Commit Graph

4098 Commits

Author SHA1 Message Date
libretroadmin 947249ac25 Cut down on more strlens 2023-07-15 09:52:47 +02:00
libretroadmin cd8fffe5d3 Rename all local variables for retro_system_info to sysinfo 2023-07-15 07:45:20 +02:00
Ethan O'Brien e5c0ab17e4 Make openal default audio driver 2023-07-14 21:24:15 +02:00
nfore 9ca5c5e623 Revive/rewrite Keyboard Overlay and OSK Toggle
Add keyboard overlay preset, keyboard submenu, and osk_toggle hotkey. Use overlay caching for osk_toggle.

For now, keyboard menu has only preset path, auto-scale toggle, and opacity.

Related fixes:
- input_keyboard_event: Don't check hotkey binds when device is RETRO_DEVICE_POINTER
- Add input_keymaps_translate_rk_to_ascii() for correct character input to input_keyboard_event
- input_overlay_poll: Delay clearing INPUT_OVERLAY_BLOCKED flag until there is no overlay input (Avoids stray input after osk_toggle)
- Send keyboard events for modifiers before other keys (for correct modifier+key input if hitboxes overlap)
2023-07-09 04:42:49 +02:00
nfore 8a81d39437 Overlay Caching
Adds overlay_cache_ptr to keep a disabled overlay in memory when it's expected to be shown again.

Most input_overlay_deinit calls are replaced with input_overlay_unload, which caches the overlay unless initing/deiniting core or disabling overlays.

Loading a cached overlay is done as a swap, intended for osk_toggle.

Related updates:
- Fewer parameters for the overlay loading task. Use current settings when enabling an overlay
- Add input_overlay_check_mouse_cursor() to preserve show/hide mouse behavior
- Don't apply input_overlay_show_mouse_cursor in windowed mode (controlled by mouse grab only)
- Remove some dead code
2023-07-09 04:42:49 +02:00
libretroadmin d514f1ded3 Avoid false positives with code analysis tools - rename
variables called 'system'
2023-07-05 03:29:49 +02:00
Bernhard Schelling e2621a8474 Add enum netplay_modus 2023-06-29 13:55:14 +02:00
Bernhard Schelling c60878a10d Add netpacket interface
Adds a new libretro interface for a core to send and receive custom network packets for implementing a communication based multiplayer system instead of using the default state serialization based multiplayer. Connection management is still done by the frontend while a core gains the ability to easily support tunneling of multi-console data communication traffic.
2023-06-29 13:55:14 +02:00
libretroadmin 2c4010818e Revert "Don't use strlcat for print-features and print-help CLI switches"
This reverts commit 3870196efe.
2023-06-21 14:11:42 +02:00
libretroadmin 46d6240f21 Rewrite some more strlcat calls 2023-06-20 19:52:38 +02:00
libretroadmin 3870196efe Don't use strlcat for print-features and print-help CLI switches 2023-06-20 18:43:49 +02:00
libretroadmin b7e122a4fa Replace more strlcat calls 2023-06-20 17:56:45 +02:00
libretroadmin bdc398d79f - Safer code - use strlcpy where possible instead of manual character
assignments for strings longer than 2 chars
- Use strlcpy concatenation instead of strlcat
- Make sure that what remains of iteration of the '_len' variable
for manual char assignment
is done in a safer way so mistakes are less possible
2023-06-20 16:33:55 +02:00
sonninnos d6d0195060 Menu sounds corrections 2023-06-18 22:39:09 +02:00
LibretroAdmin 244c86f661 Revert "Frame limiting improvements"
This reverts commit c723710c90.
2023-06-18 19:36:59 +02:00
sonninnos c723710c90 Frame limiting improvements 2023-06-18 18:58:37 +02:00
libretroadmin 631301b3f7 * Cut down on strlcat calls when possible and replace them with clever
usage of strlcpy (when position/offset of previous strlcpy/snprintf call
is known. strlcat implementation in libretro-common makes implicit strlen
call, using strlcpy avoids this
* Reduce a bunch of local char variables by use of said clever usage,
should save up on local stack size usage
2023-06-18 12:06:12 +02:00
Grisly Glee 1bd501f8d2
Refactor system_info page (#15388) 2023-06-16 04:47:23 +02:00
sonninnos 610207dcfd
Menu sounds fixes (#15384) 2023-06-15 21:36:20 +02:00
Jesse Talavera-Greenberg 938d60d0f4
Add microphone support via a new driver (#14731)
* Some slight fixes

* Update libretro.h

* Log calls to RETRO_ENVIRONMENT_GET_MICROPHONE_INTERFACE

* Finish proof-of-concept for mic support

- It works, but doesn't support floating-point audio yet
- It may need to be resampled, too

* Add macros that aren't available in SDL 2

* Comment out a variable definition for now

- For C89 compliance

* Add some comments for clarity

* Let ALSA tolerate a null new_rate

* Partial ALSA microphone support

- Not yet tested
- Mic is created and destroyed
- Mic can also be paused or unpaused
- Mic is paused or unpaused with the rest of the driver
- Microphone is not yet read

* Install error logging in the ALSA driver

- It defers to RARCH_ERR

* Free the ALSA microphone in alsa_free

* Fix an indent

* First draft of alsa_read_microphone

* Deinitialize SDL Audio in sdl_audio_free

* Save and restore the ALSA error logger

- You should always practice safe global state

* Add newlines to some RARCH_ERRs

* Add some logging

* Check for the mic being active via settings instead of via flags

* Adjusted a log entry to be less misleading

- A frequency of 0Hz looks weird to the uninformed
- In reality, it means the driver used the requested frequency

* Fix an incorrect format string

* Tidy up logging in alsa.c

* Rename audio_enable_microphone to audio_enable_input

* Rename microphone_device to audio_input_device

* Add audio_input_latency and audio_input_block_frames settings

* Add all mic-related settings to the options menu

* Adjust logging for alsa.c

- Log the ALSA library version
- Add errno details

* Refer to the microphone in logs by name

* Use %u instead of %d for some log items

* Add input_samples_buf

* Remove an inaccurate comment

* Change type of input_samples_buf

* Clean up audio_driver_flush_microphone_input

* Comment convert_float_to_s16

- It helped me understand what it's doing
- Turns out it'll work just fine on mono audio

* Don't use the resampler for mic input

* Fix crash in the ALSA driver when reading from a mic

* Update some logging messages

* ALSA support now works for mics

* Reuse some common functions in alsa.c

* Add alsa_thread_microphone_t

* Refactor alsa.c

- Introduce alsa_init_pcm to init any PCM that we're using
- Vastly simplifies the implementation of alsa_init and alsa_init_microphone
- Will be used for the read-based versions next

* Make ALSA logging a little more consistent

* Clean up the mic with alsa_free_microphone if alsa_init_microphone fails

* Remove an unused function

* Move some cleanup in alsa.c to a common function

* First crack at mic support for alsathread

- Refactor some duplicate code into functions
- Use functions introduced in alsa.c
- Create and destroy the mic

