +02:00
twinaphex ca5ce839ce Small cleanups to button input handling code - several parameters
were no longer used
2021-04-10 19:06:56 +02:00
Jonathan 5c6cd1b48a
Add scaling to pointer input (#12213)
So far, if display is scaled, overlays gets correctly drawn but touch
input is not correctly scaled, resulting in an unusable overlay.

This happens for touches in menu too.

This commit aims to introduce this scaling factor adding it to the
config file, eg:

input_touch_scale = "2"
2021-04-06 13:15:43 +02:00
twinaphex 2fbcc99b24 RARCH_LOG_BUFFER - doesn't need early return 2021-04-04 20:05:00 +02:00
Todd Laney be8dd0dba1 prevent crash on controller connect.
disable system button gestures on iOS 14.
remove deprecation warnings.
2021-04-03 09:28:49 -07:00
jdgleaver 0a08437e0a Add OpenDingux Beta support 2021-03-25 16:19:42 +00:00
twinaphex 943c3f2f21 One DISABLE_MENU buildfix 2021-03-23 13:35:41 +01:00
twinaphex 76ddfa022e Get rid of RARCH_LOG in wayland_common - gets rid of warning/error 2021-03-22 23:35:14 +01:00
twinaphex e5ca68a518 Simplify video_driver_get_ptr 2021-03-21 17:33:44 +01:00
sonninnos 1e95683c06 (WINRAW) Key position fixes 2021-03-20 00:58:11 +02:00
twinaphex 938c8f3abc Fix some tvOS warnings 2021-03-15 01:52:18 +01:00
sonninnos ce29b70ae9 (X11) Remove useless XGrabs 2021-03-08 19:58:36 +02:00
Toad King c29241ec9e emscripten: only report back one screen pointer for rwebinput
fixes lockup when clicking on an overlay
2021-02-15 15:09:37 -06:00
sonninnos de7da62acd (WINRAW+DINPUT) Mouse grab cleanup 2021-02-09 18:42:07 +02:00
twinaphex 3607d03ff8 Get rid of warning on older OSX SDK versions 2021-02-09 16:20:40 +01:00
twinaphex bf806f09ac kIOHIDElementTypeInput_NULL is apparently not available on previous OSX SDK versions 2021-02-09 16:14:20 +01:00
sonninnos aad12cc663 (Windows) Mouse grabbing/clipping with alt-tab 2021-02-07 20:18:04 +02:00
sonninnos e39ade0f05 (WIN32) Cursor clipping for grabbed mouse 2021-02-02 14:15:58 +02:00
sonninnos 94446ab488 (WINRAW) Prevent outside window mouse clicks when grabbed 2021-02-01 23:22:34 +02:00
Autechre e282cfe2fe
(IOHIDManager) Fix enumeration value 'kIOHIDElementTypeInput_NULL' (#11944)
not handled in switch warning
2021-01-26 19:39:36 +01:00
jdgleaver b9691597d1
Add 'L2 + R2' menu toggle gamepad combo (#11935) 2021-01-24 16:33:13 +01:00
Autechre 7ea1d7d0da
Revert "Mac buildfixes (#11933)" (#11934)
This reverts commit 18a6880900.
2021-01-24 03:56:05 +01:00
Autechre 18a6880900
Mac buildfixes (#11933)
* (Metal/WindowListener) Fix duplicate symbol errors by
moving implementation of WindowListener to cocoa_common.m

* (Apple) Cleanup some conditionals

* (Cocoa) Cut down on OSX ifdefs in Cocoa-specific code
2021-01-24 03:53:10 +01:00
AKuHAK 3c0633839f
(PS2) added Multitap support (up to 8 players) (#11928)
* (PS2) added Multitap support (up to 8 players)

