twinaphex
60eaf14afc
C89_BUILDFIX
2022-01-29 10:55:31 +01:00
Dystopian
0afdb2a0cf
Improve udev logging ( #13549 )
2022-01-29 10:57:38 +01:00
Francisco Javier Trujillo Mata
86b47b4859
[PSP] Update Retroarch to latest PSPDev status ( #13544 )
...
* Added newlib changes
* Add action to launch PPSSPP simulator
* Remove legacy config for the stack and heap
* Add pthread
* Simplify kernel_functions and improve references to HAVE_KERNEL_PRX
* Add some flags
* Improve audio init/deinit
* Improve exit by clicking home
* Add CI for PSP1
* Update PSP.yml
2022-01-25 03:50:18 +01:00
Ryan Kuba
6ae1270e5c
remove test for standard mapping in controller detection ( #13528 )
2022-01-24 16:31:03 +01:00
Francisco Javier Trujillo Mata
1cd0938cc3
[PS2] Improve Compilation ( #13359 )
...
* Allow parallel compilation in PS2
* Allow to compile with griffin or common compilation in PS2
* Enable dummy core to be used in other platforms
* Use threads in YML config
* Add the compilation to PS2 in GitHub Actions
2021-12-15 19:01:56 +01:00
Tomáš Kelemen (vudiq)
0cf437e375
Lakka/Nintendo Switch: disable rumble gain
...
Rumble gain breaks controlls on Nintendo Switch port of Lakka, probably
due to issue in the driver).
Upstream of patch used by Lakka at build time
1943ad296e/packages/libretro/retroarch/patches/retroarch-06-switch_disable_rumble_gain.patch
2021-11-18 00:36:11 +01:00
twinaphex
619398bbe4
Backport parts of 73c0760236
2021-11-09 23:12:57 +01:00
Nathan Strong
5b4b766459
Fix wiimotes regression
...
== DETAILS
- only call disconnect when we're actually disconnecting a remote
(e.g. read errors or remote goes to sleep).
- clean up some compile warnings introduced by others (mainly
unused variables)
2021-10-16 23:56:15 -07:00
jdgleaver
f1ac1ad9f9
(Dingux) Fix HAS_ANALOG/HAS_MENU_TOGGLE defines in sdl_dingux joypad driver
2021-10-13 12:53:54 +01:00
gblues
dd6c70a083
Fix a couple regressions ( #13101 )
...
== DETAILS
- rewrote the HID deregistration algorithm; it should no longer
cause issues when dealing with multiple pads of the same HID/VID
combo
- fix initialization bug that caused wiimotes to fail to register
without an accessory attached
2021-10-11 09:39:13 +02:00
Salvador
58e7dd8a1a
Add Miyoo target ( #12860 )
...
* add miyoo target
2021-10-08 13:53:49 +02:00
Nathan Strong
c832828ddb
Figured out the cause of crash
...
== DETAILS
cause of crash: trying to deference init when it's null
the reason it was going into deregister: the HID/VID lookup was
failing because it wasn't getting initialized first
cause of 2nd crash: the "end of pad list" method looked for an entry
with a magic value, so we add an end marker
2021-10-05 09:23:08 -07:00
Nathan Strong
a4d8ce7753
Try to support multi-pad HID devices
...
== DETAILS
I tried to modify the joypad connection interface to support
multi-pad HID devices ... it doesn't work. I'm not sure why.
2021-10-05 09:23:08 -07:00
Nathan Strong
5da1cd08ff
Unify the HID driver architecture
...
== DETAILS
When I first implemented the Wii U HID architecture, I ended up
having to design my own implementation because, at the time, I did
not have a way to read the HID device string to allow the existing
code to successfully detect the gamepad.
After spending some time experimenting, I've figured out how to
do this. And that means I can better align the HID driver with other
platforms.
change summary:
- create a single state structure for all three sub-types of wiiu pads
(kpad, wpad, and hid)
- eliminate confusing duplicate pad lists
- eliminate confusing duplicate HID pad drivers (ds3, gamecube
adapter, etc)
- ensure the ds3 driver still works
2021-10-05 09:23:08 -07:00
Nathan Strong
9edb449471
wip commit
2021-10-05 09:10:41 -07:00
p-sam
54d2ac9f43
libnx: Splitted Joycons button mapping
...
