Commit Graph

4098 Commits

Author SHA1 Message Date
Rob Loach 936328e637
Remove cursor_directory and resampler_directory (#16346) 2024-03-12 04:10:42 -07:00
Eric Warmenhoven 7379d33801
tvOS Top Shelf (#16302)
This puts the History and Favorites playlists (up to five items each)
in the Top Shelf menu. In order for this to be enabled you must build
it yourself and change the app identifiers for the TV app and Top
Shelf extension, and add both of them to an app group.
2024-02-27 23:20:32 -08:00
sonninnos 59381b7312
Add visibility option for disc control notifications (#16292) 2024-02-26 06:01:15 -08:00
Craig C a55dd23db6
webOS: replace ncpu (go), fix undefined function compile error, use pkg-config from buildroot (#16271) 2024-02-24 15:37:53 -08:00
sonninnos 25c15834c3
Clean up and reduce refresh rate logging (#16259) 2024-02-19 11:12:24 -08:00
sonninnos 8f1678f865
Don't load favorites/history playlist if size is 0 (#16260) 2024-02-19 11:12:18 -08:00
Ophidon 7b711214a7
Slang Subframe Shaders Feature (#16209)
Adds support for sub-frame shaders to vulkan/glcore/dx10-11-12.

Builds on the concept already present for frame duplication in use for BFI, to present multiple 'sub' frames per real frame to the shaders, so they can run at a higher framerate than the content framerate. Must be enabled via subframe shaders setting under synchronization settings to be active.

Will allow BFI to be implemented inside of the shaders, among any other use for the higher framerate shader authors can devise.

CurrentSubFrame and TotalSubFrames have been available inside the shaders to track what they want to do on an given subframe. TotalSubFrames will always be 1 when the setting is disabled (and when in menu/ff/pause). Framecount will not increment on sub-frames, as it does not for injected bfi frames now. Should not interfere with any existing shaders that do not check for subframes.
2024-02-09 03:12:55 -08:00
Viačasłaŭ Chalikin 997c7453a8
Fix narrator modes (#16179)
* Fix narrator

* Refactor accessibility
2024-02-08 21:14:23 -08:00
zoltanvb 429e83745e
Localization for a few narrator-only strings. (#16195) 2024-02-04 11:58:44 -08:00
Bobby Smith 7c3d07bf6d
Tweaks to how the "Analog to Digital Type" setting is saved (#16187) 2024-02-02 12:53:24 -08:00
Eric Warmenhoven 79e43e2bd4
Fix many warnings (#16180)
Also change iOS/tvOS to use system zlib instead of compiling it in
2024-01-31 09:15:14 -08:00
Eric Warmenhoven 286e31dc7d
Create directories after the config is read (#16093) 2024-01-11 13:16:27 -08:00
Eric Warmenhoven b01d3a63ea
Fix regression, startup crash in Qt when desktop ui enabled (#16106) 2024-01-10 07:26:13 -08:00
David G. F ea87495a4e
Save improvements (#16053)
* Simplify autosave command function

* Simplify and split save and savestate logic

save.c contains "SRAM" saves and their logic, which uses no task/queue.
2023-12-28 11:10:46 -08:00
Eric Warmenhoven 089f7321c7
iOS: Allow changing the app icon (take 2) (#16034) 2023-12-24 16:36:49 -08:00
libretroadmin 3c564b8284 Revert "Revert "Revert "iOS: Allow changing the app icon (#16020)" (#16029)" (#16030)"
This reverts commit 8caf6c19b1.
2023-12-22 09:41:31 +01:00
LibretroAdmin 8caf6c19b1
Revert "Revert "iOS: Allow changing the app icon (#16020)" (#16029)" (#16030)
This reverts commit c06743678f.
2023-12-22 00:37:18 -08:00
LibretroAdmin c06743678f
Revert "iOS: Allow changing the app icon (#16020)" (#16029)
This reverts commit 93f7bba6a5.
2023-12-21 23:15:41 -08:00
David G. F 3194dc9d65
Fix quit on content close option (#16014)
Right now close is based on core unload. There are several places where
cores are unloaded without the intention of stopping the emulation (for
instance whenever Netplay is started, core is updated, etc).

Moreover scheduling a quit under some of those events causes a task
queue deadlock (as per issue #15313) and freezed retroarch.

This fix moves the quit on close to a "manual" check, placed in the
relevant places (close content menu option, close content event (which
also covers hotkeys), etc.)
2023-12-20 16:23:18 -08:00
Eric Warmenhoven 93f7bba6a5
iOS: Allow changing the app icon (#16020) 2023-12-20 16:22:11 -08:00
libretroadmin 10082e1c32 Merge midi_driver.c and location_driver.c into retroarch.c -
files were not touched for 6 months so splitting them up serves
no real purpose
2023-12-17 05:01:12 +01:00
Bernhard Schelling f029b41a74
Netplay netpacket connection flow improvements (#15986)
- Allow starting netplay host while a netpacket core is running without restart
- Allow connecting to a host while a netpacket core is running without restart
- Avoid clients getting stuck in connection loop if the host has the content paused while a client connects by automatically unpausing
2023-12-09 04:48:36 -08:00
Eric Warmenhoven d2253c3de3
iOS/tvOS: create gl context as gles3 (#15958)
iOS 7+ supports gles3, which is backwards compatible with gles2. This
doesn't enable the glcore driver (which isn't working on ios yet), it
just changes the underlying context.

