Commit Graph

1165 Commits

Author SHA1 Message Date
Ophidon ce6a00b495
High Hz Synchronization (#15798)
* High Hz Synchronization

Makes adjustment to driver_adjust_system_rates and related functions to handle Hz skew adjustment for high refresh rates better, especially when using effective refresh modifiers like swap interval or BFI.

* Reorder for Build Fix

Reorder declaration for build fix
2023-10-14 06:57:40 -07:00
GavinDarkglider 4387b0ab94
Lakka Switch Updates.... (#15754)
* Lakka: Switch: Decouple From LibNX builds.

* Lakka: Always show Power Management Settings menu

* Lakka: Switch: Add Nintendo Switch Options Menu, and First Option

* Lakka: Switch: Add CEC Toggle

* Lakka: Switch: Add Bluetooth ERTM Toggle

* Retroarch: unix platform:  Always display battery meter even when the device reports it as unknown
This is useful for most arm devices that have unknown battery status until charger state changes

* Retroarch: Lakka: Remove Gamemode stuff from build

Lakka will never include this, as it only runs base system, and retroarch.
2023-10-06 04:55:22 -07:00
sonninnos c5b2ed1382
More runloop menu state checking (#15700) 2023-09-15 17:20:27 -07:00
sonninnos b2790ca79c
Prevent stale menu state in runloop check (#15698) 2023-09-14 09:09:45 -07:00
sonninnos 4d0110b278
Use refresh rate instead of core fps for frameskip timing (#15666) 2023-09-03 09:53:00 -07:00
sonninnos 600beba18b
Check menu toggle before menu event (#15646) 2023-08-27 15:48:47 -07:00
Jamiras e3d64ab118
prevent frame step when hitting rewind button while paused in hardcore (#15622) 2023-08-19 12:43:15 -07:00
sonninnos de45fc2f5f
Input binding rework (#15603)
* Input binding rework

* Controller info logging cleanup
2023-08-16 11:13:14 -07:00
libretroadmin 5f94f36204 Explicit typecasts to bool 2023-08-16 17:10:59 +02:00
libretroadmin bd7a0f7f0a Explicit typecast to bool for some flag to bool conversions 2023-08-16 00:16:03 +02:00
ScoochAside 2f9c4ebea2
Fix issue #15595. (#15596)
Co-authored-by: miguedevel <tete333@hitmail.com>
2023-08-15 05:36:34 -07:00
Eric Warmenhoven ae78395d83
iOS/tvOS: rework JIT availability checks (#15590) 2023-08-14 06:41:43 -07:00
Jesse Talavera-Greenberg 954b04669c
Add an environment call for querying the device's battery (#15387)
* First crack at RETRO_ENVIRONMENT_GET_POWER_STATUS

* First crack at RETRO_ENVIRONMENT_GET_POWER_STATUS

* Remove a stray comma

* Rename some symbols for clarity

* Change some references to the old environment call's name

* Fix some mixed-up cases in checking the power state

- I misunderstood the meaning of these enums

* Add a comment

* Rename seconds_remaining to seconds

* Clarify some comments about the power state

* Adjust power state behavior

- Don't return 0 seconds; instead, return NO_ESTIMATE
- Don't force percent to 100 in the CHARGED state

* Adhere to C89

* Mention the environment call in CHANGES.md
2023-08-12 16:41:05 -07:00
libretroadmin 5f79c13928 Small cleanups 2023-08-12 18:59:29 +02:00
sonninnos 45af11efe9
Fix menu sounds after loading core (#15539) 2023-08-03 13:40:40 +02:00
sonninnos f121847e00 Don't stop audio on menu toggle 2023-07-27 22:15:58 +02:00
sonninnos 95cb3383d9 Log initial core av_info 2023-07-27 02:20:21 +02:00
sonninnos a821b13b13 Fix window title after video reinit 2023-07-20 14:36:55 +02:00
libretroadmin 9337facd49 Some style nits + cleanups 2023-07-18 17:07:36 +02:00
libretroadmin cd8fffe5d3 Rename all local variables for retro_system_info to sysinfo 2023-07-15 07:45:20 +02:00
libretroadmin cf0d0e93a6 rarch_system_info_t local vars should be renamed from 'system'
to 'sys_info' to avoid false positive code analysis errors
2023-07-15 07:22:38 +02:00
nfore 9ca5c5e623 Revive/rewrite Keyboard Overlay and OSK Toggle
Add keyboard overlay preset, keyboard submenu, and osk_toggle hotkey. Use overlay caching for osk_toggle.

For now, keyboard menu has only preset path, auto-scale toggle, and opacity.

Related fixes:
- input_keyboard_event: Don't check hotkey binds when device is RETRO_DEVICE_POINTER
- Add input_keymaps_translate_rk_to_ascii() for correct character input to input_keyboard_event
- input_overlay_poll: Delay clearing INPUT_OVERLAY_BLOCKED flag until there is no overlay input (Avoids stray input after osk_toggle)
- Send keyboard events for modifiers before other keys (for correct modifier+key input if hitboxes overlap)
2023-07-09 04:42:49 +02:00
nfore 8a81d39437 Overlay Caching
Adds overlay_cache_ptr to keep a disabled overlay in memory when it's expected to be shown again.

Most input_overlay_deinit calls are replaced with input_overlay_unload, which caches the overlay unless initing/deiniting core or disabling overlays.

Loading a cached overlay is done as a swap, intended for osk_toggle.