- Minus/Plus is always Plus when splitted (JOYPAD_START)
- StickR/StickL is always StickL when splitted (JOYPAD_L3)
2021-10-01 20:18:54 +02:00
twinaphex
ddceb51f89
Get rid of some needless getters/setters
2021-09-30 21:10:12 +02:00
twinaphex
e886e908d5
Create consistent naming conventions - use retroarch_ instead
...
of rarch_ for some functions for all functions coming from retroarch.h
2021-09-28 12:56:10 +02:00
twinaphex
8ef9065c86
Get rid of menu_driver_is_alive - we don't want these one/two-line getters/setters anymore
2021-09-28 10:27:00 +02:00
M4xw
931eb3221b
[LIBNX] Fix Split Joycon
2021-09-23 13:45:22 +02:00
Michael Burgardt
303d17e2e6
Rebase 'Add generic rumble gain to input settings' by davidgfnet
2021-09-08 19:52:32 +02:00
bulzipke
8adc24ecbc
(3DS) Add bottom screen menu ( #12470 )
...
* (3DS) Add bottom screen menu
-> User can save/load state on botom screen with thumbnail.
-> Call a save_state_to_file() when RAM state has data to write a disk.
-> If the bottom screen needs updating, swap the bottom framebuffers.
Add: SAVE/LODE STATE TO RAM
-> This is useful for devices with slow I/O
-> 3DS bottom save state use CMD_EVENT_SAVE_STATE_TO_RAM
-> 3DS bottom load state use CMD_EVENT_LOAD_STATE when RAM state has no data
-> 3DS bottom load state use CMD_EVENT_LOAD_STATE_FROM_RAM when RAM sate has data
* Rewrite path_get_state to retroarch_get_current_savestate_path
* Fix unterminated state_path
2021-09-03 18:14:03 +02:00
twinaphex
20ef0667b0
Add initial webOS port courtesy of informatic/webosbrew/mariotaku
2021-08-11 20:04:11 +02:00
twinaphex
bb30dc3dee
After gblues' change, the rest of the button function callbacks
...
for the other joypad drivers still had int16_t as the return type
instead of int32_t - fix this
2021-08-08 21:48:19 +02:00
Nathan Strong
feb4f266fa
WIIU: Fix L3/R3 buttons
...
== DETAILS
After a bisect, the culprit was changing the gamepad interface from
returing a single button (bool) to multiple (int16).
The issue is that the Wii U gamepad (and presumably the Pro controller too)
have more than 16 buttons, which means some buttons get lost. Notably, L3 (18)
and R3 (17).
The solution: use int32 instead of int16.
I did a test build and confirmed that this change restores L3/R3 functionality
with the gamepad. Don't have a pro controller to test, but it should work too.
2021-08-07 23:23:33 -07:00
amtz
d0612f906d
Limit udev device scan to subsystem 'input'
...
This change makes the call to 'udev_enumerate_scan_devices' much faster.
In particular, for some bluetooth devices, this function may implicitly
read its battery's virtual file 'uevent', e.g.
/sys/devices/*/usb1/1-1/*/bluetooth/hci0/*/power_supply/hid-*-battery/uevent
Reading this file may (for unknown reasons) block up to 10 seconds.
Since udev_enumerate_scan_devices is called 4 times (for keyboard,
mouse, touchpad, and joypad) during startup this may cause a
considerable delay.
Limiting the scan to subsystem 'input' yields the same devices but makes
the scan faster and does not read 'uevent' of the input controller's
power_supply.
2021-08-02 13:17:00 +02:00
Autechre
0c2299396c
Merge pull request #12711 from Poligraf/retrofw
...
Add retrofw port
2021-07-29 13:41:13 +02:00
Poligraf
9000e81498
Add retrofw port
2021-07-29 22:16:59 +12:00
R-YaTian
1d988d374a
libnx: Fix split joycons
2021-07-29 12:18:11 +08:00
p-sam
0f5f8798ea
libnx: input fixes
...
- fix poll missing for controller 2-8
- fix layout not applied correctly and hangs when splitting joycons
2021-07-28 21:49:09 +02:00
Ash Logan
27b02d66aa
(Wii U) Ignore some bogus KPAD results
...
This API is completely bonkers, seems to have no idea what the error
conditions are
2021-07-19 16:59:41 +10:00
John Parton
f6aeb717ba
Basic rs90 build
...
