orbea
|
bfc366decc
|
Squeeze extra blank lines with cat(1).
Example:
find . -type f -iname '*.c' | while read -r i; do
cat -s "$i" > "$i.new"
mv "$i.new" "$i"
done
|
2019-01-08 11:04:58 -08:00 |
twinaphex
|
c5b9352c34
|
Revert "Rename some files"
This reverts commit 03a8bc9875 .
|
2018-11-24 01:26:05 +01:00 |
twinaphex
|
03a8bc9875
|
Rename some files
|
2018-11-24 00:30:46 +01:00 |
twinaphex
|
747bf136f2
|
Simplify strip_parameter_pragmas
|
2018-11-23 23:42:33 +01:00 |
Twinaphex
|
8514d6ccc8
|
Revert "Fix shader warnings"
|
2018-11-23 04:18:38 +01:00 |
Alfrix
|
3e7328b00a
|
Fix shader warnings
|
2018-11-22 16:18:11 -03:00 |
Brad Parker
|
6de4384350
|
glsl: don't clear the shader source
|
2018-08-14 18:42:23 -04:00 |
twinaphex
|
9c0ed0f2c4
|
Don't use core profile GLSL shaders for OpenGLES
|
2018-07-18 10:06:30 +02:00 |
twinaphex
|
6b5ade4ac3
|
Should be no more deprecated warnings with core context GL for menu
shaders
|
2018-07-12 22:03:37 +02:00 |
twinaphex
|
60d7d1c793
|
Add xmb ribbon simple core shader
|
2018-07-12 21:34:17 +02:00 |
twinaphex
|
140e657d51
|
(GLSL) Add logging for compiling menu shaders
|
2018-07-12 21:25:39 +02:00 |
Twinaphex
|
bd2b913bc6
|
Silence more warnings
|
2018-04-13 00:52:52 +02:00 |
twinaphex
|
1751f4a0af
|
Make it possible to read bigger files by replacing ssize_t with int64_t
and size_t with uint64_t
|
2018-04-13 00:18:11 +02:00 |
twinaphex
|
97cf6613da
|
(XMB/Shaders) Reimplement menu shader loading for GLSL/Cg/HLSL backends - if
XMB is selected, it will compile the shader pipelines in
advance
|
2018-04-12 02:20:17 +02:00 |
Twinaphex
|
08a54e45f2
|
Get rid of a lot of implicit conversions
|
2018-04-09 15:56:45 +02:00 |
Twinaphex
|
ae6e410de1
|
Remove unused variables
|
2018-03-01 22:28:26 +01:00 |
twinaphex
|
5b79d2b942
|
Refactor video_shader_driver_set_parameters
|
2018-02-26 17:51:52 +01:00 |
twinaphex
|
61ff51be2f
|
Start using string_is_equal predominantly
|
2018-01-16 22:53:38 +01:00 |
gblues
|
6904101c44
|
Clean up trailing whitespace
== DETAILS
Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
|
2017-12-12 00:24:18 -08:00 |
radius
|
bada13a215
|
let it snow
|
2017-12-02 22:47:44 -05:00 |
twinaphex
|
2b1481d97f
|
Refactor set_mvp code a bit
|
2017-11-15 14:09:41 +01:00 |
twinaphex
|
e560adcc9f
|
Refactor this - get rid of set_coords_fallback
|
2017-11-13 12:27:45 +01:00 |
twinaphex
|
2327d38e0d
|
Remove this
|
2017-11-13 12:08:46 +01:00 |
twinaphex
|
8a82fd7905
|
Update
|
2017-11-13 12:05:50 +01:00 |
twinaphex
|
96876c66ce
|
Updates
|
2017-11-08 02:36:38 +01:00 |
twinaphex
|
fc43a14637
|
Updates
|
2017-11-07 21:03:29 +01:00 |
twinaphex
|
71dd8f9084
|
Silence more warnings
|
2017-10-03 00:56:18 +02:00 |
twinaphex
|
29af83f8e3
|
Fix some format-truncation warnings
|
2017-08-10 23:07:27 +02:00 |
twinaphex
|
03ee897ae2
|
Try implementing core context version of XMB ribbon
|
2017-06-27 06:31:18 +02:00 |
Twinaphex
|
e2be9e659d
|
Silence some warnings
|
2017-06-08 02:44:38 +02:00 |
twinaphex
|
efce4d0abf
|
Revert "Add cb_set_shader_coords"
This reverts commit 06df028722 .
|
2017-05-19 21:21:40 +02:00 |
twinaphex
|
06df028722
|
Add cb_set_shader_coords
|
2017-05-19 21:13:44 +02:00 |
Zoran Vuckovic
|
54b5d289b0
|
Fix crash in GLSL shader driver
|
2017-05-19 12:14:51 +02:00 |
twinaphex
|
24ce77155a
|
Cleanup
|
2017-05-19 03:52:04 +02:00 |
twinaphex
|
126a5bf121
|
Use string_is_equal_fast/string_is_not_equal_fast
|
2017-05-16 04:00:37 +02:00 |
aliaspider
|
66c8778878
|
'es' is required after #version 300.
