orbea
bfc366decc
Squeeze extra blank lines with cat(1).
...
Example:
find . -type f -iname '*.c' | while read -r i; do
cat -s "$i" > "$i.new"
mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
Francisco Javier Trujillo Mata
cd764ac37b
Remove not needed free in the FONT driver
2019-01-07 23:02:01 +01:00
Francisco Javier Trujillo Mata
26ce69694f
Create Font driver for PS2
2019-01-07 21:51:48 +01:00
Mats
462a4b24fd
libnx: refactor all the code of the now deprecated gfx api over to the new nwindow / framebuffer api
2019-01-07 15:03:44 +01:00
Brad Parker
2517670f80
gdi: remove unused variable
2018-10-10 17:54:38 -04:00
twinaphex
04cc181771
Cleanups
2018-10-10 16:18:29 +02:00
Brad Parker
b9699f4780
gdi: texture load support, fix menu text alignment, support multi-line messages
2018-10-10 09:58:49 -04:00
twinaphex
0158bbe4aa
Add switch_nx_gfx.c
2018-09-12 21:44:53 +02:00
twinaphex
eb345019c2
Don't implement bind_block/flush_block for drivers that
...
don't implement it
2018-07-15 20:16:40 +02:00
twinaphex
0d39701145
Get rid of double void argument
2018-07-14 00:54:14 +02:00
Stuart Carnie
167ad3b57d
fix(Metal): Various Metal fixes
...
* OSD message background
* clear glui background
* add Metal to configuration
* added optional config to compile Metal build without OpenGL
* fixed fill_pathname_join_delim; if out_path and dir are same, don't
strlcpy, as the results are undefined.
2018-07-12 21:33:18 -07:00
Brad Parker
ab27b7c85f
initial SIXEL video driver
2018-07-12 16:55:08 -04:00
twinaphex
22d6930488
Some MSVC 2010 360 buildfixes
2018-07-06 04:45:52 +02:00
Stuart Carnie
5240efc857
chore(Metal): fix compiler warnings when targeting newer macOS versions
2018-07-04 00:24:04 -07:00
Stuart Carnie
a0900ec433
feat(Metal): full xmb pipeline support
...
Menu TODOs:
* understand why ribbon does not look the same as GL
* add clear support to `MenuDisplay` for glui
2018-07-03 22:32:12 -07:00
Stuart Carnie
4a101734a1
More cleanup
...
* use single render command encoder for display for better performance
* Context handles all rendering and presentation
2018-07-03 22:32:12 -07:00
Stuart Carnie
5e1f991e32
feat(Metal): initial xmb and glui menu support
...
TODOs
* menu shader pipeline effects
* refactor / optimize graphics rendering
2018-07-03 22:32:12 -07:00
Stuart Carnie
367c15f488
feat(Metal): font rendering
...
* FPS and other OSD messages render correctly
* add autoreleasepool around entire render loop to avoid memory leaks
2018-06-23 23:54:23 -07:00
Twinaphex
fd11b205da
Silence bunch of warnings
2018-06-21 07:52:01 +02:00
Stuart Carnie
411bcf8bdd
feat(apple): Metal support for macOS
...
* includes rgui
* shader support
This is a work-in-progress and there are some bugs and visual artifacts
still to be fixed.
2018-06-20 21:33:45 -07:00
twinaphex
6a9b39da3f
Get rid of d3d.h and xdk_defines.h
2018-05-14 03:57:27 +02:00
twinaphex
8beed4c1ec
(360) Buildfix
2018-05-14 01:50:58 +02:00
twinaphex
82ebb9576f
Create d3d9_video_t and d3d8_video_t
2018-05-03 22:03:12 +02:00
twinaphex
c4a03b6b45
(xdk360_fonts.cpp) Cleanups
2018-05-03 21:39:25 +02:00
twinaphex
789ef63dee
(360) Don't bake in HAVE_XUI anymore; buildfixes for C++
2018-04-23 17:35:36 +02:00
twinaphex
32c92a9a22
Rename d3dxbuffer_release
2018-04-23 15:04:19 +02:00
twinaphex
2a655116a6
Set #define CINTERFACE in these files
2018-04-22 14:27:39 +02:00
aliaspider
b78dcf9f4c
update D3D10 driver.
