Commit Graph

870 Commits

Author SHA1 Message Date
sonninnos 0b55188969 Reorganize Quick Menu items 2022-04-28 18:57:46 +03:00
jdgleaver 37c56d0d09
Add option to disable automatic saving of input remap files (#13894) 2022-04-27 19:12:53 +02:00
twinaphex ee9b6ba78e Hide Help menu until there is useful info to be shown 2022-04-09 17:23:14 +02:00
sonninnos d7983f2827 (GLUI) Divider addition fix 2022-03-22 15:24:31 +01:00
sonninnos 8e962e495c (GLUI) Add 'Gray Dark + Light' themes 2022-03-22 13:09:48 +01:00
jdgleaver 05b7ac47c3 Add 'Reset Input Mapping' option to 'Manage Remap Files' menu 2022-03-21 15:08:02 +01:00
jdgleaver c6e83d23f5 RETRO_ENVIRONMENT_SHUTDOWN Fixes
- Ensure core is properly unloaded when RETRO_ENVIRONMENT_SHUTDOWN is called
- Ensure menu stack is properly flushed when RETRO_ENVIRONMENT_SHUTDOWN is called
2022-03-18 13:15:47 +01:00
jdgleaver ea77410037 Add 'Manage Remap Files' submenu + automatically save input remaps when closing content 2022-03-16 18:59:49 +01:00
jdgleaver c67806dbd7
Enable manual selection of which cores are displayed in the 'Standalone Cores' menu (#13722) 2022-03-09 17:49:16 +01:00
Mats 249241d7cd
(steam) Initial integration with Steam API w/ mist (#13710) 2022-03-09 15:05:07 +01:00
twinaphex 460f5e745d Silence some MSVC 2019 code analysis warnings 2022-03-05 14:39:56 +01:00
jdgleaver 9b0cb0fc92
Add 'Standalone Cores' menu (#13655) 2022-02-22 19:23:48 +01:00
Tony 6d5d2e722d
Logging cleanups (#13579) 2022-01-31 18:05:23 +01:00
jdgleaver 6ee3c14779
Add 'Core System Files Downloader' entry to the Online Updater (#13524) 2022-01-24 16:41:29 +01:00
Cthulhu-throwaway 690c802921
Netplay Stuff (#13375)
* Netplay Stuff

## PROTOCOL FALLBACK
In order to support older clients a protocol fallback system was introduced.
The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on.
Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on.
To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host.
Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host.

## NETPLAY CHAT
Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command.
Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5.
Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected.
Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages.
As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback.
If a new overlay and/or input system is desired, no backwards compatibility changes need to be made.
Only clients in playing mode (as opposed to spectating mode) can send and receive chat.

## SETTINGS SHARING
Some settings are better used when both host and clients share the same configuration.
As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing.

## NETPLAY TUNNEL/MITM
With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system.
This new system uses a tunneling approach, which is similar to most VPN and tunneling services around.

Tunnel commands:
RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host.
RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client.
RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive.

Operations:
Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server.
Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server.

Improvements (from current MITM system):
No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server.
Very little cpu usage. About 95% net I/O bound now.
Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers.
No longer operates the host in client mode, which was a source of many of the current problems.
Cleaner and more maintainable system and code.

Notable functions:
netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server.
init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client.
handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance).

## MISC
Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake.
Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host.
LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button.

## FIXES
Many minor fixes to the current netplay implementation are also included.

* Remove NETPLAY_TEST_BUILD
2021-12-19 16:58:01 +01:00
Tomáš Kelemen (vudiq) efad7a7dcc
Lakka: CD-ROM eject menu item
Adds new entry (where the entry for dumping CD is) to eject the disc -
in case the CD drive has no physical button to eject the disc / the
button does not work. Useless for most, but quality of life improvement
for some.