DINGUX_BETA has clock_gettime libogc
Add tinyalsa support to rs90
2021-07-13 11:36:48 -05:00
M4xw
d00c2a6407
[Libnx] Style nits
2021-06-28 17:38:17 +02:00
p-sam
ac8a977492
Replace deprecated HID APIs
2021-06-28 17:38:17 +02:00
p-sam
1bc588acbd
Fix building with libnx 4.0.0
2021-06-28 17:38:17 +02:00
jdgleaver
973f5cda6d
Add support for mapping multiple controllers to a single input device
2021-06-21 12:42:38 +01:00
Francisco José García García
87a7795331
[VITA] Fix input driver for PSTV
2021-05-21 10:54:02 +02:00
twinaphex
35543ecd91
Move defines files over to libretro-common
2021-05-18 22:15:04 +02:00
Todd Laney
be8dd0dba1
prevent crash on controller connect.
...
disable system button gestures on iOS 14.
remove deprecation warnings.
2021-04-03 09:28:49 -07:00
jdgleaver
0a08437e0a
Add OpenDingux Beta support
2021-03-25 16:19:42 +00:00
twinaphex
938c8f3abc
Fix some tvOS warnings
2021-03-15 01:52:18 +01:00
AKuHAK
3c0633839f
(PS2) added Multitap support (up to 8 players) ( #11928 )
...
* (PS2) added Multitap support (up to 8 players)
* (PS2) revert some identation changes
* (PS2) fix for non-analog controllers
* fix for not recognized digital and other non-standart controllers
* fixed ps2_joypad_destroy
2021-01-24 00:04:04 +01:00
twinaphex
875cb06a93
(iOS) Fix signature on apple_gamecontroller_joypad_init
2021-01-16 20:05:53 +01:00
David Lawson
0bdf574cfd
udev_joypad: make rumble work
...
Rumble was not working for me. I learnt a bit about how evdev works and it seems like you need to set a replay which defines how long the effect is (previously we set it to 0). This means there's a maximum length to the rumble effect which feels wrong.
When we do `play.value = !!strength;` we're setting the number of times for the effect to repeat, which works fine because the effect stops when we set it to 0.
It doesn't feel quite right to me playing e.g. Goldeneye but I've not played on real hardware for a while.
I'm hoping someone is more familiar with evdev and can suggest a better approach.
2020-12-31 07:55:02 +00:00
David Lawson
b0de18ea12
udev_joypad: some cleanup
2020-12-30 22:07:26 +00:00
twinaphex
51f0d04569
Update
2020-12-20 16:41:44 +01:00
jdgleaver
88254d8402
(sdl_dingux_joypad) Fix typo
2020-12-01 11:28:31 +00:00
David Guillen Fandos
bf48757a2e
Add support for 64 buttons in udev gamepads
...
It seems only 16 were only really supported anyway due to the
usage of BITS_COPY16_PTR (which only copies 16 bit states)?
2020-11-18 19:29:46 +01:00
jdgleaver
de146545af
OpenDingux: Optimise rumble interface
2020-11-18 17:21:38 +00:00
jdgleaver
e582cf9f1d
OpenDingux: Add rumble support
2020-11-17 16:13:37 +00:00
jdgleaver
2dc837850f
OpenDingux: Add 'sdl_dingux' input/joypad drivers and use by default
2020-10-08 13:26:45 +01:00
jdgleaver
3fa1166ec4
(udev/linuxraw/wayland) Fix return key keyboard input
2020-09-29 11:23:35 +01:00
Yoshi Sugawara
f70aed431d
[iOS][tvOS] Fix declaration of input driver init method
2020-09-24 07:21:08 -10:00
twinaphex
236622ffa6
(Joypad driver) Init function - return void pointer
2020-09-22 02:30:47 +02:00
twinaphex
b4bbad494a
(drivers_joypad) Cleanups to wiiu_joypad and xdk_joypad
2020-09-11 15:58:44 +02:00
twinaphex
99cff42988
(udev_joypad) Struct reordering, alignment
2020-09-11 15:53:18 +02:00
twinaphex
72f1ff0f4b
Reorder structs, alignment
2020-09-11 12:40:19 +02:00