Related updates:
- Fewer parameters for the overlay loading task. Use current settings when enabling an overlay
- Add input_overlay_check_mouse_cursor() to preserve show/hide mouse behavior
- Don't apply input_overlay_show_mouse_cursor in windowed mode (controlled by mouse grab only)
- Remove some dead code
2023-07-09 04:42:49 +02:00
libretroadmin d514f1ded3 Avoid false positives with code analysis tools - rename
variables called 'system'
2023-07-05 03:29:49 +02:00
Bernhard Schelling e2621a8474 Add enum netplay_modus 2023-06-29 13:55:14 +02:00
Bernhard Schelling c60878a10d Add netpacket interface
Adds a new libretro interface for a core to send and receive custom network packets for implementing a communication based multiplayer system instead of using the default state serialization based multiplayer. Connection management is still done by the frontend while a core gains the ability to easily support tunneling of multi-console data communication traffic.
2023-06-29 13:55:14 +02:00
libretroadmin b7e122a4fa Replace more strlcat calls 2023-06-20 17:56:45 +02:00
libretroadmin bdc398d79f - Safer code - use strlcpy where possible instead of manual character
assignments for strings longer than 2 chars
- Use strlcpy concatenation instead of strlcat
- Make sure that what remains of iteration of the '_len' variable
for manual char assignment
is done in a safer way so mistakes are less possible
2023-06-20 16:33:55 +02:00
libretroadmin 9d027e51fe if 0 out update_single_core code 2023-06-19 16:51:04 +02:00
hunterk 429576a79a comment out forced core update for netplay 2023-06-19 16:46:40 +02:00
LibretroAdmin 244c86f661 Revert "Frame limiting improvements"
This reverts commit c723710c90.
2023-06-18 19:36:59 +02:00
libretroadmin edecf0cb2d Replace more strlcat calls with strlcpy 2023-06-18 19:25:24 +02:00
sonninnos c723710c90 Frame limiting improvements 2023-06-18 18:58:37 +02:00
libretroadmin 2ab38eaf98 Reduce some local char variables which were unnecessarily big,
and reduce some temp char variables
2023-06-18 12:31:49 +02:00
libretroadmin fc06e2f84f Simplify core_serialize_size and core_serialize_size_special 2023-06-16 17:20:27 +02:00
Jesse Talavera-Greenberg 938d60d0f4
Add microphone support via a new driver (#14731)
* Some slight fixes

* Update libretro.h

* Log calls to RETRO_ENVIRONMENT_GET_MICROPHONE_INTERFACE

* Finish proof-of-concept for mic support

- It works, but doesn't support floating-point audio yet
- It may need to be resampled, too

* Add macros that aren't available in SDL 2

* Comment out a variable definition for now

- For C89 compliance

* Add some comments for clarity

* Let ALSA tolerate a null new_rate

* Partial ALSA microphone support

- Not yet tested
- Mic is created and destroyed
- Mic can also be paused or unpaused
- Mic is paused or unpaused with the rest of the driver
- Microphone is not yet read

* Install error logging in the ALSA driver

- It defers to RARCH_ERR

* Free the ALSA microphone in alsa_free

* Fix an indent

* First draft of alsa_read_microphone

* Deinitialize SDL Audio in sdl_audio_free

* Save and restore the ALSA error logger

- You should always practice safe global state

* Add newlines to some RARCH_ERRs

* Add some logging

* Check for the mic being active via settings instead of via flags

* Adjusted a log entry to be less misleading

- A frequency of 0Hz looks weird to the uninformed
- In reality, it means the driver used the requested frequency

* Fix an incorrect format string

* Tidy up logging in alsa.c

* Rename audio_enable_microphone to audio_enable_input

* Rename microphone_device to audio_input_device

* Add audio_input_latency and audio_input_block_frames settings

* Add all mic-related settings to the options menu

* Adjust logging for alsa.c

- Log the ALSA library version
- Add errno details

* Refer to the microphone in logs by name

* Use %u instead of %d for some log items

* Add input_samples_buf

* Remove an inaccurate comment

* Change type of input_samples_buf

* Clean up audio_driver_flush_microphone_input

* Comment convert_float_to_s16

- It helped me understand what it's doing
- Turns out it'll work just fine on mono audio

* Don't use the resampler for mic input

* Fix crash in the ALSA driver when reading from a mic

* Update some logging messages

* ALSA support now works for mics

* Reuse some common functions in alsa.c

* Add alsa_thread_microphone_t

* Refactor alsa.c

- Introduce alsa_init_pcm to init any PCM that we're using
- Vastly simplifies the implementation of alsa_init and alsa_init_microphone
- Will be used for the read-based versions next

* Make ALSA logging a little more consistent

* Clean up the mic with alsa_free_microphone if alsa_init_microphone fails

* Remove an unused function

* Move some cleanup in alsa.c to a common function

* First crack at mic support for alsathread

- Refactor some duplicate code into functions
- Use functions introduced in alsa.c
- Create and destroy the mic

* Slight cleanups for clarity

* Implement alsa_thread_set/get_microphone_state

* More work on alsathread

- No more crashing, but the mic just returns silence

* Slight cleanups for clarity

* Add alsa_set_mic_enabled_internal

- For setting the state of a microphone while considering its current state

* Use alsa_set_mic_enabled_internal

* Log a little more info

* Log when the audio driver is started/stopped

* Move base microphone driver code into a new directory

- Add microphone_driver.c to Makefile.common
- Rename functions as needed

* Initialize and deinitialize the microphone driver

* Implement sdl_microphone.c

* Un-const an argument

- In case the driver context needs to do any locking

* Revise comments for microphone_driver.h

* Remove an unimplemented function

* Remove some functions from the mic driver

* Remove mic functions from audio_thread_wrapper

* Remove mic functions from sdl_audio

* Fix microphone_null

* Split the mic code for the alsa audio drivers into microphone drivers

* Fix an extra struct member

* Add a setting for the mic driver

* Add a command to reinitialize the microphone driver

* Rename mic-related settings

* Add DRIVER_MICROPHONE_MASK to DRIVERS_CMD_ALL

* Rename audio_enable_input to microphone_enable

* Remove some labels from qt_options

* Search for microphone_driver within find_driver_nonempty

* Clean up some mic driver code

* Pending mics now return silence

* Adjust some logging and comments

* Some cleanup in the microphone driver

* Invert a flag check

- Oops

* Fix a log message

* Fix the wrong flags being checked

* Slight refactor of wasapi_init_device

- Add a data_flow parameter
- Declare it in a header
- In preparation for WASAPI mic support

* Add some WASAPI macros for _IAudioCaptureClient

* Move some common WASAPI functions to audio/common/wasapi.c

- They'll be used by the mic and the audio drivers

* Add wasapi_log_hr

* Generalize mmdevice_list_new to look for capture devices, too

* Fix a function declaration

* Move driver-specific device_list_new functions into their respective files

* Clean up some declarations

* First draft of wasapi microphone driver

* Add wasapi_microphone_device_list_free

* Change function parameter names to be consistent with microphone_driver

* Partially implement wasapi_microphone_read

- Mostly copied from the audio driver so far
- It doesn't compile yet
- But it'll be beautiful when I'm done with it

* Refactor the mic driver's functions

- Rename get_mic_active to mic_alive
- Split set_mic_active into start_mic and stop_mic
- Refactor the SDL mic driver accordingly