Upstream of patch used by Lakka at build time
1943ad296e/packages/libretro/retroarch/patches/retroarch-99-eject_disc.patch
2021-11-18 00:36:01 +01:00
twinaphex 13d662d76b Silence some warnings 2021-11-11 22:28:16 +01:00
twinaphex fde3406d1b Get rid of input_event_get_osk_ptr/get_osk_grid 2021-10-01 07:37:33 +02:00
twinaphex e886e908d5 Create consistent naming conventions - use retroarch_ instead
of rarch_ for some functions for all functions coming from retroarch.h
2021-09-28 12:56:10 +02:00
twinaphex 83ce4259a0 Have only one getter for runloop_state 2021-09-21 19:08:26 +02:00
twinaphex 295aa84a9e Cleanups 2021-09-20 20:43:05 +02:00
twinaphex 5e4ce74000 Get rid of duplicate code in gfx_widgets -
gfx_display_get_widget_dpi_scale made redundant
2021-09-13 20:21:36 +02:00
twinaphex 490233f3c5 wite_texture is now a static global variable inside gfx_display.c
- no longer referenced outside
2021-09-13 19:55:53 +02:00
twinaphex fc4d4c53cd Cleanup some references to gfx_display_white_texture and
don't assume NULL == 0 for uintptr_t
2021-09-13 19:07:09 +02:00
jdgleaver 6da778b934 (Playlist Manager) Add 'Refresh Playlist' option 2021-09-09 16:18:26 +01:00
Autechre 36888612eb
Reduce gfx_display_rotate_z calls in menu drivers (#12937)
* (Ozone) Take out gfx_display_rotate_z out of ozone_draw_icon -
lots of matrix rotates and multiplies were happening when
just calling it once would suffice

* (MaterialUI) Reduce calls to gfx_display_rotate_z

* (XMB) Cleanup
2021-09-05 03:46:52 +02:00
jdgleaver 508b0c2ee2 Add enhanced search functionality to the 'Cheats' menu 2021-09-03 14:58:33 +01:00
Autechre 7b9cbc08d7
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
* Add HDR support

* Attempt to fix Mingw build and Metal builds

* (D3D12) Fix relative header includes

* Add missing hdr_sm5.hlsl.h

* (d3d12_common.c) Some C89 build fixes

* Fix MSVC build

* - Attempt to fix build on mingw/msys unix with dirty hack
- Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio -
the define was seen as an error and was causing the first pipeline
to error out
- Make sure we manually set handle of backBuffer to NULL

* Moving the release of the texture above the freeing of desc.srv_heap
and desc.rtv_heap solves the hard crashes on teardown/setup in RA -
it was crashing hard in d3d12_release_texture before

* Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now
because of several things that are Windows desktop-specific right now
(GetWindowRect)

* Add dirty GUID hack - should work for both mingw/msys on Windows/Linux
as well as MSVC/Visual Studio (hopefully)

* Change HAVE_D3D12_HDR to HAVE_DXGI_HDR

* Move away from camelcase named variables

* Fix RARCH_ERR logs - they need a newline at the end

* d3d12_check_display_hdr_support - make it return a bool on return
and set d3d12->hdr.support and d3d12->hdr.enable outside of the
function

* (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and
move it to dxgi_common.c instead

* (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and
rename it dxgi_swapchain_color_space

* (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and
rename it dxgi_set_hdr_metadata

* (DXGI) dxgi_check_display_hdr_support - better error handling?

* Fix typo

* Remove video_force_resolution

* (D3D12) Address TODO/FIXME

* (D3D12) Backport
c1b6c0bff2
- Fixed resource transition for present when HDR is off
Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader

* Move d3d12_hdr_uniform_t to dxgi_common.h and
rename it dxgi_hdr_uniform_t

* (D3D11) Add HDR support

* Add TODO/FIXME notes

* Cache hdr_enable in video_frame_info_t

* Update comment
2021-09-03 06:15:25 +02:00
jdgleaver a6901dc85e Add option to (force-)write current core options to disk 2021-08-26 11:42:46 +01:00
twinaphex bea512b70b Get rid of gfx_display_draw_texture - use gfx_display_draw_quad instead 2021-08-22 17:57:21 +02:00
jdgleaver 7a3d78b1c0 (Menu+Widgets) Add workaround for FPU bug that breaks scale factor comparisons on certain platforms (fixes XMB thumbnails on 32bit Linux/Windows) 2021-07-12 12:14:55 +01:00
jdgleaver 3c2e3f1ce9
Add enhanced search functionality to the 'Manage Cores' menu (#12516) 2021-06-11 21:17:32 +02:00
toshixm 4fab84ca9e improve message wrapping with CJK languages 2021-06-03 21:09:35 +09:00
twinaphex 0482892a9c Get rid of return variable for snprintf 2021-05-18 23:09:45 +02:00
jdgleaver f4511f6fa4 (core_info) Performance optimisations + code clean-ups/refactors 2021-04-26 14:30:31 +01:00
jdgleaver 80753ac741 Add search filter support to cheats and overlays file browser menus 2021-04-22 16:56:57 +01:00
jdgleaver a6cffc0e29 (XMB/GLUI/Ozone) Add optional menu screensaver animations 2021-04-13 15:36:57 +01:00
twinaphex 544a17926b Use path_basename_nocompression where we are sure we are not
dealing with a filename with a compressed archive hash
2021-04-11 17:44:41 +02:00
twinaphex 5334ddd199 Don't call anim_get_ptr inside gfx_thumbnail.c 2021-04-08 01:30:42 +02:00
jdgleaver 371d0b7395 Add optional menu screensaver 2021-04-01 17:26:43 +01:00
jdgleaver 6d13ace83a (GLUI) Add icon to 'Turbo Fire' menu entry 2021-03-29 15:50:32 +01:00
twinaphex cd9d6c0511 gfx_display - Get rid of lots of pointer grabbing 2021-03-25 20:12:34 +01:00
twinaphex 8064af8f15 Get rid of more pointer grabbing 2021-03-25 19:22:12 +01:00
twinaphex 78e9a16493 Cut down on disp_get_ptr calls 2021-03-21 15:37:40 +01:00
twinaphex a0a681b324 (Menu drivers) Less pointer grabbing - cut down on get_ptr calls 2021-03-20 17:45:05 +01:00
jdgleaver 235967c606 GLUI: Fix main menu 'History' entry 2021-03-16 10:10:37 +00:00
twinaphex b8c51ed040 Remove unused variables 2021-03-15 09:32:47 +01:00
twinaphex 4e883c4568 Refactor menu_displaylist_setting away 2021-03-15 06:11:57 +01:00
twinaphex 14248f7401 (Menu) Iterate function callback was never used, remove it
- Also turn menu_driver_iterate into static function and
redesign code a bit; non-functional
2021-03-11 20:17:22 +01:00
twinaphex e5045fa2e2 Simplify menu_driver_deferred_push_content_list 2021-03-11 03:49:51 +01:00
twinaphex 839a270a97 Menu refactors:
- Get rid of menu_driver_search_list_clear
- Get rid of contentlist_switch callback - was only ever one
function callback implementation
2021-03-11 03:37:19 +01:00
twinaphex db314cf5df file_list_set_userdata / file_list_set_actiondata are trivial one-line
functions - just set it directly
2021-03-07 19:30:04 +01:00
jdgleaver 20a187ef9c Add option to reset all core options for current core/content 2021-02-25 16:59:05 +00:00
jdgleaver 110e318b71 Add support for saving per-directory core options and deleting core option overrides 2021-02-25 10:54:22 +00:00