This fixes some of the rendering performance problems on mupen64plus_next.
2023-11-30 03:30:17 -08:00
Jesse Talavera-Greenberg cbf49a0b77
XDelta patch support (Take 2) (#15915)
* Add xdelta in deps

* Include <assert.h> in xdelta3.h

- Otherwise the static_assert calls can fail

* Build xdelta3 in Makefile.common

* Add xdelta support to the softpatching infrastructure

- The patching itself isn't fully implemented yet

* Adjust how xdelta3.h checks the sizes of some types

- Now checks max values instead of relying on autotools

* Add some enums that were excluded by the cherry-pick

* Remove stray whitespace

* Adjust SIZE macros in xdelta3.h

- Move them outside the XD3_USE_LARGEFILE64 block
- Add more SIZE declarations
- Make SIZEOF_UNSIGNED_LONG_LONG contingent on the presence of ULLONG_MAX

* Reintegrate xdelta support

* Enable support for xdelta's secondary compressors

- Necessary for some patches

* Fix some format specifiers

* Remove unnecessary files from xdelta

* Include xdelta3.h with a relative path

* Add xdelta3 headers to HEADERS variable

* Gate Xdelta support behind HAVE_XDELTA

- HAVE_XDELTA is on by default
- HAVE_PATCH is still required for HAVE_XDELTA to be meaningful
- Support is mostly contingent on the availability of LZMA
- Anything modern should be okay
- Legacy platforms (e.g. DOS) may need to have Xdelta support disabled
- At least until some other solution can be found

* Disable HAVE_XDELTA on platforms where the build recently failed

- These come from looking at the failed builds on GitHub
- These are guesses, and may turn out to be wrong

* Fix a potential memory leak

- Whoops, looks like I need to call two cleanup functions
- xd3_close_stream exists separately from xd3_free_stream

* Split the --help printout for --xdelta into its own strlcat call

- GCC was complaining about #ifdefs within macro arguments being non-portable

* Fix some incorrect printf format specifiers

* Modify Xdelta to adhere to C89

- It's mostly using RetroArch's INLINE macro instead of the inline keyword

* Slight cleanups

* Remove a stray comma that was hindering C89 builds

* Add XDelta support to CHANGES.md

* Change how the xdelta patch's name is computed

- To be in line with other recent refactoring

* Fix an incorrect merge

- Whoops, this part was from before I figured out how to get the size of a patched file

* Explain the song-and-dance behind computing a patched file's size

* Define some XDelta3-related constants to 0 on 32-bit platforms

* Adjust some Xdelta-related macro definitions

- Exclude the encoder, since we're not making patches
- Move some #defines to after inclusion of <stdint.h>, to fix undefined behavior
- Remove _WIN32_WINNT overrides, since they were for code that we're not using

* Fix Xdelta support

* Wrap an encoder-only function in `#if XD3_ENCODER`
2023-11-23 20:19:07 -08:00
Jamiras 39a44414ea
reinitialize rewind buffer after loading game with achievements (#15934)
* reinitialize rewind buffer after loading game with achievements

* fix #endif placement for HAVE_GFX_WIDGETS
2023-11-22 08:50:09 -08:00
zoltanvb 701d22d935
PS2 usability fixes (#15861)
- Make sure logs are written before frontend deinit
- Add memory stats
- Add process_args to frontend to fix some cases when salamander cfg was not filled
- Add a missing include in case someone wants to compile for PS2 with HAVE_THREADS
2023-11-05 15:33:17 -08:00
zoltanvb e35afdb57a
Separate ffmpeg and audiomixer conditionals (#15872)
There are cases when mixer exists without ffmpeg. In such cases,
some music content can still be added to the mixer for playback.
Logic added to separate the two cases.
2023-11-05 15:32:14 -08:00
zoltanvb 232095797e
Set fixed locale for numbers, close to config read/write (#15782)
Move setlocale() closer to config file read/write.
2023-10-31 12:03:24 -07:00
Viačasłaŭ Chalikin 43105ab5c7
Add Belarusian language option (#15780) 2023-10-31 05:51:57 -07:00
Cpod12 274d47f957
Xunkar's AI service rework updated (#15640)
* AI service rework

* File missing

* Fixed C89 build

* Fixed usage of inline for C89 build

* Fixed an overlay unloading bug

Made sure to unload the overlay on release and when the server returns empty values in automatic modes.

* Fixed forward decl (c89)

* Fixed OpenGL texture loading

Moved image display to the main thread for now

* Changed some formatting slightly

* Fixed struct variable order and put brackets on newlines

* Moved pointer, fixed retroarch.cfg, and replaced strlcat with strlcpy

* Fixed catenation issue

* Fixed a few other catenation issues

* Fixed one more concatenation  issue

* Fixed concatenation issue

* Fixed a few other concatenation issues

* Fixed one more concatenation  issue

* potential fix for parsing issue

---------

Co-authored-by: Xunkar <329857+xunkar@users.noreply.github.com>
2023-10-24 00:27:06 -07:00
Ophidon ce6a00b495
High Hz Synchronization (#15798)
* High Hz Synchronization

Makes adjustment to driver_adjust_system_rates and related functions to handle Hz skew adjustment for high refresh rates better, especially when using effective refresh modifiers like swap interval or BFI.

* Reorder for Build Fix

Reorder declaration for build fix
2023-10-14 06:57:40 -07:00
libretroadmin 58f7051c61 Fix memory leak in PR #15762 2023-10-10 15:38:07 +02:00
GavinDarkglider 4387b0ab94
Lakka Switch Updates.... (#15754)
* Lakka: Switch: Decouple From LibNX builds.

* Lakka: Always show Power Management Settings menu

* Lakka: Switch: Add Nintendo Switch Options Menu, and First Option

* Lakka: Switch: Add CEC Toggle

* Lakka: Switch: Add Bluetooth ERTM Toggle

* Retroarch: unix platform:  Always display battery meter even when the device reports it as unknown
This is useful for most arm devices that have unknown battery status until charger state changes

* Retroarch: Lakka: Remove Gamemode stuff from build

Lakka will never include this, as it only runs base system, and retroarch.
2023-10-06 04:55:22 -07:00
XK 812c003a6a
Add support for joining MITM servers over cmdline (#15762)
* Add support for MITM servers over cmdline

* Address https://github.com/libretro/RetroArch/pull/15762#pullrequestreview-1654378806
2023-10-06 02:02:50 -07:00
Giovanni Cascione c5b18b189a
Fix use of sizeof with const char pointers (#15705) 2023-09-15 17:19:42 -07:00
Rob Loach 3d484ec60e
(Language) Fix comments 2023-08-31 15:10:59 -04:00
Rob Loach a45ca11b10
(Language) Fix language detection in Canada to English
Canada's default language is often picked up as `en_CA.UTF-8`, which inadvertently gets discovered as `ca`, or Catalan. This means that if you're in Canada, you would end up getting Catalan as your default language.