* Slight cleanups for clarity

* Implement alsa_thread_set/get_microphone_state

* More work on alsathread

- No more crashing, but the mic just returns silence

* Slight cleanups for clarity

* Add alsa_set_mic_enabled_internal

- For setting the state of a microphone while considering its current state

* Use alsa_set_mic_enabled_internal

* Log a little more info

* Log when the audio driver is started/stopped

* Move base microphone driver code into a new directory

- Add microphone_driver.c to Makefile.common
- Rename functions as needed

* Initialize and deinitialize the microphone driver

* Implement sdl_microphone.c

* Un-const an argument

- In case the driver context needs to do any locking

* Revise comments for microphone_driver.h

* Remove an unimplemented function

* Remove some functions from the mic driver

* Remove mic functions from audio_thread_wrapper

* Remove mic functions from sdl_audio

* Fix microphone_null

* Split the mic code for the alsa audio drivers into microphone drivers

* Fix an extra struct member

* Add a setting for the mic driver

* Add a command to reinitialize the microphone driver

* Rename mic-related settings

* Add DRIVER_MICROPHONE_MASK to DRIVERS_CMD_ALL

* Rename audio_enable_input to microphone_enable

* Remove some labels from qt_options

* Search for microphone_driver within find_driver_nonempty

* Clean up some mic driver code

* Pending mics now return silence

* Adjust some logging and comments

* Some cleanup in the microphone driver

* Invert a flag check

- Oops

* Fix a log message

* Fix the wrong flags being checked

* Slight refactor of wasapi_init_device

- Add a data_flow parameter
- Declare it in a header
- In preparation for WASAPI mic support

* Add some WASAPI macros for _IAudioCaptureClient

* Move some common WASAPI functions to audio/common/wasapi.c

- They'll be used by the mic and the audio drivers

* Add wasapi_log_hr

* Generalize mmdevice_list_new to look for capture devices, too

* Fix a function declaration

* Move driver-specific device_list_new functions into their respective files

* Clean up some declarations

* First draft of wasapi microphone driver

* Add wasapi_microphone_device_list_free

* Change function parameter names to be consistent with microphone_driver

* Partially implement wasapi_microphone_read

- Mostly copied from the audio driver so far
- It doesn't compile yet
- But it'll be beautiful when I'm done with it

* Refactor the mic driver's functions

- Rename get_mic_active to mic_alive
- Split set_mic_active into start_mic and stop_mic
- Refactor the SDL mic driver accordingly

* Edit some WASAPI functions for logging and clarity

* Implement more of the WASAPI mic driver

* Rename write_event to read_event

* Pass the WASAPI driver context to the various read functions

* Mostly implement the read function for the WASAPI mic driver

* Fix a crash in microphone_driver

- Forgot to move the position of the name of null_driver

* Reduce some logging in wasapi common functions

- Only log the chosen audio client format, not all attempted ones

* Add some macro wrappers for IAudioClient methods

* Update mic driver configuration

- Make the mic driver configurable in the menu
- Add config items for WASAPI-related options similar to the audio driver

* Fix a menu entry scrolling through audio devices instead of mic devices

* Add some utility functions

* Expose the new utility functions in wasapi.h

* Add extra logging in the WASAPI common functions

* Add sharemode_name

* Use _IAudioClient_Initialize macro in some places

* Pass channels to wasapi_init_client

- Remember, mics are in mono

* Use _IAudioClient_Initialize macro some more

* Forgot to pass channels in some places

* Add some utility functions

* Forgot an #include

* Add wasapi_select_device_format

* Simplify the format selection logic in wasapi_init_client_sh

* Unset the microphone in wasapi_microphone_close_mic

- Ought to prevent a potential segfault

* Simplify some logging

* Fix incorrect value being passed to _IAudioCaptureClient_ReleaseBuffer

* Remove some unneeded logging

* Add some values to hresult_name

* Polish up wasapi_select_device_format

- Test for formats manually when Windows can't
- Add some debug logging
- Check for channels

* Compute the fields of WAVEFORMATEXTENSIBLE correctly

- As per the doc's stated requirements

* Simplify logic for WASAPI client creation

* Fix a potential hang in wasapi_microphone_read_shared_buffered

* Stop the microphone if the driver is stopped

* Don't name the microphone event

* Ensure that wasapi_init_client reports the correct format and rate

* Implement exclusive microphone read access for WASAPI

* Add _IAudioCaptureClient_GetNextPacketSize macro

* Organize cases in hresult_name

* Clear some extra fields if wasapi_set_format is setting a Pcm format

* Adjust some logs

* Adjust some logs

* Remove unneeded local vars

* Add a log

* Update wasapi.c

* Update wasapi.c

* Fix shared-mode mic support in WASAPI producing broken input

- Turns out it had nothing to do with shared mode

* Reuse a common function

- Remove wasapi_microphone_read_shared_buffered
- Rename wasapi_microphone_read_exclusive to wasapi_microphone_read_buffered

* Remove some code I was using for test purposes

* Clarify some language

* Double the default shared-mode mic buffer length

* Split getting a device's name into a separate function, then use it

* Fix the ALSA mic drivers

- To comply with changes I previously made to the mic driver interface

* Remove unused synchronization primitives from the SDL microphone driver

* Add sdl_microphone_mic_use_float

* Document audio_driver_state_flags

- I needed to understand these to see if similar flags were required for the mic driver

* Remove an unused function in wasapi.c

* Add and document flags in microphone_driver.h

* Remove driver-specific mic start/stop functions

- The mic driver itself doesn't do much processing
- That honor goes to individual mics

* Remove some unused fields in microphone_driver.h

* Add CMD_EVENT_MICROPHONE_STOP/START

* Remove unused functions from microphone_null

* Change how the mic driver state is referenced in some places

* Simplify the SDL microphone driver

- The driver backend no longer keeps a reference to the mic (the frontend does that)
- Remove functions that are no longer needed
- Don't track paused state, just query the mic itself

* Simplify the WASAPI microphone driver

- Don't track the driver running state or the microphone handle, the frontend does that now
- Remove support for unbuffered input (hunterk suggested that it wasn't necessary)

* Make microphone_wasapi_sh_buffer_length a uint, not an int

- It won't be negative anymore
- 0 now represents the default value

* Make the microphone frontend more robust

- Improve documentation for how various functions should be implemented
- Closes all microphones before freeing the driver (so backends don't have to)
- Tracks the enabled state of each microphone, so backends don't have to (but they still can)

* Stop the mic driver in core_unload_game

* Ensure mic support is compatible with the revised menu code

* Move alsa.h into audio/common

* Remove RETRO_ENVIRONMENT_GET_MICROPHONE_ENABLED

- It was never really needed

* Refactor the ALSA microphone driver

- Move common ALSA functions to audio/common/alsa.c
- Replace alsa_set_mic_enabled_internal with alsa_start/stop_pcm
- Don't track the microphone handle in the ALSA driver context
- Remove unneeded fields

