Commit Graph

50 Commits

Author SHA1 Message Date
twinaphex 0612ec702c (RGUI) menu_set_settings_populate_entries moved to menu_common.c and
renamed menu_populate_entries
2013-11-04 12:32:43 +01:00
twinaphex df5c9b6878 (RGUI) Host menu_type_is out of rgui.c and into menu_settings.c 2013-11-04 03:09:36 +01:00
twinaphex 5da1ffd24a (RGUI) Combine rgui populate_entries functions into one function and
move it outside rgui.c to menu_settings.c
2013-11-04 01:49:25 +01:00
twinaphex a35eb793f7 (menu_settings) Fixup last w assignment - thanks to Lioncash for pointing out 2013-11-03 06:26:41 +01:00
twinaphex d6ad586114 (PS3) We don't use texrefs for font texture 2013-11-02 23:20:20 +01:00
twinaphex e9243a5ab4 (GX) Move remainder of video initing code to gx_init 2013-11-01 18:12:06 +01:00
twinaphex aab3f93f56 Fix driver next/previous switching 2013-10-30 17:50:43 +01:00
twinaphex b2d1fe66b3 (RGUI) Can now change drivers from RGUI - you need to restart
for changes to take effect
2013-10-30 17:06:50 +01:00
twinaphex 7c39118f91 (RGUI) Rename 'Info Options' to 'Driver Options' 2013-10-30 16:05:59 +01:00
twinaphex 7e833618a6 (RGUI) Add Info page - will eventually be possible to switch
drivers with this
2013-10-30 15:36:37 +01:00
Themaister fbd2747122 Fixup debug FPS bug. 2013-10-22 21:49:39 +02:00
twinaphex d2c87e3039 Convert most C99-style for loop initial declarations to C89-compliant
ones
2013-10-22 15:08:17 +02:00
Themaister c16217d42f Add fallbacks to where cgp/glslp's are saved.
If shaders are stored in /usr/shader or similar we need fallback
locations.
2013-10-18 09:21:04 +02:00
Themaister 48602cbdbb Refactor out to menu_init_core_info. 2013-10-11 09:17:32 +02:00
Themaister b8fbc58e44 Update core info when INFO_DIR changes. 2013-10-11 09:14:31 +02:00
twinaphex 849cfb680e Saves 'Show Framerate' setting to config file now too 2013-10-11 01:19:54 +02:00
twinaphex a35e708335 (core_info) Can now set core info directory from RGUI 2013-10-11 00:36:08 +02:00
twinaphex be514e803a menu_settings.c - DEBUG_INFO_TEXT - left/right should toggle it,
start should disable it
2013-10-07 16:49:55 +02:00
twinaphex 079d93f3c9 (RMenu) Add setting - Device Type 2013-10-06 23:55:29 +00:00
twinaphex e574881d75 Get rid of SETTING_DPAD_EMULATION - will be reintroduced later in some
way
2013-10-06 23:48:12 +00:00
twinaphex 371dd802e8 (RMenu PS3) Move reslution code over to menu_settings.c 2013-10-06 23:29:50 +00:00
twinaphex 3c002d6e2d (RMenu/RGUI) Move label printing of settings out of rguidisp_bitmap.c 2013-10-06 22:36:30 +00:00
twinaphex fd053086ef (RARCH_CONSOLE) Remove DECREMENT_BIND/INCREMENT_BIND 2013-10-06 20:01:44 +00:00
twinaphex eba3eabe0a (PS3) Move PS3 resolution settings code over to menu_settings.c 2013-10-06 19:49:20 +00:00
Themaister 5a2531dbe1 Only compile in threaded video option if HAVE_THREADS. 2013-10-06 17:26:58 +02:00
Themaister 3b97cdfdac Add threaded video option. 2013-10-06 17:23:49 +02:00
Squarepusher 8a674d07e9 Merge pull request #326 from libretro/coreinfo
Integration of core info files in RGUI.
2013-10-06 04:54:46 -07:00
twinaphex abb829283b Take out messy Dpad emulation code - this will require an entire
rewrite where we come up with a solution that works the same across
console/PC/mobile
2013-10-05 20:55:37 +00:00
Themaister 050e2375e3 Begin implementing core autoselect. 2013-10-05 17:07:56 +02:00
Themaister 2d0131ddab Update start screen, and add Help ... entry. 2013-10-05 11:05:28 +02:00
twinaphex 8c7550bb90 (GX) Move some GX-specific variables over to menu_settings.c (only place
they are needed
2013-10-02 19:15:51 +02:00
Themaister 21b9fb1f4b Refresh menu properly on player change.
Players > #2 shouldn't see hotkeys.
2013-09-30 19:49:09 +02:00
Themaister 36de382581 Remove obsolete rgui_controller_lut. 2013-09-30 18:56:19 +02:00
Themaister 02cd05550e Reuse input_config_bind_map. 2013-09-30 18:08:47 +02:00
Themaister b4a648ca8a Merge branch 'master' of github.com:libretro/RetroArch into inputconfig
Conflicts:
	frontend/menu/menu_common.h
	frontend/menu/rgui.c
2013-09-30 17:50:05 +02:00
twinaphex 4dc52370c6 (menu_settings) Ifdef shader settings 2013-09-30 02:56:28 +02:00
twinaphex 103cf3a94e (RMenu/RGUI) Reuse two shader settings across RGUI/RMenu 2013-09-30 02:17:15 +02:00
twinaphex 64dc9513ae (RMenu/RGUI) Get rid of MODE_MENU_INGAME_EXIT 2013-09-30 00:09:40 +02:00
twinaphex 25e7595a2d (RMenu) Reuse menu_set_settings 2013-09-29 16:07:36 +02:00
twinaphex 963b041d14 (RGUI) Split settings up into new file - menu_settings.c 2013-09-29 15:47:45 +02:00
twinaphex 0fa8c04984 Remove menu_settings.c 2013-03-23 19:34:38 +01:00
twinaphex 9058143953 Move create_menu_item_label to rmenu_xui.cpp 2013-03-23 18:11:03 +01:00
twinaphex 6d8871c76c Combine menu_settings_set and menu_settings_set_default and
move to settings.c
2013-03-23 17:21:42 +01:00
twinaphex 70ac48a685 (iOS) Compile griffin.c - meancoot - check out if everything still
works in the iOS port
2013-03-19 05:57:51 +01:00
twinaphex a8a277ec3b (RMenu) Cleanups 2013-03-18 18:31:14 +01:00
Themaister 15099f8e4f RGUI builds on PC. 2013-03-16 09:55:08 +01:00
twinaphex fd05b5a25c rarch_input_set_keybind refactored away - input driver's set_keybinds
function now provides the functionality
2013-03-14 15:01:36 +01:00
twinaphex 713aa0ecbe (Input) Remove dpad_emulation_name_lut 2013-03-13 01:07:27 +01:00
twinaphex 18769094e6 (360) Move menu_settings_create_menu_item_label_w to rmenu_xui.cpp 2013-03-09 22:23:40 +01:00
twinaphex 43d865cc5e Rename rmenu_settings to menu_settings 2013-03-09 22:19:25 +01:00