* Edit some WASAPI functions for logging and clarity

* Implement more of the WASAPI mic driver

* Rename write_event to read_event

* Pass the WASAPI driver context to the various read functions

* Mostly implement the read function for the WASAPI mic driver

* Fix a crash in microphone_driver

- Forgot to move the position of the name of null_driver

* Reduce some logging in wasapi common functions

- Only log the chosen audio client format, not all attempted ones

* Add some macro wrappers for IAudioClient methods

* Update mic driver configuration

- Make the mic driver configurable in the menu
- Add config items for WASAPI-related options similar to the audio driver

* Fix a menu entry scrolling through audio devices instead of mic devices

* Add some utility functions

* Expose the new utility functions in wasapi.h

* Add extra logging in the WASAPI common functions

* Add sharemode_name

* Use _IAudioClient_Initialize macro in some places

* Pass channels to wasapi_init_client

- Remember, mics are in mono

* Use _IAudioClient_Initialize macro some more

* Forgot to pass channels in some places

* Add some utility functions

* Forgot an #include

* Add wasapi_select_device_format

* Simplify the format selection logic in wasapi_init_client_sh

* Unset the microphone in wasapi_microphone_close_mic

- Ought to prevent a potential segfault

* Simplify some logging

* Fix incorrect value being passed to _IAudioCaptureClient_ReleaseBuffer

* Remove some unneeded logging

* Add some values to hresult_name

* Polish up wasapi_select_device_format

- Test for formats manually when Windows can't
- Add some debug logging
- Check for channels

* Compute the fields of WAVEFORMATEXTENSIBLE correctly

- As per the doc's stated requirements

* Simplify logic for WASAPI client creation

* Fix a potential hang in wasapi_microphone_read_shared_buffered

* Stop the microphone if the driver is stopped

* Don't name the microphone event

* Ensure that wasapi_init_client reports the correct format and rate

* Implement exclusive microphone read access for WASAPI

* Add _IAudioCaptureClient_GetNextPacketSize macro

* Organize cases in hresult_name

* Clear some extra fields if wasapi_set_format is setting a Pcm format

* Adjust some logs

* Adjust some logs

* Remove unneeded local vars

* Add a log

* Update wasapi.c

* Update wasapi.c

* Fix shared-mode mic support in WASAPI producing broken input

- Turns out it had nothing to do with shared mode

* Reuse a common function

- Remove wasapi_microphone_read_shared_buffered
- Rename wasapi_microphone_read_exclusive to wasapi_microphone_read_buffered

* Remove some code I was using for test purposes

* Clarify some language

* Double the default shared-mode mic buffer length

* Split getting a device's name into a separate function, then use it

* Fix the ALSA mic drivers

- To comply with changes I previously made to the mic driver interface

* Remove unused synchronization primitives from the SDL microphone driver

* Add sdl_microphone_mic_use_float

* Document audio_driver_state_flags

- I needed to understand these to see if similar flags were required for the mic driver

* Remove an unused function in wasapi.c

* Add and document flags in microphone_driver.h

* Remove driver-specific mic start/stop functions

- The mic driver itself doesn't do much processing
- That honor goes to individual mics

* Remove some unused fields in microphone_driver.h

* Add CMD_EVENT_MICROPHONE_STOP/START

* Remove unused functions from microphone_null

* Change how the mic driver state is referenced in some places

* Simplify the SDL microphone driver

- The driver backend no longer keeps a reference to the mic (the frontend does that)
- Remove functions that are no longer needed
- Don't track paused state, just query the mic itself

* Simplify the WASAPI microphone driver

- Don't track the driver running state or the microphone handle, the frontend does that now
- Remove support for unbuffered input (hunterk suggested that it wasn't necessary)

* Make microphone_wasapi_sh_buffer_length a uint, not an int

- It won't be negative anymore
- 0 now represents the default value

* Make the microphone frontend more robust

- Improve documentation for how various functions should be implemented
- Closes all microphones before freeing the driver (so backends don't have to)
- Tracks the enabled state of each microphone, so backends don't have to (but they still can)

* Stop the mic driver in core_unload_game

* Ensure mic support is compatible with the revised menu code

* Move alsa.h into audio/common

* Remove RETRO_ENVIRONMENT_GET_MICROPHONE_ENABLED

- It was never really needed

* Refactor the ALSA microphone driver

- Move common ALSA functions to audio/common/alsa.c
- Replace alsa_set_mic_enabled_internal with alsa_start/stop_pcm
- Don't track the microphone handle in the ALSA driver context
- Remove unneeded fields

* Move some common alsathread code into audio/common/alsathread.c

* Change return type of mic_driver_open_mic_internal to bool

* First crack at resampling mic input

* Remove an extraneous check

- I think something distracted me when I was writing this line

* Add stereo/mono conversion functions

* Make alsa_start_pcm and alsa_stop_pcm more robust

- They now return success if the stream is already running and stopped, respectively

* Revise some mic-related comments in libretro.h

* First crack at resampling mic input

* Simplify an expression

* Simplify an expression

* Fix a log tag

* Allow mic resampler to be configured separately from audio resampler

* Add some comments

* Set the source ratio to something sensible

* Stop deadlock in `alsathread` mic driver

* Allow mics to be initialized even when core is loaded from CLI

- When loading content from CLI, the drivers are initialized a little differently
- That threw off the mic initialization code

* Rename the functions in retro_microphone_interface

* Revise some mic-related comments in libretro.h

* Update retro_microphone_interface

- Add get_mic_rate
- Add a parameter to open_mic
- The modifications don't do anything yet

* Use parameter objects in the microphone handle

* Replace get_mic_rate with get_params

* Add a microphone interface version

* Remove part of a comment

* Set the effective params in mic_driver_microphone_handle_init

* Drop a stray newline

* Change where the mic interface is zeroed

- I was accidentally throwing out the version that the core was asking for

* Reduce logspam for wasapi_set_nonblock_state

- Now it only logs when the sync mode is changed

* Change DEFAULT_WASAPI_SH_BUFFER_LENGTH to 0

- -16 is no longer a valid value

* Set the new_rate in wasapi_init

* Change description of microphone sample rate in the settings

* First attempt at resampling configured mic input

* Forgot a section

* Fix some input samples being skipped

* Rename a variable for clarity

* Add microphone.outgoing_samples

* Update the mic driver

- Processed samples are now buffered
- The resampler is skipped if the ratio is (very close to) 1

