Commit Graph

1239 Commits

Author SHA1 Message Date
LibretroAdmin 2782d55aa1
Revert "Workerized emscripten retroarch (WIP) (#17484)"
This reverts commit cacd5a9a23.
2025-01-30 21:35:40 +01:00
Joe Osborn cacd5a9a23
Workerized emscripten retroarch (WIP) (#17484)
* workerized RA

* Workerized (non-async) web player, using OPFS

This patch eliminates the need for asyncify and uses modern filesystem
APIs instead of the deprecated, unmaintained BrowserFS.

This is a WIP patch because it won't fully work until these two
Emscripten PRs land and are released:

https://github.com/emscripten-core/emscripten/pull/23518
https://github.com/emscripten-core/emscripten/pull/23021

The former fixes an offscreen canvas context recreation bug, and the
latter adds an equivalent to BrowserFS's XHR filesystem (but without
the hazardous running-XHR-on-the-main-thread problem).

The biggest issue is that local storage of users who were using the
old version of the webplayer will be gone when they switch to the new
webplayer.  I don't have a good story for converting the old BrowserFS
IDBFS contents into the new OPFS filesystem (the move is worth doing
because OPFS supports seeking and reading only bits of a file, and
because BrowserFS is dead).

I've kept around the old libretro webplayer under
pkg/emscripten/libretro-classic, and with these make flags you can
build a non-workerized RA that uses asyncify to sleep as before:

make -f Makefile.emscripten libretro=$CORE HAVE_WORKER=0 HAVE_WASMFS=0 PTHREAD=0 HAVE_AL=1

I also moved the default directory for core content on emscripten to
not be a subdirectory of the local filesystem mount, because it's
confusing to have a subdirectory that's lazily fetched and not
mirrored to the local storage.  I think it won't impact existing users
of the classic web player because they already have a retroarch.cfg in
place.

* Get fetchfs working without manifest support

* makefile fixes
2025-01-30 19:58:18 +01:00
BinBashBanana ed1810de86
Emscripten improvements (#17422) 2025-01-29 05:29:16 +01:00
Eric Warmenhoven 04cdf0aa4d
apple: acceleration should include gravity (#17467) 2025-01-24 18:05:32 +01:00
Eric Warmenhoven f1e3b83d26
macos: reset keyboard state when focus is lost (#17453) 2025-01-21 22:31:24 +01:00
LibretroAdmin cde82f532c * Naming convention changes for variable names/function arguments
* Try to fit lines within ANSI 80-char limit
2025-01-19 20:19:14 +01:00
LibretroAdmin 984d591573 Silence some warnings 2025-01-18 01:48:33 +01:00
LibretroAdmin 47d888364d Standardize len variables - argument should always be named 'len',
while local len variables should have '_' prefix
2025-01-13 21:53:49 +01:00
sonninnos 17e9aabd25
WINRAW: Invert mouse order (#17376) 2025-01-10 12:21:33 +01:00
zoltanvb ab3b175848
Restore missed absolute mouse conversion. (#17343) 2025-01-05 03:50:47 +01:00
zoltanvb 401e169865
Pointer sanitization, rwebinput driver (#17327) 2025-01-01 23:14:42 +01:00
Ignacio Sanchez Gines b5a62fcdf8
Add lightgun support to cocoa input driver (#17318) 2025-01-01 23:11:08 +01:00
zoltanvb b66263a034
Adapt the sanitized pointer handling, discussed at libretro#17196 : (#17312)
Cocoa driver specific changes:

- make sure pointer position is always within [-0x7fff,0x7fff] by using the confined wrapper
- enable pointer offscreen query
2024-12-30 23:50:02 +01:00
zoltanvb fe1575bc54
Input sanitization, wayland enhancement and overlay (#17308)
Adapt the sanitized pointer handling, discussed at #17196 :

Overlay "driver" specific changes:

- make sure pointer position is always within [-0x7fff,0x7fff] by using the confined wrapper
- enable pointer offscreen query
- report -0x8000 for lightgun if pointer is at the edge
- align lightgun offscreen reporting and button ID conversion with other drivers

Android driver specific changes:

- make sure pointer position is always within [-0x7fff,0x7fff] by using the confined wrapper
- remove extra "inside" checks, general simplification
- enable pointer offscreen reporting
- report same value for all ports when querying mouse and lightgun
- fill missing lightgun support, with fixed button map

Udev and X11 driver specific changes:

- simulate max. 3 touches instead of 1 using different mouse buttons

Wayland driver specific changes:

