Commit Graph

9636 Commits

Author SHA1 Message Date
Themaister b5401d7b6a Remove git_version.o after sudo make install. 2014-01-24 10:24:35 +01:00
Themaister 0b462054ea De-hardcode input drivers in KMS-like drivers. 2014-01-24 10:23:48 +01:00
Themaister 860dfc61e6 Only warn if udev detects no input. 2014-01-24 10:20:10 +01:00
Twinaphex da732453c7 Merge pull request #513 from pinumbernumber/improve-xinput
Hopefully improved detection of third-party dual xinput/dinput pads
2014-01-23 14:10:12 -08:00
pinumbernumber 09651cbe21 Hopefully improved detection of third-party dual xinput/dinput pads 2014-01-23 21:57:19 +00:00
twinaphex 823f68df99 (PS3) Build fix for PS3 audio driver - audio callback sound
still broken BTW
2014-01-23 21:18:14 +01:00
Themaister f097b93a29 Only start/stop ps3 audio port if it makes sense.
Might be the cause of issues with threaded audio, might not.
(cellAudioStartPort would have been called twice in a row).
2014-01-23 20:04:12 +01:00
Themaister c90a8bcfec Return to RGUI when core shuts down.
Don't do this on consoles (uses dummy core).
2014-01-23 20:00:25 +01:00
Hans-Kristian Arntzen 283c6f9c6d Merge pull request #512 from Royerson/master
Add name to xinput pad list
2014-01-22 22:54:35 -08:00
Royerson a13dd7a6fc Add name to xinput pad list
"Controller (GPX Gamepad)"
2014-01-22 22:52:49 -07:00
Themaister 6c5d481f2d Fix MinGW compile. 2014-01-22 16:39:39 +01:00
Themaister 8c9e1a5f5c Fix some unused function warnings.
Clang 3.4 is more aggressive on this.
2014-01-22 16:39:39 +01:00
Themaister 1777056d6f Use the more appropriate __clang_version__. 2014-01-22 16:39:39 +01:00
Hans-Kristian Arntzen 39100bbdba Merge pull request #510 from heuripedes/master
Add missing libxml2 check in griffin.c
2014-01-22 03:44:36 -08:00
Higor Eurípedes 5b91b996e4 Add missing libxml2 check in griffin.c 2014-01-22 08:39:28 -03:00
twinaphex d9653b2add (PS3) Don't support SET_AUDIO_CALLBACK right now for PS3 2014-01-22 02:20:23 +01:00
twinaphex fe10114a2f (XDK1) Compile with HAVE_THREADS defined 2014-01-22 01:18:43 +01:00
twinaphex 9f892b97e9 (XDK1) Fix build 2014-01-22 00:50:46 +01:00
Themaister 1082e1d74f Rename RETRO_DEVICE_ID_SENSOR* stuff.
It's no longer polled from input_state, so avoid confusion.
2014-01-20 17:16:25 +01:00
Themaister 87818e0326 Remove some references to accelerometer stuff. 2014-01-20 17:09:31 +01:00
Themaister 689aecfec4 Remove RETRO_DEVICE_SENSOR_ACCELROMETER.
Goes through other interface now.
2014-01-20 17:07:13 +01:00
twinaphex 7c95be2d26 (Android) Rewrite sensor functions slightly 2014-01-20 16:28:02 +01:00
twinaphex 9e9a701be3 (Android) (Input) Get rid of unused variable warnings 2014-01-20 15:01:40 +01:00
twinaphex 6feec9f01b Bump up to 1.0.0.2 2014-01-20 15:00:21 +01:00
twinaphex f7915ab55e Change param for get_sensor_input 2014-01-20 14:59:06 +01:00
twinaphex 460670f074 Move sensor value reading to retro_sensor_interface 2014-01-20 14:52:53 +01:00
twinaphex b480009604 (D3D9) Remove obsolete function d3d_font_msg now 2014-01-18 21:53:40 +01:00
twinaphex 7cbfb14791 (D3D9 PC) Go through font context driver now 2014-01-18 21:51:30 +01:00
twinaphex 13620ab16d (D3D) Split up D3D font code from D3D PC driver into separate font context file 2014-01-18 21:38:21 +01:00
twinaphex 5d34d72ed2 (XDK 360) Clean up xdk360_fonts 2014-01-18 21:32:46 +01:00
twinaphex 7c1f24c861 (D3D) set_resize function bound to D3D context driver 2014-01-18 21:13:08 +01:00
twinaphex 544df55017 (D3D) check_window - check if d3d_quit has been set to true, and if so,
set quit pointer value to true
2014-01-18 21:07:34 +01:00
twinaphex 280b9d5406 (D3D9) Move more code to d3d9_pc context driver 2014-01-18 20:49:57 +01:00
twinaphex ab9d4440db (D3D) Create graphics context driver for D3D and move
state code over to it
2014-01-18 18:43:40 +01:00
meancoot 8b8ebe0a06 (Apple) Don’t report out of bounds touches as being pressed. 2014-01-16 15:07:10 -05:00
meancoot b530dce2d2 (iOS) Add ‘Small Keyboard’ input mode which repurposes certain keys while right shift is held.
Notably the tilde, number keys, minus and equals are changed to send Escape and F1-F12.  This is useful on iPad specific keyboards where these keys are otherwise unavailable.
2014-01-16 15:07:10 -05:00
Themaister 682bd74a28 Only destroy dinput if non-NULL. 2014-01-16 08:17:20 +01:00
Twinaphex 8b5e950eef Merge pull request #505 from OV2/w32joyhotplug
win32: detect joypad changes
2014-01-15 16:31:50 -08:00
OV2 34561b3708 win32: detect joypad changes 2014-01-16 00:04:56 +01:00
twinaphex ff3a157a9d (D3D) Ifdefs for HAVE_CG (and miscellaneous) 2014-01-15 19:00:46 +01:00
Themaister af7fb86427 Fallback if mouse or keyboard interface is not working.
Problems with tablets on Windows.
2014-01-15 17:35:23 +01:00
Themaister c4978651fa Properly replace template.
Avoid having to assume a magic variable is present in scope.
2014-01-15 17:24:24 +01:00
twinaphex 73b23f7002 (MSVC) Fix warnings 2014-01-15 17:05:08 +01:00
twinaphex 185dc3731f (D3D) Add HAVE_CG/_XBOX ifdefs 2014-01-15 14:14:37 +01:00
Themaister 8783eb69e6 Clear out shader path/dir on config_get_defaults. 2014-01-15 09:34:51 +01:00
Tobias Jakobi c41d73e4b1 video_omap: more docu fixes 2014-01-14 16:39:24 -06:00
Tobias Jakobi 4ff1c6b1eb video_omap: fix docu markup 2014-01-14 16:39:24 -06:00
meancoot cd38bd6159 (iOS) Don’t tell running core about touches that aren’t tracked by RAGameView. (Thanks to OMGsus for the bug report) 2014-01-14 14:34:11 -05:00
meancoot cd2e257f70 (iOS) Fix crash with the cocoa state select control. 2014-01-14 14:31:44 -05:00
meancoot 2445225526 (Apple) Fixup mapping joypads from RGUI. 2014-01-12 20:56:16 -05:00