* (PS2) revert some identation changes

* (PS2) fix for non-analog controllers
* fix for not recognized digital and other non-standart controllers
* fixed ps2_joypad_destroy
2021-01-24 00:04:04 +01:00
jdgleaver ce47fe7e28 (X11) Enable keyboard input when mouse cursor is not inside the RetroArch window but window still has focus 2021-01-20 10:24:07 +00:00
Twinaphex eea07ea367 (COcoa GL/Cocoa Common) Refactor code for eventual splitting up
of cocoa_gl_ctx.m into two files
2021-01-18 15:41:30 +01:00
pjft 0a83817f25
Merge branch 'master' into dual-lightgun 2021-01-18 11:23:44 +00:00
twinaphex 875cb06a93 (iOS) Fix signature on apple_gamecontroller_joypad_init 2021-01-16 20:05:53 +01:00
jdgleaver b1ee5a2421 (X11) Fix mouse input when mouse is grabbed 2021-01-16 13:57:25 +00:00
myfreeweb 65b1ae8a41
Remove incorrect ifdef for Wayland on non-Linux - fix #10056 2021-01-14 16:36:14 +03:00
David Lawson 0bdf574cfd udev_joypad: make rumble work
Rumble was not working for me. I learnt a bit about how evdev works and it seems like you need to set a replay which defines how long the effect is (previously we set it to 0). This means there's a maximum length to the rumble effect which feels wrong.

When we do `play.value = !!strength;` we're setting the number of times for the effect to repeat, which works fine because the effect stops when we set it to 0.

It doesn't feel quite right to me playing e.g. Goldeneye but I've not played on real hardware for a while.