* Remove part of a comment

* Update some comments in audio_resampler.h

* Slightly refactor the SDL microphone driver

- Move SDL_AudioSpec to a field of sdl_microphone_handle_t
- Allow SDL to change the requested format and sample rate
- Request floating-point input
- Implement sdl_microphone_mic_use_float

* Fix a non-C89-compliant declaration

* Add new files to griffin.c

* Remove a C++-style comment

* Add two more files to griffin.c

* Remove some unneeded declarations in microphone_driver.h

* Remove a stray comma in configuration.c

- For C89 compliance

* Fix compilation on some platforms

* Change some function signatures

* Make the ALSA drivers always set the audio rate

* Fix the alsathread mic driver

* Make state_manager_frame_is_reversed return false if HAVE_REWIND isn't defined

* Mute the microphone if the core is running in fast-forward, slow-mo, or rewind

* Clarify a comment

* Clarify a comment

* Add a comment

* Don't allocate memory for slowmo samples in the mic driver

- We're not supporting slowmo for mics, so it's not needed

* Fix a {

* Add my name to AUTHORS.h

* Add driver_lifetime_flags

- For drivers that have special setup/teardown needs

* Ensure that resetting the mic driver maintains active mic handles

- Prevents fullscreen toggle from stopping all mic input

* Update CHANGES.md

* Move some default microphone settings to a new part of the config file

* Ensure that RetroArch can use the audio format that Windows suggests

* Remove references to mic support in the SDL audio driver

* Remove unused WASAPI functions

* Return failure if RetroArch couldn't select a WASAPI format

* Ensure that Windows uses the WASAPI mic driver by default

* Treat disabled mic support as a warning, not an error

* Clarify some WASAPI-related microphone settings

* Remove some unused variables

* Add or revise microphone-related comments

* Rearrange doc comments for microphone types in libretro.h

* Remove a space

* Remove some unused flags

* Remove ALSA error logger

- It was never used anyway

* Remove unneeded microphone-related arguments

* Document a parameter

* Remove a logging call

* Add a constant for the microphone's shared buffer length for WASAPI

* Fix stylistic inconsistencies

* Make mic_driver_get_sample_size a macro instead of a function

* Move the microphone implementation to the audio directory

* Make microphone support optional (but enabled by default)

* Fix the griffin build
2023-06-06 21:55:06 +02:00
libretroadmin e70eb9ded2 Refactor video_driver_cached_frame_has_valid_framebuffer 2023-05-31 00:39:01 +02:00
libretroadmin 3737b99b05 Cleanups 2023-05-30 22:10:03 +02:00
libretroadmin c07e6a6da2 Cleanups 2023-05-30 20:30:37 +02:00
libretroadmin 6c10d92e1f Cleanups 2023-05-29 19:44:57 +02:00
libretroadmin b2dff50d8a Cleanups 2023-05-29 19:39:27 +02:00
libretroadmin c24744eae5 Remove video_driver_show_mouse/hide_mouse 2023-05-29 18:58:23 +02:00
Bernhard Schelling 18f79a8a8d Allow RETRO_ENVIRONMENT_SET_MEMORY_MAPS also after core startup
Change the comment in libretro.h about the removed limit and handle the environment call during core runtime in RetroArch.
2023-05-28 05:23:12 +02:00
zoltanvb afa0e389aa Display server for KMS
Add a display server construct for DRM/KMS mode. The main use is
to provide resolution changes (including automatic refresh rate
switch) for this configuration, i.e. DRM context and OpenGL drivers.

To enable refresh rate restoration after automatic refresh rate
change, av_info->timing_fps is also adjusted on core close / RA exit.

No effects expected on CRTSwitchRes.
2023-05-19 17:34:25 +02:00
libretroadmin fe529ff591 Refactor away menu_driver_list_cache 2023-05-12 01:00:08 +02:00
libretroadmin 7db9a4acfa Header cleanups 2023-05-11 05:45:04 +02:00
libretroadmin 099f33e0b3 (Menu) Simplifications 2023-05-06 22:10:55 +02:00
libretroadmin c087b044c2 * Add TODO/FIXME localize notes
* More snprintf optimizations
2023-04-30 19:30:07 +02:00
warmenhoven 295e5f0682
JIT support in iOS (#15224)
* Use AltKit to try to enable JIT on iOS

* libretro: Add API to check JIT availability on iOS
2023-04-26 01:55:37 +02:00
libretroadmin d48bd7244a Libretro API update - add new context hardware render enums - enables
autodetection of DX12 for PS2 core
2023-04-11 00:54:02 +02:00
aliaspider 0adbd6905f
add D3D12 HW_render support. (#15177) 2023-04-10 01:08:44 +01:00
Joe Osborn 807640fed3
Associate states with replays (#15070)
* change bsv file suffix to replay, update strings

* add trivial RPLY block to save states

* WIP rerecording support, doesn't load states properly yet--issue with checking identifiers?

* Fixed a type error to get time identifiers working right, ready for testing

* handle case where state without replay data is loaded during replay

* cleanups

* whitespace cleanup

* Cleanups, change replay file format magic, fix logic around future states

* Remove failed future message

* Add play-replay-from-slot command, fix load-state-from-slot to use given slot

* build fixes

* Fix race conditions in emscripten build and incorrect replay state incrementing

* Style fix for single line if

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-08 00:10:59 +01:00
Joe Osborn 4d81f70f00
Replay nomenclature (#15054)
* change bsv file suffix to replay, update strings

* Fix bsv cli args

* Fix help whitespace

* Fix another message

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-03 23:16:48 +01:00
sonninnos a256a504a8
Fix auto savestate path (#15055) 2023-03-03 23:16:20 +01:00
Joe Osborn 2125770236
Replay UI support (#15048)
* Add bsv replay controls (not yet fully implemented), remove toggle

see notes in task_movie.c, make sure command.c calls the right
functions, check retroarch.c and other todos.

bsv files are also now stored with states, not saves.

