(PS3) Don't support SET_AUDIO_CALLBACK right now for PS3
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@ -768,7 +768,9 @@ bool rarch_environment_cb(unsigned cmd, void *data)
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break;
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}
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#ifdef HAVE_THREADS
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//FIXME - PS3 audio driver needs to be fixed so that threaded audio works correctly
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//(audio is already on a thread for PS3 audio driver so that's probably the problem)
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#if defined(HAVE_THREADS) && !defined(__CELLOS_LV2__)
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case RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK:
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{
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RARCH_LOG("Environ SET_AUDIO_CALLBACK.\n");
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