|
2017-05-12 01:29:02 +01:00 |
aliaspider
|
1223309052
|
better handling of existing #version directive in glsl shaders.
|
2017-05-11 05:14:11 +01:00 |
twinaphex
|
57089dc108
|
Update gl_common.c - update CHANGES.md
|
2017-05-11 02:56:11 +02:00 |
twinaphex
|
865ec1eb71
|
Cleanup
|
2017-05-10 06:23:53 +02:00 |
hunterk
|
7f8d4479f4
|
fix version directives in GLSL shaders, courtesy of aliaspider
|
2017-05-09 23:20:00 -05:00 |
twinaphex
|
9e7ac432c3
|
Try to prevent null pointer dereference
|
2017-04-28 12:07:11 +02:00 |
twinaphex
|
d77da6b53d
|
Fix bug in shader_glsl.c
|
2017-04-21 23:10:55 +02:00 |
twinaphex
|
f9bc2d3783
|
Use memcmp instead of string_is_equal where possible for
better performance
|
2017-04-21 22:47:15 +02:00 |
twinaphex
|
755ceda4f9
|
More consistent log messages
|
2017-03-24 00:30:14 +01:00 |
twinaphex
|
17235d70e2
|
Create set_coords_fallback for shader driver
|
2017-03-23 21:49:29 +01:00 |
twinaphex
|
17739435de
|
Cleanups
|
2017-03-07 12:59:58 +01:00 |
twinaphex
|
4118d0bbd2
|
Cleanups
|
2017-03-07 12:49:52 +01:00 |
twinaphex
|
f4ac760178
|
Cleanups
|
2017-03-07 12:37:11 +01:00 |
twinaphex
|
cb1c8df547
|
Simplify gl_glsl_set_coords
|
2017-03-07 12:35:29 +01:00 |
Twinaphex
|
43c32aad3d
|
Silence more warnings
|
2017-02-26 22:16:03 +01:00 |
Twinaphex
|
b7b3b2cb5f
|
Try to prevent truckload of warnings on iOS
|
2017-02-26 10:33:03 +01:00 |
twinaphex
|
81b529696f
|
Cleanups
|
2017-01-23 02:33:46 +01:00 |
twinaphex
|
96c8ca5a09
|
Header update #1
|
2017-01-22 13:40:32 +01:00 |
twinaphex
|
0354ced675
|
Style nits
|
2017-01-17 19:02:49 +01:00 |
twinaphex
|
c8bc6c7120
|
(XMB) Add Bokeh menu pipeline
|
2017-01-08 03:56:47 +01:00 |
twinaphex
|
c57ab8f37a
|
Add pipeline_bokeh to shader_glsl.c
|
2017-01-08 02:16:47 +01:00 |
twinaphex
|
58716e5f3c
|
Silence some Coverity warnings
|
2016-12-21 01:34:28 +01:00 |
twinaphex
|
31b87594aa
|
Get rid of some implicit memsets for state tracker
|
2016-12-19 19:08:37 +01:00 |
Brad Parker
|
1f39426195
|
only use fancy ribbon on GLES if GL_OES_standard_derivatives extension is detected
|
2016-12-09 19:32:55 -05:00 |
Brad Parker
|
32a3026654
|
enable standard derivatives extension for GLES, adds support for complex XMB ribbon
|
2016-12-06 21:04:12 -05:00 |
twinaphex
|
9f470c53ae
|
Add 'Simple Snow' shader to GLSL backend
|
2016-12-06 00:48:36 +01:00 |
twinaphex
|
abaa6eda62
|
Rename VIDEO_SHADER_MENU_SEC to VIDEO_SHADER_MENU_2
|
2016-12-06 00:34:38 +01:00 |
twinaphex
|
45407f9b52
|
(shader_glsl.c) Small cleanups
|
2016-12-02 16:50:08 +01:00 |
Jean-André Santoni
|
9c83658368
|
Make shader names consistent, step 4
|
2016-11-19 00:29:13 +01:00 |
Jean-André Santoni
|
d1bf61076d
|
Make shader names consistent, step 3
|
2016-11-19 00:27:54 +01:00 |
Jean-André Santoni
|
35d8ec12c5
|
Make shader names consistent, step 2
|
2016-11-19 00:23:07 +01:00 |
Jean-André Santoni
|
3b2b7580db
|
Make shader names consistent, step 1
|
2016-11-19 00:20:52 +01:00 |
twinaphex
|
df7ffe1822
|
Don't use legacy vertex shader for snow for OpenGLES
|
2016-11-17 21:25:02 +01:00 |
twinaphex
|
20c1ef83d6
|
First stab at getting snow shader to work
|
2016-11-17 21:08:50 +01:00 |
twinaphex
|
a2c69ec254
|
Added snow shader hooks - doesn't work yet though - shader driver
system is very limited in terms of how we can set custom menu
shaders - will require a rethink
|
2016-11-17 20:54:29 +01:00 |
Higor Eurípedes
|
8977968b6d
|
(shader_glsl.c) Don't allocate/clear more than needed in gl_glsl_set_coords()
|
2016-11-12 08:23:06 -03:00 |
twinaphex
|
8551cc4f9b
|
Remove if 0 for memcpy
|
2016-11-11 22:54:13 +01:00 |
twinaphex
|
849cc591bc
|
Revert "Use GL_STREAM_DRAW"
This reverts commit df4107b541 .