* Move some common alsathread code into audio/common/alsathread.c

* Change return type of mic_driver_open_mic_internal to bool

* First crack at resampling mic input

* Remove an extraneous check

- I think something distracted me when I was writing this line

* Add stereo/mono conversion functions

* Make alsa_start_pcm and alsa_stop_pcm more robust

- They now return success if the stream is already running and stopped, respectively

* Revise some mic-related comments in libretro.h

* First crack at resampling mic input

* Simplify an expression

* Simplify an expression

* Fix a log tag

* Allow mic resampler to be configured separately from audio resampler

* Add some comments

* Set the source ratio to something sensible

* Stop deadlock in `alsathread` mic driver

* Allow mics to be initialized even when core is loaded from CLI

- When loading content from CLI, the drivers are initialized a little differently
- That threw off the mic initialization code

* Rename the functions in retro_microphone_interface

* Revise some mic-related comments in libretro.h

* Update retro_microphone_interface

- Add get_mic_rate
- Add a parameter to open_mic
- The modifications don't do anything yet

* Use parameter objects in the microphone handle

* Replace get_mic_rate with get_params

* Add a microphone interface version

* Remove part of a comment

* Set the effective params in mic_driver_microphone_handle_init

* Drop a stray newline

* Change where the mic interface is zeroed

- I was accidentally throwing out the version that the core was asking for

* Reduce logspam for wasapi_set_nonblock_state

- Now it only logs when the sync mode is changed

* Change DEFAULT_WASAPI_SH_BUFFER_LENGTH to 0

- -16 is no longer a valid value

* Set the new_rate in wasapi_init

* Change description of microphone sample rate in the settings

* First attempt at resampling configured mic input

* Forgot a section

* Fix some input samples being skipped

* Rename a variable for clarity

* Add microphone.outgoing_samples

* Update the mic driver

- Processed samples are now buffered
- The resampler is skipped if the ratio is (very close to) 1

* Remove part of a comment

* Update some comments in audio_resampler.h

* Slightly refactor the SDL microphone driver

- Move SDL_AudioSpec to a field of sdl_microphone_handle_t
- Allow SDL to change the requested format and sample rate
- Request floating-point input
- Implement sdl_microphone_mic_use_float

* Fix a non-C89-compliant declaration

* Add new files to griffin.c

* Remove a C++-style comment

* Add two more files to griffin.c

* Remove some unneeded declarations in microphone_driver.h

* Remove a stray comma in configuration.c

- For C89 compliance

* Fix compilation on some platforms

* Change some function signatures

* Make the ALSA drivers always set the audio rate

* Fix the alsathread mic driver

* Make state_manager_frame_is_reversed return false if HAVE_REWIND isn't defined

* Mute the microphone if the core is running in fast-forward, slow-mo, or rewind

* Clarify a comment

* Clarify a comment

* Add a comment

* Don't allocate memory for slowmo samples in the mic driver

- We're not supporting slowmo for mics, so it's not needed

* Fix a {

* Add my name to AUTHORS.h

* Add driver_lifetime_flags

- For drivers that have special setup/teardown needs

* Ensure that resetting the mic driver maintains active mic handles

- Prevents fullscreen toggle from stopping all mic input

* Update CHANGES.md

* Move some default microphone settings to a new part of the config file

* Ensure that RetroArch can use the audio format that Windows suggests

* Remove references to mic support in the SDL audio driver

* Remove unused WASAPI functions

* Return failure if RetroArch couldn't select a WASAPI format

* Ensure that Windows uses the WASAPI mic driver by default

* Treat disabled mic support as a warning, not an error

* Clarify some WASAPI-related microphone settings

* Remove some unused variables

* Add or revise microphone-related comments

* Rearrange doc comments for microphone types in libretro.h

* Remove a space

* Remove some unused flags

* Remove ALSA error logger

- It was never used anyway

* Remove unneeded microphone-related arguments

* Document a parameter

* Remove a logging call

* Add a constant for the microphone's shared buffer length for WASAPI

* Fix stylistic inconsistencies

* Make mic_driver_get_sample_size a macro instead of a function

* Move the microphone implementation to the audio directory

* Make microphone support optional (but enabled by default)

* Fix the griffin build
2023-06-06 21:55:06 +02:00
libretroadmin 8a5a59da50 Refactors, move some functions to retroarch.c and make them static 2023-05-31 16:08:31 +02:00
libretroadmin e70eb9ded2 Refactor video_driver_cached_frame_has_valid_framebuffer 2023-05-31 00:39:01 +02:00
libretroadmin 3737b99b05 Cleanups 2023-05-30 22:10:03 +02:00
libretroadmin c24744eae5 Remove video_driver_show_mouse/hide_mouse 2023-05-29 18:58:23 +02:00
libretroadmin 336025bd3c Get rid of RARCH_CTL_HAS_SET_SUBSYSTEMS 2023-05-28 23:26:55 +02:00
zoltanvb afa0e389aa Display server for KMS
Add a display server construct for DRM/KMS mode. The main use is
to provide resolution changes (including automatic refresh rate
switch) for this configuration, i.e. DRM context and OpenGL drivers.

To enable refresh rate restoration after automatic refresh rate
change, av_info->timing_fps is also adjusted on core close / RA exit.

No effects expected on CRTSwitchRes.
2023-05-19 17:34:25 +02:00
libretroadmin f2bb150b0a Get rid of some menu_driver_ctl calls 2023-05-11 05:22:17 +02:00
libretroadmin 91ea92e50b Get rid of some menu_driver_ctl commands 2023-05-10 21:30:09 +02:00
sonninnos 8f5442da5b Improve CLI scan console output 2023-05-03 20:29:40 +02:00
sonninnos f5f1d35370 Add content import/scan via CLI 2023-05-03 20:29:40 +02:00
libretroadmin 907efccb05 Another buildfix 2023-04-30 18:01:49 +02:00
libretroadmin 3f2c15d6d6 Buildfix 2023-04-30 17:59:32 +02:00
libretroadmin 254773339b Silence some unused variable warnings 2023-04-30 17:43:46 +02:00
libretroadmin 3871ac4455 * Add FIXME LOCALIZE notes
* Some snprintf optimizations
2023-04-30 17:26:57 +02:00
libretroadmin 07eddd7229 Cleanups 2023-04-23 16:09:24 +02:00
sonninnos 5722d90a38
Show version in System Information + help/log version reformat (#15195) 2023-04-14 21:28:09 +01:00
sonninnos 07c371533f
WASAPI Frame Delay fix + cleanups (#15187) 2023-04-13 20:20:47 +02:00
zoltanvb ca11479f2f
Fix for https://github.com/libretro/RetroArch/issues/15097 and a minor change to recognize en_GB better. (#15105) 2023-03-18 23:05:32 +01:00
Joe Osborn 807640fed3
Associate states with replays (#15070)
* change bsv file suffix to replay, update strings

* add trivial RPLY block to save states

* WIP rerecording support, doesn't load states properly yet--issue with checking identifiers?