2018-04-21 03:56:19 +01:00
twinaphex
9f2b56a929
Update Direct3D 10 driver
2018-04-21 03:27:41 +02:00
twinaphex
16df2ceb4e
Fix Xbox OG
2018-04-17 11:39:59 +02:00
twinaphex
4d1b4f905f
Start adding OSD statistics - doesn't work yet for SDL2/SDL
2018-03-23 17:43:49 +01:00
Brandon Wright
1f472db2aa
Fix multi-line text spacing in menus with Vulkan driver.
2018-03-18 18:57:24 -05:00
twinaphex
b4a743fff4
Split up menu display drivers for D3D8/D3D9 into separate drivers;
...
split up d3d_common into separate files
2018-03-03 15:28:58 +01:00
twinaphex
0566b056a5
Take out d3d_common function call from d3d_w32_font.c
2018-03-03 05:42:14 +01:00
twinaphex
696fa900a1
Refactor macro functions which were unsafe
2018-02-26 18:08:17 +01:00
twinaphex
64db75a62e
Prevent MSVC warning
2018-02-17 14:28:30 +01:00
twinaphex
070c09faec
Avoid more pointer grabbing for video driver ptr
2018-02-16 20:42:37 +01:00
aliaspider
92afd7387d
(D3D12) add a font driver.
2018-02-08 00:18:04 +01:00
aliaspider
700fce3bd2
various fixes for CXX_BUILD.
2018-02-04 20:03:27 +01:00
Twinaphex
50e902f2ea
Merge pull request #6227 from aliaspider/master
...
(D3D11) multi-pass shaders: add support for history frames.
2018-02-03 14:48:48 +01:00
aliaspider
e225e96025
(D3D11) multi-pass shaders: add support for history frames.
2018-02-03 13:29:00 +01:00
twinaphex
d446742d4b
Some C89_BUILD build fixes
2018-02-03 12:47:53 +01:00
aliaspider
6fe3a31617
(D3D11) multi-pass shaders: add support for wrap modes and lut
...
mipmapping.
2018-02-02 17:18:41 +01:00
Twinaphex
1d118c46a3
Merge pull request #6220 from aliaspider/master
...
(D3D11) font + slang fixes.
2018-02-02 02:38:33 +01:00
aliaspider
1e96393228
(D3D11) font renderer: fix line spacing.
2018-02-02 02:21:18 +01:00
Twinaphex
f096e667d8
Merge pull request #6204 from aliaspider/master
...
(D3D11) Implement slang shader specification using Spirv-Cross.
2018-02-01 16:33:58 +01:00
aliaspider
e6c455d2c6
(D3D11) move format support checks to d3d11_init_texture();
2018-02-01 11:21:51 +01:00
twinaphex
911d01b1e4
CLeanups
2018-01-30 21:46:49 +01:00
twinaphex
03e800c1c8
Add HAVE_D3D11 to MSVC 2013 - we need non-HAVE_DYNAMIC codepaths
...
for D3D11
2018-01-29 14:05:44 +01:00
twinaphex
16cccb8796
(XDK360) Buildfixes
2018-01-26 05:29:44 +01:00
twinaphex
1f6b9e1c18
(Xbox 360) Buildfixes
2018-01-26 04:59:35 +01:00
Twinaphex
f97ebfbf1f
Merge pull request #6179 from aliaspider/master
...
(D3D11) add the remaining menu shaders.
2018-01-25 17:18:59 +01:00
twinaphex
c8c7ca0c30
(XDK1) Buildfix
2018-01-25 16:46:30 +01:00
twinaphex
3adb6cc5a8
CXX_BUILD fixes
2018-01-25 16:42:10 +01:00
aliaspider
a2cddb27e5
(D3D11) refactors.
2018-01-25 15:48:53 +01:00
twinaphex
d4367ed993
Cleanups
2018-01-25 15:30:48 +01:00
twinaphex
8422e44a2d
Start moving d3dx fonts code to d3d_common.c
2018-01-25 14:13:21 +01:00
twinaphex
6ee8f681da
Remove comment
2018-01-25 12:33:27 +01:00
twinaphex
c76ce05070
Update d3d_w32_font
2018-01-25 12:16:57 +01:00
twinaphex
a18e7767f3
Fix some unreferenced local variable warnings
2018-01-25 10:25:50 +01:00
Twinaphex
85fab182b8
Merge pull request #6174 from aliaspider/master
...
(D3D11) autogen mipmaps when needed / fix text colors.