twinaphex
7c36e615c2
(MFI_joypad) Cleanups
2020-09-11 12:39:05 +02:00
twinaphex
ab9202c0aa
Cleanups
2020-09-11 12:35:14 +02:00
twinaphex
0c45135160
(ps2_joypad) Cleanups
2020-09-11 12:32:06 +02:00
twinaphex
0adee503f2
(Android) Don't do memcpy copy anymore
2020-08-31 03:11:52 +02:00
twinaphex
7b0fe59722
Get rid of duplicate dinput_hybrid_joypad.c
2020-08-30 19:41:44 +02:00
twinaphex
9fdbcae3a8
Update copyrights; person was not involved in this file
2020-08-30 19:00:44 +02:00
twinaphex
82c558e5ce
Update copyrights
2020-08-30 18:59:57 +02:00
twinaphex
adf1322cbb
(DInput joypad) Cut down on code duplication
2020-08-30 06:53:16 +02:00
twinaphex
1e223733fc
Add joypad_rumble function in Android joypad driver
2020-08-29 23:47:56 +02:00
twinaphex
71fb5ac941
Clear state in joypad_destroy
2020-08-29 23:35:11 +02:00
twinaphex
b133ea3296
(XInput) add ifdef
2020-08-29 22:48:28 +02:00
twinaphex
c5099a312c
Reimplement XDK set_rumble function
2020-08-29 22:25:51 +02:00
twinaphex
88a93b0053
Cleanups
2020-08-28 19:59:31 +02:00
twinaphex
a15a033e72
(XInput) Cleanups
2020-08-19 03:40:55 +02:00
twinaphex
5166eebcaf
for loop cleanups - use space after 'for'
2020-08-19 03:06:22 +02:00
twinaphex
c250b94dcf
Move p_anim state to rarch_state
2020-08-14 06:29:13 +02:00
twinaphex
c3d8c8661f
Buildfixes for C89_BUILD --disable-menu
2020-08-06 03:04:21 +02:00
twinaphex
76ec05314c
Remove unused variable
2020-08-05 13:54:36 +02:00
twinaphex
d864fd9ead
Cleanups
2020-08-03 17:59:44 +02:00
twinaphex
4676e102d0
(input/drivers_joypad) Add TODO/FIXME notes
2020-08-03 17:31:22 +02:00
twinaphex
08a8de6227
(XInput) Proper joypad disconnect messages now with autoconfig
...
system
2020-07-31 22:31:38 +02:00
twinaphex
3518b4ef9c
Cleanups - stray variables and functions can now be made static
2020-07-31 20:05:04 +02:00
twinaphex
65af2828da
Move dinput_joypad_get_vidpid_from_xinput_index to
...
xinput_hybrid_joypad.c
2020-07-31 19:54:15 +02:00
twinaphex
212fc885ed
Cleanups - xinput_hybrid_joypad.c no longer calls into separate
...
dinput_joypad driver interface
2020-07-31 19:52:03 +02:00
twinaphex
8ab1d7f8ec
Cleanups
2020-07-31 19:30:03 +02:00
twinaphex
449f8dff8e
Cleanups
2020-07-31 19:25:20 +02:00
twinaphex
5c7ba50ce1
Cleanups
2020-07-31 19:22:07 +02:00
twinaphex
b171f35836
Move these globals out of dinput.c and into dinput_joypad_inl.h
2020-07-31 19:08:46 +02:00
twinaphex
b5e0f7edfd
Split up dinput_joypad.c into dinput_hybrid_joypad.c (both HAVE_DINPUT
...
and HAVE_XINPUT defined) and dinput_joypad.c (only HAVE_DINPUT defined)
2020-07-31 19:06:22 +02:00
twinaphex
5c5c57de9c
Split up xinput_joypad.c into xinput_hybrid_joypad.c (assumes
...
-DHAVE_DINPUT) and xinput_joypad.c (no Dinput available at all)
2020-07-31 18:57:44 +02:00
twinaphex
95604f55b9
Add inline header files
2020-07-31 18:48:45 +02:00
twinaphex
04e67f1ac9
Make Xbox 360 reuse default xinput_joypad.c driver
2020-07-31 18:32:28 +02:00
twinaphex
771c0fec39
Add xinput_joypad.h header
2020-07-31 18:22:35 +02:00
twinaphex
748886c5e5
(DInput) Cleanups
2020-07-31 18:15:36 +02:00
twinaphex
ed3ee2511f
Cleanups - add local variable
2020-07-29 05:31:23 +02:00
rsn8887
78c9dbbd20
Fix input port assignments
2020-07-28 16:35:16 -05:00
twinaphex
8777a6eb6a
(WiiU) Buildfix
2020-07-23 05:42:51 +02:00
Autechre
6c7143d02d
Merge pull request #10981 from yoshisuga/yoshisuga/ios-metal
...
