Prevent stale menu state in runloop check (#15698)
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72841d6637
commit
b2790ca79c
18
runloop.c
18
runloop.c
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@ -5776,13 +5776,16 @@ static enum runloop_state_enum runloop_check_state(
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if ( (pressed && !old_pressed)
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|| core_type_is_dummy)
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{
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if (menu_st->flags & MENU_ST_FLAG_ALIVE)
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if (menu_is_alive)
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{
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if (rarch_is_initialized && !core_type_is_dummy)
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retroarch_menu_running_finished(false);
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}
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else
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retroarch_menu_running();
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/* Update menu state if it has changed */
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menu_is_alive = (menu_st->flags & MENU_ST_FLAG_ALIVE) ? true : false;
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}
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old_pressed = pressed;
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@ -5992,7 +5995,7 @@ static enum runloop_state_enum runloop_check_state(
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(runloop_st->flags & RUNLOOP_FLAG_IDLE) ? true : false);
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}
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if ( (menu_st->flags & MENU_ST_FLAG_ALIVE)
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if ( (menu_is_alive)
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&& !(runloop_st->flags & RUNLOOP_FLAG_IDLE))
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if (display_menu_libretro(runloop_st, input_st,
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settings->floats.slowmotion_ratio,
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@ -6039,7 +6042,6 @@ static enum runloop_state_enum runloop_check_state(
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/* Check close content hotkey */
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HOTKEY_CHECK(RARCH_CLOSE_CONTENT_KEY, CMD_EVENT_CLOSE_CONTENT, true, NULL);
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/* Check FPS hotkey */
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HOTKEY_CHECK(RARCH_FPS_TOGGLE, CMD_EVENT_FPS_TOGGLE, true, NULL);
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@ -6114,7 +6116,7 @@ static enum runloop_state_enum runloop_check_state(
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#ifdef HAVE_MENU
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/* Don't allow rewinding while menu is active */
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if (menu_st->flags & MENU_ST_FLAG_ALIVE)
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if (menu_is_alive)
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rewind_pressed = false;
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#endif
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@ -6135,7 +6137,7 @@ static enum runloop_state_enum runloop_check_state(
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settings->uints.rewind_granularity,
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runloop_paused
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#ifdef HAVE_MENU
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|| ( (menu_st->flags & MENU_ST_FLAG_ALIVE)
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|| ( (menu_is_alive)
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&& settings->bools.menu_pause_libretro)
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#endif
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,
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@ -6161,7 +6163,7 @@ static enum runloop_state_enum runloop_check_state(
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if (rewinding && runloop_paused
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#ifdef HAVE_MENU
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&& !(menu_st->flags & MENU_ST_FLAG_ALIVE)
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&& !(menu_is_alive)
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#endif
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)
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{
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@ -6181,7 +6183,7 @@ static enum runloop_state_enum runloop_check_state(
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/* Check pause hotkey in menu */
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#ifdef HAVE_MENU
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if (menu_st->flags & MENU_ST_FLAG_ALIVE)
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if (menu_is_alive)
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{
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static bool old_pause_pressed = false;
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bool pause_pressed = BIT256_GET(current_bits, RARCH_PAUSE_TOGGLE);
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@ -6198,7 +6200,7 @@ static enum runloop_state_enum runloop_check_state(
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#ifdef HAVE_MENU
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/* Stop checking the rest of the hotkeys if menu is alive */
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if (menu_st->flags & MENU_ST_FLAG_ALIVE)
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if (menu_is_alive)
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{
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float fastforward_ratio = runloop_get_fastforward_ratio(settings,
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&runloop_st->fastmotion_override.current);
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