Adding `en_CA` to the language list as British English fixes the language detection for Canadians. This must be indexed above Catalan's `ca` so that it uses English instead of Catalan.
2023-08-31 15:06:06 -04:00
sonninnos 213060a00a
Allow launching built-in cores with '-L' (#15627) 2023-08-20 12:39:18 -07:00
libretroadmin 9ae1a5fbee Simplify _PSUPP_BUF and make it not use strlen 2023-08-17 19:14:31 +02:00
libretroadmin 5f94f36204 Explicit typecasts to bool 2023-08-16 17:10:59 +02:00
libretroadmin c699e47534 Small style nits and plain sense cleanups 2023-08-16 01:14:50 +02:00
libretroadmin bd7a0f7f0a Explicit typecast to bool for some flag to bool conversions 2023-08-16 00:16:03 +02:00
libretroadmin 40a0ced947 Be consistent with frontend_driver_get_core_extension - core extension
var should at most be 16 chars big, make only one exception once
2023-08-15 15:01:57 +02:00
libretroadmin f34481c332 Fix linking issue when building with --disable-menu 2023-08-15 14:44:54 +02:00
Eric Warmenhoven 893b0d142e
Cloud Sync (#15548)
* cloud sync - algorithm and abstract cloud storage API

* WebDAV cloud sync driver, and associated net_http improvements

* Cloud sync settings menu
2023-08-04 09:20:50 +02:00
sonninnos f121847e00 Don't stop audio on menu toggle 2023-07-27 22:15:58 +02:00
sonninnos 376e47f99a CLI dbscan reinit flag correction 2023-07-27 02:20:30 +02:00
sonninnos 1805484a6f Playlist + Explore corrections + cleanups 2023-07-24 17:59:23 +02:00
libretroadmin 9337facd49 Some style nits + cleanups 2023-07-18 17:07:36 +02:00
libretroadmin 3f84724106 Fix typo 2023-07-15 09:56:07 +02:00
libretroadmin 947249ac25 Cut down on more strlens 2023-07-15 09:52:47 +02:00
libretroadmin cd8fffe5d3 Rename all local variables for retro_system_info to sysinfo 2023-07-15 07:45:20 +02:00
Ethan O'Brien e5c0ab17e4 Make openal default audio driver 2023-07-14 21:24:15 +02:00
nfore 9ca5c5e623 Revive/rewrite Keyboard Overlay and OSK Toggle
Add keyboard overlay preset, keyboard submenu, and osk_toggle hotkey. Use overlay caching for osk_toggle.

For now, keyboard menu has only preset path, auto-scale toggle, and opacity.

Related fixes:
- input_keyboard_event: Don't check hotkey binds when device is RETRO_DEVICE_POINTER
- Add input_keymaps_translate_rk_to_ascii() for correct character input to input_keyboard_event
- input_overlay_poll: Delay clearing INPUT_OVERLAY_BLOCKED flag until there is no overlay input (Avoids stray input after osk_toggle)
- Send keyboard events for modifiers before other keys (for correct modifier+key input if hitboxes overlap)
2023-07-09 04:42:49 +02:00
nfore 8a81d39437 Overlay Caching
Adds overlay_cache_ptr to keep a disabled overlay in memory when it's expected to be shown again.

Most input_overlay_deinit calls are replaced with input_overlay_unload, which caches the overlay unless initing/deiniting core or disabling overlays.

Loading a cached overlay is done as a swap, intended for osk_toggle.

Related updates:
- Fewer parameters for the overlay loading task. Use current settings when enabling an overlay
- Add input_overlay_check_mouse_cursor() to preserve show/hide mouse behavior
- Don't apply input_overlay_show_mouse_cursor in windowed mode (controlled by mouse grab only)
- Remove some dead code
2023-07-09 04:42:49 +02:00
libretroadmin d514f1ded3 Avoid false positives with code analysis tools - rename
variables called 'system'
2023-07-05 03:29:49 +02:00
Bernhard Schelling e2621a8474 Add enum netplay_modus 2023-06-29 13:55:14 +02:00
Bernhard Schelling c60878a10d Add netpacket interface
Adds a new libretro interface for a core to send and receive custom network packets for implementing a communication based multiplayer system instead of using the default state serialization based multiplayer. Connection management is still done by the frontend while a core gains the ability to easily support tunneling of multi-console data communication traffic.
2023-06-29 13:55:14 +02:00
libretroadmin 2c4010818e Revert "Don't use strlcat for print-features and print-help CLI switches"
This reverts commit 3870196efe.
2023-06-21 14:11:42 +02:00
libretroadmin 46d6240f21 Rewrite some more strlcat calls 2023-06-20 19:52:38 +02:00
libretroadmin 3870196efe Don't use strlcat for print-features and print-help CLI switches 2023-06-20 18:43:49 +02:00
libretroadmin b7e122a4fa Replace more strlcat calls 2023-06-20 17:56:45 +02:00
libretroadmin bdc398d79f - Safer code - use strlcpy where possible instead of manual character
assignments for strings longer than 2 chars
- Use strlcpy concatenation instead of strlcat
- Make sure that what remains of iteration of the '_len' variable
for manual char assignment
is done in a safer way so mistakes are less possible
2023-06-20 16:33:55 +02:00
sonninnos d6d0195060 Menu sounds corrections 2023-06-18 22:39:09 +02:00
LibretroAdmin 244c86f661 Revert "Frame limiting improvements"
This reverts commit c723710c90.
2023-06-18 19:36:59 +02:00
sonninnos c723710c90 Frame limiting improvements 2023-06-18 18:58:37 +02:00
libretroadmin 631301b3f7 * Cut down on strlcat calls when possible and replace them with clever
usage of strlcpy (when position/offset of previous strlcpy/snprintf call
is known. strlcat implementation in libretro-common makes implicit strlen
call, using strlcpy avoids this
* Reduce a bunch of local char variables by use of said clever usage,
should save up on local stack size usage
2023-06-18 12:06:12 +02:00
Grisly Glee 1bd501f8d2
Refactor system_info page (#15388) 2023-06-16 04:47:23 +02:00
sonninnos 610207dcfd
Menu sounds fixes (#15384) 2023-06-15 21:36:20 +02:00
Jesse Talavera-Greenberg 938d60d0f4
Add microphone support via a new driver (#14731)
* Some slight fixes