- integrate touch input better to the overall handling (enabling overlay usage with mouse)
- simulate max. 3 touches instead of 1 using different mouse buttons
2024-12-29 18:57:27 +01:00
zoltanvb ac6b30471b
Pointer sanitization - sdl (#17286) 2024-12-25 17:55:13 -06:00
zoltanvb e5fde4dd09
Pointer sanitization - winraw, dinput, sdl (partial) (#17283)
Adapt the sanitized pointer handling, discussed at libretro#17196 :

winraw and dinput driver specific changes:

    make sure pointer position is always within [-0x7fff,0x7fff] by using the confined wrapper
    remove extra "inside" checks, general simplification
    enable pointer offscreen reporting
    use common functions for edge detection and lightgun button ID conversion

sdl driver specific changes:

    pointer handling aligned with the other input drivers, as above
    added TODO for lightgun part - no suitable test env at the moment where SDL input can be used
2024-12-25 08:18:17 -08:00
libretroadmin 44238e909f Consistent viewport naming conventions 2024-12-24 22:50:51 +01:00
zoltanvb 6a85844b41
Pointer sanitization - x11, udev (#17281)
Adapt the sanitized pointer handling, discussed at #17196 :

X11 driver specific changes:

    make sure pointer position is always within [-0x7fff,0x7fff] by using the confined wrapper
    remove extra "inside" checks, general simplification
    enable pointer offscreen reporting

Udev driver specific changes:

    remove custom calculation and use common viewport translation
    unify pointer query instead of separate _x and _y
    enable pointer offscreen reporting

Other changes:

    more tuning of pointer conversion in video_driver.c for edges
    lightgun button ID conversion moved to input_driver.c
2024-12-24 07:08:58 -08:00
zoltanvb 072d949346
Pointer handling sanitization - wayland and libretro.h changes (#17277)
Adapt the sanitized pointer handling, discussed at #17196:

Wayland driver specific changes:
- make sure pointer position is always within [-0x7fff,0x7fff]
  by using the confined wrapper
- enable lightgun to report -0x8000 if pointer is really offscreen
- remove extra "inside" checks
- report same pointer/lightgun coordinates for all ports
- simplify pointer and lightgun handling

Other changes:
- unify "offscreen" condition through input_driver.c
- slight tuning of pointer conversion in video_driver.c
- update libretro.h with explanation and pointer offscreen value
- small fixes on remote retropad test screen
2024-12-21 13:28:27 -08:00
zoltanvb 30a656738b
Introduce video_driver_translate_coord_viewport_wrap clamping variant. (#17196)
Add another version of the coordinate translation that will not
report -0x8000 for offscreen values, but instead map the position
to the respective edge (0x7fff/-0x7fff). Not yet in use.

Udev driver updated to use the wrapper, as all other input drivers do.
2024-12-19 13:30:43 -08:00
Jesse Talavera d682917e44
Add Linux support for illuminance sensors (#17208)
* First crack at light sensor support for Linux

* Add light-sensor support to most Linux input drivers

* Fix a compiler error

- Whoops, forgot to declare `sdl`

* Refactor linux_illuminance_sensor_t

- Allow the poll rate to be specified
- Poll the sensor on a separate thread
- Open a file handle each time we poll the sensor, since sysfs doesn't update the contents of an existing handle

* Set the `done` flag when closing the light sensor

- Whoops

* Avoid a division by zero when updating the poll rate of an existing sensor

* Don't try to open illuminance sensors from ".", "..", or hidden files

* Never mind

* Fix some silly mistakes

* Skip hidden files, ".", and ".."

* Cancel the sensor poll thread mid-sleep when closing it

- POSIX says it's fine

* Add to CHANGES.md

* Address feedback given on PR

* Use libretro-common's file system instead of stdio
2024-12-17 05:49:39 -08:00
libretroadmin 2809421d4e Revert "static variables are initialized to '0' automatically as per C rules"
This reverts commit 2a0984b6e4.
2024-11-19 03:03:13 +01:00
libretroadmin 2a0984b6e4 static variables are initialized to '0' automatically as per C rules 2024-11-18 15:33:34 +01:00
Bernhard Schelling c039576441
Fix quick shift key presses getting ignored on dinput driver (#17185)
Because shift keys were ignored in the event message  and only issued during polling, a quick key press and release between polling would get ignored.
This change also fixes left alt up key events getting issued (and sent to the core) twice.
2024-11-14 13:44:41 -08:00
zoltanvb d5dd3689fc
Support for lightgun in Wayland input driver (#17152) 2024-11-03 18:14:41 -06:00
sonninnos 5e2409471a
Dinput: Mouse pointer send proper return value instead of flag value (#17067) 2024-10-01 17:36:49 -07:00
Viačasłaŭ 3019b926c2
Fix typos (#17068) 2024-10-01 17:36:33 -07:00
Eric Warmenhoven b557bc9523
Fixing compiler warnings (#17001) 2024-09-14 13:11:20 -07:00
libretroadmin 8ba57c77e0 (winraw_input) Simplify code 2024-09-10 18:18:26 +02:00
Eric Warmenhoven cfbfd01f38
iOS: Last bits of iOS 12 support, including loading an older MoltenVK library (#16982) 2024-09-09 21:27:29 -07:00
libretroadmin 55f737195e (Winraw) Use flags 2024-09-09 19:06:43 +02:00
libretroadmin b8391e233f * PATH_MAX_LENGTH redefined from 4096 to 2048
* Massive reduction in heap space allocation, going from settings struct
264kb to 119Kb
* Use NAME_MAX_LENGTH for base paths/names, etc
* Use DIR_MAX_LENGTH for directory sizes
2024-09-09 05:47:32 +02:00
Eric Warmenhoven d228c9d469
iOS: More fixes to enable running on iOS 12 (#16978) 2024-09-08 03:10:30 -07:00
Eric Warmenhoven 4503b3989f
iOS: Better mouse grab (#16933) 2024-08-27 01:53:18 -07:00
Eric Warmenhoven 800be5530f
iOS: Better handling of physical mice/magic keyboard trackpad (#16911) 2024-08-22 12:11:16 -07:00
zoltanvb 7db9a2de60 Test input driver and sensor test screen
A new input driver (test_input), similar to test joypad driver.
Takes its inputs from a json file provided in options. Supports
keyboard input and sensor input (accelerometer, gyroscope,
illuminance).

