* Remove horizontal slide animation for XMB * Add Horizontal Animation configuration * add translations * fix one translation error * Add serial detection for Wii * Cleanups * Load Content Special should now produce a filebrowser * Turn this off * Revert "(GLUI) Don't select an entry when scrolling" This reverts commit9b1ab23aa1
. * (MUI) Attempt to fix the single click * Revert "(MUI) Attempt to fix the single click" This reverts commitd5d0f580b0
. * Bump up APK code * fix windows buildbot urls to point to the correct folder * (MUI) First batch of comments * Start documenting menu_driver.h * (MUI) More comments * (MUI) More comments * MOre documentation * More documentation * Document menu_event.c * Document menu_cbs.c * Update Russian translation * (menu-setting.c) Allow Max Timing Skew to be set to 0 * Set buildbot dir for MSVC 2005 RetroArch build to MSVC 2005 cores * Add "Delete Core" option to Core Information menu (#5132) * msvc2005: add missing winmm dependency * fire tv hack * buildfix * extra devices * if swap override is not specified it should be false * update CHANGES.md * [WiiU] Rewrite exception handler * Update CHANGES.md * Preliminary MOD/S3M/XM support through ibmx library (part of micromod repository) * Update CHANGES.md * First working prototype. * Buildfix * Shouldn't be part of images * Add mod/s3m/xm support to audio mixer in GUI * Get rid of logging * Refactor this to be a bit safer with string lists * Update CHANGES.md * Buildfixes * Some more build fixes * gdi: enable OSD text drawing * caca: enable OSD text drawing * Proper fix for MOD support * buildfix * Fix some Coverity warnings * Prevent dereference after null check warning by Coverity * allow specifying libretro device and analog dpad mode on remap files * allow saving analog dpad mode and libretro device to remap files * remove remaps * add new variables for "content dir" * add menu settings * allow savestates and savefiles to go into content dir via bool setting in addition of the empty string * allow systemfiles into content dir via bool setting in addition of the empty string * allow screenshots into content dir via bool setting in addition of the empty string * make all the directories reseteable * update win32 platform driver * update android platform driver * update CHANGES.md * update CHANGES.md * Updates * Try to avoid direct initialization * (Wii) Backport0574b91595
- untested * fix new android paths * (GX) Buildfix * (GX) Another buildfix * add unicode-aware option for word_wrap (only needed for xmb) * Update msg_hash_it.h * Update msg_hash_it.h * Update msg_hash_it.h * (GX) Buildfix * Get rid of some incompatible implicit declaration warnings * Add encoding_utf to Salamander * Get rid of some warnings * Set PPU_CFLAGS * (PS3) Fix Salamander * Cleanup retro_dirent_is_dir * Update msg_hash_it.h Update italian language * Missed break here * Update CHANGES.md * Update CHANGES.md * Update CHANGES.md * Update CHANGES.md * Update CHANGES.md * update CHANGES.md * C89 buildfix * (Localization) Update Dutch language * Update CHANGES.md * Some C89 buildfixes * C89 buildfix * C89 buildfix * Some C89 buildfixes * Buildfix * (xmb) deep list copy - Use malloc instead of calloc * Cleanup * ps3: use python2 for pkg.py script * ps3: copy data folder to dist-cores when ran * fix #5257 * fix saving the libretro device in overrides * msvc2005: use non-unicode stb font driver * ps3: build pkgcrypt.dll and copy it to ps3py folder before running pkg.py * forgot about mingw not defining _MSC_VER * Add RETRO_ENVIRONMENT_SET_HW_SHARED_CONTEXT * Update CHANGES.md * Bump up to 1.6.4 * Update imports.h add additional imports (semaphore) * Added button press lightup on overlay. input_overlay_add_inputs added, still need to implement dpad and analog visuals on overlay. Also still needs to be restructured so input_overlay_post_poll is only called once. * use input_state instead of current_input->input_state. * Moved input_overlay_add_inputs call out of input_driver.c, shortened arguments. * reduce scope of input_overlay_add_inputs to file. * Added analog overlay support to input_overlay_add_inputs. * Fix MOD support not mixing core provided audio stream * Add keyboard overlay support to input_overlay_add_inputs. * Remove commented code in input_driver.c * Cast ctype args to unsigned char * Add option and menu setting for viewing inputs on overlay. * Add support for buttons that are multiple inputs. * Added sublabel to Show Inputs On Overlay * Added option to change controller port to listen to for showing overlay input. * msg_hash_it.h - fix build * Update CHANGES.md * Updates * Updates * Update msg_hash_it.h * Update msg_hash_it.h * (xmb) Improve responsiveness while browsing horizontally * Try to be somewhat safer here in case of null pointer derefences * (xmb) Fix segfault when entering certain lists * (xmb) Defragment and shrink tween list after updates * Add win32_get_video_output_size * Add win32_get_video_output_prev * Fix logic in win32_get_video_output_next * Create win32_get_video_output_next * Start filling in more resolution functionality for Windows * emscripten: only fire keyup once, and don't wait so long to do so * Don't hide 'Resolution' setting behind compile-time ifdefs anymore * Start hooking up more resolution functions - not working properly yet * Revert "Start hooking up more resolution functions - not working properly yet" This reverts commitdccc9711d9
. * win32_common.cpp - style nits * Convert win32_common.cpp to C - gets rid of all the extern "C" references as well. Note to bparker - DragAcceptFiles has a minimum dependency for WinXP, might have to go through a function pointer there or have a compilation-time ifdef * Convert wgl_ctx into C - also take care of serious warning * Convert gdi_ctx.cpp to C * (Lakka) Fix Online Updater * (dinput.c) Cleanups * Cleanup * Make DragAcceptFiles go through function pointer * Go through DragAcceptFiles function pointer for ui_win32_window too * (dinput) Buildfix * update icons * update icons * update icons * update banner * d3d9: only use wide char on msvc if UNICODE is defined
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