I'm hoping someone is more familiar with evdev and can suggest a better approach.
2020-12-31 07:55:02 +00:00
David Lawson b0de18ea12 udev_joypad: some cleanup 2020-12-30 22:07:26 +00:00
twinaphex b1af12efc9 Add more PSL1GHT ifdefs 2020-12-27 18:56:00 +01:00
twinaphex 51f0d04569 Update 2020-12-20 16:41:44 +01:00
twinaphex 870707dbe8 Remove obsolete __CELLOS_LV2__ references - use PSL1GHT instead 2020-12-19 15:32:26 +01:00
twinaphex 22e966be5b Cleanups 2020-12-09 22:25:05 +01:00
Tony Jansson 75baed785e (DINPUT+WINRAW) Option for disabling Windows hotkeys 2020-12-09 00:03:40 +02:00
jdgleaver 88254d8402 (sdl_dingux_joypad) Fix typo 2020-12-01 11:28:31 +00:00
Autechre 380e878c66
Merge pull request #11552 from sonninnos/turbo-single-hold
Add hold mode for turbo fire 'Single Button'
2020-11-19 07:21:03 +01:00
David Guillen Fandos bf48757a2e Add support for 64 buttons in udev gamepads
It seems only 16 were only really supported anyway due to the
usage of BITS_COPY16_PTR (which only copies 16 bit states)?
2020-11-18 19:29:46 +01:00
jdgleaver de146545af OpenDingux: Optimise rumble interface 2020-11-18 17:21:38 +00:00
jdgleaver e582cf9f1d OpenDingux: Add rumble support 2020-11-17 16:13:37 +00:00
Tony Jansson 278ddc64ed Add hold mode for turbo fire 'Single Button' 2020-11-13 15:44:32 +02:00
Tony Jansson f497608055 (WINRAW) Keyboard mods fix 2020-11-13 04:25:07 +02:00
Tony Jansson 793ac441d1 (DINPUT) Prevent Win-key from opening Start Menu 2020-11-10 17:34:26 +02:00
Tony Jansson eca9c452d8 (DINPUT) Simultaneous shift sticky fix 2020-11-09 21:20:46 +02:00
Ryunam f3aaf24219 Add Run-Ahead Toggle hotkey with notifications 2020-11-06 21:39:11 +01:00
Autechre e377129ca9
Merge pull request #11498 from sonninnos/x11-grab-redux
(X11) Mouse grab redux
2020-10-28 16:58:16 +01:00
Tony Jansson 0a3520130b (X11) Mouse grab redux 2020-10-28 17:51:36 +02:00
twinaphex cdc64be112 (UWP) Buildfix 2020-10-28 02:28:15 +01:00
Tony Jansson dd07ff3a66 (X11) Mouse grab fix 2020-10-27 20:41:36 +02:00
Tony Jansson c2e8752395 (DINPUT+WINRAW) Keyboard fixes 2020-10-14 21:23:06 +03:00
jdgleaver 2dc837850f OpenDingux: Add 'sdl_dingux' input/joypad drivers and use by default 2020-10-08 13:26:45 +01:00
p-sam 059cd08530 libnx: fix touch, mouse and KB input 2020-09-30 09:23:28 +02:00
jdgleaver 3fa1166ec4 (udev/linuxraw/wayland) Fix return key keyboard input 2020-09-29 11:23:35 +01:00
pjft f8b4289811 Change udev driver for dual lightgun support in X11 2020-09-28 21:25:51 +01:00
Yoshi Sugawara f70aed431d [iOS][tvOS] Fix declaration of input driver init method 2020-09-24 07:21:08 -10:00
twinaphex 236622ffa6 (Joypad driver) Init function - return void pointer 2020-09-22 02:30:47 +02:00
twinaphex 11b4043ef6 Struct reordering 2020-09-20 23:23:31 +02:00
twinaphex 45bef61e36 Cleanups 2020-09-18 02:50:01 +02:00
jdgleaver 8a5ebbf24d Add option to scale overlays automatically (with aspect ratio correction) 2020-09-17 17:23:07 +01:00
Twinaphex 5444401e4f Add this back 2020-09-14 19:45:49 +02:00
twinaphex 8b18ae3018 (Cocoa) Fix keyboard input 2020-09-14 19:38:52 +02:00
jdgleaver 34e08a688f (Sensors API) Android (crash-)fixes/improvements + add option to disable sensor input 2020-09-14 17:52:45 +01:00
valadaa48 9ef2df242b ODROIDGO2 DEFAULT_MAX_PADS 1 2020-09-14 00:17:26 -04:00
twinaphex b4bbad494a (drivers_joypad) Cleanups to wiiu_joypad and xdk_joypad 2020-09-11 15:58:44 +02:00
twinaphex 99cff42988 (udev_joypad) Struct reordering, alignment 2020-09-11 15:53:18 +02:00
twinaphex ab517428fd Reorder structs, alignment 2020-09-11 12:53:18 +02:00
twinaphex 72f1ff0f4b Reorder structs, alignment 2020-09-11 12:40:19 +02:00
twinaphex 7c36e615c2 (MFI_joypad) Cleanups 2020-09-11 12:39:05 +02:00
twinaphex ab9202c0aa Cleanups 2020-09-11 12:35:14 +02:00
twinaphex 0c45135160 (ps2_joypad) Cleanups 2020-09-11 12:32:06 +02:00
Autechre b122f314d4
Merge pull request #11310 from sonninnos/winraw-product-log
(WINRAW) Product string init logging
2020-09-11 11:58:40 +02:00
twinaphex 47ad4da310 Don't free userdata for these drivers inside the destroy function
as they don't have userdata
2020-09-11 11:50:00 +02:00
twinaphex 2c97878851 (Input drivers) Cleanups - if we don't need userdata and it's just
empty then just pass (void*)-1 to init function
2020-09-11 11:45:01 +02:00
Tony Jansson 36e286e841 (WINRAW) Mouse product string init logging 2020-09-11 00:47:44 +03:00
Autechre 8f60e63527
Merge pull request #11307 from sonninnos/close-content-hotkey
Hotkey for Close Content / Unload Core
2020-09-09 06:26:49 +02:00
Tony Jansson eb5e5b546c Hotkey for Close Content 2020-09-08 22:12:42 +03:00
jdgleaver b8ea4fd54e Overlay configuration improvements 2020-09-08 13:37:51 +01:00
Autechre 2d6c7c94c4
Merge pull request #11292 from th-in-gs/XK-PC2004-controller-fix
Allow controllers with no/empty names to work.
2020-09-07 14:30:47 +02:00
James Montgomerie f83f706565 Make style of if statment conform to the one already in use in the file/ 2020-09-06 18:36:32 -07:00
James Montgomerie 5c58c6969e Allow controllers with no/empty names to work. 2020-09-06 18:24:32 -07:00
Matthew Bauer 210dcfbd8c Map libcec-daemon keys to RETROK
From https://github.com/bramp/libcec-daemon, we have some keys that
aren’t recognized by RetroArch right now. So we can map them to actual
RETROK_ codes. They are:

