do not duplicate port 0 mouse and gun inputs to other ports
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08481e2a68
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@ -1407,6 +1407,7 @@ static int16_t android_input_state(
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case RETRO_DEVICE_MOUSE:
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{
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int val = 0;
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if(port > 0) return 0; /* TODO: implement mouse for additional ports/players */
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switch (id)
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{
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case RETRO_DEVICE_ID_MOUSE_LEFT:
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@ -1439,6 +1440,7 @@ static int16_t android_input_state(
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case RETRO_DEVICE_LIGHTGUN:
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{
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int val = 0;
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if(port > 0) return 0; /* TODO: implement lightgun for additional ports/players */
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switch (id)
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{
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case RETRO_DEVICE_ID_LIGHTGUN_X:
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