Update start screen, and add Help ... entry.
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1ff48fcd38
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@ -88,6 +88,10 @@ int menu_set_settings(unsigned setting, unsigned action)
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switch (setting)
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{
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case RGUI_START_SCREEN:
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if (action == RGUI_ACTION_OK)
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rgui_list_push(rgui->menu_stack, "", RGUI_START_SCREEN, 0);
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break;
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case RGUI_SETTINGS_REWIND_ENABLE:
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if (action == RGUI_ACTION_OK ||
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action == RGUI_ACTION_LEFT ||
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@ -277,6 +277,7 @@ static void rgui_settings_populate_entries(rgui_handle_t *rgui)
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#endif
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rgui_list_push(rgui->selection_buf, "RetroArch Config", RGUI_SETTINGS_CONFIG, 0);
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rgui_list_push(rgui->selection_buf, "Save New Config", RGUI_SETTINGS_SAVE_CONFIG, 0);
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rgui_list_push(rgui->selection_buf, "Help", RGUI_START_SCREEN, 0);
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rgui_list_push(rgui->selection_buf, "Quit RetroArch", RGUI_SETTINGS_QUIT_RARCH, 0);
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}
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@ -549,26 +550,61 @@ static int rgui_custom_bind_iterate(rgui_handle_t *rgui, rgui_action_t action)
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static int rgui_start_screen_iterate(rgui_handle_t *rgui, rgui_action_t action)
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{
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render_text(rgui);
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render_messagebox(rgui,
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"-- Welcome to RetroArch --\n"
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char msg[1024];
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char desc[6][64];
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static const unsigned binds[] = {
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RETRO_DEVICE_ID_JOYPAD_UP,
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RETRO_DEVICE_ID_JOYPAD_DOWN,
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RETRO_DEVICE_ID_JOYPAD_A,
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RETRO_DEVICE_ID_JOYPAD_B,
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RARCH_MENU_TOGGLE,
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RARCH_QUIT_KEY,
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};
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for (unsigned i = 0; i < ARRAY_SIZE(binds); i++)
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{
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if (driver.input && driver.input->set_keybinds)
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{
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struct platform_bind key_label;
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strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc));
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key_label.joykey = g_settings.input.binds[0][binds[i]].joykey;
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driver.input->set_keybinds(&key_label, 0, 0, 0, 1ULL << KEYBINDS_ACTION_GET_BIND_LABEL);
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strlcpy(desc[i], key_label.desc, sizeof(desc[i]));
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}
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else
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{
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const struct retro_keybind *bind = &g_settings.input.binds[0][binds[i]];
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input_get_bind_string(desc[i], bind, sizeof(desc[i]));
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}
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}
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snprintf(msg, sizeof(msg),
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"-- Welcome to RetroArch / RGUI --\n"
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" \n" // strtok_r doesn't split empty strings.
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#if !defined(RARCH_CONSOLE) && !defined(RARCH_MOBILE)
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"Default keyboard controls: \n"
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" Arrow keys: Navigate \n"
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" X: Accept/OK \n"
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" Z: Back \n"
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" F1: Enter/Exit RGUI \n"
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" ESC: Exit RetroArch \n"
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" \n"
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#endif
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"To play a game: \n"
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" Load a libretro core (Core).\n"
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" Load a ROM (Load Game). \n"
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"Basic RGUI controls:\n"
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" Scroll (Up): %-20s\n"
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" Scroll (Down): %-20s\n"
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" Accept/OK: %-20s\n"
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" Back: %-20s\n"
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"Enter/Exit RGUI: %-20s\n"
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" Exit RetroArch: %-20s\n"
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" \n"
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"Press Accept/OK to continue.");
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"To play a game:\n"
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"Load a libretro core (Core).\n"
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"Load a ROM (Load Game). \n"
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" \n"
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"See Path Options to set directories\n"
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"for faster access to files.\n"
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" \n"
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"Press Accept/OK to continue.",
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desc[0], desc[1], desc[2], desc[3], desc[4], desc[5]);
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render_messagebox(rgui, msg);
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if (action == RGUI_ACTION_OK)
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rgui_list_pop(rgui->menu_stack, &rgui->selection_ptr);
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@ -569,6 +569,7 @@ static void render_text(rgui_handle_t *rgui)
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case RGUI_SETTINGS_OPTIONS:
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case RGUI_SETTINGS_CUSTOM_BIND_ALL:
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case RGUI_SETTINGS_CUSTOM_BIND_DEFAULT_ALL:
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case RGUI_START_SCREEN:
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strlcpy(type_str, "...", sizeof(type_str));
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break;
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#ifdef HAVE_OVERLAY
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