Commit Graph

870 Commits

Author SHA1 Message Date
libretroadmin 8ed246be86 (sinc resampler) Silence warning
(MaterialUI) Style nits
2022-11-23 18:03:44 +01:00
libretroadmin 736a3034bb (materialUI) Silence signedness warnings 2022-11-23 05:20:17 +01:00
libretroadmin 1c9d3ad0bf Silence some warnings 2022-11-21 20:56:28 +01:00
sonninnos 3377fd55ab
Driver + hotkey list reorder (#14646)
* Reorder driver menu and lists

* Reorder hotkey list
2022-11-20 07:26:34 +01:00
LibretroAdmin bfd9419d6a (MaterialUI) Turn booleans into flags 2022-11-01 06:51:53 +01:00
LibretroAdmin 94a3eba9ef Turn checked into flag for menu_entry_t 2022-10-26 00:28:57 +02:00
LibretroAdmin 0d16eb6e10 (Menu) menu_entries - get rid of boolean variables and
turn them into flags
2022-10-25 17:22:35 +02:00
LibretroAdmin d30f16dc79 Remove cursor directory/cursor manager list - Views obsoleted
this
2022-10-25 15:21:47 +02:00
LibretroAdmin 11c96ce2d3 (MaterialUI)
* Remove unused variables
* Turn loop counter variable into int
2022-10-24 16:49:01 +02:00
LibretroAdmin 3c7e4b032e (Menu drivers) Remove warnings about missing assets 2022-10-24 16:45:17 +02:00
LibretroAdmin d100e73780 Use more runloop flags 2022-10-10 08:59:27 +02:00
LibretroAdmin d506210fbe
(menu_driver.c) Use flags instead of bools (#14500)
* (menu_driver.c) Use flags instead of bools
2022-10-08 22:52:18 +02:00
LibretroAdmin f8a9b0a197 Combine bit setting 2022-10-05 20:42:30 +02:00
LibretroAdmin ab1f21ef78 (Ozone/MaterialUI) sublabel lines will not ever go beyond uint8_t
max value, so change variable types from 32bit to 8bit
2022-10-04 23:58:04 +02:00
LibretroAdmin 185e1af39b (MaterialUI) Prevent pointless self-assignment with tertiary operators 2022-10-03 21:41:39 +02:00
LibretroAdmin e5897caa8f Cut down on menu_displaylist_info_t size - use flags instead of all
these boolean members
2022-10-03 18:13:32 +02:00
sonninnos 8842603165
Online Updater menu reorganizing (#14414) 2022-09-15 09:24:35 +02:00
LibretroAdmin 36d60f6bf4 (Ozone/MaterialUI/RGUI/XMB) Get rid of some tertiary operators - was basically reassigning the same
value
2022-09-12 22:20:03 +02:00
LibretroAdmin 98ee07eaa0 (MaterialUI) Silence warning 2022-09-06 01:57:08 +02:00
Jamiras 43f5812a18
show achievement badge icons in glui driver (#14390) 2022-09-06 01:53:22 +02:00
LibretroAdmin 866ce4c50d (Menu drivers) Get rid of verbosity.h include 2022-09-04 04:58:22 +02:00
LibretroAdmin 0ffdd14940 Change msg_len of font driver to size_t - avoids all the type
casting/conversion
2022-09-02 01:10:28 +02:00
sonninnos a96c5f77c8
(Ozone/XMB/RGUI) Explore menu thumbnails (#14365) 2022-08-31 14:42:10 +02:00
LibretroAdmin ef0e9ccc38 (MaterialUI/RGUI/XMB) Less snprintf calls
(menu_displaylist.c) Do away with one less strlen by using
the return value of snprintf here instead
2022-08-29 14:38:26 +02:00
LibretroAdmin f1ff92c881 * menu_entries_append and menu_entries_append_enum are now combined into
one - if you set the last parameter to a valid 'rarch_setting_t' pointer
and enum_msg to MSG_UNKNOWN, you will get the previous menu_entries_append
behavior
* Renamed remaining function to menu_entries_append so that we have one
consistent way of adding menu entries instead of two
Reduces some code duplication significantly
2022-08-27 17:40:52 +02:00
LibretroAdmin 25b76fdb54 input_keyboard_osk_event_append and others: don't call strlen
implicitly, always leave it up to caller
font_driver_get_message_width - try to avoid scenario where 'len'
is 0
2022-08-27 15:13:56 +02:00
LibretroAdmin e769436876 (word wrap functions in stdstring.c) Avoid implicit strlens, caller
should pass the 'length' to the function instead
2022-08-23 17:06:01 +02:00
LibretroAdmin 0edbe945b4 (MaterialUI/XMB) Optimize refreshing of playlists 2022-08-06 20:32:19 +02:00
LibretroAdmin b2634ea588 * Create fill_pathname_join_special - and specify fill_pathname_join
as deprecated.
* Use fill_pathname_join_special in the vast majority of cases where
we can ensure out_path is a new empty string
* Get rid of some extension concatenation with strlcat where encountered
* Some general cleanups with NULL termination of strings that get immediately
passed to strlcpy/strlcpy-adjacent functions
2022-08-04 14:19:38 +02:00
LibretroAdmin 6dd52d9bb1 Get rid of more boilerplate code in file_path_special.c 2022-08-02 18:05:51 +02:00
LibretroAdmin 556e6702ef Start downscaling on file_path_special.c 2022-08-02 17:54:38 +02:00
LibretroAdmin 70ca20fbf9 (MaterialUI) Fix earlier mistakes made (cd04f770b9) -
we need two separate icon paths cached - one for MaterialUI and one for Ozone (the system
icons)x
2022-08-02 17:25:52 +02:00
LibretroAdmin cd04f770b9 (MaterialUI) Don't keep assembling MaterialUI icons path - store it once
in materialui_init
2022-08-01 01:17:39 +02:00
libretroadmin 5c98caa7fd Don't NULL-terminate string if we pass it to strlcpy and/or a
file_path function that calls strlcpy under the hood
2022-07-24 06:22:35 +02:00
Cthulhu-throwaway 9af17b633e
(Netplay) Host Ban Submenu (#14151) 2022-07-07 16:08:46 +02:00
libretroadmin bf5409881c gfx_display_rotate_z optimizations - if radians is 0, we know cosine
and sine already. Avoid the computation with sinf/cosf and pass it as value to the
function when possible
2022-07-06 11:03:15 +02:00
libretroadmin 6607ff3aaa rotate_draw - get rid of scale_x/y/enable - scaling is only done now
in XMB at two spots - refactor gfx_display_rotate_z so that it only
manipulates the input matrix' Z axis
2022-07-05 20:50:01 +02:00
libretroadmin 336ca1a68c Don't call gfx_display_rotate_z unless the display driver implementation's
'handles_transform' is set to false
2022-07-05 17:20:01 +02:00
libretroadmin 681e1dea94 gfx_display_rotate_z - if scale_x/y/z are all 1.0f, then set
scale_enable to false
2022-07-05 14:02:38 +02:00
libretroadmin 4e13134c40 Remove unnecessary wrapper function gfx_display_font - just wrapped
around gfx_display_font_file
2022-06-26 18:19:43 +02:00
sonninnos 10a2103f7e
(GLUI) Add icon for 'Download Thumbnails' (#14084) 2022-06-22 22:55:38 +02:00
sonninnos 1539e720f1 Add proper icons for shader items 2022-06-18 11:22:50 +03:00
sonninnos 325ba96613 More suitable icons for database entries 2022-06-17 18:10:08 +03:00
libretroadmin f879a723c6 (MaterialUI) Cleanups 2022-05-20 20:41:46 +02:00
libretroadmin 69d251ff6d (Menu) Cleanups for drivers 2022-05-20 20:31:06 +02:00
libretroadmin 05eca53290 (RGUI) Cleanups 2022-05-20 19:20:59 +02:00
libretroadmin 93e0baf715 (RGUI/MaterialUI) Cleanups 2022-05-20 16:10:15 +02:00
LibretroAdmin 9dd03f6d9f
Merge pull request #13835 from sonninnos/quickmenu-reorder
Reorganize Quick Menu items
2022-05-16 12:06:19 +01:00
Cthulhu-throwaway 81593fda42 (Netplay) Host Kick Submenu
Path: Netplay -> Host -> Kick Client