* Fixed a type error to get time identifiers working right, ready for testing

* handle case where state without replay data is loaded during replay

* cleanups

* whitespace cleanup

* Cleanups, change replay file format magic, fix logic around future states

* Remove failed future message

* Add play-replay-from-slot command, fix load-state-from-slot to use given slot

* build fixes

* Fix race conditions in emscripten build and incorrect replay state incrementing

* Style fix for single line if

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-08 00:10:59 +01:00
Joe Osborn 4d81f70f00
Replay nomenclature (#15054)
* change bsv file suffix to replay, update strings

* Fix bsv cli args

* Fix help whitespace

* Fix another message

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-03 23:16:48 +01:00
Joe Osborn 2125770236
Replay UI support (#15048)
* Add bsv replay controls (not yet fully implemented), remove toggle

see notes in task_movie.c, make sure command.c calls the right
functions, check retroarch.c and other todos.

bsv files are also now stored with states, not saves.

* Compilation fixes

* Added command impls for play and record replay, and some code in load state to do the right thing there

* Guard some parts of the new code with HAVE_BSV_MOVIE

* wip, menu fixes

* more menu fixes, osd for movie errors, halt recording properly

* Menu and label fixes

* move bsvs to own file suffix series under savestates, fix recording and playback command validity checks

* Fix replay autoincrement

* fix endif placement, whoops

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-03 00:52:22 +01:00
libretroadmin 7ebab640d7 Cleanups/style nits 2023-02-23 13:15:14 +01:00
libretroadmin 72ff8808af Silence MSVC warning 2023-02-19 12:21:14 +01:00
sonninnos 8b1881fe83
Restore cached video driver always on quit (#14988) 2023-02-18 01:09:05 +01:00
sonninnos 1b6a560816
Don't save switched video driver on quit (#14972) 2023-02-13 11:28:53 +01:00
sonninnos 6378d8e0f8
Override config + appendconfig fixes (#14920) 2023-01-29 00:12:08 +01:00
Joe Osborn f149519351
Allow for both -e and -R to start a BSV file recording at a state (#14898)
* Allow for both -e and -R to start a BSV file recording at a state

The key issue is that loading a state takes some time, and the BSV
recording shouldn't start until that's done.

The minimal patch for this would just be a change to runloop.c which
moves movie initialization after entry state loading, throwing in a
task_queue_wait().  This makes for some awkward repeated autoload OSD
messages and doesn't solve the underlying issue.

Most of this change puts BSV recording start/stop into tasks, like
saving and loading are tasks; this was important to centralize BSV
operations a bit more and is the first part of a refactoring towards
more robust input recording.  The necessary wait is introduced in the
begin-recording callback.

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-01-25 07:15:32 +01:00
sonninnos c6dc92fc07
Override bind save + menu manager overhaul (#14895)
* Input bind override conf saving

* Override menu overhaul
2023-01-24 01:42:50 +01:00
libretroadmin e798f99fea Several RARCH_CTL switches don't belong to retroarch state but
runloop state, hence remove
2023-01-22 20:16:14 +01:00
libretroadmin 378e90e745 retroarch.h functions should be namespaced 'retroarch_' instead
of 'rarch_'
2023-01-22 16:58:22 +01:00
sonninnos f421194974
Pause + hotkey + runloop related changes (#14879) 2023-01-21 01:17:47 +01:00
sonninnos 72f6291069
Fix salamander config save on fork for static platforms (#14875) 2023-01-20 18:51:23 +01:00
Joe Osborn baa14ae213
Fix #14870 (#14871)
* Don't start video recording when BSV recording starts

* Don't double-record inputs in BSV recording

- Will this work properly with the part of input handling outside of
input_state_wrap? Who knows?

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-01-20 18:20:10 +01:00
libretroadmin f0c8008bda Split up runahead into its own file(s) - runahead.c/runahead.h -
by Dwedit's request
2023-01-11 10:19:56 +01:00
neil4 ee6aa753c3
Fix Preemptive Frames #ifdefs (#14834) 2023-01-11 03:21:24 +01:00
neil4 7213aada8d
Add Preemptive Frames to Latency Settings (#14832) 2023-01-10 07:22:14 +01:00
libretroadmin 1ab6028b00 Combine driver.c into retroarch.c 2023-01-09 03:20:25 +01:00
libretroadmin daa9e352cc Remove asserts 2023-01-09 00:51:05 +01:00
libretroadmin 8a3686df58 Revert "Header cleanups - don't include retroarch.h everywhere"
This reverts commit 0e3b478f8c.
2023-01-08 09:05:46 +01:00
libretroadmin 0e3b478f8c Header cleanups - don't include retroarch.h everywhere 2023-01-08 08:56:57 +01:00
libretroadmin e447a4e8e6 Get rid of RARCH_CTL_SET_{IDLE/PAUSED} 2023-01-07 07:32:16 +01:00
libretroadmin c14d14548a Buildfix 2023-01-07 05:04:46 +01:00
libretroadmin 5ac8cc0b6a * Rename retroarch_path_set_redirect to runloop_path_set_redirect
* move more retroarch path functions to runloop.c - because they
are related to the runloop state instead of retroarch state
2023-01-06 21:21:31 +01:00
libretroadmin 5debb7a622 Rewrite runloop_set_frame_limit 2023-01-06 20:59:15 +01:00
libretroadmin 5bac2b0204 Cleanups 2023-01-05 23:34:46 +01:00
libretroadmin 27611288c0 Rename retroarch_get_current_savestate_path and retroarch_get_entry_state_path
to runloop_{function_name}
2022-12-29 02:13:31 +01:00
LibretroAdmin f836328c56
Append Preset (#14737) (#14757)
WIP version of Append and Prepend preset, Includes UI for Standard Retroarch, but not the QT UI companion

Co-authored-by: HyperspaceMadness <remimcgill@hotmail.com>
2022-12-22 21:36:32 +01:00
sonninnos 05c3c0a552
Automatic Frame Delay improvements (#14754) 2022-12-22 18:58:26 +01:00
LibretroAdmin f5133d8cc4
Revert "Add Xdelta support for softpatching (#14706)" (#14743)
This reverts commit aaad220836.
2022-12-19 03:29:46 +01:00
Jesse Talavera-Greenberg aaad220836
Add Xdelta support for softpatching (#14706)
* Add xdelta in deps