iOS/tvOS Metal Renderer
2020-07-21 20:41:07 +02:00
twinaphex
caa1145b35
(joypad drivers) xdk_joypad.c - cleanup(joypad drivers) xdk_joypad.c -
...
cleanup(joypad drivers) xdk_joypad.c - cleanup(joypad drivers)
xdk_joypad.c - cleanup(joypad drivers) xdk_joypad.c - cleanup(joypad
drivers) xdk_joypad.c - cleanup(joypad drivers) xdk_joypad.c -
cleanup(joypad drivers) xdk_joypad.c - cleanup(joypad drivers)
xdk_joypad.c - cleanup
2020-07-20 23:15:19 +02:00
Francisco Javier Trujillo Mata
67e0a49941
Fix ps2_joypad compilation after refactor of the main driver
2020-07-20 22:51:00 +02:00
jdgleaver
8e2901d23a
Minor optimisations
2020-07-20 13:24:18 +01:00
jdgleaver
9b1edc5eee
Input autoconfig fixes/improvements
2020-07-20 12:34:29 +01:00
twinaphex
994d6aee63
Cleanups
2020-07-20 06:48:02 +02:00
twinaphex
0e9a86816e
xinput_joypad_poll - make UWP codepath leading
2020-07-20 03:35:52 +02:00
twinaphex
abd3365a34
(XInput Joypad) Cleanups
2020-07-20 03:19:14 +02:00
twinaphex
5f7e8593d0
(DInput Joypad) Cleanups(DInput Joypad) Cleanups(DInput Joypad)
...
Cleanups(DInput Joypad) Cleanups(DInput Joypad) Cleanups(DInput Joypad)
Cleanups(DInput Joypad) Cleanups(DInput Joypad) Cleanups(DInput Joypad)
Cleanups
2020-07-20 03:04:18 +02:00
twinaphex
6cba44328d
(PSP) Buildfix
2020-07-20 00:58:57 +02:00
twinaphex
74e5d366c8
(WiiU) Buildfix
2020-07-20 00:53:21 +02:00
twinaphex
897a9de5be
(drivers_joypad) Cleanup axis functions
2020-07-19 18:51:05 +02:00
Yoshi Sugawara
fd9ac64d55
Merge branch 'master' into yoshisuga/ios-metal
2020-07-19 00:33:54 -10:00
twinaphex
0207e29ee9
(Android) Cleanups
2020-07-19 04:13:23 +02:00
twinaphex
24f310a26d
Small cleanup
2020-07-19 03:48:26 +02:00
twinaphex
b1a6b35379
Buildfix
2020-07-19 03:23:07 +02:00
twinaphex
285b0ec0bb
Buildfix
2020-07-19 03:20:41 +02:00
twinaphex
d97e590aaf
Reimplement multi button state functions
2020-07-19 03:18:12 +02:00
twinaphex
ad2279bb29
Cleanups
2020-07-18 23:06:12 +02:00
twinaphex
cb5b22b6ac
(Android) Refactor axis functions
2020-07-18 22:38:23 +02:00
Autechre
f8d6cea02a
Update udev_joypad.c
2020-07-18 21:56:27 +02:00
twinaphex
08ad00f5d3
Start preparing for being able to grab multiple buttons at the same time
2020-07-18 19:51:14 +02:00
twinaphex
8b078662cd
Change function signature of joypad driver's 'button'
2020-07-18 18:07:57 +02:00
jdgleaver
84a71ea133
Rewrite 'task_autodetect.c': Ensure thread safety + clean-ups/rationalisation
2020-07-14 17:46:58 +01:00
twinaphex
79cc4f9c4f
Revert "Start going through wrapper functions for access to input_device_names"
...
This reverts commit 92293525c1
.
2020-07-05 16:41:55 +02:00
twinaphex
92293525c1
Start going through wrapper functions for access to input_device_names
2020-07-05 10:33:21 +02:00
twinaphex
dfeef4e772
(XInput) Do away with memsets
2020-06-29 02:44:35 +02:00
twinaphex
aa4f84b037
(Dinput) get rid of memsets
2020-06-29 02:37:06 +02:00
twinaphex
451a06076d
Revert "(dinput_joypad) Grab window pointer once"
...
