Commit Graph

206 Commits

Author SHA1 Message Date
libretroadmin bef29c466b Remove unneeded video_driver_set_gpu_device_string/get_gpu_device_string 2023-09-06 03:08:48 +02:00
libretroadmin bc41e0fdf4 video_frame_info - start passing flags 2023-08-16 19:17:23 +02:00
libretroadmin 0a96f9595c Explicit typecasts to bools for flags 2023-08-16 04:18:55 +02:00
GABO1423 0a510d7055
(UWP) Fix d3d12 Driver in Debug Builds (#15567) 2023-08-09 01:37:20 -07:00
sonninnos f1c144ea50
(XMB) Color + background adjustments (#15556)
* (XMB) Color + background adjustments

* (XMB) Improve font selector
2023-08-06 09:17:38 +02:00
libretroadmin 770b9920f5 Cleanups:
* No implicit memsets for texture_image
* Replace some calls with concatenated strlcpys
* Some style nits
2023-07-18 16:46:54 +02:00
libretroadmin 11d5775318 (D3D12) Get rid of some implicit memsets 2023-07-17 23:45:34 +02:00
libretroadmin 62e4779fee (D3D12) Get rid of some implicit memsets 2023-07-17 23:12:40 +02:00
libretroadmin be65a13102 Cut down on update_title code duplication 2023-07-16 08:00:49 +02:00
libretroadmin 5e2bfcbe09 x11_show_mouse and win32_get_video_output_size - get rid of duplicate
code
2023-06-20 11:46:00 +02:00
libretroadmin 631301b3f7 * Cut down on strlcat calls when possible and replace them with clever
usage of strlcpy (when position/offset of previous strlcpy/snprintf call
is known. strlcat implementation in libretro-common makes implicit strlen
call, using strlcpy avoids this
* Reduce a bunch of local char variables by use of said clever usage,
should save up on local stack size usage
2023-06-18 12:06:12 +02:00
libretroadmin d342a4a04a Signedness warning fixes 2023-06-14 23:25:50 +02:00
Grisly Glee 6f0c48b4c4
Clean up gfx driver interface structs (#15379) 2023-06-14 04:42:34 +02:00
libretroadmin 691c09ef09 (Video drivers) Small cleanups/optimizations to render_line - hose
out some variables that are never subject to change
2023-06-03 20:56:19 +02:00
libretroadmin eb509b8d8e get_line_metrics always implemented for font rendering backend, take
out code parts for hypotheticla font rendering backends that don't implement
it
2023-06-03 18:34:47 +02:00
libretroadmin 51a8150e45 Do away with some NULL checks for font rendering backend 2023-06-03 17:21:19 +02:00
libretroadmin c1166ee823 Cleanups 2023-06-01 21:34:34 +02:00
libretroadmin 36cf7f00a8 Cleanups 2023-06-01 19:59:11 +02:00
libretroadmin 0ee2f93ca4 Combine gfx_display files into video drivers 2023-05-31 23:58:06 +02:00
libretroadmin f08958dbc1 Move inline functions to files that actually need them,
move enums at the top of the header files
2023-05-31 21:50:07 +02:00
libretroadmin 7402d6ec94 (D3D11/D3D12) Small cleanups/micro-opts 2023-05-31 20:51:03 +02:00
libretroadmin 4f6010bea7 COmbine font raster files and video driver files 2023-05-31 19:03:45 +02:00
libretroadmin b2582f443f Move macro outside of HAVE_OVERLAY 2023-05-11 17:03:02 +02:00
libretroadmin ced83c41e6 (Font) Less casting 2023-05-07 21:13:44 +02:00
libretroadmin 2304faf7f0 (D3D12) Undo commit a79dc19b6c - allows us to
set RGUI aspect ratio again and internal upscale - going from upscaling
to no upscaling causes a crash though
2023-05-07 05:41:25 +02:00
libretroadmin fe8221a259 (D3D12) Remove unused function 2023-05-06 03:18:11 +02:00
libretroadmin c400fa761c (UI companion driver) Remove unused notify_content_loaded 2023-04-27 03:02:00 +02:00
libretroadmin 08d1b847fd (D3D12) Go through local variables for graphics command list 2023-04-25 14:08:21 +02:00
libretroadmin dcefb6e028 (D3D12) Get rid of the small inline wrapper functions 2023-04-24 18:11:26 +02:00
aliaspider 50b9454f69
d3d12: enable blending when drawing the menu. (#15181) 2023-04-11 06:56:48 +01:00
libretroadmin d48bd7244a Libretro API update - add new context hardware render enums - enables
autodetection of DX12 for PS2 core
2023-04-11 00:54:02 +02:00
aliaspider a79dc19b6c
D3D12: move fence signaling out of d3d12_gfx_sync. (#15179) 2023-04-10 16:37:36 +02:00
aliaspider 0adbd6905f
add D3D12 HW_render support. (#15177) 2023-04-10 01:08:44 +01:00
barbudreadmon 1fb9853a93
(Shaders) pass rotation index to shaders (#15136) 2023-03-26 21:20:27 +01:00
Gabriel Morazán 9b2a4e6c88
(UWP/Xbox) Major Build Overhaul (#15040)
* (UWP) Major Build Overhaul