* Include <assert.h> in xdelta3.h

- Otherwise the static_assert calls can fail

* Build xdelta3 in Makefile.common

* Add xdelta support to the softpatching infrastructure

- The patching itself isn't fully implemented yet

* Adjust how xdelta3.h checks the sizes of some types

- Now checks max values instead of relying on autotools

* First crack at xdelta softpatching support

- There may be undiscovered edge cases or bugs

* Add xdelta in deps

* Include <assert.h> in xdelta3.h

- Otherwise the static_assert calls can fail

* Build xdelta3 in Makefile.common

* Add xdelta support to the softpatching infrastructure

- The patching itself isn't fully implemented yet

* Adjust how xdelta3.h checks the sizes of some types

- Now checks max values instead of relying on autotools

* First crack at xdelta softpatching support

- There may be undiscovered edge cases or bugs

* Remove trailing commas from the enums I modified

- C89 doesn't allow them

* Remove stray whitespace

* Adjust SIZE macros in xdelta3.h

- Move them outside the XD3_USE_LARGEFILE64 block
- Add more SIZE declarations
- Make SIZEOF_UNSIGNED_LONG_LONG contingent on the presence of ULLONG_MAX

* Add some RARCH_DBG calls for xdelta patching

* Enable support for xdelta's secondary compressors

- Necessary for some patches

* Fix some format specifiers

* Remove unnecessary files from xdelta

* Include xdelta3.h with a relative path

* Add xdelta3 headers to HEADERS variable

* Gate Xdelta support behind HAVE_XDELTA

- HAVE_XDELTA is on by default
- HAVE_PATCH is still required for HAVE_XDELTA to be meaningful
- Support is mostly contingent on the availability of LZMA
- Anything modern should be okay
- Legacy platforms (e.g. DOS) may need to have Xdelta support disabled
- At least until some other solution can be found

* Disable HAVE_XDELTA on platforms where the build recently failed

- These come from looking at the failed builds on GitHub
- These are guesses, and may turn out to be wrong

* Fix a potential memory leak

- Whoops, looks like I need to call two cleanup functions
- xd3_close_stream exists separately from xd3_free_stream

* Split the --help printout for --xdelta into its own strlcat call

- GCC was complaining about #ifdefs within macro arguments being non-portable

* Fix some incorrect printf format specifiers

* Modify Xdelta to adhere to C89

- It's mostly using RetroArch's INLINE macro instead of the inline keyword
2022-12-19 01:10:04 +01:00
libretroadmin 38bc51f5c2 (config.def.h) only try to include define headers 2022-11-27 22:57:17 +01:00
libretroadmin 9bbe6992e2 (UI Companion) simplify boolean code by replacing it with flags 2022-11-23 06:14:56 +01:00
libretroadmin c309c102d8 Silence more warnings and create more of a distinction between variables
that belong to the runloop state vs. retroarch state
2022-11-23 05:28:07 +01:00
libretroadmin b84416ac7c (retroarch.c) Silence warnings 'value stored to runloop_st during its initialization
is never read'
2022-11-23 05:23:35 +01:00
neil4 3b0db75782
Overlay cleanups; replace bools with flags (#14661) 2022-11-22 18:29:11 +01:00
sonninnos 9bc7bebf51
More hotkey cleanups (#14657) 2022-11-22 14:45:30 +01:00
libretroadmin 6815383113 * Create runloop_state_free (instead of duplicated code lines in
retroarch.c and runloop.c
* Turn a whole bunch of unctions in runloop.c static as a consequence
2022-11-21 17:45:39 +01:00
sonninnos 10a74657c3
Move SRAM init to content init (#14653) 2022-11-21 15:24:58 +01:00
sonninnos 43b6d59740
Command line output cleanups (#14649) 2022-11-20 16:48:29 +01:00
sonninnos 7275b82614
System Information cleanups (#14647) 2022-11-20 13:39:02 +01:00
sonninnos 3b921ffbfa
Fix shader toggle and add hotkey + sublabel (#14628) 2022-11-15 22:14:09 +01:00
sonninnos 86669d21e2
Pausing cleanups and corrections (#14618) 2022-11-13 17:22:36 +01:00
Michael Burgardt b89692c532
Add Hungarian language option (#14585) 2022-11-04 19:52:39 +01:00
LibretroAdmin b2e2330ed7 Addendum to prior commit - should be good now 2022-10-31 20:32:11 +01:00
LibretroAdmin cb1b02a1c3 Revert changes to struct - concern trolling over perceived
backwards compat. regression (whether proven or not)
2022-10-31 19:17:05 +01:00
LibretroAdmin 11047c6f4d (netplay_frontend) Use flags instead of booleans 2022-10-30 18:20:08 +01:00
neil4 2de52baf74
Overlays: Add eightway area types (#14565)
- New descriptors: 'dpad_area' and 'abxy_area'
- Each has a diagonal sensitivity setting, 100% being 8-way symmetry
- Buttons can be redefined in the cfg file

E.g. This would create a d-pad area, then redefine it to use analog directions:
overlay0_desc0 = "dpad_area,0.85,0.57,rect,0.166228,0.295516"
overlay0_desc0_up = "r_y_minus"
overlay0_desc0_down = "r_y_plus"
overlay0_desc0_left = "r_x_minus"
overlay0_desc0_right = "r_x_plus"
2022-10-30 06:31:27 +01:00
LibretroAdmin c7eee86fd5 Turn core boolean variables into flags 2022-10-27 00:29:24 +02:00
LibretroAdmin c0d6d6e750 Create video_driver_get_st_flags 2022-10-26 22:35:04 +02:00
LibretroAdmin 18ea6fa81e Turn more boolean variables into flags for runloop
- Get rid of RARCH_CTL_IS_INITED, use runloop_get_flags instead
2022-10-24 18:16:00 +02:00
Keith Bowes 72a076a58d
Fixed compiling with --disable-menu (#14535) 2022-10-19 03:30:52 +02:00
reallibretroadmin c594abb10d Cleanups; fixes of warnings 2022-10-17 19:29:33 +02:00
LibretroAdmin e62abac647 Add BSV movie flags 2022-10-15 14:32:26 +02:00
Michael Burgardt 254ac65549
Add British English language option (#14504) 2022-10-12 23:26:00 +02:00
LibretroAdmin a153738bbd Create retroarch_get_flags and use it 2022-10-12 13:27:54 +02:00
sonninnos 50ace058ce
Config appendconfig + saving + logging (#14505)
* Config override + logging cleanups

* 'config_save_on_exit' cleanup
2022-10-12 11:37:36 +02:00
LibretroAdmin da68e73f94 Get rid of some RARCH_CTL_ commands 2022-10-10 20:14:54 +02:00
LibretroAdmin cc3a339011 (Runloop) Use more flags 2022-10-10 19:54:54 +02:00
LibretroAdmin 2371e5cbd2 (Runloop) Turn more bools into flags 2022-10-10 18:53:55 +02:00
LibretroAdmin d100e73780 Use more runloop flags 2022-10-10 08:59:27 +02:00
LibretroAdmin 076a1a398c (Runloop) Turn some boolean variables into flags 2022-10-10 04:37:17 +02:00
LibretroAdmin 479e3b23d9 Turn content_get_status into content_get_flags 2022-10-09 20:32:39 +02:00
LibretroAdmin 385029786c Simplify code part 2022-10-08 23:08:17 +02:00
LibretroAdmin d506210fbe
(menu_driver.c) Use flags instead of bools (#14500)
* (menu_driver.c) Use flags instead of bools
2022-10-08 22:52:18 +02:00
LibretroAdmin fcbd72dbf3
Use flags pt4 (#14497)
* * Use flags for rarch_state
* Get rid of ^M linebreaks in retroarch_types.h