- Allows the host to kick clients.
- Allows the host to view client information: connected clients (names), status (playing/spectating) and ping.
2022-05-15 04:04:15 -03:00
Cthulhu-throwaway 80a9c16b3f
(Netplay/Lobby) Add a toggleable filter for passworded rooms (#13920)
In addition, move lobby filters into its own submenu for better organization.
2022-05-08 04:24:58 +02:00
sonninnos 0b55188969 Reorganize Quick Menu items 2022-04-28 18:57:46 +03:00
jdgleaver 37c56d0d09
Add option to disable automatic saving of input remap files (#13894) 2022-04-27 19:12:53 +02:00
twinaphex ee9b6ba78e Hide Help menu until there is useful info to be shown 2022-04-09 17:23:14 +02:00
sonninnos d7983f2827 (GLUI) Divider addition fix 2022-03-22 15:24:31 +01:00
sonninnos 8e962e495c (GLUI) Add 'Gray Dark + Light' themes 2022-03-22 13:09:48 +01:00
jdgleaver 05b7ac47c3 Add 'Reset Input Mapping' option to 'Manage Remap Files' menu 2022-03-21 15:08:02 +01:00
jdgleaver c6e83d23f5 RETRO_ENVIRONMENT_SHUTDOWN Fixes
- Ensure core is properly unloaded when RETRO_ENVIRONMENT_SHUTDOWN is called
- Ensure menu stack is properly flushed when RETRO_ENVIRONMENT_SHUTDOWN is called
2022-03-18 13:15:47 +01:00
jdgleaver ea77410037 Add 'Manage Remap Files' submenu + automatically save input remaps when closing content 2022-03-16 18:59:49 +01:00
jdgleaver c67806dbd7
Enable manual selection of which cores are displayed in the 'Standalone Cores' menu (#13722) 2022-03-09 17:49:16 +01:00
Mats 249241d7cd
(steam) Initial integration with Steam API w/ mist (#13710) 2022-03-09 15:05:07 +01:00
twinaphex 460f5e745d Silence some MSVC 2019 code analysis warnings 2022-03-05 14:39:56 +01:00
jdgleaver 9b0cb0fc92
Add 'Standalone Cores' menu (#13655) 2022-02-22 19:23:48 +01:00
Tony 6d5d2e722d
Logging cleanups (#13579) 2022-01-31 18:05:23 +01:00
jdgleaver 6ee3c14779
Add 'Core System Files Downloader' entry to the Online Updater (#13524) 2022-01-24 16:41:29 +01:00
Cthulhu-throwaway 690c802921
Netplay Stuff (#13375)
* Netplay Stuff