2018-01-25 09:33:44 +01:00
aliaspider
580c0184c2
(D3D11) font driver: fix text colors.
2018-01-25 05:46:48 +01:00
aliaspider
2a54cbca75
(D3D11) autogen mipmaps when needed.
2018-01-25 04:57:49 +01:00
Twinaphex
3bfc13223c
Merge pull request #6169 from aliaspider/master
...
(D3D11) font + menu display drivers.
2018-01-25 01:46:17 +01:00
twinaphex
bc81a9dc88
Dehardcode LPDIRECT3DDEVICE usage
2018-01-25 01:45:03 +01:00
aliaspider
8354ffd452
(D3D12) add support for scaling/rotation im menu display driver.
2018-01-25 01:34:53 +01:00
aliaspider
45541a0d44
(D3D11) change the sprite vertex buffer to a ring buffer to avoid data
...
races with the gpu.
2018-01-25 01:03:54 +01:00
aliaspider
812eefa601
(D3D11) add menu display driver.
2018-01-25 00:20:06 +01:00
aliaspider
840bd459df
(D3D11) add a font driver.
2018-01-24 20:51:19 +01:00
twinaphex
5b5e3e4a05
Cleanups
2018-01-19 04:45:11 +01:00
twinaphex
88873776c8
Cleanups
2018-01-19 04:13:02 +01:00
twinaphex
c398db76d4
(xdk360_fonts.cpp) Cleanups
2018-01-15 06:32:40 +01:00
twinaphex
27caf46616
Add d3d_get_render_state
2018-01-15 06:14:20 +01:00
twinaphex
510dfca756
Start adding C++ code path for SetVertexShaderConstantF and
...
refactor xdk360_fonts.cpp calls
2018-01-15 06:01:59 +01:00
Twinaphex
e948412bb4
Merge pull request #6108 from aliaspider/master
...
(direct3D) fix scaling in the menu display driver.
2018-01-15 03:48:40 +01:00
aliaspider
25a7c04a27
(direct3D) fix scaling in the menu display driver.
2018-01-15 03:45:37 +01:00
Twinaphex
332ccbf300
Merge pull request #6097 from aliaspider/master
...
(Direct3D) Menu display driver implementation.
2018-01-14 02:54:40 +01:00
aliaspider
7b09d5399c
(Direct3D) Menu display driver implementation.
2018-01-14 02:21:48 +01:00
twinaphex
8e6f931f85
Add some safeguards
2018-01-13 23:50:14 +01:00
twinaphex
acf9e41aae
Start using d3dx_compile_shader
2018-01-07 20:47:35 +01:00
twinaphex
1f0d57f5f2
(xdk360_fonts.cpp) Cleanups
2018-01-07 13:45:37 +01:00
twinaphex
fce097b892
(360) Buildfixes
2018-01-07 12:00:09 +01:00
twinaphex
df2a31b0e9
Create d3d pixel shader/vertex shader functions
2018-01-06 23:10:27 +01:00
twinaphex
d7df6b3729
Create d3d_free_vertex_shader/d3d_free_pixel_shader
2018-01-06 22:57:44 +01:00
twinaphex
e03e578212
Add d3d_set_pixel_shader
2018-01-06 22:49:36 +01:00
twinaphex
9fe3271900
Add d3dxbuffer_release
2018-01-06 21:30:50 +01:00
aliaspider
a7632620da
(WIIU) add a sprite shader.
2018-01-04 17:38:04 +01:00
twinaphex
41d9a8fd75
Make D3DX optional
2018-01-04 14:42:13 +01:00
twinaphex
d3480e6365
Create d3d_font_indirect
2018-01-03 19:03:19 +01:00
twinaphex
0e337bb110
Use d3d_device_get_backbuffer
2018-01-03 16:25:45 +01:00
twinaphex
c9ff9ea253
(XFONTS) Buildfix
2018-01-03 14:28:07 +01:00
twinaphex
3058fc3390
(xfont) Add C++/C codepaths
2018-01-03 14:26:40 +01:00
twinaphex
e17baf411c
Use d3d_surface_free
2018-01-03 14:10:14 +01:00
aliaspider
0a32642f17
(WIIU) shader: use a single attribute stream.
2017-12-31 14:06:49 +01:00
aliaspider
b371f4bb32
(WIIU) add a color attribute to tex_shader.
...