* Compilation fixes

* Added command impls for play and record replay, and some code in load state to do the right thing there

* Guard some parts of the new code with HAVE_BSV_MOVIE

* wip, menu fixes

* more menu fixes, osd for movie errors, halt recording properly

* Menu and label fixes

* move bsvs to own file suffix series under savestates, fix recording and playback command validity checks

* Fix replay autoincrement

* fix endif placement, whoops

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-03 00:52:22 +01:00
Jesse Talavera-Greenberg 152867d14f
Revert "Fix #15039 (#15042)" (#15043)
This reverts commit c3a5a25d43.
2023-03-02 02:08:56 +01:00
Jesse Talavera-Greenberg c3a5a25d43
Fix #15039 (#15042)
- Move the uninit_libretro_symbols call to the end
- The drivers may need access to the core for deinitialization
2023-03-01 13:34:10 +01:00
libretroadmin 0422dfb5b5 Cleanups 2023-02-28 18:32:11 +01:00
HyperspaceMadness e4a11cff59
Shader Preset - Wildcard Replacement in Paths on Load (#15023)
When a simple preset loads, wildcards which are found in paths inside the presets will 
be replaced with values coming from the current RetroArch context.  This will operate
on both texture paths and reference paths.

This would allow you to do things like have one preset which could be used with the entire list of images from the Bezel Project

E.G. 
    "/shaders/MyBackground_$VID-DRV$ _$CORE$.png" 
would be replaced with
   "/shaders/MyBackground_glcore_YabaSanshiro.png"
If  no file found at that path, the path will revert to the original path, so operates as a fallback
   "/shaders/MyBackground_$VID-DRV$ _$CORE$.png" 

  * Possible wildcards/tokens to be replaced:
 * 
 *   $CONTENT-DIR$ -> Content Directory of the game rom
 * 
 *   $CORE$       -> Core name
 * 
 *   $GAME$       -> Game ROM's name
 * 
 *   $VID-DRV$   -> Video Driver: Currently active driver, possible replacement values:
 *       glcore
 *       gl
 *       vulkan
 *       d3d11
 *       d3d9_hlsl
 *       "N/A"
 * 
 *   $VID-DRV-SHADER-EXT$   -> Video Driver Shader File Extension: The extension of shaders type supported by the current video driver:
 *       cg
 *       glsl
 *       slang
 * 
 *   $VID-DRV-PRESET-EXT$   -> Video Driver Preset File Extension: The extension of shaders type supported by the current video driver:
 *       cgp
 *       glslp
 *       slangp
 * 
 *   $CORE-REQ-ROT$   -> Core Requested Rotation: Rotation the core is requesting, possible replacement values:
 *       CORE-REQ-ROT-0
 *       CORE-REQ-ROT-90
 *       CORE-REQ-ROT-180
 *       CORE-REQ-ROT-270
 * 
 *   $VID-ALLOW-CORE-ROT$   -> Video Allow Core Rotation: Reflects Retroarch's setting allowing the core requested rotation to affect the final rotation:
 *       VID-ALLOW-CORE-ROT-OFF
 *       VID-ALLOW-CORE-ROT-ON
 * 
 *   $VID-USER-ROT$   -> Video User Rotation: Rotation the core is requesting, possible replacement values, does not affect the UI:
 *       VID-USER-ROT-0
 *       VID-USER-ROT-90
 *       VID-USER-ROT-180
 *       VID-USER-ROT-270
 * 
 *   $VID-FINAL-ROT$   -> Video Final Rotation: Rotation which is the sum of the user rotation and the core rotation if it has been allowed, does not affect the UI:
 *       VID-FINAL-ROT-0
 *       VID-FINAL-ROT-90
 *       VID-FINAL-ROT-180
 *       VID-FINAL-ROT-270
 * 
 *   $SCREEN-ORIENT$   -> Screen Orientation: User adjusted screen orientation, will change windows from landscape to portrait, including the Retroarch UI:
 *       SCREEN-ORIENT-0
 *       SCREEN-ORIENT-90
 *       SCREEN-ORIENT-180
 *       SCREEN-ORIENT-270
 * 
 *   $VIEW-ASPECT-ORIENT$   -> Viewport Aspect Orientation: Orientation of the aspect ratio of the RetroArch viewport
 *       VIEW-ASPECT-ORIENT-HORZ
 *       VIEW-ASPECT-ORIENT-VERT
 * 
 *   $CORE-ASPECT-ORIENT$   -> Core Aspect Orientation: Orientation of the aspect ratio requested by the core
 *       CORE-ASPECT-ORIENT-HORZ
 *       CORE-ASPECT-ORIENT-VERT
 * 
 *   $PRESET_DIR$  -> Preset directory's name
 * 
 *   $PRESET$     -> Preset's name
 * 
 * If no wildcards are found within the path, or the path 
 * after replacing the wildcards does not exist on disk,
 * the path returned will be unaffected.
2023-02-26 19:06:57 +01:00
Joe Osborn d0ca2384c5
Add LOAD_STATE_SLOT N command to stdin/network protocol (#15010)
* Add LOAD_STATE_SLOT N command to stdin/network protocol

* Style fixes

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-02-24 23:04:39 +01:00
libretroadmin 7ebab640d7 Cleanups/style nits 2023-02-23 13:15:14 +01:00
sonninnos dfef7a5ba3
Don't take rewind steps while menu pause active (#15009) 2023-02-22 19:02:36 +01:00
Hans-Kristian Arntzen 9f7d0c74d5
[Vulkan] Define and implement v2 of context negotiation interface (#14890)
* [Vulkan] Add v2 of context negotiation interface.

* [Vulkan] Add vkEnumerateInstanceVersion symbol.

* [Vulkan] Implement v2 context negotiation

* [libretro] Add GET_HW_CONTEXT_NEGOTIATION_INTERFACE_SUPPORT.

Works around issues in v1 interface where it was not possible to
query what frontend would do when faces with newer interface versions.

This env-call gives stronger guarantees how things have to work.

* [runloop] Implement GET_HW_CONTEXT_NEGOATION_INTERFACE_SUPPORT.

Fairly trivial. Just report the latest version.

* [Vulkan] Add stricted wording around get_application_info in v2.

* [Vulkan] Be more defensive about get_application_info() in v1.
2023-02-04 16:51:50 +01:00
LibretroAdmin 02f0a829ed
Revert "Add support for system subdirs per core/database (#14885)" (#14941)
This reverts commit c3fe980a1d.
2023-02-03 04:04:44 +01:00
LibretroAdmin e7fe79e8ed
Revert "Ignore system subdir replacement if subdir has subdirs (#14887)" (#14940)
This reverts commit f46550bd7c.
2023-02-03 04:04:14 +01:00
Joe Osborn 155e99b92c
add keyboard recording support to bsv (#14933)
* add keyboard recording support to bsv

BSV movies recorded in older RA *WILL NOT* replay properly after this
patch.  While looking to see if the core actually uses a keyboard
device could mitigate this, it is an unavoidable consequence of using
BSV, a format which carries no metadata whatsoever.