* Buildfixes for consoles

* (audio driver) use flags instead of bools

* (video) Use flags instead of bools

* Rewrite input driver state bools into flags
2022-10-08 10:39:15 +02:00
LibretroAdmin f40d157571
Use flags pt3 (#14491)
* (Vulkan) Use flags for vulkan_emulated_mailbox

* Use flags for vk_texture

* dispgfx_widget - use flags instead of bools

* (Autoconfig) Use flags
2022-10-07 11:08:17 +02:00
reallibretroadmin cd0d0eb541 Can save config now without WINRT ifdef - we do config file deinit
AFTER ui companion driver deinit now
2022-10-01 23:37:49 +02:00
LibretroAdmin 741b54d4be Ifdef this for UWP for now since this will segfault on OSX - we
need a more uniform way of tearing things down without ifdefs
for all platforms
2022-10-01 23:17:04 +02:00
Bashar Astifan b93599c7e0
UWP OnSuspending and save on quit fix (#14452)
* Update uwp_main.cpp

* Update retroarch.c
2022-10-01 14:28:23 +02:00
LibretroAdmin 532840c4b8 Change size of path_config_append_file to PATH_MAX_LENGTH - fixes #12906 2022-09-03 17:27:16 +02:00
LibretroAdmin 60030e373e
Reduce snprintfs + assorted cleanups (#14369)
* Reduce snprintf and/or use them only for concatenating the
string formatting of numbers/values
* Reduce snprintfs
* Use snprintf for concatenation at parts
* * We don't need to NULL-terminate strings that get passed to strlcpy/strlcat
and friends
* Use snprintf for concatenation in certain instances
* Do away with some string intermediary copies where we can avoid it
* Fix warning unused variable
* * Reduce snprintf calls
* Rewrite snprintf calls into strlcpy where possible
* Use snprintf for concatenation when necessary
* Do away with some string intermediary copies in task_translation.c
* run_translation_service - make switch slightly smaller
2022-09-01 04:17:07 +02:00
LibretroAdmin fabccce437 Silence some unused variable warnings 2022-08-27 17:52:19 +02:00
LibretroAdmin 61e24132bf (task_save.c) Simplification in control flow
(snprintf) Try to reduce or simplify snprintf calls, only tend to
use it for processing integers/numbers and avoid it for regular
string concatenation (NOTE: we try to be a bit safer about it to
address earlier cited criticism, although we don't consider concatenating
3 or 4 characters at the end to be insecure)
(msg_hash_to_str) Try to avoid duplicate calls to the same localized
string when we can just cache the results once instead locally
2022-08-27 07:55:02 +02:00
LibretroAdmin da13fb0f48 Don't include errno.h in files that don't justify its use 2022-08-25 05:19:30 +02:00
sonninnos 5f7d14966c
(Ozone+XMB) Fullscreen thumbnail browsing (#14342) 2022-08-24 12:35:54 +02:00
Cthulhu-throwaway 908667d97a
(Netplay) Removal of older unused code (#14312) 2022-08-11 23:17:33 +02:00
LibretroAdmin 96a0486790 C89_BUILD buildfix 2022-08-09 00:01:55 +02:00
LibretroAdmin 05cf639712 Reduce amount of strlcats in retroarch.c 2022-08-08 21:46:37 +02:00
LibretroAdmin a9157f975e
String cleanups (#14304)
(retroarch.c) retroarch_get_capabilities - get rid of strlcat
party in RARCH_CAPABILITIES_CPU, do simple manual assignment for
concatenation instead and NULL terminate at the end
(menu_displaylist.c) Do something about some of the unnecessarily huge
local strings of PATH_MAX_LENGTH size (can be as large as 8192)
(menu_displaylist.c) Replace some trivial strlcats / snprintfs
(D3D10/D3D11/D3D12) Strings don't need to be initialized -
strlcpy already null-terminates - get rid of some constants
2022-08-08 19:11:15 +02:00
Cthulhu-throwaway 976a49ad2b
Ensure #ifdef instead of #if for HAVE_NETWORKING (#14299) 2022-08-07 13:42:09 +02:00
LibretroAdmin ef551478d3 Use fill_pathname_join when out and dir overlap 2022-08-05 05:27:51 +02:00
LibretroAdmin 0c21a92581 * fill_pathname_expand_special will NULL-terminate string so not
necessary to NULL terminate passed string
* fill_pathname - add size_t return value
* Some general cleanups
2022-08-04 17:10:51 +02:00
LibretroAdmin b2634ea588 * Create fill_pathname_join_special - and specify fill_pathname_join
as deprecated.
* Use fill_pathname_join_special in the vast majority of cases where
we can ensure out_path is a new empty string
* Get rid of some extension concatenation with strlcat where encountered
* Some general cleanups with NULL termination of strings that get immediately
passed to strlcpy/strlcpy-adjacent functions
2022-08-04 14:19:38 +02:00
LibretroAdmin 5b56ff145f Refine documentation 2022-08-01 15:46:08 +02:00
LibretroAdmin 592f9384b0 Silence code analysis warnings by Xcode - unused variables - nothing
done with value set - etc
2022-07-29 08:29:43 +02:00
Cthulhu-throwaway 8d4a64ab96
(Netplay) Disallow netplay start when content is not loaded for static core platforms (#14220) 2022-07-26 07:21:57 +02:00
libretroadmin 35d6c31b5b Solve some code analysis warnings 2022-07-24 11:27:39 +02:00
libretroadmin 05622ebe85 Some trivial strlen usage simplifications where possible, removing
the need for strlen
2022-07-20 17:23:28 +02:00
LibretroAdmin 29774f5b7a
Small opts (#14186)
* (joypad_connection) Small optimizations -
* Turn functions static where possible
* Hose strlen call out of loop

* (input_driver.c) General cleanups:
* Some small code/style nits

task_screenshot.c:
* Move widget callback function for screenshots to task_screenshot.c

(file_path.c):
* Turn get_pathname_num_slashes into static function
* path_linked_list_free - always returns true, so get rid of return value
* path_linked_list_new - fix function signature
* path_get_archive_delim - do not NULL-terminate string, already done by strlcpy later on