Remote Retropad extended with a sensor test screen.
2024-07-06 13:55:55 -05:00
zoltanvb 286d65b42e [X11] Support for mouse buttons 4 and 5
Support added for extra mouse buttons. Since these buttons were
not returned by XQueryPointer(), some additional logic was needed
which fit best to scroll wheel handling.
2024-06-25 08:18:51 -05:00
schellingb e7c6d1df84 Fix keyboard events missing RETROKMOD_NUMLOCK or RETROKMOD_SCROLLOCK
- Add missing numlock mod to dinput
- Add missing scrolllock mod to x11
- Add missing capslock, numlock, scrolllock and meta mods to android
- Add missing scrolllock mod to sdl
- Add missing capslock, numlock, scrolllock and meta mods to switch
- Add missing numlock mod to winraw
- Add missing numlock mod to uwp
2024-06-25 08:18:29 -05:00
zoltanvb 3b21273858 [Wayland] Support for mouse buttons 4&5 and horizontal wheel 2024-06-19 18:40:15 -05:00
That One Seong 4220ad0b7c udev mouse buttons 4/5 fixed
According to evdev docs, mouse side buttons are simply `BTN_4/BTN_5`?
2024-06-14 19:48:33 -05:00
hunterk 65e8871250 restore some relative pointer stuff 2024-06-10 07:35:24 -05:00
hunterk c72f8613d8 revert abcd42777f
since it appears to be involved with a variety of input issues: https://github.com/libretro/RetroArch/issues/15757
2024-06-10 07:35:24 -05:00
libretroadmin d36f15a867 Buildfix for CLI 2024-04-06 20:15:54 +02:00
Patrick Stankard 5452999b2a
Fix mouse grab behavior on Android (#16203)
* Add grab_mouse interface for Android
Makes mouse grabbing and 'Game Focus' work on Android with a real mouse
Properly handle relative mouse motion events on Android (SDK 28 and newer)

* Enable workflow_dispatch on CI Android

* Update android_mouse_calculate_deltas callsites

* Add RETRO_DEVICE_MOUSE to android_input_get_capabilities

* Use Handler to trigger UI events (toggle mouse, immersive mode) with 300ms delay

* Enable input_auto_mouse_grab by default for Android

* Handle RARCH_DEVICE_MOUSE_SCREEN in Android input driver

* Add android.hardware.type.pc to manifest

* Don't attempt to set pointer speed via scaling in android_mouse_calculate_deltas

* Keep x/y values within viewport resolution for screen mouse

* Use video_driver_get_size to get width/height

---------

Co-authored-by: Bernhard Schelling <14200249+schellingb@users.noreply.github.com>
2024-03-19 05:33:02 -07:00
sonninnos 6e6a4d8b6d
RETROK_UNKNOWN fixes and cleanups (#16250) 2024-02-18 08:23:05 -08:00
Patrick Corrigan 066a0629ff Fix actual parameter for mouse y in translate coord 2024-02-14 15:31:56 +01:00
Eric Warmenhoven d8c444d44d
iOS - Default to not enabling keyboard gamepad (#15340) (#15955) 2023-11-26 19:34:45 -08:00
zoltanvb c42498e531
Warning fixes. (#15877) 2023-11-06 00:04:17 -08:00
Joe Osborn 862bebf687
(Emscripten) Modularize the JavaScript and clean up the web build (#15688)
* Increase emscripten stack size and decrease path size to fix emscripten builds broken since de45fc2

* use modularize flags for better-behaved javascript output

* makefile and loader changes

* use specialHTMLTargets to support modular access to canvas

* bind key events to canvas, not document

This way focus means focus and we can have multiple RA instances in
one page.

* Work around an emscripten bug in strict mode

* (Emscripten) Use console.error() for error messages

* increase asyncify stack size

* Fix `-lm` flag-related compile warnings in emscripten

---------

Co-authored-by: Rob Loach <robloach@gmail.com>
2023-11-02 13:25:50 -07:00
Eric Warmenhoven dfeeb031fe
Fix mouse support for melondsds on osx (#15837) 2023-10-30 15:33:17 -07:00