* Update libretro.h

* Log calls to RETRO_ENVIRONMENT_GET_MICROPHONE_INTERFACE

* Finish proof-of-concept for mic support

- It works, but doesn't support floating-point audio yet
- It may need to be resampled, too

* Add macros that aren't available in SDL 2

* Comment out a variable definition for now

- For C89 compliance

* Add some comments for clarity

* Let ALSA tolerate a null new_rate

* Partial ALSA microphone support

- Not yet tested
- Mic is created and destroyed
- Mic can also be paused or unpaused
- Mic is paused or unpaused with the rest of the driver
- Microphone is not yet read

* Install error logging in the ALSA driver

- It defers to RARCH_ERR

* Free the ALSA microphone in alsa_free

* Fix an indent

* First draft of alsa_read_microphone

* Deinitialize SDL Audio in sdl_audio_free

* Save and restore the ALSA error logger

- You should always practice safe global state

* Add newlines to some RARCH_ERRs

* Add some logging

* Check for the mic being active via settings instead of via flags

* Adjusted a log entry to be less misleading

- A frequency of 0Hz looks weird to the uninformed
- In reality, it means the driver used the requested frequency

* Fix an incorrect format string

* Tidy up logging in alsa.c

* Rename audio_enable_microphone to audio_enable_input

* Rename microphone_device to audio_input_device

* Add audio_input_latency and audio_input_block_frames settings

* Add all mic-related settings to the options menu

* Adjust logging for alsa.c

- Log the ALSA library version
- Add errno details

* Refer to the microphone in logs by name

* Use %u instead of %d for some log items

* Add input_samples_buf

* Remove an inaccurate comment

* Change type of input_samples_buf

* Clean up audio_driver_flush_microphone_input

* Comment convert_float_to_s16

- It helped me understand what it's doing
- Turns out it'll work just fine on mono audio

* Don't use the resampler for mic input

* Fix crash in the ALSA driver when reading from a mic

* Update some logging messages

* ALSA support now works for mics

* Reuse some common functions in alsa.c

* Add alsa_thread_microphone_t

* Refactor alsa.c

- Introduce alsa_init_pcm to init any PCM that we're using
- Vastly simplifies the implementation of alsa_init and alsa_init_microphone
- Will be used for the read-based versions next

* Make ALSA logging a little more consistent

* Clean up the mic with alsa_free_microphone if alsa_init_microphone fails

* Remove an unused function

* Move some cleanup in alsa.c to a common function

* First crack at mic support for alsathread

- Refactor some duplicate code into functions
- Use functions introduced in alsa.c
- Create and destroy the mic

* Slight cleanups for clarity

* Implement alsa_thread_set/get_microphone_state

* More work on alsathread

- No more crashing, but the mic just returns silence

* Slight cleanups for clarity

* Add alsa_set_mic_enabled_internal

- For setting the state of a microphone while considering its current state

* Use alsa_set_mic_enabled_internal

* Log a little more info

* Log when the audio driver is started/stopped

* Move base microphone driver code into a new directory

- Add microphone_driver.c to Makefile.common
- Rename functions as needed

* Initialize and deinitialize the microphone driver

* Implement sdl_microphone.c

* Un-const an argument

- In case the driver context needs to do any locking

* Revise comments for microphone_driver.h

* Remove an unimplemented function

* Remove some functions from the mic driver

* Remove mic functions from audio_thread_wrapper

* Remove mic functions from sdl_audio

* Fix microphone_null

* Split the mic code for the alsa audio drivers into microphone drivers

* Fix an extra struct member

* Add a setting for the mic driver

* Add a command to reinitialize the microphone driver

* Rename mic-related settings

* Add DRIVER_MICROPHONE_MASK to DRIVERS_CMD_ALL

* Rename audio_enable_input to microphone_enable

* Remove some labels from qt_options

* Search for microphone_driver within find_driver_nonempty

* Clean up some mic driver code

* Pending mics now return silence

* Adjust some logging and comments

* Some cleanup in the microphone driver

* Invert a flag check

- Oops

* Fix a log message

* Fix the wrong flags being checked

* Slight refactor of wasapi_init_device

- Add a data_flow parameter
- Declare it in a header
- In preparation for WASAPI mic support

* Add some WASAPI macros for _IAudioCaptureClient

* Move some common WASAPI functions to audio/common/wasapi.c

- They'll be used by the mic and the audio drivers

* Add wasapi_log_hr

* Generalize mmdevice_list_new to look for capture devices, too

* Fix a function declaration

* Move driver-specific device_list_new functions into their respective files

* Clean up some declarations

* First draft of wasapi microphone driver

* Add wasapi_microphone_device_list_free

* Change function parameter names to be consistent with microphone_driver

* Partially implement wasapi_microphone_read

- Mostly copied from the audio driver so far
- It doesn't compile yet
- But it'll be beautiful when I'm done with it

* Refactor the mic driver's functions

- Rename get_mic_active to mic_alive
- Split set_mic_active into start_mic and stop_mic
- Refactor the SDL mic driver accordingly

* Edit some WASAPI functions for logging and clarity

* Implement more of the WASAPI mic driver

* Rename write_event to read_event

* Pass the WASAPI driver context to the various read functions

* Mostly implement the read function for the WASAPI mic driver

* Fix a crash in microphone_driver

- Forgot to move the position of the name of null_driver

* Reduce some logging in wasapi common functions

- Only log the chosen audio client format, not all attempted ones

* Add some macro wrappers for IAudioClient methods

* Update mic driver configuration

- Make the mic driver configurable in the menu
- Add config items for WASAPI-related options similar to the audio driver