General:
* Slight optimizations - use int/size_t for loop counter variable instead of unsigned
* Take advantage of fact that strlcpy already NULL-terminates, so don't do this explicitly
outside if we're just going to end up calling strlcpy/fill_pathname_join on it anyway
2022-07-19 10:01:33 +02:00
Cthulhu-throwaway ef022ffe90
(Netplay) Force a core update when starting netplay (#14157) 2022-07-08 18:20:01 +02:00
libretroadmin 126940a98b Silence unused variable warnings for Emscripten 2022-07-01 13:49:49 +02:00
Cthulhu-throwaway 5b6d11cc60
(Netplay) Special saves directory for clients (#14111) 2022-06-29 10:18:39 +02:00
libretroadmin 0356c563b8 Simplify gfx_display_check_compatibility 2022-06-20 20:19:16 +02:00
libretroadmin 64bf25542f Android has HAVE_TRANSLATE defined but not HAVE_ACCESSIBILITY, so
add this to the conditional
2022-06-19 18:24:07 +02:00
libretroadmin cf67c102ed command_event - access_st local variable is unused when HAVE_ACCESSIBILITY
is not defined
2022-06-19 18:17:00 +02:00
OsirizX c6d51fdb32 [ORBIS] Initial changes for PS4 2022-05-21 16:31:10 +02:00
jdgleaver 801b16885e Enable automatic configuration of 'VSync Swap Interval' 2022-05-12 14:22:46 +01:00
Cthulhu-throwaway 796bc15837
C89 buildfix (#13923)
* C89 buildfix

* More buildfixes
2022-05-10 07:37:33 +02:00
Cthulhu-throwaway 0a52964015
(Netplay) Disable and hide stateless mode (#13915)
Stateless mode is nonfunctional at the moment, despite my attempts to get it working.
A significant amount of work is required to get it working.

For now, force-disable stateless mode and hide it from menus and the CLI's help text.
2022-05-05 20:46:48 +02:00
jdgleaver 37c56d0d09
Add option to disable automatic saving of input remap files (#13894) 2022-04-27 19:12:53 +02:00
Michael Burgardt e185955bc1
Add Catalan language option (#13850) 2022-04-20 14:37:24 +02:00
Joel Puig Rubio 03146e4604
Label Valencian as a Catalan dialect (#13837) 2022-04-19 11:58:50 +02:00
jdgleaver c687a29d6a
Input Remaps: Fix saving of 'Analog to Digital Type' when configuration overrides are used (#13824) 2022-04-04 19:08:17 +02:00
Mats 4a1a1e2fa7
(steam) Introduce Steam Rich Presence (#13798) 2022-04-02 08:07:40 +01:00
Michael Burgardt fd35162cbe
Add Valencian language option (#13789) 2022-03-30 17:59:09 +02:00
jdgleaver c6e83d23f5 RETRO_ENVIRONMENT_SHUTDOWN Fixes
- Ensure core is properly unloaded when RETRO_ENVIRONMENT_SHUTDOWN is called
- Ensure menu stack is properly flushed when RETRO_ENVIRONMENT_SHUTDOWN is called
2022-03-18 13:15:47 +01:00
jdgleaver ea77410037 Add 'Manage Remap Files' submenu + automatically save input remaps when closing content 2022-03-16 18:59:49 +01:00
jdgleaver b08314cf60 Prevent 'global' configuration of input libretro device type 2022-03-15 17:43:28 +01:00
jdgleaver 1490ad18a2
Prevent log spam when using rewind hotkey with cores that don't support rewind if rewind functionality itself is disabled (#13741) 2022-03-14 18:17:43 +01:00
Jamiras b4d9d6c5fc
move slowdown disable into toggle_hardcore_active (#13734) 2022-03-11 07:17:54 +01:00
Nikos Chantziaras b094c58081
Add hotkey for toggling sync to exact content framerate (#13725)
* Add hotkey for toggling sync to exact content framerate

* CHANGES.md: add sync to exact content framerate toggle hotkey
2022-03-10 17:21:08 +01:00
Mats 249241d7cd
(steam) Initial integration with Steam API w/ mist (#13710) 2022-03-09 15:05:07 +01:00
Michael Burgardt 56f2e2f7b8
Add Czech language option (#13680) 2022-03-07 19:11:39 +01:00
Vladimir Serbinenko 4a53c6771c
Several fixes and improvements do NGC and Wii (#13698)
* Support new elf2dol path in Makefile.griffin

* Fix NULL pointer dereference when no core info is available

* Fix double include of different versions of libogc

* Move ngc and wii to Makefile.common

Resulting binary is 60K *smaller*. This is surprising but probably due to
less inlining happening

* gx_gfx: Fix hang on gfx initialization

* Remove sthread_isself on NGC/Wii

It relies on pthread_equal that is not there for either legacy pthreads
or normal pthreads on those platforms

* Wii networking

* Missing includes in split

* Network fixes

* Fix logging of non-format string as a format

* Support for gx netlogger

* Network fix

* Network fixes

* Network info

* gx: Move config files to app directory

Otherwise it clashes between wiiU and vWii version with unpredictable
effects
2022-03-04 13:43:00 +01:00
Tony 69cf8b1795
Fix some command line segfaults (#13682) 2022-02-28 10:32:50 +01:00
Tony 3b1d75d9cf
Console help output cleanup (#13678) 2022-02-27 05:30:04 +01:00
jdgleaver b697f556e5
Ensure that cores are deinitialised correctly following initialisation failure (#13665) 2022-02-24 14:49:33 +01:00
twinaphex d2ab5d05ee Remove GONG remnants 2022-02-19 05:33:32 +01:00
jdgleaver e541dd5ab1
Disable run-ahead and rewind based on save state support level defined in core info files (#13594)
* Disable run-ahead based on save state support level defined in core info files

* Disable rewind based on save state support level defined in core info files
2022-02-05 00:25:33 +01:00
Keith Bowes cce04bab70
Remove references to removed features (#13564) 2022-01-30 09:29:43 +01:00
jdgleaver fa213a724f
Fix crash when cores using RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK return false from retro_load_game() (#13547) 2022-01-26 18:30:07 +01:00
Michael Burgardt 311fec15d9
Add Indonesian, Swedish and Ukrainian language options (#13490)
* Add Indonesian, Swedish and Ukrainian language options

* Enable Indonesian and Swedish localisations for RGUI
2022-01-19 19:12:55 +01:00
Jamiras 0a1ffcd4d5
reset hardcore default to enabled; show message when trying to load state in hardcore (#13471) 2022-01-11 13:48:05 +01:00
jdgleaver 1935d217d2
Enable 'short form' notation when specifying core path on the command line (-L, --libretro=FILE) (#13454) 2022-01-08 04:03:06 +01:00
Nikos Chantziaras 0357b6c922
Add on-screen statistics toggle hotkey (#13381)
* Add on-screen statistics toggle hotkey

* CHANGES.md: Add technical statistics hotkey
2021-12-21 00:03:35 +01:00
Cthulhu-throwaway 690c802921
Netplay Stuff (#13375)
* Netplay Stuff

## PROTOCOL FALLBACK
In order to support older clients a protocol fallback system was introduced.
The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on.
Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on.
To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host.
Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host.

## NETPLAY CHAT
Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command.
Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5.
Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected.
Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages.
As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback.
If a new overlay and/or input system is desired, no backwards compatibility changes need to be made.
Only clients in playing mode (as opposed to spectating mode) can send and receive chat.

## SETTINGS SHARING
Some settings are better used when both host and clients share the same configuration.
As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing.