* (UWP) Add Back Assets

GitHub Desktop is stupid and ignored these files

* (UWP) Fix D3D12 Regression
2023-03-01 14:13:24 +01:00
sonninnos 6622cbb69d
(D3D11/12) Cleanups (#15025) 2023-02-26 13:27:05 +01:00
libretroadmin 51d238875e Get rid of obsolete HAVE_VIDEO_LAYOUT - obsolete spec, was only
ever implemented for OpenGL2 driver, lots of code debt, best to
instead just keep improving the overlay system instead which is
already available for most video drivers
2023-02-23 21:03:41 +01:00
libretroadmin 6624126885 (MSVC) silence warnings 2023-02-18 17:04:23 +01:00
libretroadmin 19705a3453 (D3D12) Get rid of some wrapper functions 2023-01-24 18:33:52 +01:00
libretroadmin e10361ed52 Header include cleanups for driver.h 2023-01-09 15:28:15 +01:00
libretroadmin af9f946019 (gfx/drivers) Cleanups 2023-01-08 19:22:48 +01:00
LibretroAdmin f836328c56
Append Preset (#14737) (#14757)
WIP version of Append and Prepend preset, Includes UI for Standard Retroarch, but not the QT UI companion

Co-authored-by: HyperspaceMadness <remimcgill@hotmail.com>
2022-12-22 21:36:32 +01:00
MajorPainTheCactus 5d306acd90
Fixed some shaders not appearing with the d3d12 driver - this reintroduces a validation error though but it seems to work as in not crash and is the old RA behaviour. Guess we need a different way of fixing the validation issue. (#14729) 2022-12-13 23:19:28 +01:00
libretroadmin b0f337e95e Style nits:
* C comments
* Single line blocks don't need brackets
2022-11-27 10:23:12 +01:00
MajorPainTheCactus 7ebd8e190a
Fixes for d3d12 and d3d11 drivers when using shaders with TATE mode arcades etc (#14678)
Added support for break on errors in d3d12 (development aid)
Added support for DRED (device remove extended data) in d3d12 (development aid)
Made d3d12 viewport and scissors to behave more like vulkan drivers (or be more correct)
Fixed validation error on start up due to buffers not being setup correctly for one frame
2022-11-27 10:20:34 +01:00
LibretroAdmin bba1fdca30 (D3D12) Use flags instead of boolean variables 2022-11-03 01:31:15 +01:00
LibretroAdmin d0b3c1742d (Video) use flags for FBO passes, GL2 renderchain, etc 2022-10-26 21:21:21 +02:00
LibretroAdmin 75757d7d02 Remove unused DXGI inline functions 2022-09-11 23:15:25 +02:00
LibretroAdmin a9157f975e
String cleanups (#14304)
(retroarch.c) retroarch_get_capabilities - get rid of strlcat
party in RARCH_CAPABILITIES_CPU, do simple manual assignment for
concatenation instead and NULL terminate at the end
(menu_displaylist.c) Do something about some of the unnecessarily huge
local strings of PATH_MAX_LENGTH size (can be as large as 8192)
(menu_displaylist.c) Replace some trivial strlcats / snprintfs
(D3D10/D3D11/D3D12) Strings don't need to be initialized -
strlcpy already null-terminates - get rid of some constants
2022-08-08 19:11:15 +02:00
LibretroAdmin 5739c537a2 Some CXX_BUILD fixes 2022-08-05 17:40:06 +02:00