Commit Graph

61560 Commits

Author SHA1 Message Date
twinaphex e1f74d3959 Merge renderchain code 2022-04-20 12:32:44 +02:00
twinaphex 68032c7734 (D3D9) Split up D3D9 driver into two separate drivers - one for D3D9 HLSL
and another one for D3D9 Cg
2022-04-19 15:45:22 +02:00
twinaphex 6195711bb3 (D3D9) Move functions to d3d9.c 2022-04-19 14:49:08 +02:00
twinaphex 6a032fc1f8 (D3D9) Move global over to d3d9_common.c 2022-04-19 14:27:40 +02:00
twinaphex 4114545564 (D3D9) Remove d3d9_clear 2022-04-19 14:03:29 +02:00
twinaphex 7c37f9c053 Get rid of some inline functions 2022-04-19 13:49:32 +02:00
twinaphex bceb753993 Turn it into static function 2022-04-19 13:19:14 +02:00
twinaphex df3927dd33 Cleanups 2022-04-19 12:12:03 +02:00
Joel Puig Rubio 03146e4604
Label Valencian as a Catalan dialect (#13837) 2022-04-19 11:58:50 +02:00
twinaphex a5802ce757 (D3D9) Cleanups 2022-04-19 11:03:24 +02:00
twinaphex 9a354982a9 Move common D3D9 common out to file d3d9_common.c 2022-04-19 10:32:15 +02:00
Jamiras 56c9db9c4c
re-enforce hardcore limitations once achievements are loaded (#13862) 2022-04-19 09:41:49 +02:00
Vladimir Serbinenko da5d135a9f
Enable rwav on libnx (#13857)
While on it merge setting of HAVE_RWAV with inclusion of rwav-files in
Makefile.common
2022-04-17 20:02:53 +02:00
twinaphex 7bdcc8bfe1 (D3D9) Cleanups 2022-04-17 02:23:28 +02:00
github-actions ee6570f3dc Fetch translations from Crowdin 2022-04-17 00:11:12 +00:00
twinaphex 2ef0ea0cc7 Cleanups 2022-04-16 22:33:18 +02:00
driver1998 67e3e37ab0
d3d9 hlsl xmb fix (#13855) 2022-04-16 19:21:32 +02:00
Gabriel Morazán 3f2d4b1885
Fix wrong version number (Android) (#13852) 2022-04-16 18:51:21 +02:00
github-actions 5121c66624 Fetch translations from Crowdin 2022-04-16 00:10:32 +00:00
github-actions 1ff91fe74d Fetch translations from Crowdin 2022-04-15 00:10:17 +00:00
Autechre a597c95c98
Update CHANGES.md 2022-04-14 08:29:41 +02:00
Autechre f38b7afce9
Update CHANGES.md 2022-04-14 08:29:07 +02:00
barbudreadmon d14d218b76
allow proper descriptor declaration for analog triggers (#13845) 2022-04-13 15:11:30 +02:00
twinaphex 95fad4d32c Cleanups 2022-04-13 15:08:22 +02:00
sonninnos c185c3b916
Hide UI Companion menu items when they are not available (#13807) 2022-04-13 14:50:33 +02:00
hunterk 0a9ea2da4d
allow audio playback capture on android (#13846) 2022-04-13 14:50:21 +02:00
github-actions dcc6727875 Fetch translations from Crowdin 2022-04-13 00:11:10 +00:00
github-actions f9d0a49d42 Fetch translations from Crowdin 2022-04-12 00:10:22 +00:00
Autechre 9b282aa742
Update CHANGES.md 2022-04-11 07:17:19 +02:00
twinaphex c659751976 (PSP) Take out HAVE_LANGEXTRA for PSP - RAM is not at a premium for this
console
2022-04-11 07:11:16 +02:00
github-actions 41d84c6db1 Fetch translations from Crowdin 2022-04-11 00:10:18 +00:00
github-actions 260a0a4194 Fetch translations from Crowdin 2022-04-10 00:10:42 +00:00
Gabriel Morazán e9da17b058
Bump up version numbers. (UWP) (#13841)
* Bump up version number. (msvc2017)

* Bump up version number. (msvc2019)
2022-04-10 00:43:56 +02:00
twinaphex 5ed375b7df Bump version to 1.10.3 2022-04-10 00:03:11 +02:00
Autechre d3004fe2c2
Update CHANGES.md 2022-04-09 23:58:40 +02:00
twinaphex ee9b6ba78e Hide Help menu until there is useful info to be shown 2022-04-09 17:23:14 +02:00
github-actions 5d2b5e8722 Fetch translations from Crowdin 2022-04-09 00:10:39 +00:00
Tony 044e1ec655
(WinRaw) Fix multiple light guns (#13840)
* (WinRaw) Fix multiple light guns

* Strip non-ASCII characters from mouse display names
2022-04-08 21:46:00 +02:00
github-actions d82bba38ad Fetch translations from Crowdin 2022-04-08 00:11:05 +00:00
github-actions c3220e212f Fetch translations from Crowdin 2022-04-07 00:10:52 +00:00
nfp0 d13fec5db5
Bring back number of swapchain images log (#13836)
Co-authored-by: nfp0 <nf.pereira@live.com>
2022-04-06 19:52:22 +02:00
Tony 85fef3427a
Fast-Forward Frameskip improvement (#13834) 2022-04-06 15:39:25 +01:00
github-actions bf579df8b9 Fetch translations from Crowdin 2022-04-06 00:10:20 +00:00
Vladimir Serbinenko 2ef2ff1b36 Add a configurable workaround for Android reconnecting devices
Closes https://github.com/libretro/RetroArch/issues/3414

I have investigated the issue. The crux of the problem is that on Android there
is no way distinguishing 2 scenarios:
1) 2 identical bluetooth controllers A and B and first there are button presses
only on controller A and then on controller B
2) the same controller disconnects and reconnects.
Android doesn't give bluetooth mac address of where the touch came from, only
opaque ID and this opaque ID changes after reconnect. Hence without changes to
android this is infeasible without giving up the ability for 2 users to play on
identical controllers.

I guess that this sacrifice makes sense for affected users
2022-04-05 18:40:27 +02:00
Autechre 5e85d22d8f
Update CHANGES.md 2022-04-05 17:48:23 +02:00
Braden Farmer ee6c9384e9
[Android] Decouple Play Core dependency to bring app into compliance for F-Droid (#13830) 2022-04-05 08:38:54 +02:00
twinaphex fb2da8e8fd Backport 42b3ebe12a 2022-04-05 07:32:22 +02:00
twinaphex 573dfb87f2 Merge branch 'master' of https://github.com/libretro/RetroArch 2022-04-05 07:30:15 +02:00
github-actions a43ae5d08a Fetch translations from Crowdin 2022-04-05 00:10:01 +00:00
Jamiras dcabde33fc
disallow manual frame delay setting in hardcore (#13826) 2022-04-05 01:06:47 +02:00