- KEY_EXIT -> RETROK_CLEAR
- KEY_OK -> RETROK_RETURN
- KEY_SELECT -> RETROK_RETURN

See
fe9df5ddf7/src/main.cpp (L233-L312)
for a full list
2020-09-06 16:01:12 -05:00
twinaphex e2e9d0fbb6 Cleanup 2020-09-05 20:30:33 +02:00
twinaphex 09423bf272 Fix C89_BUILD issue 2020-09-05 20:29:57 +02:00
twinaphex 33578eda08 Cleanup 2020-09-05 10:14:19 +02:00
twinaphex cf02814fd4 Remove unused apple_key_name_map 2020-09-05 10:13:06 +02:00
twinaphex ef57f9de31 Cleanups 2020-09-05 08:35:33 +02:00
twinaphex a41262f444 (Winraw input) Alignment changes 2020-09-05 07:29:37 +02:00
twinaphex f7dd849156 (Winraw) Cleanup winraw_grab_mouse 2020-09-05 07:28:52 +02:00
twinaphex a05e16e398 (UWP) uwp_input_next_frame - change function signature so we
can diretly insert this into the input driver's 'poll' function
callback
2020-09-05 07:23:49 +02:00
twinaphex 7f80eb3477 (Winraw) Get rid of more static global state 2020-09-05 07:14:55 +02:00
twinaphex 7244b08db1 (Winraw) No longer require keyboard state to be copied over
from intermediary buffer to buffer in every poll function call
2020-09-05 07:14:55 +02:00
Tony Jansson 178a701332 Fix dinput mouse grab crash without mouse 2020-09-05 01:40:15 +03:00
Sergei Nikitin 7475f6230a [Wii] Added HID support for HORI mini wired ps4 gamepad 2020-09-04 17:50:10 +06:00
twinaphex 812a5b541b Remove input_get_ptr 2020-09-04 07:27:28 +02:00
twinaphex b4b77fd6b0 Refactor out input_keyboard_ctl 2020-09-04 02:37:58 +02:00
twinaphex ad72cac40d (PSP Input driver) Cleanups 2020-09-02 18:05:04 +02:00
twinaphex 454eff8688 (Emscripten) Cleanup 2020-09-02 17:56:01 +02:00
twinaphex 3f566fd54e Don't implement input_state for input drivers that don't need it 2020-09-02 17:37:01 +02:00
twinaphex 4cbee42692 Revert "(RWebInput) We're going to assume joypad driver code is not"
This reverts commit 6b63b392ea.
2020-09-02 15:31:32 +02:00
twinaphex 6b63b392ea (RWebInput) We're going to assume joypad driver code is not
needed for RARCH_DEVICE_ANALOG
2020-09-02 15:28:16 +02:00
twinaphex 1c5f4e1dee Start cutting down on input_state - move all joypad driver code up to
higher-level retroarch.c
2020-09-02 15:26:03 +02:00
twinaphex a72759aba0 (input drivers) Cleanups 2020-09-02 05:26:24 +02:00
twinaphex 826fbf6bdf Cleanups 2020-09-02 05:09:37 +02:00
twinaphex d0af46d460 Cleanup 2020-09-02 01:29:27 +02:00
twinaphex 55378ae9cc Cleanups 2020-09-02 01:22:34 +02:00
twinaphex 2fde8c21a9 Remove set_rumble function from input driver 2020-09-02 00:38:11 +02:00
twinaphex acc0f2143f Change input_key_pressed so we no longer need to pass joypad
to the poll function callback
2020-09-01 21:43:39 +02:00
twinaphex 1d67ae3c63 Fix Android error 2020-09-01 17:41:05 +02:00
twinaphex 565fd3496e Remove keyboard_event_apple.c 2020-08-31 20:53:17 +02:00
twinaphex bfb2961fb3 Simplify keyboard_event_apple.c 2020-08-31 20:48:02 +02:00
Autechre 87e35d56ae
Merge pull request #11264 from libretro/refact-joypad
Refactor joypad/input drivers
2020-08-31 20:04:18 +02:00
twinaphex a82bff2055 (Wayland) Fix serious warnings - input struct pointer was being passed
to function that requires gfx struct pointer
2020-08-31 19:56:03 +02:00
Autechre fe81f0ad4e
Update wayland_input.c 2020-08-31 19:27:37 +02:00
Autechre 71fbd8bdae