## PROTOCOL FALLBACK
In order to support older clients a protocol fallback system was introduced.
The host will no longer send its header automatically after a TCP connection is established, instead, it awaits for the client to send his before determining which protocol this connection is going to operate on.
Netplay has now two protocols, a low protocol and a high protocol; the low protocol is the minimum protocol it supports, while the high protocol is the highest protocol it can operate on.
To fully support older clients, a hack was necessary: sending the high protocol in the unused client's header salt field, while keeping the protocol field to the low protocol. Without this hack we would only be able to support older clients if a newer client was the host.
Any future system can make use of this system by checking connection->netplay_protocol, which is available for both the client and host.

## NETPLAY CHAT
Starting with protocol 6, netplay chat is available through the new NETPLAY_CMD_PLAYER_CHAT command.
Limitations of the command code, which causes a disconnection on unknown commands, makes this system not possible on protocol 5.
Protocol 5 connections can neither send nor receive chat, but other netplay operations are unaffected.
Clients send chat as a string to the server, and it's the server's sole responsability to relay chat messages.
As of now, sending chat uses RetroArch's input menu, while the display of on-screen chat uses a widget overlay and RetroArch's notifications as a fallback.
If a new overlay and/or input system is desired, no backwards compatibility changes need to be made.
Only clients in playing mode (as opposed to spectating mode) can send and receive chat.

## SETTINGS SHARING
Some settings are better used when both host and clients share the same configuration.
As of protocol 6, the following settings will be shared from host to clients (without altering a client's configuration file): input latency frames and allow pausing.

## NETPLAY TUNNEL/MITM
With the current MITM system being defunct (at least as of 1.9.X), a new system was in order to solve most if not all of the problems with the current system.
This new system uses a tunneling approach, which is similar to most VPN and tunneling services around.

Tunnel commands:
RATS[unique id] (RetroArch Tunnel Session) - 16 bytes -> When this command is sent with a zeroed unique id, the tunnel server interprets this as a netplay host wanting to create a new session, in this case, the same command is returned to the host, but now with its unique session id. When a client needs to connect to a host, this command is sent with the unique session id of the host, causing the tunnel server to send a RATL command to the host.
RATL[unique id] (RetroArch Tunnel Link) - 16 bytes -> The tunnel server sends this command to the host when a client wants to connect to the host. Once the host receives this command, it establishes a new connection to the tunnel server, sending this command together with the client's unique id through this new connection, causing the tunnel server to link this connection to the connection of the client.
RATP (RetroArch Tunnel Ping) - 4 bytes -> The tunnel server sends this command to verify that the host, whom the session belongs to, is still around. The host replies with the same command. A session is closed if the tunnel server can not verify that the host is alive.