## NETPLAY TUNNEL/MITM
With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system.
This new system uses a tunneling approach, which is similar to most VPN and tunneling services around.

Tunnel commands:
RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host.
RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client.
RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive.

Operations:
Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server.
Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server.

Improvements (from current MITM system):
No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server.
Very little cpu usage. About 95% net I/O bound now.
Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers.
No longer operates the host in client mode, which was a source of many of the current problems.
Cleaner and more maintainable system and code.

Notable functions:
netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server.
init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client.
handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance).

## MISC
Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake.
Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host.
LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button.

## FIXES
Many minor fixes to the current netplay implementation are also included.

* Remove NETPLAY_TEST_BUILD
2021-12-19 16:58:01 +01:00
Tilman M. Jaeschke 682bbab233
[New Feature] Load save states from command-line or playlist (#13354)
* load save states from command-line or playlist

* load save states from command-line or playlist

* removed some brackets
2021-12-14 14:08:06 +01:00
Tony 09880e92d2
Logging cleanups (#13320) 2021-12-04 14:21:12 +01:00
Tony 121ca3a482
'Automatic Frame Delay' improvements: (#13297)
- swap interval handling
- d3dx handling
2021-12-02 02:32:39 +01:00
twinaphex adc325e908 Move command_get_config_param to command.c 2021-11-23 17:14:38 +01:00
twinaphex bc6433e0f9 Move menu_content_environment_get to task_content.c 2021-11-23 17:10:52 +01:00
twinaphex b4137915e8 Move code to proper locations 2021-11-23 16:58:36 +01:00
twinaphex c2c36177b8 Move two variables to input_driver.c 2021-11-22 15:26:54 +01:00
twinaphex 9982452c18 Move code from retroarch.c to runloop.c 2021-11-22 03:33:58 +01:00
Autechre 2b87cd9313
Create runloop.c and split up runloop code to this new file; (#13269)
* Create runloop.c and split up runloop code to this new file;
retroarch.c now 207Kb and runloop.c 301Kb

* Define empty runloop_secondary_core_destroy
2021-11-22 03:27:23 +01:00
twinaphex d3d7748f92 Move global error_on_init/error_string/sjlj jump to global
state - move g_extern out of p_rarch
2021-11-21 23:26:47 +01:00
Autechre 113e9340c1
Move ui_companion_driver code out of retroarch.c (#13268)
* Move ui_companion_driver code out of retroarch.c

* Buildfix

* Fix error - was reading the array out of (preinitialized) bounds

* Remove unused variable
2021-11-21 23:19:23 +01:00
Autechre 5f49899343
Bluetooth refactor (#13266)
* Use HAVE_BLUETOOTH ifdef to strip out this code when not defined

* Split up bluetooth code into its own file
2021-11-21 20:44:08 +01:00
Autechre 71b30d7846
Split up wifi networking code - move it into separate file (#13262) 2021-11-21 12:37:39 +01:00
Tomáš Kelemen (vudiq) a2f9273979
Bluetooth: add option to remove pairing
Pressing the START button removes the device pairing. Useful in case
the device (e.g. gamepad) was paired with a different adapter/computer
and needs to be paired again with current adapter/computer.

To pair again, RetroArch needs to be restarted, so the device list is
populated again.

Upstream of patch used by Lakka at build time
1943ad296e/packages/libretro/retroarch/patches/retroarch-98-remove_bluetooth_pairing.patch
2021-11-17 22:15:35 +01:00
GavinDarkglider a60df14d81
Lakka/Nintendo Switch: disable cpu scaling for Nintendo Switch
Lakka on Nintendo Switch uses own cpu governor.

Upstream of patch used by Lakka at build time
1943ad296e/packages/libretro/retroarch/patches/retroarch-04-cpufreq-wip-disable-on-switch.patch
2021-11-17 22:15:35 +01:00
Tomáš Kelemen (vudiq) be92517b16
Lakka: use different shutdown/reboot system commands
To avoid any filesystem corruption during shutdown/reboot a sleep is
added before shutdown/reboot is called. Also no quit is called, as the
RetroArch process will be killed by systemd. Quitting RetroArch may
result in unwanted restart of RetroArch by systemd.

Upstream of patch used by Lakka at build time
1943ad296e/packages/libretro/retroarch/patches/retroarch-02-graceful-shutdown-reboot-hack.patch
2021-11-17 22:15:35 +01:00
Tomáš Kelemen (vudiq) 3fa1052dad
Honor config_save_on_exit when Reboot/Shutdown is called
When Shutdown or Reboot are selected from the main menu, configuration
is saved regardless of checking the user setting. Showing the widget and
saving the configuration should be called only in case user wants to
save configuration on exit.
2021-11-17 17:44:27 +01:00
Autechre 0c45d96a99
Merge pull request #13229 from libretro/move-driver
Move driver code to driver.c file - move code outside of retroarch.c
2021-11-15 19:29:54 +01:00
twinaphex d7a8bc55a3 Revert "(Cthulhu88) Add netplay hotkey bind"
This reverts commit deaf116d38.
2021-11-12 19:00:24 +01:00
twinaphex 70ee3fbca7 Revert "(Cthulhu88) New Netplay MITM Part 2"
This reverts commit 34c374737c.
2021-11-12 18:58:40 +01:00
twinaphex 34c374737c (Cthulhu88) New Netplay MITM Part 2 2021-11-12 06:31:54 +01:00
twinaphex 2d5e090eb3 Move driver code to driver.c file - move code outside of retroarch.c 2021-11-12 04:45:09 +01:00
twinaphex 13d662d76b Silence some warnings 2021-11-11 22:28:16 +01:00
twinaphex dfb0e298c5 Buildfix 2021-11-11 07:49:43 +01:00
twinaphex b3a1a769b9 Move location state and camera state out of retroarch.c 2021-11-11 07:43:49 +01:00
Autechre 1280151d13
Merge pull request #13216 from libretro/splitup-record
Split up recording code
2021-11-11 02:00:52 +01:00
twinaphex deaf116d38 (Cthulhu88) Add netplay hotkey bind 2021-11-10 04:58:59 +01:00
twinaphex 0b768d0460 Split up recording code 2021-11-10 02:34:04 +01:00
twinaphex 28bef36c74 Remove retroarch_data.h and retroarch_fwd_decls.h 2021-11-10 01:18:24 +01:00
twinaphex 619398bbe4 Backport parts of 73c0760236 2021-11-09 23:12:57 +01:00
twinaphex 3cfab5ab88 Fix symbol conflict with quasi88 2021-11-09 17:07:10 +01:00
twinaphex f671ce4f8c Move global->name to runloop_st 2021-11-09 06:03:00 +01:00
twinaphex fe2c3a5310 Move state from retroarch_data.h over to retroarch.c 2021-11-09 05:16:51 +01:00
twinaphex 2886932968 Move menu global state code from global_t to menu_st 2021-11-08 20:04:55 +01:00