* Fix a menu entry scrolling through audio devices instead of mic devices

* Add some utility functions

* Expose the new utility functions in wasapi.h

* Add extra logging in the WASAPI common functions

* Add sharemode_name

* Use _IAudioClient_Initialize macro in some places

* Pass channels to wasapi_init_client

- Remember, mics are in mono

* Use _IAudioClient_Initialize macro some more

* Forgot to pass channels in some places

* Add some utility functions

* Forgot an #include

* Add wasapi_select_device_format

* Simplify the format selection logic in wasapi_init_client_sh

* Unset the microphone in wasapi_microphone_close_mic

- Ought to prevent a potential segfault

* Simplify some logging

* Fix incorrect value being passed to _IAudioCaptureClient_ReleaseBuffer

* Remove some unneeded logging

* Add some values to hresult_name

* Polish up wasapi_select_device_format

- Test for formats manually when Windows can't
- Add some debug logging
- Check for channels

* Compute the fields of WAVEFORMATEXTENSIBLE correctly

- As per the doc's stated requirements

* Simplify logic for WASAPI client creation

* Fix a potential hang in wasapi_microphone_read_shared_buffered

* Stop the microphone if the driver is stopped

* Don't name the microphone event

* Ensure that wasapi_init_client reports the correct format and rate

* Implement exclusive microphone read access for WASAPI

* Add _IAudioCaptureClient_GetNextPacketSize macro

* Organize cases in hresult_name

* Clear some extra fields if wasapi_set_format is setting a Pcm format

* Adjust some logs

* Adjust some logs

* Remove unneeded local vars

* Add a log

* Update wasapi.c

* Update wasapi.c

* Fix shared-mode mic support in WASAPI producing broken input

- Turns out it had nothing to do with shared mode

* Reuse a common function

- Remove wasapi_microphone_read_shared_buffered
- Rename wasapi_microphone_read_exclusive to wasapi_microphone_read_buffered

* Remove some code I was using for test purposes

* Clarify some language

* Double the default shared-mode mic buffer length

* Split getting a device's name into a separate function, then use it

* Fix the ALSA mic drivers

- To comply with changes I previously made to the mic driver interface

* Remove unused synchronization primitives from the SDL microphone driver

* Add sdl_microphone_mic_use_float

* Document audio_driver_state_flags

- I needed to understand these to see if similar flags were required for the mic driver

* Remove an unused function in wasapi.c

* Add and document flags in microphone_driver.h

* Remove driver-specific mic start/stop functions

- The mic driver itself doesn't do much processing
- That honor goes to individual mics

* Remove some unused fields in microphone_driver.h

* Add CMD_EVENT_MICROPHONE_STOP/START

* Remove unused functions from microphone_null

* Change how the mic driver state is referenced in some places

* Simplify the SDL microphone driver

- The driver backend no longer keeps a reference to the mic (the frontend does that)
- Remove functions that are no longer needed
- Don't track paused state, just query the mic itself

* Simplify the WASAPI microphone driver

- Don't track the driver running state or the microphone handle, the frontend does that now
- Remove support for unbuffered input (hunterk suggested that it wasn't necessary)

* Make microphone_wasapi_sh_buffer_length a uint, not an int

- It won't be negative anymore
- 0 now represents the default value

* Make the microphone frontend more robust

- Improve documentation for how various functions should be implemented
- Closes all microphones before freeing the driver (so backends don't have to)
- Tracks the enabled state of each microphone, so backends don't have to (but they still can)

* Stop the mic driver in core_unload_game

* Ensure mic support is compatible with the revised menu code

* Move alsa.h into audio/common

* Remove RETRO_ENVIRONMENT_GET_MICROPHONE_ENABLED

- It was never really needed

* Refactor the ALSA microphone driver

- Move common ALSA functions to audio/common/alsa.c
- Replace alsa_set_mic_enabled_internal with alsa_start/stop_pcm
- Don't track the microphone handle in the ALSA driver context
- Remove unneeded fields

* Move some common alsathread code into audio/common/alsathread.c

* Change return type of mic_driver_open_mic_internal to bool

* First crack at resampling mic input

* Remove an extraneous check

- I think something distracted me when I was writing this line

* Add stereo/mono conversion functions

* Make alsa_start_pcm and alsa_stop_pcm more robust

- They now return success if the stream is already running and stopped, respectively

* Revise some mic-related comments in libretro.h

* First crack at resampling mic input

* Simplify an expression

* Simplify an expression

* Fix a log tag

* Allow mic resampler to be configured separately from audio resampler

* Add some comments

* Set the source ratio to something sensible

* Stop deadlock in `alsathread` mic driver

* Allow mics to be initialized even when core is loaded from CLI

- When loading content from CLI, the drivers are initialized a little differently
- That threw off the mic initialization code

* Rename the functions in retro_microphone_interface

* Revise some mic-related comments in libretro.h

* Update retro_microphone_interface

- Add get_mic_rate
- Add a parameter to open_mic
- The modifications don't do anything yet

* Use parameter objects in the microphone handle

* Replace get_mic_rate with get_params

* Add a microphone interface version

* Remove part of a comment

* Set the effective params in mic_driver_microphone_handle_init

* Drop a stray newline

* Change where the mic interface is zeroed

- I was accidentally throwing out the version that the core was asking for

* Reduce logspam for wasapi_set_nonblock_state

- Now it only logs when the sync mode is changed

* Change DEFAULT_WASAPI_SH_BUFFER_LENGTH to 0

- -16 is no longer a valid value

* Set the new_rate in wasapi_init

* Change description of microphone sample rate in the settings

* First attempt at resampling configured mic input

* Forgot a section

* Fix some input samples being skipped

* Rename a variable for clarity

* Add microphone.outgoing_samples

* Update the mic driver

- Processed samples are now buffered
- The resampler is skipped if the ratio is (very close to) 1

* Remove part of a comment

* Update some comments in audio_resampler.h

* Slightly refactor the SDL microphone driver

- Move SDL_AudioSpec to a field of sdl_microphone_handle_t
- Allow SDL to change the requested format and sample rate
- Request floating-point input
- Implement sdl_microphone_mic_use_float