Operations:
Host -> Instead of listening and accepting connections, it connects to the tunnel server, requests a new session and then monitor this connection for new linking requests. Once a request is received, it establishes a new connection to the tunnel server for linking with a client. The tunnel server's address and port are obtained by querying the lobby server. The host will publish its session id together with the rest of its info to the lobby server.
Client -> It connects to the tunnel server and then sends the session id of the host it wants to connect to. A host's session id is obtained from the json data sent by the lobby server.

Improvements (from current MITM system):
No longer a risk of TCP port exhaustion; we only use one port now at the tunnel server.
Very little cpu usage. About 95% net I/O bound now.
Future backwards compatible with any and all changes to netplay as it no longer runs any netplay logic at MITM servers.
No longer operates the host in client mode, which was a source of many of the current problems.
Cleaner and more maintainable system and code.

Notable functions:
netplay_mitm_query -> Grabs the tunnel's address and port from the lobby server.
init_tcp_socket -> Handles the creation and operation mode of the TCP socket based on whether it's host, host+MITM or client.
handle_mitm_connection -> Creates and completes linking connections and replies to ping commands (only 1 of each per call to not affect performance).

## MISC
Ping Limiter: If a client's estimated latency to the server is higher than this value, connection will be dropped just before finishing the netplay handshake.
Ping Counter: A ping counter (similar to the FPS one) can be shown in the bottom right corner of the screen, if you are connected to a host.
LAN Discovery: Refactored and moved to its own "Refresh Netplay LAN List" button.

## FIXES
Many minor fixes to the current netplay implementation are also included.

* Remove NETPLAY_TEST_BUILD
2021-12-19 16:58:01 +01:00
Tomáš Kelemen (vudiq) efad7a7dcc
Lakka: CD-ROM eject menu item
Adds new entry (where the entry for dumping CD is) to eject the disc -
in case the CD drive has no physical button to eject the disc / the
button does not work. Useless for most, but quality of life improvement
for some.

Upstream of patch used by Lakka at build time
1943ad296e/packages/libretro/retroarch/patches/retroarch-99-eject_disc.patch
2021-11-18 00:36:01 +01:00
twinaphex 13d662d76b Silence some warnings 2021-11-11 22:28:16 +01:00
twinaphex fde3406d1b Get rid of input_event_get_osk_ptr/get_osk_grid 2021-10-01 07:37:33 +02:00
twinaphex e886e908d5 Create consistent naming conventions - use retroarch_ instead
of rarch_ for some functions for all functions coming from retroarch.h
2021-09-28 12:56:10 +02:00
twinaphex 83ce4259a0 Have only one getter for runloop_state 2021-09-21 19:08:26 +02:00
twinaphex 295aa84a9e Cleanups 2021-09-20 20:43:05 +02:00
twinaphex 5e4ce74000 Get rid of duplicate code in gfx_widgets -
gfx_display_get_widget_dpi_scale made redundant
2021-09-13 20:21:36 +02:00
twinaphex 490233f3c5 wite_texture is now a static global variable inside gfx_display.c
- no longer referenced outside
2021-09-13 19:55:53 +02:00
twinaphex fc4d4c53cd Cleanup some references to gfx_display_white_texture and
don't assume NULL == 0 for uintptr_t
2021-09-13 19:07:09 +02:00
jdgleaver 6da778b934 (Playlist Manager) Add 'Refresh Playlist' option 2021-09-09 16:18:26 +01:00
Autechre 36888612eb
Reduce gfx_display_rotate_z calls in menu drivers (#12937)
* (Ozone) Take out gfx_display_rotate_z out of ozone_draw_icon -
lots of matrix rotates and multiplies were happening when
just calling it once would suffice

* (MaterialUI) Reduce calls to gfx_display_rotate_z

* (XMB) Cleanup
2021-09-05 03:46:52 +02:00
jdgleaver 508b0c2ee2 Add enhanced search functionality to the 'Cheats' menu 2021-09-03 14:58:33 +01:00
Autechre 7b9cbc08d7
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
* Add HDR support

* Attempt to fix Mingw build and Metal builds

* (D3D12) Fix relative header includes

* Add missing hdr_sm5.hlsl.h

* (d3d12_common.c) Some C89 build fixes

* Fix MSVC build

* - Attempt to fix build on mingw/msys unix with dirty hack
- Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio -
the define was seen as an error and was causing the first pipeline
to error out
- Make sure we manually set handle of backBuffer to NULL

