Commit Graph

26 Commits

Author SHA1 Message Date
Toad King c7dad59402 Add EGLImage support to GL driver.
On videocore, uploading image textures using OpenVG instead of OpenGL ES saves us about 4.5 milliseconds per frame.
2012-10-19 23:08:53 -04:00
Toad King faf1b47d61 VideoCore EGLImage, still needs EGLImage support in GL driver 2012-10-19 21:24:28 -04:00
Toad King 301848e037 compile fix 2012-10-18 19:09:16 -04:00
Toad King 86fb0984d2 beginning framework for EGLImage support, added (untested) example to OpenVG 2012-10-18 19:00:25 -04:00
twinaphex f52d7f462e (360) Build fixes 2012-10-15 07:22:20 +02:00
twinaphex a7a7671ac0 (Xbox 1) Build fixes 2012-10-15 07:00:58 +02:00
twinaphex 174c7d9d98 (RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
2012-10-15 06:25:12 +02:00
twinaphex 6c5d6515ce (XDK) 360 and Xbox 1 now both use the same Direct3D driver 2012-10-01 03:35:38 +02:00
twinaphex 4ae233f1f0 (XDK) Reports screen resolution now at device init 2012-10-01 01:17:30 +02:00
twinaphex 011037eea2 (XDK Xbox 1) Refactor Xbox 1 code too 2012-10-01 00:41:06 +02:00
twinaphex b954472295 (360) Move D3D init/destroy code to context file 2012-10-01 00:09:37 +02:00
twinaphex 4d80a71f7e (XDK) Refactorings - build fixes 2012-09-30 17:57:32 +02:00
twinaphex 71443385e9 (PS3/XDK - Context) Some refactorings 2012-09-30 17:51:48 +02:00
twinaphex c1e3dcd00e (Xbox 1/360) XDK context file updated - fixes build 2012-09-30 17:10:04 +02:00
twinaphex 9c1725358b (Xbox 1/RMenu context) build fix 2012-08-22 00:37:42 +02:00
twinaphex 476f5a9fe3 (XDK) Abstracted screenshot code
(360) Fixed some XUI menu placements
2012-08-21 20:40:13 +02:00
Toad King 0c326bba2f (RARCH_CONSOLE) fix core-provided aspect ratio 2012-08-20 20:10:55 -04:00
Toad King fda2dff40c (RARCH_CONSOLE) add core resolution (use aspect ratio provided by the emulation core) 2012-08-19 21:08:50 -04:00
Twinaphex 28eb3604f9 (PS3/Gl) refactored stuff 2012-08-10 06:50:41 +02:00
twinaphex a9de8e41e5 (Xbox 1) Add flicker filter and soft display filter options in
Settings menu
2012-08-07 18:26:52 +02:00
freakdave 565e7e0a6d (Xbox 1) Set SDFilter to default value (disabled), leave FFilter at 1 though 2012-08-07 16:36:29 +02:00
twinaphex 529e5d7d18 (Xbox 1) Add D3D8 alpha blending 2012-08-04 05:59:30 +02:00
twinaphex b06da6e259 (Xbox 1) Build fix 2012-08-03 18:10:00 +02:00
twinaphex 8a5641a585 (Xbox 1) Add BeginScene to gfx_ctx_clear 2012-08-03 06:24:19 +02:00
twinaphex dc21864405 (Xbox 1) Create more context functions for XDK 2012-08-03 04:39:37 +02:00
twinaphex 9d5978cb3e (360/Xbox 1) xdk360_video changed 2012-07-07 20:15:06 +03:00