twinaphex 1a9f1f6b33 gfx_display_init_first_driver was called twice, once invoked by
drivers_init, after that invoked by each menu driver's init function.
Taking the extra function call out of the menu driver's init function
2021-02-22 06:38:55 +01:00
Autechre f661cc3fb5
Merge pull request #11572 from ImJezze/master
Option to open the file browser in the last used directory
2021-02-08 12:29:31 +01:00
ImJezze 270c41b35a Implement toggle to open the start directory at the last used location 2021-02-07 11:54:17 +01:00
twinaphex 4df6d287e3 (Clang) Silence 'n' is never used warnings 2021-02-03 11:48:33 +01:00
twinaphex 542162c17b Silence some warnings 2021-02-03 10:39:29 +01:00
twinaphex 9a4472266f Try to avoid hot function file_list_get_userdata_at_offset 2021-01-19 07:52:13 +01:00
jdgleaver b1ee5a2421 (X11) Fix mouse input when mouse is grabbed 2021-01-16 13:57:25 +00:00
Ömercan Kömür 6256b8ca2b first 2020-12-19 15:14:14 +03:00
jdgleaver a02fadeb94 Add 'Remove DSP Plugin' menu entry 2020-10-19 11:33:15 +01:00
twinaphex 5f8c270d4c Make update_time_callback a part of the animation struct 2020-10-15 08:35:37 +02:00
twinaphex ac03578617 Remove some getter functions 2020-10-14 02:24:18 +02:00
Autechre 38ccca18f4
Merge pull request #11429 from natinusala/ozone-wiggle-wraparound
ozone: implement wiggling for main menu when wrap-around is disabled
2020-10-10 19:02:45 +02:00
natinusala 6619760e6f ozone: implement wiggling for main menu when wrap-around is disabled 2020-10-10 16:20:46 +02:00
Jamiras 15af1aece5 add sublabel and icon to achievement entry of quick menu 2020-10-07 14:35:35 -06:00
twinaphex 20371e5102 (gfx_thumbnail) get rid of small getters 2020-10-02 21:59:02 +02:00
twinaphex cecd48e6b5 gfx_display_draw_cursor - take out early return 2020-10-01 18:22:29 +02:00
jdgleaver 3bd66cc14d OpenDingux port improvements: Phase 1 2020-10-01 15:56:14 +01:00
twinaphex 6ff934bf94 Buildfix 2020-09-28 05:07:18 +02:00
twinaphex 1e61480e0a Get rid of get/set_header_height 2020-09-28 05:06:02 +02:00
twinaphex eb0376fe7d Do white texture freeing outside of gfx_display_init_white_texture 2020-09-24 07:03:24 +02:00
twinaphex a74d24c3ce Rename gfx_display_allocate_white_texture to
gfx_display_init_white_texture
2020-09-24 06:46:21 +02:00
twinaphex 515e119861 Get rid of gfx_animation_get_delta_time 2020-09-24 06:14:04 +02:00
twinaphex c040e4cd08 Cleanups 2020-09-23 22:14:30 +02:00
twinaphex 5a481d8653 Get rid of gfx_display_blend_{begin/end} 2020-09-23 21:37:18 +02:00
twinaphex a0ae6be35b Stop using small wrapper functions in gfx_display 2020-09-23 20:36:25 +02:00
twinaphex 3a37e13a54 Call video_driver_set_viewport directly 2020-09-15 11:05:47 +02:00
twinaphex 80e4524878 Turn menu_entry_init into macro 2020-09-13 09:03:21 +02:00
twinaphex ba9ad1057f Get rid of menu_entry_get_rich_label/menu_entry_get_value 2020-09-12 18:48:22 +02:00
jdgleaver bd80f02f11 (Android/Play Store Builds) Add option to switch all installed cores to Play Store versions 2020-09-02 17:13:03 +01:00
twinaphex 0cdb710f80 Cleanups 2020-09-01 07:31:08 +02:00
twinaphex 662e37f670 Replace more instances of string_split 2020-08-26 13:35:05 +02:00