Update x11_input.c 2020-08-31 14:22:07 +02:00
Autechre 0e5cceb443
Update wayland_input.c 2020-08-31 14:08:41 +02:00
twinaphex 6b756986d5 (UDev) Buildfix for platforms that don't define UDEV_XKB_HANDLING 2020-08-31 14:04:36 +02:00
twinaphex d7522aebe0 (Cocoa) Struct reordering, alignment 2020-08-31 03:40:36 +02:00
twinaphex fe6d047bfe (Udev) Cleanups 2020-08-31 03:38:51 +02:00
twinaphex 0adee503f2 (Android) Don't do memcpy copy anymore 2020-08-31 03:11:52 +02:00
twinaphex 202e460be7 (Android) Simplify code 2020-08-31 02:54:12 +02:00
twinaphex 0cb0a08923 (Android) Buildfix 2020-08-31 02:17:18 +02:00
twinaphex 6f92c56ca3 Simplify input drivers 2020-08-31 02:07:43 +02:00
twinaphex 06ac5217ac Simplify dinput.c 2020-08-31 00:32:49 +02:00
twinaphex 7b0fe59722 Get rid of duplicate dinput_hybrid_joypad.c 2020-08-30 19:41:44 +02:00
twinaphex ea17294ff1 Update copyright 2020-08-30 19:04:50 +02:00
twinaphex 9fdbcae3a8 Update copyrights; person was not involved in this file 2020-08-30 19:00:44 +02:00
twinaphex 82c558e5ce Update copyrights 2020-08-30 18:59:57 +02:00
twinaphex 6c6bca9db9 Update cocoa_input.c 2020-08-30 18:48:58 +02:00
twinaphex d4d8b6934a Put keyboard_mapping_blocked into p_rarch / rarch struct
instead
2020-08-30 18:47:29 +02:00
twinaphex 035efa5136 Inline pressed_analog functions into input_state function itself 2020-08-30 16:57:04 +02:00
twinaphex e119d3c98e Further cleanups/standardizations to analog_pressed 2020-08-30 16:38:53 +02:00
twinaphex 97319d4f98 Standardize pressed_analog functions 2020-08-30 16:19:11 +02:00
twinaphex 262e68be3b Standardize x_pressed_analog 2020-08-30 15:52:58 +02:00
twinaphex 1a567dfbc9 Cleanup dinput_pressed_analog 2020-08-30 15:43:12 +02:00
twinaphex d801dab8b4 Cleanups 2020-08-30 14:41:45 +02:00
twinaphex 56b077cf4a (Vita driver) Cleanups 2020-08-30 14:36:39 +02:00
twinaphex adf1322cbb (DInput joypad) Cut down on code duplication 2020-08-30 06:53:16 +02:00
twinaphex 219793a1db (GX) Cleanups 2020-08-30 05:50:07 +02:00
twinaphex 5f08605680 Refactor joypad drivers 2020-08-30 05:29:32 +02:00
twinaphex 721b3039e4 (UDev) Buildfix 2020-08-30 04:52:00 +02:00
twinaphex a244a39626 Cleanups 2020-08-30 00:25:21 +02:00
twinaphex 1e223733fc Add joypad_rumble function in Android joypad driver 2020-08-29 23:47:56 +02:00
twinaphex 71fb5ac941 Clear state in joypad_destroy 2020-08-29 23:35:11 +02:00
twinaphex b48b751a3c Rewrite set_rumble function 2020-08-29 23:33:13 +02:00
twinaphex 0d9b2eef4f (Android) Buildfix #2 2020-08-29 22:50:51 +02:00
twinaphex b133ea3296 (XInput) add ifdef 2020-08-29 22:48:28 +02:00
twinaphex cd972e0e4e (Android) Buildfix 2020-08-29 22:47:38 +02:00
twinaphex c5099a312c Reimplement XDK set_rumble function 2020-08-29 22:25:51 +02:00
twinaphex 84a312535e Cleanup set_rumble functions 2020-08-29 22:22:26 +02:00
twinaphex 48bdbe8dec No need to call this 2020-08-29 22:15:44 +02:00
twinaphex 2b393e2425 move input_key_pressed to retroarch.c 2020-08-29 22:09:29 +02:00
twinaphex b3744c3126 Put input_jpyad_init_driver last in 'input' callback function 2020-08-29 20:46:42 +02:00
twinaphex bf06d67a30 Cut down on some extra ifdefs 2020-08-29 19:59:04 +02:00
twinaphex 3ff521ab0b Simplify winraw_callback 2020-08-29 19:43:53 +02:00