+ some fixes to overlay and menu display code.
2017-12-30 23:21:32 +01:00
meepingsnesroms
5a4bd619ba
Revert "Merge branch 'master' into master"
...
This reverts commit 4b68a21a7e
, reversing
changes made to 5e0f78e8a0
.
2017-12-25 18:27:59 -08:00
meepingsnesroms
bb7ee12766
Fix compile on new devkitARM
2017-12-16 19:20:43 -08:00
gblues
6904101c44
Clean up trailing whitespace
...
== DETAILS
Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
twinaphex
d5b3104cfb
Cleanups/warning fixes
2017-12-06 19:51:07 +01:00
Brad Parker
75eed7997b
GDI: use configured message color for OSD/menu text
2017-12-06 01:41:00 -05:00
twinaphex
bfd815985f
Rename function callback
2017-11-16 12:02:25 +01:00
twinaphex
229841b1c4
Create video_driver_set_coords
2017-11-14 21:43:13 +01:00
twinaphex
5879e551a5
Pass video_info to font driver functions
2017-11-13 10:42:40 +01:00
twinaphex
faab2526c8
Create gl_bind_texture
2017-11-10 03:55:10 +01:00
twinaphex
4a7e8b03b2
Cache core context setting
2017-11-08 05:59:08 +01:00
Ash
0d38612f4a
[WiiU] Various warning/format string fixes
...
All things from unsigned comparisons to missing initializers; we got it
here.
2017-11-04 20:37:30 +11:00
Brad Parker
3098b5e3df
gdi: fix uninitialized usage warning
2017-10-24 00:37:50 -04:00
twinaphex
8464ad30bd
(Xbox 360) Buildfixes
2017-10-16 01:33:17 +02:00
Brad Parker
a153ed0b42
testing
2017-10-09 21:19:32 -04:00
twinaphex
a1b39b9c8b
(360) Buildfix
2017-10-03 05:15:18 +02:00
twinaphex
0a3a30c99c
(xdk360_fonts.cpp) Use some d3d_common functions
2017-10-03 05:12:21 +02:00
twinaphex
86f5cc6571
xdk360_fonts.cpp - use C comments
2017-10-03 04:46:36 +02:00
twinaphex
0695d93cee
(xdk360_fonts.cpp) Start using d3d_common functions
2017-10-03 04:43:54 +02:00
twinaphex
7ff34f8efe
Update
2017-10-02 21:58:06 +02:00
twinaphex
590cdeb130
Convert d3d_w32_font to C
2017-10-02 21:52:10 +02:00
twinaphex
af9ec3f7a2
Start adding C codepath
2017-10-02 18:25:54 +02:00
twinaphex
c4c41b277e
Create d3d_begin_scene/d3d_end_scene
2017-10-02 01:15:23 +02:00
Brad Parker
0a1b3fedc0
VC6 support (targets NT 3.51)
2017-09-06 23:03:02 -04:00
twinaphex
6f26a9b97e
Take this out
2017-09-05 01:01:00 +02:00
twinaphex
c691bbaedc
Start going through compilation errors
2017-09-05 00:57:58 +02:00
Brad Parker
e3d68cd131
GDI: fix flickering of text
2017-08-22 23:39:42 -04:00
twinaphex
00412c9836
More C89_BUILD fixes
2017-08-12 18:02:39 +02:00
Brad Parker
ff98730906
don't define UNICODE for msvc2005
2017-08-09 23:33:57 -04:00
Brad Parker
530d79f8e3
d3d9: only use wide char on msvc if UNICODE is defined
2017-08-09 18:25:45 -04:00
Brad Parker
b1904bcfa6
caca: enable OSD text drawing
2017-08-04 21:51:14 -04:00
Brad Parker
c8e6a98651
gdi: enable OSD text drawing
2017-08-04 21:47:46 -04:00
twinaphex
b11620e1eb
Add retro_timers.h/retro_math.h
2017-06-28 04:41:38 +02:00
twinaphex
f86f1b3e32
Simplify gl_raster_font_upload_atlas
2017-06-08 08:10:23 +02:00
twinaphex
aaf3c876eb
gl_raster_font.c - Cleanups
2017-06-08 06:44:04 +02:00
aliaspider
db490a69a3
(WiiU) add a menu display driver. enable MATERIALUI and XMB.
2017-05-22 01:45:40 +01:00
aliaspider
a03b3238cb
(WiiU) update font atlas texture when required.