twinaphex 4ec216dc0b Get rid of file_path_str 2020-08-22 01:06:10 +02:00
jdgleaver 20d27df27f (GLUI) Add 'Hacking the Kernel' theme 2020-08-20 10:14:32 +01:00
jdgleaver 2fd8a5b0ed (GLUI) Improve selection cursor visibility when content is running and menu background is (semi-)transparent 2020-08-18 16:38:52 +01:00
twinaphex e399a2f78e reorder structs, alignment 2020-08-15 00:35:15 +02:00
twinaphex eb1db52b89 Reorder structs, alignment 2020-08-15 00:11:58 +02:00
jdgleaver 6d8f3cb182 Enhanced core downloader search functionality 2020-08-14 17:53:44 +01:00
twinaphex dffa052958 Rearrange draw struct 2020-08-14 15:58:43 +02:00
jdgleaver e6000afddb (GLUI) Add optional system-specific playlist icons 2020-08-06 17:24:28 +01:00
Autechre d3eebe7c0f
Merge pull request #11148 from jdgleaver/rgui-glui-scan-content-cleanup
(RGUI/GLUI) Clean up 'scan content' menu entries
2020-08-05 18:15:33 +02:00
twinaphex cd329a259c Revert "(MaterialUI) silence some warnings"
This reverts commit db7e38fed5.
2020-08-05 16:46:10 +02:00
jdgleaver 15cf483cd9 (RGUI/GLUI) Clean up 'scan content' menu entries 2020-08-05 14:25:09 +01:00
twinaphex db7e38fed5 (MaterialUI) silence some warnings 2020-08-05 13:58:18 +02:00
Bernhard Schelling b73c3dcde0 Cleaned up icon handling of glui to properly handle external icons 2020-08-04 21:54:39 +09:00
Bernhard Schelling 948e2f9f8e Support for glui showing system icons in explore view 2020-08-04 03:32:49 +09:00
twinaphex 3635bf0d01 Silence some warnings 2020-08-01 18:04:56 +02:00
jdgleaver 776301883c Enhanced playlist search functionality 2020-07-31 15:14:51 +01:00
twinaphex dd524d7d35 (MaterialUI) Add placeholder Explore tab icon 2020-07-28 16:57:29 +02:00
jdgleaver 60407a84e6 Add input remap drop-down lists 2020-07-23 17:20:41 +01:00
jdgleaver 75b3b5350c Add 'Notification Visibility' menu 2020-07-16 16:32:01 +01:00
jdgleaver 506aa0a36c Add optional widget-based 'load content' launch feedback animation 2020-07-09 13:05:28 +01:00
twinaphex 8259a0fd89 (Menu) Merge menu_filebrowser.c into menu_displaylist.c 2020-06-27 18:54:14 +02:00
Autechre 10ddb274bc
Merge pull request #10866 from parport0/master
Add a bluetooth driver
2020-06-27 16:46:11 +02:00
twinaphex 73199d5df3 (MaterialUI) Use malloc 2020-06-27 01:52:00 +02:00
twinaphex 7027b094c1 gfx_display_draw_text - cleanups 2020-06-25 23:45:14 +02:00
twinaphex de36ff20fb Create string_ends_with_size 2020-06-25 14:38:06 +02:00
twinaphex aa48eeb98e Turn path_default_slash uppercase, and do some optimizations 2020-06-25 13:36:01 +02:00
parport0 23c08ad9b0 Add bluetoothctl bluetooth driver 2020-06-24 12:53:27 +03:00
jdgleaver 80f36e16d0 Add option to selectively 'lock' (prevent modification of) installed cores 2020-06-18 17:36:33 +01:00
jdgleaver 85bbba84c2 (GLUI) Optimise list insertion when adding playlist and dropdown list items 2020-06-14 14:45:53 +01:00
jdgleaver 42ad070a1d Add 'core management' menu 2020-06-11 14:12:20 +01:00
twinaphex 9707f1f622 Get rid of gfx_ctx_animation_tag 2020-06-08 04:09:12 +02:00
twinaphex d15942f6c8 Cleanups 2020-06-07 20:55:27 +02:00