* Fix a non-C89-compliant declaration

* Add new files to griffin.c

* Remove a C++-style comment

* Add two more files to griffin.c

* Remove some unneeded declarations in microphone_driver.h

* Remove a stray comma in configuration.c

- For C89 compliance

* Fix compilation on some platforms

* Change some function signatures

* Make the ALSA drivers always set the audio rate

* Fix the alsathread mic driver

* Make state_manager_frame_is_reversed return false if HAVE_REWIND isn't defined

* Mute the microphone if the core is running in fast-forward, slow-mo, or rewind

* Clarify a comment

* Clarify a comment

* Add a comment

* Don't allocate memory for slowmo samples in the mic driver

- We're not supporting slowmo for mics, so it's not needed

* Fix a {

* Add my name to AUTHORS.h

* Add driver_lifetime_flags

- For drivers that have special setup/teardown needs

* Ensure that resetting the mic driver maintains active mic handles

- Prevents fullscreen toggle from stopping all mic input

* Update CHANGES.md

* Move some default microphone settings to a new part of the config file

* Ensure that RetroArch can use the audio format that Windows suggests

* Remove references to mic support in the SDL audio driver

* Remove unused WASAPI functions

* Return failure if RetroArch couldn't select a WASAPI format

* Ensure that Windows uses the WASAPI mic driver by default

* Treat disabled mic support as a warning, not an error

* Clarify some WASAPI-related microphone settings

* Remove some unused variables

* Add or revise microphone-related comments

* Rearrange doc comments for microphone types in libretro.h

* Remove a space

* Remove some unused flags

* Remove ALSA error logger

- It was never used anyway

* Remove unneeded microphone-related arguments

* Document a parameter

* Remove a logging call

* Add a constant for the microphone's shared buffer length for WASAPI

* Fix stylistic inconsistencies

* Make mic_driver_get_sample_size a macro instead of a function

* Move the microphone implementation to the audio directory

* Make microphone support optional (but enabled by default)

* Fix the griffin build
2023-06-06 21:55:06 +02:00
libretroadmin 8a5a59da50 Refactors, move some functions to retroarch.c and make them static 2023-05-31 16:08:31 +02:00
libretroadmin e70eb9ded2 Refactor video_driver_cached_frame_has_valid_framebuffer 2023-05-31 00:39:01 +02:00
libretroadmin 3737b99b05 Cleanups 2023-05-30 22:10:03 +02:00
libretroadmin c24744eae5 Remove video_driver_show_mouse/hide_mouse 2023-05-29 18:58:23 +02:00
libretroadmin 336025bd3c Get rid of RARCH_CTL_HAS_SET_SUBSYSTEMS 2023-05-28 23:26:55 +02:00
zoltanvb afa0e389aa Display server for KMS
Add a display server construct for DRM/KMS mode. The main use is
to provide resolution changes (including automatic refresh rate
switch) for this configuration, i.e. DRM context and OpenGL drivers.

To enable refresh rate restoration after automatic refresh rate
change, av_info->timing_fps is also adjusted on core close / RA exit.

No effects expected on CRTSwitchRes.
2023-05-19 17:34:25 +02:00
libretroadmin f2bb150b0a Get rid of some menu_driver_ctl calls 2023-05-11 05:22:17 +02:00
libretroadmin 91ea92e50b Get rid of some menu_driver_ctl commands 2023-05-10 21:30:09 +02:00
sonninnos 8f5442da5b Improve CLI scan console output 2023-05-03 20:29:40 +02:00
sonninnos f5f1d35370 Add content import/scan via CLI 2023-05-03 20:29:40 +02:00
libretroadmin 907efccb05 Another buildfix 2023-04-30 18:01:49 +02:00
libretroadmin 3f2c15d6d6 Buildfix 2023-04-30 17:59:32 +02:00
libretroadmin 254773339b Silence some unused variable warnings 2023-04-30 17:43:46 +02:00
libretroadmin 3871ac4455 * Add FIXME LOCALIZE notes
* Some snprintf optimizations
2023-04-30 17:26:57 +02:00
libretroadmin 07eddd7229 Cleanups 2023-04-23 16:09:24 +02:00
sonninnos 5722d90a38
Show version in System Information + help/log version reformat (#15195) 2023-04-14 21:28:09 +01:00
sonninnos 07c371533f
WASAPI Frame Delay fix + cleanups (#15187) 2023-04-13 20:20:47 +02:00
zoltanvb ca11479f2f
Fix for https://github.com/libretro/RetroArch/issues/15097 and a minor change to recognize en_GB better. (#15105) 2023-03-18 23:05:32 +01:00
Joe Osborn 807640fed3
Associate states with replays (#15070)
* change bsv file suffix to replay, update strings

* add trivial RPLY block to save states

* WIP rerecording support, doesn't load states properly yet--issue with checking identifiers?

* Fixed a type error to get time identifiers working right, ready for testing

* handle case where state without replay data is loaded during replay

* cleanups

* whitespace cleanup

* Cleanups, change replay file format magic, fix logic around future states

* Remove failed future message

* Add play-replay-from-slot command, fix load-state-from-slot to use given slot

* build fixes

* Fix race conditions in emscripten build and incorrect replay state incrementing

* Style fix for single line if

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-08 00:10:59 +01:00
Joe Osborn 4d81f70f00
Replay nomenclature (#15054)
* change bsv file suffix to replay, update strings

* Fix bsv cli args

* Fix help whitespace

* Fix another message

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-03 23:16:48 +01:00
Joe Osborn 2125770236
Replay UI support (#15048)
* Add bsv replay controls (not yet fully implemented), remove toggle

see notes in task_movie.c, make sure command.c calls the right
functions, check retroarch.c and other todos.

bsv files are also now stored with states, not saves.