* Fix for loop declarations and some whitespace

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-02-01 00:22:00 +01:00
Joe Osborn 5dbdde4316
BSV ergonomics improvements (#14929)
* BSV ergonomics improvements

- Date stamp toggled recordings instead of overwriting or using save
slot number
- Properly stop movie on playback EOF; also pause emulation
- Add recording flag to match playback flag in bsv state enum
- Rename bsv "movie path" to "movie auto path" to clarify role
- Allow stopping movie playback before EOF using record toggle hotkey
---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-01-31 05:34:26 +01:00
sonninnos 456434928b
Use non-rendering pause mode when frameadvance is triggered (#14931) 2023-01-31 04:27:37 +01:00
sonninnos 6378d8e0f8
Override config + appendconfig fixes (#14920) 2023-01-29 00:12:08 +01:00
Joe Osborn f149519351
Allow for both -e and -R to start a BSV file recording at a state (#14898)
* Allow for both -e and -R to start a BSV file recording at a state

The key issue is that loading a state takes some time, and the BSV
recording shouldn't start until that's done.

The minimal patch for this would just be a change to runloop.c which
moves movie initialization after entry state loading, throwing in a
task_queue_wait().  This makes for some awkward repeated autoload OSD
messages and doesn't solve the underlying issue.

Most of this change puts BSV recording start/stop into tasks, like
saving and loading are tasks; this was important to centralize BSV
operations a bit more and is the first part of a refactoring towards
more robust input recording.  The necessary wait is introduced in the
begin-recording callback.

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-01-25 07:15:32 +01:00
sonninnos f46550bd7c
Ignore system subdir replacement if subdir has subdirs (#14887) 2023-01-22 13:03:10 +01:00
sonninnos c3fe980a1d
Add support for system subdirs per core/database (#14885) 2023-01-21 19:20:17 +01:00
sonninnos 3b129e6098
State slot hotkey adjustments (#14881) 2023-01-21 13:47:55 +01:00
sonninnos f421194974
Pause + hotkey + runloop related changes (#14879) 2023-01-21 01:17:47 +01:00
Joe Osborn 17c7e8744e
Don't autoload states if a BSV file is being played back or recorded (#14877)
- Moved BSV initialization before autoload code
- Don't trigger autoload code if there is bsv movie state

Open question: What's the difference between entry state and autoload
state? Should BSV recording use the entry state even if playback does
not?

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-01-21 00:15:14 +01:00
libretroadmin 16621f0a0c Remove unused variables 2023-01-20 18:33:53 +01:00
reallibretroadmin 1e88300395 Remove unused variables 2023-01-16 20:32:18 +01:00
sonninnos 127c676048
Cleanup runloop_environment logging + readability (#14855) 2023-01-16 01:49:25 +01:00
sonninnos 2f1a03523b
Hotkey blocking correction (#14831) 2023-01-13 04:56:14 +01:00
libretroadmin f0c8008bda Split up runahead into its own file(s) - runahead.c/runahead.h -
by Dwedit's request
2023-01-11 10:19:56 +01:00
neil4 7213aada8d
Add Preemptive Frames to Latency Settings (#14832) 2023-01-10 07:22:14 +01:00
libretroadmin e10361ed52 Header include cleanups for driver.h 2023-01-09 15:28:15 +01:00
libretroadmin daa9e352cc Remove asserts 2023-01-09 00:51:05 +01:00
reallibretroadmin a34598512e (Auto frame delay) silence some warnings that pop up in Xcode 2023-01-09 00:05:21 +01:00
Tatsuya79 f441821297 Start unpause restriction. 2023-01-07 20:08:40 +01:00
libretroadmin 5ac8cc0b6a * Rename retroarch_path_set_redirect to runloop_path_set_redirect
* move more retroarch path functions to runloop.c - because they
are related to the runloop state instead of retroarch state
2023-01-06 21:21:31 +01:00
libretroadmin 5debb7a622 Rewrite runloop_set_frame_limit 2023-01-06 20:59:15 +01:00
gugueU b6aa95cf16 Update selected save slot when start with cli --entryslot 2023-01-03 19:34:58 +01:00
libretroadmin 27611288c0 Rename retroarch_get_current_savestate_path and retroarch_get_entry_state_path
to runloop_{function_name}
2022-12-29 02:13:31 +01:00
LibretroAdmin f836328c56
Append Preset (#14737) (#14757)
WIP version of Append and Prepend preset, Includes UI for Standard Retroarch, but not the QT UI companion

Co-authored-by: HyperspaceMadness <remimcgill@hotmail.com>
2022-12-22 21:36:32 +01:00
sonninnos 05c3c0a552
Automatic Frame Delay improvements (#14754) 2022-12-22 18:58:26 +01:00
LibretroAdmin f5133d8cc4
Revert "Add Xdelta support for softpatching (#14706)" (#14743)
This reverts commit aaad220836.
2022-12-19 03:29:46 +01:00
Jesse Talavera-Greenberg aaad220836
Add Xdelta support for softpatching (#14706)
* Add xdelta in deps

* Include <assert.h> in xdelta3.h

- Otherwise the static_assert calls can fail

* Build xdelta3 in Makefile.common

* Add xdelta support to the softpatching infrastructure

- The patching itself isn't fully implemented yet

* Adjust how xdelta3.h checks the sizes of some types

- Now checks max values instead of relying on autotools

* First crack at xdelta softpatching support

- There may be undiscovered edge cases or bugs

* Add xdelta in deps

* Include <assert.h> in xdelta3.h

- Otherwise the static_assert calls can fail

* Build xdelta3 in Makefile.common

* Add xdelta support to the softpatching infrastructure

- The patching itself isn't fully implemented yet

* Adjust how xdelta3.h checks the sizes of some types

- Now checks max values instead of relying on autotools

* First crack at xdelta softpatching support

- There may be undiscovered edge cases or bugs

* Remove trailing commas from the enums I modified

- C89 doesn't allow them

* Remove stray whitespace

* Adjust SIZE macros in xdelta3.h

- Move them outside the XD3_USE_LARGEFILE64 block
- Add more SIZE declarations
- Make SIZEOF_UNSIGNED_LONG_LONG contingent on the presence of ULLONG_MAX