twinaphex 058adf247c Further optimizations to menu_entry_get - get rid of some unnecessary
small wrapper functions
2020-06-07 20:02:12 +02:00
twinaphex 26133d8336 (MaterialUI) Don't iteratively call menu_entries_get_size 2020-06-07 17:58:55 +02:00
twinaphex 98b847cad9 Fix some memory leaks and fallthrough errors picked up on by
Clang static code analyzer
2020-06-07 16:15:35 +02:00
jdgleaver 0a33e562f4 Add option to backup/restore installed cores 2020-06-04 12:20:58 +01:00
Twinaphex b697ff8acd Remove unused variables 2020-05-28 23:26:17 +02:00
jdgleaver 044bd03a13 More core updater improvements 2020-05-28 17:48:18 +01:00
jdgleaver 9f4a9e9cd6 Core updater improvements 2020-05-27 17:02:43 +01:00
jdgleaver 63c7deb583 (GLUI) Fix rendering of last on-screen entry divider in thumbnail views 2020-05-26 13:03:09 +01:00
jdgleaver 18912ac23d Enable configuration of date seperator in clock and runtime 'last played' displays 2020-05-25 15:46:53 +01:00
twinaphex 88b8e5a16a Replace with string_ends_with 2020-05-24 19:16:13 +02:00
jdgleaver 5e904c4dc3 (Input Mapping/Remapping) Restore broken 'reset to default' functionality 2020-05-19 11:35:57 +01:00
jdgleaver eff8c31ffd (XMB/GLUI) Limit tab switch rate when input repeat is active 2020-05-14 11:24:32 +01:00
jdgleaver 43b890a269 (GLUI) Desktop View: When scrolling playlists, show last selected thumbnails while waiting for next entry to load 2020-05-11 16:32:49 +01:00
jdgleaver 63644ac761 (GLUI) Add desktop-style playlist view mode 2020-05-09 14:53:52 +01:00
jdgleaver 9eb8472805 Only write config files to disk when parameters change 2020-04-27 17:06:35 +01:00
Autechre 018a0baed6
Merge pull request #10401 from libretro/accessibility_menu_fixes
Accessibility menu fixes
2020-04-17 03:19:17 +02:00
Barry Rowe 289be872f3 Added in auto-translate support, fixes for ozone and glui accessibility, and support for nvda and SAPI narration. 2020-04-13 17:46:08 -07:00
jdgleaver 223cae66c1 (Playlist Management) Add optional per-playlist alphabetical sorting 2020-04-10 17:07:49 +01:00
jdgleaver 73bcd7a692 Enable correct vertical alignment of text (+ font rendering fixes) 2020-03-31 16:55:22 +01:00
jdgleaver 050ac1e9cf (GLUI) Fix ragged/broken scrolling when navigating at very high speed via gamepad/keyboard/mouse wheel 2020-03-12 16:04:22 +00:00
twinaphex 540f0d2646 (Menu) Cleanups 2020-03-09 14:46:23 +01:00
twinaphex 999f862a6d Fix for cursor conditional 2020-03-09 14:14:11 +01:00
twinaphex 006735395c (MaterialUI) Cleanups 2020-03-09 04:59:53 +01:00
twinaphex cdbae18ae5 Cleanups 2020-03-09 04:13:41 +01:00
twinaphex 07416f1a0e Cleanups 2020-03-09 02:59:42 +01:00
twinaphex 7c7fe66dfc Cleanups 2020-03-09 02:58:31 +01:00
twinaphex 43e608760a Cleanups 2020-03-09 02:22:19 +01:00
twinaphex 7d4e5b8ce5 No more video_info_frame dependency in gfx_thumbnail.c 2020-03-09 02:15:44 +01:00
twinaphex 7f958862fe cleanups 2020-03-09 01:32:05 +01:00
twinaphex e08689ed98 (Menu) Cleanups 2020-03-09 01:26:43 +01:00
twinaphex 2413c1b8d5 (Menu) Cleanups 2020-03-09 00:58:04 +01:00
twinaphex a0446f778c Cleanups 2020-03-09 00:34:31 +01:00
twinaphex d72596142e gfx_display_draw_quad - no longer dependent on video_frame_info 2020-03-08 23:56:22 +01:00