This reverts commit d85eb927c1
.
2020-06-12 06:36:19 +02:00
twinaphex
d85eb927c1
(dinput_joypad) Grab window pointer once
2020-06-12 06:12:25 +02:00
twinaphex
a0e6a9e1d5
(xinput joypad) Function can be made static
2020-06-11 04:53:20 +02:00
twinaphex
cfc511cc6b
(Dinput joypad) Some cleanups
2020-06-11 04:46:15 +02:00
twinaphex
b363ed7d79
(drivers_joypad) get rid of excessive logging
2020-06-11 04:06:33 +02:00
twinaphex
c63a65ffa5
(WiiU) Cleanups
2020-06-10 06:30:23 +02:00
twinaphex
ad1aa59ce1
Cleanup != NULL comparisons
2020-05-19 21:15:06 +02:00
Ash Logan
70fba3e92e
(WiiU/kpad) Actually return true when kpad_init succeeds, warning fix
2020-05-17 16:43:38 +10:00
Ash Logan
41541128c5
(WiiU/hid) Warning fixes
2020-05-17 16:42:31 +10:00
Ash Logan
f22af81e7d
(WiiU/wpad) Allow hotplugging Gamepad, support >1 channel
2020-05-17 16:32:51 +10:00
Vladimir Serbinenko
2fb7ba22e5
PSL1GHT port
...
Working:
* packaging
* running cores
* switching cores
* gamepad including axis
* rgui
* audio
* video
Not working:
* OSD
* menus other than rgui
* shaders
* Graphical acceleration
* Proper signing
* ODE build
* rumble
* keyboard
* mouse
Not tested:
* A lot
2020-03-30 05:39:22 +02:00
FmT0
f0faedddf9
Update psp_joypad.c
...
Fix "Prefer Front Touch" option from Input menu for Vita toggle menu input
2020-03-16 20:07:10 +09:00
twinaphex
0ec3a8a449
(Input) Settings cleanups
2020-02-23 06:05:23 +01:00
Toad King
14c67fde7f
emscripten: recreate input event listeners properly
...
There's a new (undocumented -_-) API for removing event listeners in emscripten
now, so use that when recreating input listeners. Fixes mouse events breaking
when loading cores.
2020-01-18 12:51:21 -06:00
twinaphex
fe9022afe0
More CXX_BUILD fixes
2020-01-18 05:48:19 +01:00
twinaphex
246863279a
Get rid of null input and null joypad driver files
2020-01-06 15:28:11 +01:00
ThePhxRises
3c27300a4e
[VITA] Enable touch regardless of MiniVitaTV
2019-12-14 20:50:17 +01:00
ThePhxRises
65f406a39e
[VITA] MiniVitaTV Support
...
Set kernel model manually with sceCtrlIsMultiControllerSupported()
2019-12-14 20:50:17 +01:00
Dmitry Sergeenkov
5cdef89b86
Get rid of 128 byte device name limit for XInput device discover
2019-11-22 21:15:58 +03:00
twinaphex
920a20f060
(GX) Silence more warnings
2019-09-22 11:35:09 +02:00
benoa
9250f649db
GameCube: Fix build
2019-09-19 15:13:22 +02:00
twinaphex
1d621c412c
Add HW_RVL to this - won't compile on Gamecube otherwise
2019-09-19 02:15:18 +02:00
benoa
744fac6777
Wii: Add wiimote lightgun support
2019-09-15 00:46:02 +02:00
Twinaphex
1091193ed5
Revert "[Switch] Really fix splitting/joining JoyCons via single option"
2019-08-26 14:22:58 +02:00
rsn8887
8c0c0e3eae
[Switch] Really fix splitting/joining JoyCons via single option
2019-08-24 21:08:35 -05:00
Toad King
2874c5ee6e
emscripten: Fix GLSL not being built in
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fix gamepad builds to work with newer emscripten
2019-08-06 20:51:18 -05:00
twinaphex
eb3753ee3c
(XInput/DirectInput) Show device disconnect messages when unplugging a gamepad
2019-07-28 06:42:30 +02:00
twinaphex
91ef99f9b7
Restore this
2019-07-27 04:28:50 +02:00