* Add some RARCH_DBG calls for xdelta patching

* Enable support for xdelta's secondary compressors

- Necessary for some patches

* Fix some format specifiers

* Remove unnecessary files from xdelta

* Include xdelta3.h with a relative path

* Add xdelta3 headers to HEADERS variable

* Gate Xdelta support behind HAVE_XDELTA

- HAVE_XDELTA is on by default
- HAVE_PATCH is still required for HAVE_XDELTA to be meaningful
- Support is mostly contingent on the availability of LZMA
- Anything modern should be okay
- Legacy platforms (e.g. DOS) may need to have Xdelta support disabled
- At least until some other solution can be found

* Disable HAVE_XDELTA on platforms where the build recently failed

- These come from looking at the failed builds on GitHub
- These are guesses, and may turn out to be wrong

* Fix a potential memory leak

- Whoops, looks like I need to call two cleanup functions
- xd3_close_stream exists separately from xd3_free_stream

* Split the --help printout for --xdelta into its own strlcat call

- GCC was complaining about #ifdefs within macro arguments being non-portable

* Fix some incorrect printf format specifiers

* Modify Xdelta to adhere to C89

- It's mostly using RetroArch's INLINE macro instead of the inline keyword
2022-12-19 01:10:04 +01:00
sonninnos 88c1e276a3
Restore framelimit on fastforward toggle (#14668) 2022-11-24 16:53:52 +01:00
libretroadmin f062b74e26 Overlays/Input: Turn a bunch more functions static 2022-11-23 19:54:15 +01:00
libretroadmin 9bbe6992e2 (UI Companion) simplify boolean code by replacing it with flags 2022-11-23 06:14:56 +01:00
sonninnos 9bc7bebf51
More hotkey cleanups (#14657) 2022-11-22 14:45:30 +01:00
LibretroAdmin b04853faf7
Runahead buildfixes #1 for Switch (#14655) 2022-11-21 20:16:10 +01:00
libretroadmin 8335e347f0 Simplify core_load_game 2022-11-21 19:41:57 +01:00
libretroadmin 065cdc87ac Final buildfixes for runahead 2022-11-21 19:38:15 +01:00
libretroadmin 6b71214ed7 Silence some signed/unsigned mismatch warnings 2022-11-21 19:34:43 +01:00
libretroadmin 0eed1c4853 Buildfixes for targets with no runahead support 2022-11-21 19:26:01 +01:00
libretroadmin cc3169febe (runloop) Cleanups 2022-11-21 19:11:55 +01:00
libretroadmin 6815383113 * Create runloop_state_free (instead of duplicated code lines in
retroarch.c and runloop.c
* Turn a whole bunch of unctions in runloop.c static as a consequence
2022-11-21 17:45:39 +01:00
sonninnos 10a74657c3
Move SRAM init to content init (#14653) 2022-11-21 15:24:58 +01:00
libretroadmin 0b71407b62 Use flags for state_manager_rewind_state 2022-11-16 15:13:59 +01:00
sonninnos 3b921ffbfa
Fix shader toggle and add hotkey + sublabel (#14628) 2022-11-15 22:14:09 +01:00
libretroadmin d5a268a2ac * Fix signed/unsigned mismatches
* Fix missing IPAddr on MSVC2017 UWP - use ULONG instead since this is
just a typedef
2022-11-15 00:24:26 +01:00
sonninnos 86669d21e2
Pausing cleanups and corrections (#14618) 2022-11-13 17:22:36 +01:00
neil4 2de52baf74
Overlays: Add eightway area types (#14565)
- New descriptors: 'dpad_area' and 'abxy_area'
- Each has a diagonal sensitivity setting, 100% being 8-way symmetry
- Buttons can be redefined in the cfg file

E.g. This would create a d-pad area, then redefine it to use analog directions:
overlay0_desc0 = "dpad_area,0.85,0.57,rect,0.166228,0.295516"
overlay0_desc0_up = "r_y_minus"
overlay0_desc0_down = "r_y_plus"
overlay0_desc0_left = "r_x_minus"
overlay0_desc0_right = "r_x_plus"
2022-10-30 06:31:27 +01:00
LibretroAdmin c7eee86fd5 Turn core boolean variables into flags 2022-10-27 00:29:24 +02:00
LibretroAdmin 18ea6fa81e Turn more boolean variables into flags for runloop
- Get rid of RARCH_CTL_IS_INITED, use runloop_get_flags instead
2022-10-24 18:16:00 +02:00
sonninnos 50ace058ce
Config appendconfig + saving + logging (#14505)
* Config override + logging cleanups

* 'config_save_on_exit' cleanup
2022-10-12 11:37:36 +02:00
LibretroAdmin cc3a339011 (Runloop) Use more flags 2022-10-10 19:54:54 +02:00
LibretroAdmin 2371e5cbd2 (Runloop) Turn more bools into flags 2022-10-10 18:53:55 +02:00
LibretroAdmin d100e73780 Use more runloop flags 2022-10-10 08:59:27 +02:00
LibretroAdmin 076a1a398c (Runloop) Turn some boolean variables into flags 2022-10-10 04:37:17 +02:00
LibretroAdmin 2cddea21f8 * Cleanups
* Less pointer grabbing (dispwidget_get_ptr)
2022-10-09 22:53:39 +02:00
LibretroAdmin 479e3b23d9 Turn content_get_status into content_get_flags 2022-10-09 20:32:39 +02:00
LibretroAdmin a1edae126c Fix Pending Quick Menu 2022-10-08 23:01:42 +02:00
LibretroAdmin d506210fbe
(menu_driver.c) Use flags instead of bools (#14500)
* (menu_driver.c) Use flags instead of bools
2022-10-08 22:52:18 +02:00
LibretroAdmin fcbd72dbf3
Use flags pt4 (#14497)
* * Use flags for rarch_state
* Get rid of ^M linebreaks in retroarch_types.h