2017-05-21 04:36:26 +01:00
aliaspider
1f13d616cc
(WiiU) font renderer: fix vertical offset.
2017-05-21 04:17:38 +01:00
aliaspider
8dee95651f
(WiiU) add a font driver.
2017-05-21 03:05:41 +01:00
twinaphex
59b3344e72
Combine video_driver.c and video_shader_driver.c
2017-05-18 14:47:24 +02:00
aliaspider
b503407abb
Vulkan: font driver updates.
...
- submit font texture staging_to_dynamic copy with a seperate command
buffer. fixes a validation issue caused by using vkCmdCopyImage during a
render pass.
- limit copies to updated glyphs.
2017-05-15 05:52:38 +01:00
aliaspider
1122a7c585
Vulkan: Add unicode support.
2017-05-15 00:37:50 +01:00
Francisco José García García
5fc7a6776b
(VITA) Fix problem with font renderer
2017-05-13 14:17:55 +02:00
twinaphex
f928e57064
Combine video_context_driver.c and video_driver.c
2017-05-09 01:25:59 +02:00
Twinaphex
6e51153387
Revert "Cleanu gl_raster_font_render_line"
...
This reverts commit 45cf53b487
.
2017-05-05 05:30:49 +02:00
twinaphex
45cf53b487
Cleanu gl_raster_font_render_line
2017-05-05 05:23:26 +02:00
twinaphex
46bae549ac
Fix some coverity warnings
2017-04-29 19:22:44 +02:00
twinaphex
17827940fd
Get rid of some if conditionals
2017-04-29 19:21:24 +02:00
twinaphex
df31ba6255
(Win32) Buildfix
2017-04-28 15:05:12 +02:00
twinaphex
632039f985
Cleanups
2017-04-25 13:28:42 +02:00
twinaphex
b6d34e9581
Cleanups
2017-04-25 13:27:40 +02:00
twinaphex
ffcb9d4a16
(gl_raster_font.c) Cleanups
2017-04-25 13:25:37 +02:00
twinaphex
03358b2ecd
(gl_raster_font) Cleanup
2017-04-25 13:22:55 +02:00
twinaphex
047b10a3de
(vulkan_raster_font.c) Small refactors
2017-04-25 13:19:32 +02:00
twinaphex
3917c658f3
Refactor vulkan_raster_font_render_line
2017-04-25 13:16:00 +02:00
twinaphex
ee484b693c
(vulkan_raster_font.c) Cleanups
2017-04-24 17:39:23 +02:00
Twinaphex
b7b3b2cb5f
Try to prevent truckload of warnings on iOS
2017-02-26 10:33:03 +01:00
twinaphex
affb259409
Pass video_driver_is_threaded return value to font driver init/free
...
functions
2017-01-25 14:47:24 +01:00
Brad Parker
5c77937dad
caca: don't leave X coord uninitialized with unknown font alignment
2017-01-22 13:51:10 -05:00
Brad Parker
9d3c20929a
DOS: vga palette looks ok now
2017-01-22 10:47:11 -05:00
Brad Parker
c4bfa6b0d2
DOS: initial VGA int13 graphics driver
2017-01-22 10:47:11 -05:00
twinaphex
96c8ca5a09
Header update #1
2017-01-22 13:40:32 +01:00
Brad Parker
bc8b3ebad5
gdi: fix font alignment
2017-01-21 15:46:46 -05:00
Brad Parker
0290f4713c
caca: fix font alignment
2017-01-21 15:39:35 -05:00
twinaphex
2f175f1a15
Remove video_driver_get_size call in gfx/drivers_font
2017-01-19 22:03:59 +01:00
twinaphex
23afaa8799
(Xbox 360) Buildfixes
2017-01-19 20:34:07 +01:00
Brad Parker
8a65650298
Windows buildfix
2017-01-19 13:46:04 -05:00
twinaphex
a42748f90f
Get rid of more function invocations of video_driver_get_size
2017-01-19 16:40:20 +01:00
twinaphex
586654846a
Buildfix
2017-01-19 16:33:02 +01:00
twinaphex
e0ff0541a2
Pass video_info pointer to font drivers
2017-01-19 16:30:40 +01:00
twinaphex
4a8cb5687a
(ctr_font.c) use #if 0 blocks
2017-01-19 15:55:42 +01:00
twinaphex
4743230b09
Some header includes shouldn't be system includes
2017-01-17 18:15:11 +01:00
twinaphex
7931436f5b
Apply xerpi diff
2017-01-17 18:12:23 +01:00
Brad Parker
76b7235dc5
msvc2005 buildfix
2017-01-16 22:20:59 -05:00
Brad Parker
afb94e2b96
GDI: draw a gradient background for xmb
2017-01-16 20:41:09 -05:00
Brad Parker
e1f4db8081
Win2000 buildfixes
2017-01-16 20:41:08 -05:00
Brad Parker
177d811475
GDI driver partially visible with RGUI/game now, need to figure out why it isn't totally visible. Also need to stretch the frame, swap red/blue and flip vertically.