* Moving the release of the texture above the freeing of desc.srv_heap
and desc.rtv_heap solves the hard crashes on teardown/setup in RA -
it was crashing hard in d3d12_release_texture before

* Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now
because of several things that are Windows desktop-specific right now
(GetWindowRect)

* Add dirty GUID hack - should work for both mingw/msys on Windows/Linux
as well as MSVC/Visual Studio (hopefully)

* Change HAVE_D3D12_HDR to HAVE_DXGI_HDR

* Move away from camelcase named variables

* Fix RARCH_ERR logs - they need a newline at the end

* d3d12_check_display_hdr_support - make it return a bool on return
and set d3d12->hdr.support and d3d12->hdr.enable outside of the
function

* (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and
move it to dxgi_common.c instead

* (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and
rename it dxgi_swapchain_color_space

* (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and
rename it dxgi_set_hdr_metadata

* (DXGI) dxgi_check_display_hdr_support - better error handling?

* Fix typo

* Remove video_force_resolution

* (D3D12) Address TODO/FIXME

* (D3D12) Backport
c1b6c0bff2
- Fixed resource transition for present when HDR is off
Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader

* Move d3d12_hdr_uniform_t to dxgi_common.h and
rename it dxgi_hdr_uniform_t

* (D3D11) Add HDR support

* Add TODO/FIXME notes

* Cache hdr_enable in video_frame_info_t

* Update comment
2021-09-03 06:15:25 +02:00
jdgleaver a6901dc85e Add option to (force-)write current core options to disk 2021-08-26 11:42:46 +01:00
twinaphex bea512b70b Get rid of gfx_display_draw_texture - use gfx_display_draw_quad instead 2021-08-22 17:57:21 +02:00
jdgleaver 7a3d78b1c0 (Menu+Widgets) Add workaround for FPU bug that breaks scale factor comparisons on certain platforms (fixes XMB thumbnails on 32bit Linux/Windows) 2021-07-12 12:14:55 +01:00
jdgleaver 3c2e3f1ce9
Add enhanced search functionality to the 'Manage Cores' menu (#12516) 2021-06-11 21:17:32 +02:00
toshixm 4fab84ca9e improve message wrapping with CJK languages 2021-06-03 21:09:35 +09:00
twinaphex 0482892a9c Get rid of return variable for snprintf 2021-05-18 23:09:45 +02:00
jdgleaver f4511f6fa4 (core_info) Performance optimisations + code clean-ups/refactors 2021-04-26 14:30:31 +01:00
jdgleaver 80753ac741 Add search filter support to cheats and overlays file browser menus 2021-04-22 16:56:57 +01:00
jdgleaver a6cffc0e29 (XMB/GLUI/Ozone) Add optional menu screensaver animations 2021-04-13 15:36:57 +01:00
twinaphex 544a17926b Use path_basename_nocompression where we are sure we are not
dealing with a filename with a compressed archive hash
2021-04-11 17:44:41 +02:00
twinaphex 5334ddd199 Don't call anim_get_ptr inside gfx_thumbnail.c 2021-04-08 01:30:42 +02:00
jdgleaver 371d0b7395 Add optional menu screensaver 2021-04-01 17:26:43 +01:00
jdgleaver 6d13ace83a (GLUI) Add icon to 'Turbo Fire' menu entry 2021-03-29 15:50:32 +01:00
twinaphex cd9d6c0511 gfx_display - Get rid of lots of pointer grabbing 2021-03-25 20:12:34 +01:00
twinaphex 8064af8f15 Get rid of more pointer grabbing 2021-03-25 19:22:12 +01:00
twinaphex 78e9a16493 Cut down on disp_get_ptr calls 2021-03-21 15:37:40 +01:00
twinaphex a0a681b324 (Menu drivers) Less pointer grabbing - cut down on get_ptr calls 2021-03-20 17:45:05 +01:00
jdgleaver 235967c606 GLUI: Fix main menu 'History' entry 2021-03-16 10:10:37 +00:00
twinaphex b8c51ed040 Remove unused variables 2021-03-15 09:32:47 +01:00
twinaphex 4e883c4568 Refactor menu_displaylist_setting away 2021-03-15 06:11:57 +01:00
twinaphex 14248f7401 (Menu) Iterate function callback was never used, remove it
- Also turn menu_driver_iterate into static function and
redesign code a bit; non-functional
2021-03-11 20:17:22 +01:00
twinaphex e5045fa2e2 Simplify menu_driver_deferred_push_content_list 2021-03-11 03:49:51 +01:00