* Compilation fixes

* Added command impls for play and record replay, and some code in load state to do the right thing there

* Guard some parts of the new code with HAVE_BSV_MOVIE

* wip, menu fixes

* more menu fixes, osd for movie errors, halt recording properly

* Menu and label fixes

* move bsvs to own file suffix series under savestates, fix recording and playback command validity checks

* Fix replay autoincrement

* fix endif placement, whoops

---------

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-03-03 00:52:22 +01:00
libretroadmin 7ebab640d7 Cleanups/style nits 2023-02-23 13:15:14 +01:00
libretroadmin 72ff8808af Silence MSVC warning 2023-02-19 12:21:14 +01:00
sonninnos 8b1881fe83
Restore cached video driver always on quit (#14988) 2023-02-18 01:09:05 +01:00
sonninnos 1b6a560816
Don't save switched video driver on quit (#14972) 2023-02-13 11:28:53 +01:00
sonninnos 6378d8e0f8
Override config + appendconfig fixes (#14920) 2023-01-29 00:12:08 +01:00
Joe Osborn f149519351
Allow for both -e and -R to start a BSV file recording at a state (#14898)
* Allow for both -e and -R to start a BSV file recording at a state

The key issue is that loading a state takes some time, and the BSV
recording shouldn't start until that's done.

The minimal patch for this would just be a change to runloop.c which
moves movie initialization after entry state loading, throwing in a
task_queue_wait().  This makes for some awkward repeated autoload OSD
messages and doesn't solve the underlying issue.

Most of this change puts BSV recording start/stop into tasks, like
saving and loading are tasks; this was important to centralize BSV
operations a bit more and is the first part of a refactoring towards
more robust input recording.  The necessary wait is introduced in the
begin-recording callback.

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-01-25 07:15:32 +01:00
sonninnos c6dc92fc07
Override bind save + menu manager overhaul (#14895)
* Input bind override conf saving

* Override menu overhaul
2023-01-24 01:42:50 +01:00
libretroadmin e798f99fea Several RARCH_CTL switches don't belong to retroarch state but
runloop state, hence remove
2023-01-22 20:16:14 +01:00
libretroadmin 378e90e745 retroarch.h functions should be namespaced 'retroarch_' instead
of 'rarch_'
2023-01-22 16:58:22 +01:00
sonninnos f421194974
Pause + hotkey + runloop related changes (#14879) 2023-01-21 01:17:47 +01:00
sonninnos 72f6291069
Fix salamander config save on fork for static platforms (#14875) 2023-01-20 18:51:23 +01:00
Joe Osborn baa14ae213
Fix #14870 (#14871)
* Don't start video recording when BSV recording starts

* Don't double-record inputs in BSV recording

- Will this work properly with the part of input handling outside of
input_state_wrap? Who knows?

Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
2023-01-20 18:20:10 +01:00
libretroadmin f0c8008bda Split up runahead into its own file(s) - runahead.c/runahead.h -
by Dwedit's request
2023-01-11 10:19:56 +01:00
neil4 ee6aa753c3
Fix Preemptive Frames #ifdefs (#14834) 2023-01-11 03:21:24 +01:00
neil4 7213aada8d
Add Preemptive Frames to Latency Settings (#14832) 2023-01-10 07:22:14 +01:00
libretroadmin 1ab6028b00 Combine driver.c into retroarch.c 2023-01-09 03:20:25 +01:00
libretroadmin daa9e352cc Remove asserts 2023-01-09 00:51:05 +01:00
libretroadmin 8a3686df58 Revert "Header cleanups - don't include retroarch.h everywhere"
This reverts commit 0e3b478f8c.
2023-01-08 09:05:46 +01:00
libretroadmin 0e3b478f8c Header cleanups - don't include retroarch.h everywhere 2023-01-08 08:56:57 +01:00
libretroadmin e447a4e8e6 Get rid of RARCH_CTL_SET_{IDLE/PAUSED} 2023-01-07 07:32:16 +01:00
libretroadmin c14d14548a Buildfix 2023-01-07 05:04:46 +01:00
libretroadmin 5ac8cc0b6a * Rename retroarch_path_set_redirect to runloop_path_set_redirect
* move more retroarch path functions to runloop.c - because they
are related to the runloop state instead of retroarch state
2023-01-06 21:21:31 +01:00
libretroadmin 5debb7a622 Rewrite runloop_set_frame_limit 2023-01-06 20:59:15 +01:00
libretroadmin 5bac2b0204 Cleanups 2023-01-05 23:34:46 +01:00
libretroadmin 27611288c0 Rename retroarch_get_current_savestate_path and retroarch_get_entry_state_path
to runloop_{function_name}
2022-12-29 02:13:31 +01:00
LibretroAdmin f836328c56
Append Preset (#14737) (#14757)
WIP version of Append and Prepend preset, Includes UI for Standard Retroarch, but not the QT UI companion

Co-authored-by: HyperspaceMadness <remimcgill@hotmail.com>
2022-12-22 21:36:32 +01:00
sonninnos 05c3c0a552
Automatic Frame Delay improvements (#14754) 2022-12-22 18:58:26 +01:00
LibretroAdmin f5133d8cc4
Revert "Add Xdelta support for softpatching (#14706)" (#14743)
This reverts commit aaad220836.
2022-12-19 03:29:46 +01:00
Jesse Talavera-Greenberg aaad220836
Add Xdelta support for softpatching (#14706)
* Add xdelta in deps

* Include <assert.h> in xdelta3.h

- Otherwise the static_assert calls can fail

* Build xdelta3 in Makefile.common

* Add xdelta support to the softpatching infrastructure

- The patching itself isn't fully implemented yet

* Adjust how xdelta3.h checks the sizes of some types

- Now checks max values instead of relying on autotools

* First crack at xdelta softpatching support

- There may be undiscovered edge cases or bugs

* Add xdelta in deps

* Include <assert.h> in xdelta3.h

- Otherwise the static_assert calls can fail

* Build xdelta3 in Makefile.common

* Add xdelta support to the softpatching infrastructure

- The patching itself isn't fully implemented yet

* Adjust how xdelta3.h checks the sizes of some types

- Now checks max values instead of relying on autotools

* First crack at xdelta softpatching support

- There may be undiscovered edge cases or bugs

* Remove trailing commas from the enums I modified

- C89 doesn't allow them

* Remove stray whitespace

* Adjust SIZE macros in xdelta3.h

- Move them outside the XD3_USE_LARGEFILE64 block
- Add more SIZE declarations
- Make SIZEOF_UNSIGNED_LONG_LONG contingent on the presence of ULLONG_MAX