2017-01-16 20:41:05 -05:00
Brad Parker
dd2778fb32
GDI text testing
2017-01-16 20:41:05 -05:00
Brad Parker
05c37bd39f
initial GDI driver skeleton
2017-01-16 20:41:04 -05:00
twinaphex
c875d95f7a
Revert "Free font data inside gfx/font_driver.c's free function"
...
This reverts commit b3f1bbc15e
.
2017-01-14 21:02:30 +01:00
twinaphex
b3f1bbc15e
Free font data inside gfx/font_driver.c's free function
2017-01-14 14:26:56 +01:00
twinaphex
52ad8fb125
(gfx/drivers_font) Style nits
2017-01-12 10:26:12 +01:00
twinaphex
20b5543420
(gl_raster_font.c) Cleanups
2017-01-10 21:43:45 +01:00
twinaphex
d20bdabc20
Cleanup gl_raster_font_render_msg
2017-01-10 21:37:45 +01:00
Twinaphex
faa8ddf413
Remove unused variables
2017-01-07 08:11:23 +01:00
Logan McNaughton
017d9cea9d
This fixes the XMB menu for me
...
When using threaded video and shared context
Threaded video gets disabled for GL contexts, so you can't rely on the settings value
2017-01-05 12:53:55 -08:00
Spec-Chum
f648b1cfbc
Fix silly typo
2016-12-03 18:43:12 +00:00
Spec-Chum
7a6a0ee7af
Fix MSVC compilation
2016-12-03 18:24:49 +00:00
Brad Parker
e39031cbd0
revert rest of unicode changes
2016-12-03 00:15:29 -05:00
Brad Parker
f725b48555
starting to revert unicode changes
2016-12-03 00:15:29 -05:00
Brad Parker
3b8a81dd31
make existing hard-coded unicode calls switchable back to ansi
2016-12-02 14:34:29 -05:00
twinaphex
5e10dbf348
Move more runloop.h includes
2016-12-02 16:01:06 +01:00
twinaphex
a911c24ba3
Remove runloop.h header includes
2016-12-02 06:26:41 +01:00
twinaphex
2eeb8912e8
(xdk1_xfonts.c) Add header include
2016-12-02 01:03:14 +01:00
Brad Parker
ba54f20626
initial libcaca video driver
2016-12-01 12:13:45 -05:00
Brad Parker
cd9d09d1f3
use unicode versions of windows functions
2016-11-29 14:34:35 -05:00
twinaphex
856d6b37be
Turn video_shader_driver_set_coords into macro
2016-11-20 16:48:54 +01:00
twinaphex
ef610312e7
Turn video_shader_driver_set_mvp into macro
2016-11-20 16:45:06 +01:00
twinaphex
2deb306967
Turn video_shader_driver_use into macro
2016-11-20 16:31:45 +01:00
Francisco José García García
14c9eb47c4
(VITA) Add uft8 support
2016-11-05 16:21:21 +01:00
Brad Parker
d1d5584d18
update copyright
2016-10-27 11:47:10 -04:00
Francisco José García García
e685876f15
(VITA) Fix line height
2016-10-25 17:18:09 +02:00
aliaspider
5d36ccc60e
gl_raster_font: fix line height when drawing multiple lines.
2016-10-22 11:42:36 +01:00
Twinaphex
7050ecf287
Remove unneeded variables
2016-10-21 19:07:28 +02:00
aliaspider
6f81a19f60
(GL) update font driver to support a dynamic atlas.
2016-10-21 17:28:44 +01:00
twinaphex
310de4698c
Prevent some potential NULL pointer dereferences
2016-10-19 18:06:21 +02:00