twinaphex 8999d6e4a6 (DInput) Set a userdata struct for the window message loop properly -
get rid of input_get_data - we no longer need it
2020-08-29 03:41:33 +02:00
twinaphex 93f9d69742 Cleanups 2020-08-28 20:42:55 +02:00
twinaphex 1c0f79442b Cleanups 2020-08-28 20:40:06 +02:00
twinaphex 7c61a6527f (Wayland) Reorder structs, alignment 2020-08-28 20:38:25 +02:00
twinaphex abb6367150 Remove unused apple_keyboard_find_any_key 2020-08-28 20:05:34 +02:00
twinaphex 88a93b0053 Cleanups 2020-08-28 19:59:31 +02:00
twinaphex ace0e3eb90 Cleanups 2020-08-28 19:58:13 +02:00
twinaphex cdf7516c0c (Cocoa) Optimize button bitmask code - do a bitwise OR on the output
of both apple joypad drivers
2020-08-28 19:06:43 +02:00
twinaphex 708a029665 (HID) Hardcode 'hid' name for passing to input_autoconfig_connect 2020-08-28 19:01:24 +02:00
twinaphex a549805ad8 Fix low-level DS4 pad regression 2020-08-28 18:53:10 +02:00
twinaphex e725b7c013 Revert "(Cocoa) Optimize button bitmask code - do a bitwise OR on"
This reverts commit 00bea7f3b2.
2020-08-28 17:33:15 +02:00
twinaphex 97ebed7c0e Revert "(Cocoa) Buildfix"
This reverts commit 2c07234a5d.
2020-08-28 17:32:57 +02:00
Twinaphex 2c07234a5d (Cocoa) Buildfix 2020-08-28 17:10:31 +02:00
twinaphex 00bea7f3b2 (Cocoa) Optimize button bitmask code - do a bitwise OR on
the output of both apple joypad drivers
2020-08-28 16:48:08 +02:00
twinaphex 15cb55e0bb (DInput) Style nits 2020-08-28 02:27:55 +02:00
Autechre df245d4917
Merge pull request #11239 from jdgleaver/overlay-gamepad-hide
Add option to hide overlays when a gamepad is connected (Note: Restricted functionality on Android)
2020-08-26 20:23:47 +02:00
twinaphex e6b9420a15 (Input) reorder structs, alignment 2020-08-26 15:32:05 +02:00
twinaphex fe5307c4ac Use string_split_noalloc instead of string_split 2020-08-26 12:54:51 +02:00
jdgleaver cc2e098dab Add option to hide overlays when a gamepad is connected (Note: Restricted functionality on Android) 2020-08-25 11:12:37 +01:00
twinaphex 2ca12718f1 (DInput) Optimize array loop iterations 2020-08-19 04:04:44 +02:00
twinaphex a15a033e72 (XInput) Cleanups 2020-08-19 03:40:55 +02:00
twinaphex 5166eebcaf for loop cleanups - use space after 'for' 2020-08-19 03:06:22 +02:00
twinaphex 89b441787a Reorder retro_keybind, alignment 2020-08-15 22:36:56 +02:00
twinaphex 454338c4f3 (BTStack) Buildfix 2020-08-15 17:14:27 +02:00
twinaphex 6e1445c658 Reorder structs, alignment 2020-08-15 02:55:29 +02:00
twinaphex 501165af0b (BTStack) Buildfix attempt two 2020-08-15 02:26:43 +02:00
twinaphex bf85a658ba (BTStack) Attempt build fix 2020-08-14 23:46:31 +02:00
twinaphex acfb7d0a23 Reorder structs, alignment 2020-08-14 23:13:05 +02:00
twinaphex 10b06ce828 More struct reordering/alignment 2020-08-14 21:00:04 +02:00
Autechre 270d5d4111
Merge pull request #11191 from gblues/gblues/wiiu-fix-touchscreen
WIIU: Fix touchscreen mouse emulation
2020-08-14 19:50:59 +02:00
twinaphex 659d50c916 Struct reorderings 2020-08-14 18:31:28 +02:00
twinaphex b6228729b6 More struct alignment 2020-08-14 17:11:18 +02:00
gblues 4555481863 WIIU: Fix touchscreen mouse emulation
== DETAILS
The way the mouse emulation worked was to simply return a 3rd axis from the
gamepad, which the polling code updates with the touch state in real time.