* Add some RARCH_DBG calls for xdelta patching

* Enable support for xdelta's secondary compressors

- Necessary for some patches

* Fix some format specifiers

* Remove unnecessary files from xdelta

* Include xdelta3.h with a relative path

* Add xdelta3 headers to HEADERS variable

* Gate Xdelta support behind HAVE_XDELTA

- HAVE_XDELTA is on by default
- HAVE_PATCH is still required for HAVE_XDELTA to be meaningful
- Support is mostly contingent on the availability of LZMA
- Anything modern should be okay
- Legacy platforms (e.g. DOS) may need to have Xdelta support disabled
- At least until some other solution can be found

* Disable HAVE_XDELTA on platforms where the build recently failed

- These come from looking at the failed builds on GitHub
- These are guesses, and may turn out to be wrong

* Fix a potential memory leak

- Whoops, looks like I need to call two cleanup functions
- xd3_close_stream exists separately from xd3_free_stream

* Split the --help printout for --xdelta into its own strlcat call

- GCC was complaining about #ifdefs within macro arguments being non-portable

* Fix some incorrect printf format specifiers

* Modify Xdelta to adhere to C89

- It's mostly using RetroArch's INLINE macro instead of the inline keyword
2022-12-19 01:10:04 +01:00
libretroadmin 38bc51f5c2 (config.def.h) only try to include define headers 2022-11-27 22:57:17 +01:00
libretroadmin 9bbe6992e2 (UI Companion) simplify boolean code by replacing it with flags 2022-11-23 06:14:56 +01:00
libretroadmin c309c102d8 Silence more warnings and create more of a distinction between variables
that belong to the runloop state vs. retroarch state
2022-11-23 05:28:07 +01:00
libretroadmin b84416ac7c (retroarch.c) Silence warnings 'value stored to runloop_st during its initialization
is never read'
2022-11-23 05:23:35 +01:00
neil4 3b0db75782
Overlay cleanups; replace bools with flags (#14661) 2022-11-22 18:29:11 +01:00
sonninnos 9bc7bebf51
More hotkey cleanups (#14657) 2022-11-22 14:45:30 +01:00
libretroadmin 6815383113 * Create runloop_state_free (instead of duplicated code lines in
retroarch.c and runloop.c
* Turn a whole bunch of unctions in runloop.c static as a consequence
2022-11-21 17:45:39 +01:00
sonninnos 10a74657c3
Move SRAM init to content init (#14653) 2022-11-21 15:24:58 +01:00
sonninnos 43b6d59740
Command line output cleanups (#14649) 2022-11-20 16:48:29 +01:00
sonninnos 7275b82614
System Information cleanups (#14647) 2022-11-20 13:39:02 +01:00
sonninnos 3b921ffbfa
Fix shader toggle and add hotkey + sublabel (#14628) 2022-11-15 22:14:09 +01:00
sonninnos 86669d21e2
Pausing cleanups and corrections (#14618) 2022-11-13 17:22:36 +01:00
Michael Burgardt b89692c532
Add Hungarian language option (#14585) 2022-11-04 19:52:39 +01:00
LibretroAdmin b2e2330ed7 Addendum to prior commit - should be good now 2022-10-31 20:32:11 +01:00
LibretroAdmin cb1b02a1c3 Revert changes to struct - concern trolling over perceived
backwards compat. regression (whether proven or not)
2022-10-31 19:17:05 +01:00
LibretroAdmin 11047c6f4d (netplay_frontend) Use flags instead of booleans 2022-10-30 18:20:08 +01:00
neil4 2de52baf74
Overlays: Add eightway area types (#14565)
- New descriptors: 'dpad_area' and 'abxy_area'
- Each has a diagonal sensitivity setting, 100% being 8-way symmetry
- Buttons can be redefined in the cfg file

E.g. This would create a d-pad area, then redefine it to use analog directions:
overlay0_desc0 = "dpad_area,0.85,0.57,rect,0.166228,0.295516"
overlay0_desc0_up = "r_y_minus"
overlay0_desc0_down = "r_y_plus"
overlay0_desc0_left = "r_x_minus"
overlay0_desc0_right = "r_x_plus"
2022-10-30 06:31:27 +01:00
LibretroAdmin c7eee86fd5 Turn core boolean variables into flags 2022-10-27 00:29:24 +02:00
LibretroAdmin c0d6d6e750 Create video_driver_get_st_flags 2022-10-26 22:35:04 +02:00
LibretroAdmin 18ea6fa81e Turn more boolean variables into flags for runloop
- Get rid of RARCH_CTL_IS_INITED, use runloop_get_flags instead
2022-10-24 18:16:00 +02:00
Keith Bowes 72a076a58d
Fixed compiling with --disable-menu (#14535) 2022-10-19 03:30:52 +02:00
reallibretroadmin c594abb10d Cleanups; fixes of warnings 2022-10-17 19:29:33 +02:00
LibretroAdmin e62abac647 Add BSV movie flags 2022-10-15 14:32:26 +02:00
Michael Burgardt 254ac65549
Add British English language option (#14504) 2022-10-12 23:26:00 +02:00
LibretroAdmin a153738bbd Create retroarch_get_flags and use it 2022-10-12 13:27:54 +02:00
sonninnos 50ace058ce
Config appendconfig + saving + logging (#14505)
* Config override + logging cleanups

* 'config_save_on_exit' cleanup
2022-10-12 11:37:36 +02:00
LibretroAdmin da68e73f94 Get rid of some RARCH_CTL_ commands 2022-10-10 20:14:54 +02:00
LibretroAdmin cc3a339011 (Runloop) Use more flags 2022-10-10 19:54:54 +02:00
LibretroAdmin 2371e5cbd2 (Runloop) Turn more bools into flags 2022-10-10 18:53:55 +02:00
LibretroAdmin d100e73780 Use more runloop flags 2022-10-10 08:59:27 +02:00