|
2016-11-11 18:34:06 +01:00 |
neville
|
df4107b541
|
Use GL_STREAM_DRAW
|
2016-11-11 00:52:43 +01:00 |
neville
|
12804431db
|
(GLSL) Avoid memsets - good for about a +1fps speedup with simplified
ribbon on PowerPC Mac
|
2016-11-10 18:35:47 +01:00 |
twinaphex
|
3f29eed928
|
According to enygmata's findings we can comment this out
|
2016-11-10 02:09:25 +01:00 |
twinaphex
|
12ab2d5e7d
|
(Android) Buildfix
|
2016-10-24 05:53:16 +02:00 |
twinaphex
|
c3ab8800f4
|
Prevent implicit memsets
|
2016-10-21 05:57:40 +02:00 |
Logan McNaughton
|
1717e8c938
|
Fix for zarch menu
|
2016-10-20 20:29:46 -06:00 |
Logan McNaughton
|
d360bf17d5
|
Yet another fix for glUniformMatrix4fv
This should fix fullscreen toggling/context resets.
|
2016-09-28 08:18:32 -06:00 |
Logan McNaughton
|
01a03abdc5
|
Fix glUniformMatrix4fv call
|
2016-09-27 16:03:54 -06:00 |
Logan McNaughton
|
0d3e9875b1
|
Only call glUniformMatrix4fv if needed
|
2016-09-27 08:56:36 -06:00 |
Twinaphex
|
7672288fcd
|
Revert "Only call glUniformMatrix4fv if needed"
|
2016-09-27 02:59:58 +02:00 |
Logan McNaughton
|
fa48e95946
|
Only call glUniformMatrix4fv if needed
|
2016-09-26 14:24:27 -06:00 |
twinaphex
|
764a4319a0
|
(shader_glsl.c) Continue with iteration if pass is NULL
|
2016-09-24 17:04:49 +02:00 |
twinaphex
|
b5416e4041
|
Change false to 0
|
2016-09-24 17:04:21 +02:00 |
twinaphex
|
5b5ad03ec3
|
Attempt to fix Coverity warnings
|
2016-09-24 17:04:01 +02:00 |
Higor Eurípedes
|
c08650f1f9
|
Remove trailing whitespace
|
2016-09-17 21:20:27 -03:00 |
Higor Eurípedes
|
d4305d65d9
|
(gl) Fix gl_check_error()
gl_check_error() was leaking memory and the error message was never
returned to the calling context.
|
2016-09-17 21:19:57 -03:00 |
twinaphex
|
7a36ea7d1c
|
Silence warnings
|
2016-09-08 06:11:02 +02:00 |
Twinaphex
|
ef43a573a3
|
Silence warnings
|
2016-09-05 07:28:55 +02:00 |
twinaphex
|
1a241fa9ce
|
Rewrite this
|
2016-09-05 07:22:44 +02:00 |
twinaphex
|
815c0eb3ee
|
Remove header includes
|
2016-09-01 05:46:10 +02:00 |
twinaphex
|
4791174ea3
|
(MSVC 2003) Fixes
|
2006-01-17 06:11:55 +01:00 |
Logan McNaughton
|
2daf102111
|
Fix GLES3 compling
|
2016-08-07 22:33:07 -06:00 |
twinaphex
|
fb9a2eea95
|
Remove one useless HAVE_OPENGLES2 ifdef, and remove some wrong
defines
|
2016-08-07 04:35:38 +02:00 |
twinaphex
|
883d9ff6b5
|
Add HAVE_SHADERPIPELINE define
|
2016-06-07 00:00:28 +02:00 |
twinaphex
|
c1f9d7b498
|
(shader_glsl.c) Fix dereference after null check warnings
|
2016-06-05 19:02:13 +02:00 |
twinaphex
|
42971febba
|
Fix resource leaks (pointed out by Coverity)
|
2016-05-24 22:01:43 +02:00 |
twinaphex
|
8de39f261c
|
(GLSL) Remove unused variables
|
2016-05-16 05:58:00 +02:00 |