Well, the code that figures out if it's a positive or negative axis was
failing because it didn't see that 3rd axis as valid. So, I added values
which allow it to be seen as valid, and voila! the touch screen input
works again.

== TESTING
Tested locally using "Beneath a Steel Sky" in ScummVM.
2020-08-13 23:31:17 -07:00
twinaphex c250b94dcf Move p_anim state to rarch_state 2020-08-14 06:29:13 +02:00
Twinaphex b1723f7cd0 Remove unused CocoaTouch menu - allows us to get rid of a lot of
dead code
2020-08-09 19:41:04 +02:00
twinaphex c3d8c8661f Buildfixes for C89_BUILD --disable-menu 2020-08-06 03:04:21 +02:00
twinaphex 76ec05314c Remove unused variable 2020-08-05 13:54:36 +02:00
twinaphex 0ef0ceb0e4 Fix C89_BUILD and CXX_BUILD 2020-08-04 14:34:07 +02:00
twinaphex 14647915a1 Add comments 2020-08-04 02:24:06 +02:00
twinaphex 498f31229c Backport
fe284542d0
-
Added reverse look-up table for better keyboard driver efficiency
2020-08-04 02:23:20 +02:00
twinaphex d864fd9ead Cleanups 2020-08-03 17:59:44 +02:00
twinaphex 4676e102d0 (input/drivers_joypad) Add TODO/FIXME notes 2020-08-03 17:31:22 +02:00
jdgleaver 535d73cf37 Ensure correct directory is used when saving autoconfig profiles 2020-08-03 13:10:00 +01:00
twinaphex 08a8de6227 (XInput) Proper joypad disconnect messages now with autoconfig
system
2020-07-31 22:31:38 +02:00
twinaphex 3518b4ef9c Cleanups - stray variables and functions can now be made static 2020-07-31 20:05:04 +02:00
twinaphex 65af2828da Move dinput_joypad_get_vidpid_from_xinput_index to
xinput_hybrid_joypad.c
2020-07-31 19:54:15 +02:00
twinaphex 212fc885ed Cleanups - xinput_hybrid_joypad.c no longer calls into separate
dinput_joypad driver interface
2020-07-31 19:52:03 +02:00
twinaphex 8ab1d7f8ec Cleanups 2020-07-31 19:30:03 +02:00
twinaphex 449f8dff8e Cleanups 2020-07-31 19:25:20 +02:00
twinaphex 5c7ba50ce1 Cleanups 2020-07-31 19:22:07 +02:00
twinaphex b171f35836 Move these globals out of dinput.c and into dinput_joypad_inl.h 2020-07-31 19:08:46 +02:00
twinaphex b5e0f7edfd Split up dinput_joypad.c into dinput_hybrid_joypad.c (both HAVE_DINPUT
and HAVE_XINPUT defined) and dinput_joypad.c (only HAVE_DINPUT defined)
2020-07-31 19:06:22 +02:00
twinaphex 5c5c57de9c Split up xinput_joypad.c into xinput_hybrid_joypad.c (assumes
-DHAVE_DINPUT) and xinput_joypad.c (no Dinput available at all)
2020-07-31 18:57:44 +02:00
twinaphex 95604f55b9 Add inline header files 2020-07-31 18:48:45 +02:00
twinaphex 04e67f1ac9 Make Xbox 360 reuse default xinput_joypad.c driver 2020-07-31 18:32:28 +02:00
twinaphex 771c0fec39 Add xinput_joypad.h header 2020-07-31 18:22:35 +02:00
twinaphex 748886c5e5 (DInput) Cleanups 2020-07-31 18:15:36 +02:00
twinaphex ed3ee2511f Cleanups - add local variable 2020-07-29 05:31:23 +02:00
rsn8887 78c9dbbd20 Fix input port assignments 2020-07-28 16:35:16 -05:00