* Buildfixes for consoles

* (audio driver) use flags instead of bools

* (video) Use flags instead of bools

* Rewrite input driver state bools into flags
2022-10-08 10:39:15 +02:00
LibretroAdmin 91119d038f
(gfx_display/gfx_animation) Use flags instead of bools (#14488)
* (gfx_display/gfx_animation) Use flags instead of bools
* (task_save) Use flags instead of bools
2022-10-07 00:10:32 +02:00
reallibretroadmin 0033224c25 Fix some implicit conversion signedness warnings 2022-10-02 03:22:34 +02:00
LibretroAdmin 3bd36941a6 (Menu) Allow the user to use volume up/down/mute hotkeys from within the menu 2022-09-04 21:01:18 +02:00
LibretroAdmin bea2eb719b write_file_with_random_name - don't cast strlen return result to
different type
2022-09-03 03:38:14 +02:00
LibretroAdmin 60030e373e
Reduce snprintfs + assorted cleanups (#14369)
* Reduce snprintf and/or use them only for concatenating the
string formatting of numbers/values
* Reduce snprintfs
* Use snprintf for concatenation at parts
* * We don't need to NULL-terminate strings that get passed to strlcpy/strlcat
and friends
* Use snprintf for concatenation in certain instances
* Do away with some string intermediary copies where we can avoid it
* Fix warning unused variable
* * Reduce snprintf calls
* Rewrite snprintf calls into strlcpy where possible
* Use snprintf for concatenation when necessary
* Do away with some string intermediary copies in task_translation.c
* run_translation_service - make switch slightly smaller
2022-09-01 04:17:07 +02:00
LibretroAdmin 61e24132bf (task_save.c) Simplification in control flow
(snprintf) Try to reduce or simplify snprintf calls, only tend to
use it for processing integers/numbers and avoid it for regular
string concatenation (NOTE: we try to be a bit safer about it to
address earlier cited criticism, although we don't consider concatenating
3 or 4 characters at the end to be insecure)
(msg_hash_to_str) Try to avoid duplicate calls to the same localized
string when we can just cache the results once instead locally
2022-08-27 07:55:02 +02:00
LibretroAdmin da13fb0f48 Don't include errno.h in files that don't justify its use 2022-08-25 05:19:30 +02:00
Cthulhu-throwaway 2d1c238c1d
Special functions for core serialization (#14317) 2022-08-13 02:24:28 +02:00
Cthulhu-throwaway 976a49ad2b
Ensure #ifdef instead of #if for HAVE_NETWORKING (#14299) 2022-08-07 13:42:09 +02:00
LibretroAdmin 94ed25be56
Cleanups (#14296)
- (database_info.c) Optimizations for database_info_build_query_enum() -
 it would call strlcat at the very least 3 times, normally more than that.
 Every strlcat call is at least one or more strlens. Reduce it all down
 to manual string concatenation and one strlcat
- (database_info_build_query_enum) - always NULL terminates string so no need for NULL termination done by callee
* (menu_displaylist) use smaller strings for basename paths, remove one unnecessary string
in menu_displaylist.c function
- (disk_index_file.c) Avoid another trivial string concatenation by doing
it manually after fill_pathname_join_special
- (fill_pathname_join_delim) since fill_pathname_join_delim() now has a return value, use it for 
string concatenation
- (platform_unix) - Use BUFSIZ as size for a buffer in system_property_get
- some other trivial strlcat usage replacements
2022-08-06 18:04:40 +02:00
LibretroAdmin b2634ea588 * Create fill_pathname_join_special - and specify fill_pathname_join
as deprecated.
* Use fill_pathname_join_special in the vast majority of cases where
we can ensure out_path is a new empty string
* Get rid of some extension concatenation with strlcat where encountered
* Some general cleanups with NULL termination of strings that get immediately
passed to strlcpy/strlcpy-adjacent functions
2022-08-04 14:19:38 +02:00
LibretroAdmin e7f3432e48 Replace some trivial strlcat usage - use return value of preceding
strlcpy then simply append the extension to it at this location
2022-08-04 03:45:09 +02:00
LibretroAdmin 5b56ff145f Refine documentation 2022-08-01 15:46:08 +02:00
libretroadmin 34a18f64e8 Don't do NULL termination on string when we pass the string to
strlcpy and/or a file_path function that does strlcpy under the hood
2022-07-23 10:46:05 +02:00
libretroadmin 4b5c7856e6 Remove some more explicit NULL-termination when we're calling a
string function that calls strlcpy under the hood
2022-07-19 20:43:12 +02:00
LibretroAdmin 29774f5b7a
Small opts (#14186)
* (joypad_connection) Small optimizations -
* Turn functions static where possible
* Hose strlen call out of loop

* (input_driver.c) General cleanups:
* Some small code/style nits

task_screenshot.c:
* Move widget callback function for screenshots to task_screenshot.c

(file_path.c):
* Turn get_pathname_num_slashes into static function
* path_linked_list_free - always returns true, so get rid of return value
* path_linked_list_new - fix function signature
* path_get_archive_delim - do not NULL-terminate string, already done by strlcpy later on

General:
* Slight optimizations - use int/size_t for loop counter variable instead of unsigned
* Take advantage of fact that strlcpy already NULL-terminates, so don't do this explicitly
outside if we're just going to end up calling strlcpy/fill_pathname_join on it anyway
2022-07-19 10:01:33 +02:00
libretroadmin f7194e167f use path_basename_nocompression where it is safe to do so 2022-07-12 19:14:12 +02:00
libretroadmin 293722ac38 Get rid of fill_pathname_join_concat_ext 2022-07-11 22:01:20 +02:00
libretroadmin e91cf0e40d No longer use fill_pathname_noext - just basic strlcpy/strlcat string
concatenation
2022-07-11 18:48:02 +02:00
Cthulhu-throwaway 177691e6fa
(Core Info) Ensure current core info is initialized at runloop_event_init_core when netplay is enabled (#14162) 2022-07-09 16:25:27 +02:00
libretroadmin aae8c65880 Prevent unnecessary variable self-assignments caused by tertiary
operators - also simplify focused variable assignment
2022-07-09 13:58:10 +02:00
Cthulhu-throwaway ef022ffe90
(Netplay) Force a core update when starting netplay (#14157) 2022-07-08 18:20:01 +02:00
libretroadmin fbd37f8926 Consistency in variable naming conventions - rename temp_path to tmp_path
for uniformity with rest of code
2022-07-05 19:06:38 +02:00
libretroadmin 126940a98b Silence unused variable warnings for Emscripten 2022-07-01 13:49:49 +02:00
barbudreadmon e9d67f2bbe
savestates: implement an api call for context awareness (#14101) 2022-06-30 10:45:59 +02:00
sonninnos 3d619de114 Automatic Frame Delay improvements 2022-06-14 07:11:43 +03:00
jdgleaver 801b16885e Enable automatic configuration of 'VSync Swap Interval' 2022-05-12 14:22:46 +01:00
jdgleaver 37c56d0d09
Add option to disable automatic saving of input remap files (#13894) 2022-04-27 19:12:53 +02:00